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path: root/src/map/status.c
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2019-10-18Merge pull request #2551 from guilherme-gm/201910-fix-sc-timesHaru1-121/+148
2019-10-06Updates status changes to also keep their total timeGuilherme Menaldo1-10/+37
2019-10-05Renames status_change_start 'tick' param to 'total_tick'Guilherme Menaldo1-120/+120
2019-10-05Fix HP bar not showing when unhiding in a partyskyleo1-6/+8
2019-09-22Fix the (disabled by default) custom Venom Splasher countdown timer codeHaru1-2/+2
2019-09-22Merge pull request #2524 from MishimaHaruna/homunculus-fixesHaru1-1/+1
2019-08-28Convert sc_config to use libconfigAsheraf1-12/+94
2019-08-26Fix an issue that prevents homunculus auto-vaporize on death or skill resetHaru1-1/+1
2019-07-31Added Elemental Resist Status IconEmistry Haoyan1-1/+3
2019-05-06Change return type of attack related functions from unsigned int to intAndrei Karas1-32/+32
2019-05-06Fix warnings after last changesAndrei Karas1-6/+10
2019-05-06Add configurable limits for attack related functionsAndrei Karas1-30/+30
2019-05-06Change attack related status functions to return int variableAndrei Karas1-39/+43
2019-05-05Remove all direct access to refine database from status.c and replace it with...Ibrahim Zidan1-6/+6
2019-05-05Fix variables shadowing refine interface variable map-server sourceIbrahim Zidan1-6/+6
2019-05-05Removal of refine database code from status.c and moving it respectfully to i...Ibrahim Zidan1-192/+5
2019-02-01Merge pull request #1631 from Emistry/fix_voice_of_sirenHaru1-0/+3
2018-12-14Add inventory size field into db and using it in server.Andrei Karas1-1/+1
2018-11-21Fix a regression that prevented characters from being resurrectedHaru1-1/+1
2018-11-14Extend status->heal() with a flag to allow reviving a dead characterHaru1-1/+3
2018-11-14Use an enum as flag for status->heal() and related functionsHaru1-47/+64
2018-11-14Fixes #889 & #840Jedzkie1-14/+49
2018-10-07Fixed Logically Dead CodeDastgir1-23/+0
2018-07-01Fix some warnings caused by static functions defined and unusedHaru1-2/+6
2018-07-01Change functions to static where possible (Part 4 - map)Haru1-224/+233
2018-06-29Fix packet 836 (search in stores).Andrei Karas1-1/+1
2018-06-20Revert "Fixed Bug#8624"skyleo1-6/+1
2018-06-07Fix a crash caused by removing entries in job_dbAsheraf1-2/+4
2018-06-03Conversion of exp.txt to libconfigSmokexyz1-7/+41
2018-06-02Merge pull request #842 from AnnieRuru/request_6Haru1-0/+3
2018-05-312012-2018 !Maytichai Saowa1-1/+1
2018-05-04Add setpcblock & checkpcblock script commandsAnnieRuru1-0/+3
2018-04-23Move hp recover code from status_calc_pc_ into separate function.Andrei Karas1-5/+14
2018-04-22Fixes interaction between Curse and BlessingJedzkie1-8/+16
2018-04-08Update Skill/Item messagesJedzkie1-1/+5
2018-02-10Clean up trailing whitespace and non-indent tabsHaru1-2/+2
2018-01-25Implementation of Official Clan SystemMurilo Pereti Tavares1-0/+21
2017-12-17Merge pull request #1925 from MishimaHaruna/slowpoisonHaru1-13/+15
2017-12-03Fix an issue that prevents the Poison status to naturally end when Slow Poiso...Haru1-13/+15
2017-11-05Reduce confusion between skill IDs and skill DB indexes (part 2)Haru1-2/+2
2017-11-04Allow each npc use own view_data structure.Andrei Karas1-4/+8
2017-09-19remove trailing whitespaces from sourcegumi1-7/+7
2017-09-17Move other view-related variables to `sd->status.look`Haru1-4/+4
2017-09-17Differentiate variables that hold a ViewSprite and a Subtype (part 2)Haru1-1/+1
2017-09-17Differentiate variables that hold a ViewSprite and a weapon SubtypeHaru1-21/+18
2017-09-17Split 'View' in two different fields in the item databaseHaru1-1/+1
2017-07-30Implementation of RoDEXKirieZ1-0/+7
2017-07-27Fix possible buffer overflows with snprintf.Andrei Karas1-1/+1
2017-07-27Move handling unknown sc code from status_change_start into separate function.Andrei Karas1-3/+13
2017-07-27Move adding icon code from status_change_start into separate function.Andrei Karas1-12/+20