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-rw-r--r--src/map/Makefile.in4
-rw-r--r--src/map/chrif.c5
-rw-r--r--src/map/clif.c5
-rw-r--r--src/map/instance.c458
-rw-r--r--src/map/instance.h48
-rw-r--r--src/map/intif.c3
-rw-r--r--src/map/map.c568
-rw-r--r--src/map/map.h40
-rw-r--r--src/map/npc.c75
-rw-r--r--src/map/npc.h4
-rw-r--r--src/map/party.c12
-rw-r--r--src/map/pc.c25
-rw-r--r--src/map/script.c266
-rw-r--r--src/map/script.h2
-rw-r--r--src/map/unit.c3
15 files changed, 772 insertions, 746 deletions
diff --git a/src/map/Makefile.in b/src/map/Makefile.in
index 10cf1ed39..cf6a29d6c 100644
--- a/src/map/Makefile.in
+++ b/src/map/Makefile.in
@@ -17,7 +17,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \
npc_chat.o chat.o path.o itemdb.o mob.o script.o \
storage.o skill.o atcommand.o battle.o battleground.o \
intif.o trade.o party.o vending.o guild.o pet.o \
- log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o
+ log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o
MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \
obj_txt/mapreg_txt.o
MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \
@@ -26,7 +26,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \
chat.h itemdb.h mob.h script.h path.h \
storage.h skill.h atcommand.h battle.h battleground.h \
intif.h trade.h party.h vending.h guild.h pet.h \
- log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h mapreg.h
+ log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h
HAVE_MYSQL=@HAVE_MYSQL@
ifeq ($(HAVE_MYSQL),yes)
diff --git a/src/map/chrif.c b/src/map/chrif.c
index c725ff30a..0ab4aec51 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -20,6 +20,7 @@
#include "skill.h"
#include "status.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "chrif.h"
#include "quest.h"
@@ -316,9 +317,9 @@ int chrif_sendmap(int fd)
int i;
ShowStatus("Sending maps to char server...\n");
// Sending normal maps, not instances
- WFIFOHEAD(fd, 4 + map_instance_start * 4);
+ WFIFOHEAD(fd, 4 + instance_start * 4);
WFIFOW(fd,0) = 0x2afa;
- for(i = 0; i < map_instance_start; i++)
+ for(i = 0; i < instance_start; i++)
WFIFOW(fd,4+i*4) = map[i].index;
WFIFOW(fd,2) = 4 + i * 4;
WFIFOSET(fd,WFIFOW(fd,2));
diff --git a/src/map/clif.c b/src/map/clif.c
index 3182ca6b7..2c5bf1234 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -33,6 +33,7 @@
#include "vending.h"
#include "pet.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "log.h"
#include "clif.h"
@@ -7988,12 +7989,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
}
- if (map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex
+ if( map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
map_spawnmobs(sd->bl.m);
if( map[sd->bl.m].instance_id )
{
instance[map[sd->bl.m].instance_id].users++;
- map_instance_check_idle(map[sd->bl.m].instance_id);
+ instance_check_idle(map[sd->bl.m].instance_id);
}
sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
diff --git a/src/map/instance.c b/src/map/instance.c
new file mode 100644
index 000000000..45e610b8d
--- /dev/null
+++ b/src/map/instance.c
@@ -0,0 +1,458 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/malloc.h"
+#include "../common/version.h"
+#include "../common/nullpo.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+#include "../common/db.h"
+
+#include "clif.h"
+#include "instance.h"
+#include "map.h"
+#include "npc.h"
+#include "party.h"
+#include "pc.h"
+
+int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
+struct s_instance instance[MAX_INSTANCE];
+
+/*--------------------------------------
+ * name : instance name
+ * Return value could be
+ * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
+ * On success return instance_id
+ *--------------------------------------*/
+int instance_create(int party_id, const char *name)
+{
+ int i;
+ struct party_data *p = NULL;
+
+ if( !party_id || !name )
+ {
+ ShowError("map_instance_create: missing parameter.\n");
+ return -2;
+ }
+
+ p = party_search(party_id);
+ if( !p || p->instance_id )
+ return -4; // Party already instancing
+
+ // Searching a Free Instance
+ // 0 is ignored as this mean "no instance" on maps
+ ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
+ if( i == MAX_INSTANCE )
+ {
+ ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
+ return -3;
+ }
+
+ instance[i].state = INSTANCE_IDLE;
+ instance[i].instance_id = i;
+ instance[i].idle_timer = INVALID_TIMER;
+ instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
+ instance[i].progress_timer = INVALID_TIMER;
+ instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
+ instance[i].users = 0;
+ instance[i].party_id = party_id;
+ instance[i].ivar = NULL;
+ instance[i].svar = NULL;
+
+ memcpy( instance[i].name, name, sizeof(instance[i].name) );
+ memset( instance[i].map, 0x00, sizeof(instance[i].map) );
+ p->instance_id = i;
+
+ clif_instance(i, 1, 0); // Start instancing window
+ ShowInfo("[Instance] Created: %s.\n", name);
+ return i;
+}
+
+/*--------------------------------------
+ * Add a map to the instance using src map "name"
+ *--------------------------------------*/
+int instance_add_map(const char *name, int instance_id)
+{
+ int m = map_mapname2mapid(name), i, im = -1;
+ size_t num_cell, size;
+
+ if( m < 0 )
+ return -1; // source map not found
+
+ if( instance[instance_id].state == INSTANCE_FREE )
+ {
+ ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
+ return -1;
+ }
+ if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
+ {
+ ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
+ return -2;
+ }
+ if( map[m].instance_id != 0 )
+ { // Source map already belong to a Instance.
+ ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
+ return -4;
+ }
+
+ ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
+ if( i < map_num ) im = i; // Unused map found (old instance)
+ else if( map_num - 1 >= MAX_MAP_PER_SERVER )
+ { // No more free maps
+ ShowError("instance_add_map: no more free space to create maps on this server.\n");
+ return -5;
+ }
+ else im = map_num++; // Using next map index
+
+ memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
+ snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", instance_id, name); // Generate Name for Instance Map
+ map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
+
+ if( !map[im].index )
+ {
+ map[im].name[0] = '\0';
+ ShowError("instance_add_map: no more free map indexes.\n");
+ return -3; // No free map index
+ }
+
+ // Reallocate cells
+ num_cell = map[im].xs * map[im].ys;
+ CREATE( map[im].cell, struct mapcell, num_cell );
+ memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
+
+ size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
+ map[im].block = (struct block_list**)aCalloc(size, 1);
+ map[im].block_mob = (struct block_list**)aCalloc(size, 1);
+
+ memset(map[im].npc, 0x00, sizeof(map[i].npc));
+ map[im].npc_num = 0;
+
+ memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
+ map[im].mob_delete_timer = INVALID_TIMER;
+
+ map[im].m = im;
+ map[im].instance_id = instance_id;
+ map[im].instance_src_map = m;
+ map[m].flag.src4instance = 1; // Flag this map as a src map for instances
+
+ instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
+ map_addmap2db(&map[im]);
+
+ return im;
+}
+
+/*--------------------------------------
+ * m : source map of this instance
+ * party_id : source party of this instance
+ * type : result (0 = map id | 1 = instance id)
+ *--------------------------------------*/
+int instance_map2imap(int m, int party_id, int type)
+{
+ int i;
+ struct party_data *p;
+ if( (p = party_search(party_id)) == NULL || !p->instance_id )
+ return -1;
+
+ for( i = 0; i < instance[p->instance_id].num_map; i++ )
+ {
+ if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_src_map == m )
+ {
+ if( type == 0 )
+ return instance[p->instance_id].map[i];
+ else
+ return p->instance_id;
+ }
+ }
+ return -1;
+}
+
+/*--------------------------------------
+ * m : source map
+ * instance_id : where to search
+ * result : mapid of map "m" in this instance
+ *--------------------------------------*/
+int instance_mapid2imapid(int m, int instance_id)
+{
+ int i, max;
+ if( map[m].instance_src_map == 0 )
+ return m; // not instances found for this map
+ else if( map[m].instance_id )
+ { // This map is a instance, not a src map instance
+ ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
+ return -1;
+ }
+
+ if( instance_id <= 0 )
+ return -1;
+
+ max = instance[instance_id].num_map;
+
+ for( i = 0; i < max; i++ )
+ if( map[instance[instance_id].map[i]].instance_src_map == m )
+ return instance[instance_id].map[i];
+
+ return -1;
+}
+
+/*--------------------------------------
+ * map_instance_map_npcsub
+ * Used on Init instance. Duplicates each script on source map
+ *--------------------------------------*/
+int instance_map_npcsub(struct block_list* bl, va_list args)
+{
+ struct npc_data* nd = (struct npc_data*)bl;
+ int m = va_arg(args, int); // Destination Map
+
+ npc_duplicate4instance(nd, m);
+ return 1;
+}
+
+/*--------------------------------------
+ * Init all map on the instance. Npcs are created here
+ *--------------------------------------*/
+void instance_init(int instance_id)
+{
+ int i;
+ if( !instance_id ) return;
+ if( instance[instance_id].state != INSTANCE_IDLE )
+ {
+ ShowError("instance_init: instance already initialited.\n");
+ return;
+ }
+
+ for( i = 0; i < instance[instance_id].num_map; i++ )
+ map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
+
+ instance[instance_id].state = INSTANCE_BUSSY;
+ ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
+}
+
+/*--------------------------------------
+ * Used on instance deleting process.
+ * Warps all players on each instance map to its save points.
+ *--------------------------------------*/
+int instance_del_load(struct map_session_data* sd, va_list args)
+{
+ int m = va_arg(args,int);
+ if( !sd || sd->bl.m != m )
+ return 0;
+
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
+ return 1;
+}
+
+/*--------------------------------------
+ * Removes a simple instance map
+ *--------------------------------------*/
+void instance_del_map(int m)
+{
+ int sm, i;
+ if( m <= 0 || !map[m].instance_id )
+ {
+ ShowError("Tried to remove non-existing instance map (%d)\n", m);
+ return;
+ }
+
+ sm = map[m].instance_src_map;
+ map_foreachpc(instance_del_load, m);
+ map_foreachinmap(cleanup_sub, m, BL_ALL);
+
+ if( map[m].mob_delete_timer != INVALID_TIMER )
+ delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
+
+ mapindex_removemap( map[m].index );
+
+ // Free memory
+ aFree(map[m].cell);
+ aFree(map[m].block);
+ aFree(map[m].block_mob);
+
+ // Remove from instance
+ for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
+ {
+ if( instance[map[m].instance_id].map[i] == m )
+ {
+ instance[map[m].instance_id].num_map--;
+ for( ; i < instance[map[m].instance_id].num_map; i++ )
+ instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
+ i = -1;
+ break;
+ }
+ }
+ if( i == instance[map[m].instance_id].num_map )
+ ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
+
+ map_removemapdb(&map[m]);
+ memset(&map[m], 0x00, sizeof(map[0]));
+}
+
+/*--------------------------------------
+ * Used for instance variables. Clean each variable from memory.
+ *--------------------------------------*/
+void instance_destroy_freesvar(void *key, void *data, va_list args)
+{
+ if( data ) aFree(data);
+}
+
+/*--------------------------------------
+ * Timer to destroy instance by process or idle
+ *--------------------------------------*/
+int instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
+{
+ instance_destroy(id);
+ return 0;
+}
+
+/*--------------------------------------
+ * Removes a instance, all its maps and npcs.
