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path: root/src/map/pc.c
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2005-03-29* Added auto save guild dataevery 5 minutes during WOEcelest1-45/+0
2005-03-29Fixe compile time problems with our mixed C++/C conformanceamber1-1/+1
2005-03-28git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...veider1-4/+39
2005-03-27* Added use dynamic allocation when loading the msg_tablecelest1-2/+6
2005-03-24* Added 'map_charid2id'celest1-9/+26
2005-03-23* Fixed alot of memory leakscelest1-0/+5
2005-03-22Check changelog ^^celest1-17/+9
2005-03-20* Don't register the day/night timers if any one is set to 0celest1-4/+5
2005-03-20* Added 4 new card effects from 3/15's patchcelest1-9/+38
2005-03-19* Added getrefine()celest1-2/+2
2005-03-18* Fixed the bDamageWhenUnequip effect dealing damage when unequipping unrelat...celest1-13/+22
2005-03-15* Fixed a compile warning in pc.ccelest1-1/+2
2005-03-11* Fixed "--en/ja--" usage in 'monster' script not working properlycelest1-14/+44
2005-03-09* Added HP and SP rate underflow checkingcelest1-0/+5
2005-03-07Replaced some free's with aFreecelest1-2/+2
2005-03-07* Updated core and map-server to jA 1115~1137celest1-22/+21
2005-02-28* Updated Endure, Tiger Fist, Chain Crush, and Palm Push Strikecelest1-53/+26
2005-02-24added cart dupe-proof for named / cards itemsLupus1-18/+12
2005-02-24* Some rewrites on Basilicacelest1-7/+15
2005-02-23mob db exp reading fixLupus1-5/+3
2005-02-23* Added bAddItemHealRatecelest1-13/+33
2005-02-23* Fixed @allskill not adding points into advanced job skillscelest1-3/+3
2005-02-22* Corrected Spiral Pierce's hits in the skill_dbcelest1-28/+65
2005-02-21* Updated Bleeding effectcelest1-1/+2
2005-02-20* Added skill requirements for the new guild skillscelest1-36/+26
2005-02-19* Added bSubSize, bHPGainValue, and bDamageWhenUnequip celest1-2/+47
2005-02-18Fixed a bug with statpoint.txt reading and giving too much stat pointscelest1-1/+3
2005-02-18* Added bAddRace2celest1-6/+14
2005-02-17added +2 drops slots into MOBS DBsLupus1-2/+0
2005-02-17* Changes to Dissonance -- don't increment the timer again if the target has ...celest1-1/+1
2005-02-16Some updatescelest1-3/+10
2005-02-16Added 3 more of the new card effectscelest1-7/+76
2005-02-16* Fixed a typo in quests/all_quest.txtcelest1-18/+99
2005-02-15fixed spawn of treasure boxesLupus1-2/+2
2005-02-15fixed the spiritball timer list [Shinomori]shinomori1-4/+9
2005-02-15* Added experimental code to generate a stack dump when it segfaultscelest1-0/+30
2005-02-15* Corrected Investigate's damage calculationcelest1-13/+26
2005-02-13Merged jA's equipment breaking system into the current one(no author)1-69/+8
2005-02-12* Merged pc_statpointdb into pc_readdb, changed statp's string array to short...(no author)1-37/+21
2005-02-111 fixed drops log(no author)1-4/+7
2005-02-11* Moved all changes in the SVN to a new SVN-Changelog.txt(no author)1-1/+1
2005-02-11* Reduced memory used for the skill_tree DB by 30+mb(no author)1-2/+7
2005-02-01* Added Karma and Manner to const.txt(no author)1-0/+12
2005-01-26* Fixed a bug in gettick cache when compiling in Windows(no author)1-5/+4
2005-01-26* Added status.c and status.h of jA 1091 update and moved some functions into...(no author)1-1491/+85
2005-01-24More G++ work(no author)1-6/+6
2005-01-23update(no author)1-82/+164
2005-01-10* Completed adding packet DB readingcelest1-4/+2
2005-01-10* Added 'max_eventtimer_length' to script_athena.confcelest1-8/+5
2005-01-10* Fixed some typos and exploits in the Blacksmith and Hunter job questcelest1-2/+3