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Signed-off-by: shennetsind <ind@henn.et>
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* Added and documented 'delequip' command, used in new official scripts.
* Fixed issue in Guillotine Cross job quest where mobs did not properly reset (bugreport:7323).
* Minor cleaning of script_commands.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17168 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Sorry guys, back in my days it was as easy as this, but I did not test it. So now tested and working. :)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17246 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17235 54d463be-8e91-2dee-dedb-b68131a5f0ec
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recalculated. Log out or use @speed -1 to reset to default. (bugreport:7306)
> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17226 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Improved
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Improved, previous fix would screw up when non-player unit attacked a player.
Signed-off-by: shennetsind <ind@henn.et>
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to apply official formulas and make sure the checks are applied in the correct order
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
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than RENEWAL, this should fix the problem that there is no ASPD bonus at all if RENEWAL is activated but RENEWAL_ASPD is not (bugreport:7357)
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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modifier was affecting party members as well as self instead of only self.
Modified version from a43cf4c84488d343a74e75722fee9a46a9dddebc
Signed-off-by: shennetsind <ind@henn.et>
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Improved from the merge 2fec7b3c41bd3b1c5a94ba31789c433350ff98c8
Signed-off-by: shennetsind <ind@henn.et>
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bugreport:7271
-- Thus allowing to inflict damage between map (only if both player don't move).
-- Cleanup old map-check on move check.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17148 54d463be-8e91-2dee-dedb-b68131a5f0ec
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--Concerned skill are : RK_PHANTOMTHRUST, WL_WHITEIMPRISON, SEVERE_RAINSTORM, NETHERWORLD, FIRE_MANTLE
Additionally fixed SO_STRIKING with same issue.
Signed-off-by: shennetsind <ind@henn.et>
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Improved Fix.
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17125 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17124 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to jTynne!
Signed-off-by: shennetsind <ind@henn.et>
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All credits to lighta for finding and letting me know, thanks!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy, Yommy, Yommy, malufett, Judas, Beret and everyone whos helped us get the 2013 client to work, Thank you all!
http://hercules.ws/board/topic/367-introducing-cash-shop-support/
Signed-off-by: shennetsind <ind@henn.et>
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So that opening it on new clients won't get you kicked by the server.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Lighta
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to 'mybitch' for bringing this up.
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/page-2#entry2478
Signed-off-by: shennetsind <ind@henn.et>
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placeholder for unsupported incoming packets (avoids server disconnecting client)
Signed-off-by: shennetsind <ind@henn.et>
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Feature Design by GreenBox
Special Thanks to mkbu95 for bringing this topic up! (packet db)
http://hercules.ws/board/topic/353-packetdb-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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Follow up 267eb1f2b9223dc0c0cd66bc48f5116223d974d9 accidentally left this behind >___> (i can't believe i did that again… what the hell T_T)
Also fixing another clang warning; all credits to mkbu95!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to unleashed, Judas and everyone who contributed to the 2013 client.
Also introducing into the packet table the current 2013-03-20 Special Thanks to Judas!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Euphy for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
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Added existent Hybrid GIT/SVN support to @version.
Special Thanks to Zopokx for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed warning in clang, all credits to mkbu95 for figuring it out
http://hercules.ws/board/tracker/issue-7149-bug-in-clang-crashing-with-new-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Beret for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to KyleZ, jTynne, mkbu95
http://hercules.ws/board/tracker/issue-7089-server-crashed-by-16-garment/
Signed-off-by: shennetsind <ind@henn.et>
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could cause a crash depending on the OS.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Zopokx, Euphy, Fatalis and Frost
http://hercules.ws/board/topic/318-accident-fontcolor/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Zopokx for pointing it out
Signed-off-by: shennetsind <ind@henn.et>
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https://github.com/HerculesWS/Hercules/commit/7ec1e8fdff6adad1979d750774f9003f223bf3ef
Fixed a issue with recently-invited guild members not being given the guild structure cache, special thanks to lighta for bringing the issue up (developed the fix with as well)
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg and battleground maps (implemented under their respective zones)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg maps (Implemented under GvG zone)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Introducing unit-type-based skill restrictions, details in the link
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227
Special Thanks to lighta and Muad_Dib
Signed-off-by: shennetsind <ind@henn.et>
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that v doesn't belong there, my fault. super-ultra-mega thanks to lighta for pointing it out.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed a issue that was making it unable to create new characters
Signed-off-by: shennetsind <ind@henn.et>
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woo another system-dependent error (actually osx network buffer noticed the error and fixed it and that didnt let it happen while i was testing in it, nevertheless it was my fault and not windows +__+)
http://hercules.ws/board/tracker/issue-7145-error-when-starting-the-emulator/
Signed-off-by: shennetsind <ind@henn.et>
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