+ *--------------------------------------*/
+void instance_destroy(int instance_id)
+{
+ int last = 0, type;
+ struct party_data *p;
+ time_t now = time(NULL);
+
+ if( !instance_id || instance[instance_id].state == INSTANCE_FREE )
+ return;
+
+ if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
+ type = 1;
+ else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
+ type = 2;
+ else
+ type = 3;
+
+ clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
+
+ while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
+ { // Remove all maps from instance
+ last = instance[instance_id].map[0];
+ instance_del_map( instance[instance_id].map[0] );
+ }
+
+ if( instance[instance_id].ivar )
+ linkdb_final( &instance[instance_id].ivar ); // Remove numeric vars
+
+ if( instance[instance_id].svar )
+ { // Remove string vars
+ linkdb_foreach( &instance[instance_id].svar, instance_destroy_freesvar );
+ linkdb_final( &instance[instance_id].svar );
+ }
+
+ if( instance[instance_id].progress_timer != INVALID_TIMER )
+ delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
+ if( instance[instance_id].idle_timer != INVALID_TIMER )
+ delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+
+ instance[instance_id].ivar = NULL;
+ instance[instance_id].svar = NULL;
+
+ if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
+ p->instance_id = 0; // Update Party information
+
+ ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
+ memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
+
+ instance[instance_id].state = INSTANCE_FREE;
+}
+
+/*--------------------------------------
+ * Checks if there are users in the instance or not to start idle timer
+ *--------------------------------------*/
+void instance_check_idle(int instance_id)
+{
+ bool idle = true;
+ time_t now = time(NULL);
+
+ if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
+ return;
+
+ if( instance[instance_id].users )
+ idle = false;
+
+ if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
+ {
+ delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ instance[instance_id].idle_timeout = 0;
+ clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
+ }
+ else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
+ {
+ instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
+ instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+ clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
+ }
+}
+
+/*--------------------------------------
+ * Set instance Timers
+ *--------------------------------------*/
+void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
+{
+ time_t now = time(0);
+
+ if( !instance_id )
+ return;
+
+ if( instance[instance_id].progress_timer != INVALID_TIMER )
+ delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
+ if( instance[instance_id].idle_timer != INVALID_TIMER )
+ delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+
+ if( progress_timeout )
+ {
+ instance[instance_id].progress_timeoutval = progress_timeout;
+ instance[instance_id].progress_timeout = now + progress_timeout;
+ instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ }
+ else
+ {
+ instance[instance_id].progress_timeoutval = 0;
+ instance[instance_id].progress_timeout = 0;
+ instance[instance_id].progress_timer = INVALID_TIMER;
+ }
+
+ if( idle_timeout )
+ {
+ instance[instance_id].idle_timeoutval = idle_timeout;
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ instance_check_idle(instance_id);
+ }
+ else
+ {
+ instance[instance_id].idle_timeoutval = 0;
+ instance[instance_id].idle_timeout = 0;
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ }
+
+ if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
+ clif_instance(instance_id, 3, 0);
+}
+
+/*--------------------------------------
+ * Checks if sd in on a instance and should be kicked from it
+ *--------------------------------------*/
+void instance_check_kick(struct map_session_data *sd)
+{
+ int m = sd->bl.m;
+
+ clif_instance_leave(sd->fd);
+ if( map[m].instance_id )
+ { // User was on the instance map
+ if( map[m].save.map )
+ pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
+ else
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
+ }
+}
+
+void do_init_instance(void)
+{
+ memset(instance, 0x00, sizeof(instance));
+ add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+}
diff --git a/src/map/instance.h b/src/map/instance.h
new file mode 100644
index 000000000..a98117c57
--- /dev/null
+++ b/src/map/instance.h
@@ -0,0 +1,48 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INSTANCE_H_
+#define _INSTANCE_H_
+
+#define MAX_MAP_PER_INSTANCE 10
+#define MAX_INSTANCE 500
+
+typedef enum instance_state { INSTANCE_FREE, INSTANCE_IDLE, INSTANCE_BUSSY } instance_state;
+
+struct s_instance {
+ char name[61]; // Instance Name - required for clif functions.
+ instance_state state;
+ short instance_id;
+ int party_id;
+
+ int map[MAX_MAP_PER_INSTANCE];
+ int num_map;
+ int users;
+
+ struct linkdb_node *ivar, *svar; // Instance Variable for scripts
+
+ int progress_timer;
+ time_t progress_timeout, progress_timeoutval;
+
+ int idle_timer;
+ time_t idle_timeout, idle_timeoutval;
+};
+
+extern int instance_start;
+extern struct s_instance instance[MAX_INSTANCE];
+
+int instance_create(int party_id, const char *name);
+int instance_add_map(const char *name, int instance_id);
+void instance_del_map(int m);
+int instance_map2imap(int m, int party_id, int type);
+int instance_mapid2imapid(int m, int instance_id);
+void instance_destroy(int instance_id);
+void instance_init(int instance_id);
+
+void instance_check_idle(int instance_id);
+void instance_check_kick(struct map_session_data *sd);
+void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
+
+void do_init_instance();
+
+#endif
diff --git a/src/map/intif.c b/src/map/intif.c
index d3a46001f..9b60d40c0 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -431,10 +431,9 @@ int intif_party_changemap(struct map_session_data *sd,int online)
return 0;
if( (m=map_mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id )
- mapindex = map[map[m].instance_map[0]].index;
+ mapindex = map[map[m].instance_src_map].index;
else
mapindex = sd->mapindex;
-
WFIFOHEAD(inter_fd,19);
WFIFOW(inter_fd,0)=0x3025;
diff --git a/src/map/map.c b/src/map/map.c
index 8a74bcca1..ea938ab8f 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -38,6 +38,7 @@
#include "guild.h"
#include "pet.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "atcommand.h"
#include "log.h"
@@ -115,9 +116,6 @@ static int bl_list_count = 0;
struct map_data map[MAX_MAP_PER_SERVER];
int map_num = 0;
-int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
-struct map_instance instance[MAX_INSTANCE];
-
int map_port=0;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
@@ -2670,7 +2668,7 @@ int map_addmap(char* mapname)
if( strcmpi(mapname,"clear")==0 )
{
map_num = 0;
- map_instance_start = 0;
+ instance_start = 0;
return 0;
}
@@ -2787,6 +2785,20 @@ int map_readgat (struct map_data* m)
}
/*======================================
+/*======================================
+ * Add/Remove map to the map_db
+ *--------------------------------------*/
+void map_addmap2db(struct map_data *m)
+{
+ uidb_put(map_db, (unsigned int)m->index, m);
+}
+
+void map_removemapdb(struct map_data *m)
+{
+ uidb_remove(map_db, (unsigned int)m->index);
+}
+
+/*======================================
* Initiate maps loading stage
*--------------------------------------*/
int map_readallmaps (void)
@@ -2841,7 +2853,7 @@ int map_readallmaps (void)
continue;
}
- uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
+ map_addmap2db(&map[i]);
map[i].m = i;
memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
@@ -2866,7 +2878,7 @@ int map_readallmaps (void)
// finished map loading
ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num);
- map_instance_start = map_num; // Next Map Index will be instances
+ instance_start = map_num; // Next Map Index will be instances
if (maps_removed)
ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
@@ -2874,544 +2886,6 @@ int map_readallmaps (void)
return 0;
}
-/*======================================
- * Instancing [by Sirius White]
- *--------------------------------------*/
-
-/*--------------------------------------
- * map_instance_map2imap
- * m : source map of this instance
- * sd : source party/guild of this instance
- * type : result (0 = map id | 1 = instance id)
- *--------------------------------------*/
-int map_instance_map2imap(int m, struct map_session_data *sd, int type)
-{
- int i;
- struct party_data *p;
- if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id )
- return -1;
-
- for( i = 0; i < instance[p->instance_id].num_map; i++ )
- {
- if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m )
- {
- if( type == 0 )
- return instance[p->instance_id].map[i];
- else
- return p->instance_id;
- }
- }
- return -1;
-}
-
-/*--------------------------------------
- * map_instance_mapid2imapid
- * m : source map
- * instance_id : where to search
- * result : mapid of map "m" in this instance
- *--------------------------------------*/
-int map_instance_mapid2imapid(int m, int instance_id)
-{
- int i, max;
- if( map[m].instance_map[0] == 0 )
- return m; // not instances found for this map
- else if( map[m].instance_id )
- { // This map is a instance
- ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
- return -1;
- }
-
- if( instance_id <= 0 )
- return -1;
-
- max = instance[instance_id].num_map;
-
- for( i = 0; i < max; i++ )
- if( map[instance[instance_id].map[i]].instance_map[0] == m )
- return instance[instance_id].map[i];
-
- return -1;
-}
-
-/*--------------------------------------
- * map_instance_create
- * type : 0 = Party | 1 = Guild
- * group_id : party_id / guild_id
- * name_id : ...
- * name : instance name
- * Return value could be
- * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
- * On success return instance_id
- *--------------------------------------*/
-int map_instance_create(int party_id, int name_id, const char *name)
-{
- int i;
- struct party_data *p = NULL;
-
- if( !party_id || !name_id || !name )
- {
- ShowError("map_instance_create: missing parameter.\n");
- return -2;
- }
-
- p = party_search(party_id);
- if( !p || p->instance_id )
- return -4; // Party already instancing
-
- // Searching a Free Instance
- // 0 is ignored as this mean "no instance" on maps
- ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0);
- if( i == MAX_INSTANCE )
- {
- ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
- return -3;
- }
-
- instance[i].instance_id = i;
- instance[i].name_id = name_id;
- instance[i].idle_timer = INVALID_TIMER;
- instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
- instance[i].progress_timer = INVALID_TIMER;
- instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
- instance[i].users = 0;
- instance[i].party_id = party_id;
- instance[i].ivar = NULL;
- instance[i].svar = NULL;
-
- memcpy( instance[i].name, name, sizeof(instance[i].name) );
- memset( instance[i].map, 0x00, sizeof(instance[i].map) );
- p->instance_id = i;
-
- clif_instance(i, 1, 0); // Start instancing window
- ShowInfo("[Instance] Created: %s.\n", name);
- return i;
-}
-
-/*--------------------------------------
- * map_instance_npcname
- * Conver "name" to "name_MEM000" format
- *--------------------------------------*/
-char *map_instance_npcname(char *name, int instance_id)
-{
- static char npc_name[NAME_LENGTH+1];
- uint32 crc = crc32(name, strlen(name));
-
- snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id);
- return &npc_name[0];
-}
-
-/*--------------------------------------
- * map_instance_map
- * Add a map to the instance using src map "name"
- *--------------------------------------*/
-int map_instance_map(const char *name, int instance_id)
-{
- int m = map_mapname2mapid(name), i, ii = -1, im = -1;
- size_t num_cell, size;
-
- if( m < 0 )
- return -1; // source map not found
-
- if( !instance[instance_id].name_id )
- {
- ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
- return -1;
- }
- if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
- {
- ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
- return -2;
- }
- if( map[m].instance_id != 0 )
- { // Source map is a Instance.
- ShowError("map_instance_map: trying to instance already instanced map %s.\n", name);
- return -4;
- }
-
- ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map
- if( i < map_num ) im = i; // Unused map found (old instance)
- else if( map_num - 1 >= MAX_MAP_PER_SERVER )
- { // No more free maps
- ShowError("map_instance_map: no more free space to create maps on this server.\n");
- return -5;
- }
- else im = map_num++; // Using next map index
-
- // Grab instance map id
- ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]);
- if( i >= ARRAYLENGTH(map[m].instance_map) )
- {
- ShowError("map_instance_map: limit of instances per map reach.\n");
- return -2;
- }
-
- ii = i;
-
- // Copy source map
- memcpy( &map[im], &map[m], sizeof(struct map_data));
-
- // Add map index
- snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name);
- map[im].index = mapindex_addmap(-1, map[im].name);
- if( !map[im].index )
- {
- map[im].name[0] = '\0';
- ShowError("map_instance_map: no more free map indexes.\n");
- return -3; // No free map index
- }
-
- // Reallocate cells
- num_cell = map[im].xs * map[im].ys;
- CREATE( map[im].cell, struct mapcell, num_cell);
- memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell));
-
- size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
- map[im].block = (struct block_list**)aCalloc(size, 1);
- map[im].block_mob = (struct block_list**)aCalloc(size, 1);
-
- memset(map[im].npc, 0x00, sizeof(map[i].npc));
- map[im].npc_num = 0;
-
- memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
- map[im].mob_delete_timer = INVALID_TIMER;
-
- map[im].m = im;
- map[im].instance_id = instance_id;
- map[m].instance_map[ii] = im; // add the mapid of this instance to the source map
- map[im].instance_map[0] = m; // uses index [0] to store source map for this instance
-
- instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
- uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list
-
- return im;
-}
-
-/*--------------------------------------
- * map_instance_map_npcsub
- * Used on Init instance. Duplicates each script on source map
- *--------------------------------------*/
-int map_instance_map_npcsub(struct block_list* bl, va_list args)
-{
- char *inst_name;
- static char w1[50], w2[50], w3[50], w4[50];
- const char* stat_buf = "- call from instancing subsystem -\n";
- struct npc_data* nd = (struct npc_data*)bl;
- int m = va_arg(args, int);
-
- inst_name = map_instance_npcname(nd->exname, map[m].instance_id);
- if( inst_name == NULL )
- return 1;
-
- if( nd->subtype == WARP )
- { // Adjust destination, if instanced
- struct npc_data *wnd;
- int dm = map_mapindex2mapid(nd->u.warp.mapindex), im;
-
- if( dm < 0 ) return 1;
-
- im = map_instance_mapid2imapid(dm, map[m].instance_id);
- if( im == -1 )
- {
- ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname);
- return 1;
- }
-
- CREATE(wnd, struct npc_data, 1);
- wnd->bl.id = npc_get_new_npc_id();
- map_addnpc(m, wnd);
- wnd->bl.prev = wnd->bl.next = NULL;
- wnd->bl.m = m;
- wnd->bl.x = nd->bl.x;
- wnd->bl.y = nd->bl.y;
- safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
- safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname));
- wnd->class_ = WARP_CLASS;
- wnd->speed = 200;
- wnd->u.warp.mapindex = map_id2index(im);
- wnd->u.warp.x = nd->u.warp.x;
- wnd->u.warp.y = nd->u.warp.y;
- wnd->u.warp.xs = nd->u.warp.xs;
- wnd->u.warp.ys = nd->u.warp.ys;
- wnd->bl.type = BL_NPC;
- wnd->subtype = WARP;
- npc_setcells(wnd);
- map_addblock(&wnd->bl);
- status_set_viewdata(&wnd->bl, wnd->class_);
- status_change_init(&wnd->bl);
- unit_dataset(&wnd->bl);
- clif_spawn(&wnd->bl);
- strdb_put(npcname_db, wnd->exname, wnd);
-
- return 1;
- }
-
- snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir);
- snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname);
- snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name);
- if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 )
- snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys);
- else
- snprintf(w4, sizeof(w4), "%d", nd->class_);
-
- npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
- return 1;
-}
-
-/*--------------------------------------
- * map_instance_init
- * Init all map on the instance. Npcs are created here
- *--------------------------------------*/
-void map_instance_init(int instance_id)
-{
- int i;
- if( !instance_id )
- return;
-
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]);
-
- ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
-}
-
-/*--------------------------------------
- * map_instance_del_load
- * Used on instance deleting process.
- * Warps all players on each instance map to its save points.
- *--------------------------------------*/
-int map_instance_del_load(struct map_session_data* sd, va_list args)
-{
- int m = va_arg(args,int);
- if( !sd || sd->bl.m != m )
- return 0;
-
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- return 1;
-}
-
-/*--------------------------------------
- * map_instance_del
- * Removes a simple instance map
- *--------------------------------------*/
-void map_instance_del(int m)
-{
- int sm, i;
- if( m <= 0 || !map[m].instance_id )
- {
- ShowError("Tried to remove non-existing instance map (%d)\n", m);
- return;
- }
-
- sm = map[m].instance_map[0];
- map_foreachpc(map_instance_del_load, m);
- map_foreachinmap(cleanup_sub, m, BL_ALL);
-
- if( map[m].mob_delete_timer != INVALID_TIMER )
- delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
-
- mapindex_removemap( map[m].index );
-
- // Free memory
- aFree(map[m].cell);
- aFree(map[m].block);
- aFree(map[m].block_mob);
-
- // Remove from instance
- for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
- {
- if( instance[map[m].instance_id].map[i] == m )
- {
- instance[map[m].instance_id].num_map--;
- for( ; i < instance[map[m].instance_id].num_map; i++ )
- instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
- i = -1;
- break;
- }
- }
- if( i == instance[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
-
- uidb_remove(map_db, map[m].index); // Remove from mapindex db
-
- map[m].m = map[m].index = 0;
- map[m].name[0] = '\0';
-
- ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m);
- if( i < ARRAYLENGTH(map[sm].instance_map) )
- {
- memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0]));
- map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove"
- }
- else
- ShowError("Failed to remove instance from instance db.\n");
-
- memset(&map[m], 0x00, sizeof(map[0]));
-}
-
-/*--------------------------------------
- * map_instance_destroy_freesvar
- * Used for instance variables. Clean each variable from memory.
- *--------------------------------------*/
-void map_instance_destroy_freesvar(void *key, void *data, va_list args)
-{
- if( data ) aFree(data);
-}
-
-/*--------------------------------------
- * map_instance_destroy_timer
- * Timer to destroy instance by process or idle
- *--------------------------------------*/
-int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
-{
- map_instance_destroy(id);
- return 0;
-}
-
-/*--------------------------------------
- * map_instance_destroy
- * Removes a instance, all its maps and npcs.
- *--------------------------------------*/
-void map_instance_destroy(int instance_id)
-{
- int last = 0, type;
- struct party_data *p;
- time_t now = time(NULL);
-
- if( !instance_id || !instance[instance_id].name_id )
- return;
-
- if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
- type = 1;
- else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
- type = 2;
- else
- type = 3;
-
- clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
-
- while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
- {
- last = instance[instance_id].map[0];
- map_instance_del( instance[instance_id].map[0] );
- }
-
- if( instance[instance_id].ivar )
- linkdb_final( &instance[instance_id].ivar );
-
- if( instance[instance_id].svar )
- {
- linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar );
- linkdb_final( &instance[instance_id].svar );
- }
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
- instance[instance_id].ivar = NULL;
- instance[instance_id].svar = NULL;
-
- if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
- p->instance_id = 0;
-
- ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
- memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
-}
-
-/*--------------------------------------
- * map_instance_check_idle
- * Checks if there are users in the instance or not to start idle timer
- *--------------------------------------*/
-void map_instance_check_idle(int instance_id)
-{
- bool idle = true;
- time_t now = time(NULL);
-
- if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
- return;
-
- if( instance[instance_id].users )
- idle = false;
-
- if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
- {
- delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer);
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance[instance_id].idle_timeout = 0;
- clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- }
- else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
- {
- instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
- instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0);
- clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
- }
-}
-
-/*--------------------------------------
- * map_instance_set_timeout
- * Set instance Timers
- *--------------------------------------*/
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
-{
- time_t now = time(0);
-
- if( !instance_id )
- return;
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
- if( progress_timeout )
- {
- instance[instance_id].progress_timeoutval = progress_timeout;
- instance[instance_id].progress_timeout = now + progress_timeout;
- instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0);
- }
- else
- {
- instance[instance_id].progress_timeoutval = 0;
- instance[instance_id].progress_timeout = 0;
- instance[instance_id].progress_timer = INVALID_TIMER;
- }
-
- if( idle_timeout )
- {
- instance[instance_id].idle_timeoutval = idle_timeout;
- instance[instance_id].idle_timer = INVALID_TIMER;
- map_instance_check_idle(instance_id);
- }
- else
- {
- instance[instance_id].idle_timeoutval = 0;
- instance[instance_id].idle_timeout = 0;
- instance[instance_id].idle_timer = INVALID_TIMER;
- }
-
- if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
- clif_instance(instance_id, 3, 0);
-}
-
-/*--------------------------------------
- * map_instance_check_mapkick
- * Checks if sd in on a instance and should be kicked from it
- *--------------------------------------*/
-void map_instance_check_kick(struct map_session_data *sd)
-{
- int m = sd->bl.m;
-
- clif_instance_leave(sd->fd);
- if( map[m].instance_id )
- { // User was on the instance map
- if( map[m].save.map )
- pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
- else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
- }
-}
-
////////////////////////////////////////////////////////////////////////
static int map_ip_set = 0;
static int char_ip_set = 0;
@@ -3830,7 +3304,7 @@ void do_final(void)
mapit_free(iter);
for( i = 0; i < MAX_INSTANCE; i++ )
- if( instance[i].party_id ) map_instance_destroy(i);
+ if( instance[i].state != INSTANCE_FREE ) instance_destroy(i);
id_db->foreach(id_db,cleanup_db_sub);
chrif_char_reset_offline();
@@ -4056,8 +3530,6 @@ int do_init(int argc, char *argv[])
map_sql_init();
#endif /* not TXT_ONLY */
- memset(instance, 0x00, sizeof(instance));
-
mapindex_init();
if(enable_grf)
grfio_init(GRF_PATH_FILENAME);
@@ -4067,11 +3539,11 @@ int do_init(int argc, char *argv[])
add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
- add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer");
add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
do_init_atcommand();
do_init_battle();
+ do_init_instance();
do_init_chrif();
do_init_clif();
do_init_script();
diff --git a/src/map/map.h b/src/map/map.h
index 8e02becbd..a5a9ac03d 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -45,8 +45,6 @@ struct item_data;
#define MAX_IGNORE_LIST 20 // official is 14
#define MAX_VENDING 12
#define MOBID_EMPERIUM 1288
-#define MAX_MAP_PER_INSTANCE 10
-#define MAX_INSTANCE 500
//The following system marks a different job ID system used by the map server,
//which makes a lot more sense than the normal one. [Skotlex]
@@ -463,6 +461,7 @@ struct map_data {
unsigned nochat :1;
unsigned partylock :1;
unsigned guildlock :1;
+ unsigned src4instance : 1; // To flag this map when it's used as a src map for instances
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
@@ -478,8 +477,9 @@ struct map_data {
int jexp; // map experience multiplicator
int bexp; // map experience multiplicator
int nocommand; //Blocks @/# commands for non-gms. [Skotlex]
+ // Instance Variables
int instance_id;
- int instance_map[1000];
+ int instance_src_map;
};
/// Stores information about a remote map (for multi-mapserver setups).
@@ -492,22 +492,6 @@ struct map_data_other_server {
uint16 port;
};
-// Instancing
-struct map_instance {
- char name[61];
- unsigned int name_id;
-// int m;
- unsigned int instance_id;
- int party_id;
- int map[MAX_MAP_PER_INSTANCE];
- int num_map;
- struct linkdb_node *ivar, *svar;
- time_t progress_timeout, idle_timeout;
- time_t progress_timeoutval, idle_timeoutval;
- int progress_timer, idle_timer;
- int users;
-};
-
int map_getcell(int,int,int,cell_chk);
int map_getcellp(struct map_data*,int,int,cell_chk);
void map_setcell(int m, int x, int y, cell_t cell, bool flag);
@@ -515,7 +499,6 @@ void map_setgatcell(int m, int x, int y, int gat);
extern struct map_data map[];
extern int map_num;
-extern int map_instance_start;
extern int autosave_interval;
extern int minsave_interval;
@@ -637,21 +620,8 @@ int map_addmobtolist(unsigned short m, struct spawn_data *spawn); // [Wizputer]
void map_spawnmobs(int); // [Wizputer]
void map_removemobs(int); // [Wizputer]
void do_reconnect_map(void); //Invoked on map-char reconnection [Skotlex]
-
-// Instancing
-int map_instance_map(const char *name, int instance_id);
-void map_instance_del(int m);
-int map_instance_create(int party_id, int name_id, const char *name);
-void map_instance_init(int instance_id);
-int map_instance_mapid2imapid(int m, int instance_id);
-int map_instance_map2imap(int m, struct map_session_data *sd, int type);
-void map_instance_destroy(int instance_id);
-void map_instance_check_idle(int instance_id);
-void map_instance_check_kick(struct map_session_data *sd);
-char *map_instance_npcname(char *name, int instance_id);
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
-
-extern struct map_instance instance[MAX_INSTANCE];
+void map_addmap2db(struct map_data *m);
+void map_removemapdb(struct map_data *m);
extern char *INTER_CONF_NAME;
extern char *LOG_CONF_NAME;
diff --git a/src/map/npc.c b/src/map/npc.c
index 05a58f92f..3614968c0 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -21,6 +21,7 @@
#include "script.h"
#include "mob.h"
#include "pet.h"
+#include "instance.h"
#include "battle.h"
#include "skill.h"
#include "unit.h"
@@ -2303,6 +2304,80 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
return end;
}
+int npc_duplicate4instance(struct npc_data *snd, int m)
+{
+ char newname[NAME_LENGTH];
+ int i = 0;
+
+ if( map[m].instance_id == 0 )
+ return 1;
+
+ snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map[m].instance_id, snd->bl.id);
+ if( npc_name2id(newname) != NULL )
+ { // Name already in use
+ ShowError("npc_duplicate4instance: the npcname (%s) is already in use while trying to duplicate npc %s in instance %d.\n", newname, snd->exname, map[m].instance_id);
+ return 1;
+ }
+
+ if( snd->subtype == WARP )
+ { // Adjust destination, if instanced
+ struct npc_data *wnd = NULL; // New NPC
+ int dm = map_mapindex2mapid(snd->u.warp.mapindex), im;
+ if( dm < 0 ) return 1;
+
+ im = instance_mapid2imapid(dm, map[m].instance_id);
+ if( im == -1 )
+ {
+ ShowError("npc_duplicate4instance: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, snd->exname);
+ return 1;
+ }
+
+ CREATE(wnd, struct npc_data, 1);
+ wnd->bl.id = npc_get_new_npc_id();
+ map_addnpc(m, wnd);
+ wnd->bl.prev = wnd->bl.next = NULL;
+ wnd->bl.m = m;
+ wnd->bl.x = snd->bl.x;
+ wnd->bl.y = snd->bl.y;
+ safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
+ safestrncpy(wnd->exname, newname, ARRAYLENGTH(wnd->exname));
+ wnd->class_ = WARP_CLASS;
+ wnd->speed = 200;
+ wnd->u.warp.mapindex = map_id2index(im);
+ wnd->u.warp.x = snd->u.warp.x;
+ wnd->u.warp.y = snd->u.warp.y;
+ wnd->u.warp.xs = snd->u.warp.xs;
+ wnd->u.warp.ys = snd->u.warp.ys;
+ wnd->bl.type = BL_NPC;
+ wnd->subtype = WARP;
+ npc_setcells(wnd);
+ map_addblock(&wnd->bl);
+ status_set_viewdata(&wnd->bl, wnd->class_);
+ status_change_init(&wnd->bl);
+ unit_dataset(&wnd->bl);
+ clif_spawn(&wnd->bl);
+ strdb_put(npcname_db, wnd->exname, wnd);
+ }
+ else
+ {
+ static char w1[50], w2[50], w3[50], w4[50];
+ const char* stat_buf = "- call from instancing subsystem -\n";
+
+ snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, snd->bl.x, snd->bl.y, snd->ud.dir);
+ snprintf(w2, sizeof(w2), "duplicate(%s)", snd->exname);
+ snprintf(w3, sizeof(w3), "%s::%s", snd->name, newname);
+
+ if( snd->u.scr.xs >= 0 && snd->u.scr.ys >= 0 )
+ snprintf(w4, sizeof(w4), "%d,%d,%d", snd->class_, snd->u.scr.xs, snd->u.scr.ys); // Touch Area
+ else
+ snprintf(w4, sizeof(w4), "%d", snd->class_);
+
+ npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
+ }
+
+ return 0;
+}
+
void npc_setcells(struct npc_data* nd)
{
int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys;
diff --git a/src/map/npc.h b/src/map/npc.h
index 56d2bad5c..dcb112966 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -145,11 +145,9 @@ int npc_reload(void);
void npc_read_event_script(void);
int npc_script_event(struct map_session_data* sd, enum npce_event type);
-const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath);
-
+int npc_duplicate4instance(struct npc_data *snd, int m);
int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points);
extern struct npc_data* fake_nd;
-extern DBMap* npcname_db;
#endif /* _NPC_H_ */
diff --git a/src/map/party.c b/src/map/party.c
index a7e6758e4..4a10036d3 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -14,6 +14,7 @@
#include "atcommand.h" //msg_txt()
#include "pc.h"
#include "map.h"
+#include "instance.h"
#include "battle.h"
#include "intif.h"
#include "clif.h"
@@ -540,7 +541,7 @@ int party_member_leaved(int party_id, int account_id, int char_id)
clif_charnameupdate(sd); //Update name display [Skotlex]
//TODO: hp bars should be cleared too
if( p->instance_id )
- map_instance_check_kick(sd);
+ instance_check_kick(sd);
}
return 0;
@@ -559,15 +560,18 @@ int party_broken(int party_id)
if( p->instance_id )
{
instance[p->instance_id].party_id = 0;
- map_instance_destroy( p->instance_id );
+ instance_destroy( p->instance_id );
}
- for(i=0;i<MAX_PARTY;i++){
- if(p->data[i].sd!=NULL){
+ for( i = 0; i < MAX_PARTY; i++ )
+ {
+ if( p->data[i].sd!=NULL )
+ {
clif_party_leaved(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10);
p->data[i].sd->status.party_id=0;
}
}
+
idb_remove(party_db,party_id);
return 0;
}
diff --git a/src/map/pc.c b/src/map/pc.c
index 25bfaa9e9..2ded5e38b 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -25,6 +25,7 @@
#include "map.h"
#include "path.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "mob.h" // MAX_MOB_RACE_DB
#include "npc.h" // fake_nd
@@ -3868,11 +3869,13 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target)
*------------------------------------------*/
int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype)
{
+ struct party_data *p;
int m;
nullpo_retr(0, sd);
- if (!mapindex || !mapindex_id2name(mapindex)) {
+ if( !mapindex || !mapindex_id2name(mapindex) )
+ {
ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex);
return 1;
}
@@ -3884,17 +3887,17 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
m = map_mapindex2mapid(mapindex);
- if( map[m].instance_map[0] && map[m].instance_id == 0 )
- { // Source Instance Map
- int im = map_instance_map2imap(m, sd, 0);
- if( im <= 0 )
- {
- ShowError("pc_setpos: player %s trying to enter instance map '%s' without instanced copy.\n", sd->status.name, map[m].name);
- return 2; // map not found
+ if( map[m].flag.src4instance && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ {
+ // Request the mapid of this src map into the instance of the party
+ int im = instance_map2imap(m, sd->status.party_id, 0);
+ if( im < 0 )
+ ; // Player will enter the src map for instances
+ else
+ { // Changes destiny to the instance map, not the source map
+ m = im;
+ mapindex = map_id2index(m);
}
-
- m = im;
- mapindex = map_id2index(m);
}
sd->state.changemap = (sd->mapindex != mapindex);
diff --git a/src/map/script.c b/src/map/script.c
index 3a74c5d00..ac4c34860 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -30,6 +30,7 @@
#include "pet.h"
#include "mapreg.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "intif.h"
#include "skill.h"
@@ -71,10 +72,6 @@
// - remove GETVALUE / SETVALUE
// - clean up the set_reg / set_val / setd_sub mess
-void crc32_init();
-
-
-
//
// struct script_state* st;
//
@@ -3447,7 +3444,6 @@ int do_final_script()
*------------------------------------------*/
int do_init_script()
{
- crc32_init();
userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0);
scriptlabel_db=strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA),50);
@@ -7474,10 +7470,9 @@ BUILDIN_FUNC(monster)
else
{
m = map_mapname2mapid(mapn);
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
- {
- m = map_instance_mapid2imapid(m, st->instance_id);
- if( m < 0 )
+ if( map[m].flag.src4instance && st->instance_id )
+ { // Try to redirect to the instance map, not the src map
+ if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
{
ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
return 1;
@@ -7555,10 +7550,9 @@ BUILDIN_FUNC(areamonster)
else
{
m = map_mapname2mapid(mapn);
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
- {
- m = map_instance_mapid2imapid(m, st->instance_id);
- if( m < 0 )
+ if( map[m].flag.src4instance && st->instance_id )
+ { // Try to redirect to the instance map, not the src map
+ if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
{
ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
return 1;
@@ -7619,9 +7613,9 @@ BUILDIN_FUNC(killmonster)
if( (m=map_mapname2mapid(mapname))<0 )
return 0;
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
return 0;
-
+
if( script_hasdata(st,4) ) {
if ( script_getnum(st,4) == 1 ) {
map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag);
@@ -7657,10 +7651,10 @@ BUILDIN_FUNC(killmonsterall)
int m;
mapname=script_getstr(st,2);
- if( (m=map_mapname2mapid(mapname))<0 )
+ if( (m = map_mapname2mapid(mapname))<0 )
return 0;
-
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
return 0;
if( script_hasdata(st,3) ) {
@@ -9915,12 +9909,12 @@ BUILDIN_FUNC(mobcount) // Added by RoVeRT
event=script_getstr(st,3);
check_event(st, event);
- if( (m=map_mapname2mapid(mapname))<0 ) {
+ if( (m = map_mapname2mapid(mapname)) < 0 ) {
script_pushint(st,-1);
return 0;
}
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
{
script_pushint(st,-1);
return 0;
@@ -13727,15 +13721,12 @@ BUILDIN_FUNC(bg_get_data)
BUILDIN_FUNC(instance_create)
{
const char *name;
- int party_id, name_id;
- int res;
+ int party_id, res;
name = script_getstr(st, 2);
party_id = script_getnum(st, 3);
- name_id = script_getnum(st, 4);
-
- res = map_instance_create(party_id, name_id, name);
+ res = instance_create(party_id, name);
if( res == -4 ) // Already exists
{
script_pushint(st, -1);
@@ -13763,19 +13754,24 @@ BUILDIN_FUNC(instance_create)
BUILDIN_FUNC(instance_destroy)
{
int instance_id;
-
+ struct map_session_data *sd;
+ struct party_data *p;
+
if( script_hasdata(st, 2) )
instance_id = script_getnum(st, 2);
- else
+ else if( st->instance_id )
instance_id = st->instance_id;
-
+ else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+
if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
{
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
return 0;
}
-
- map_instance_destroy(instance_id);
+
+ instance_destroy(instance_id);
return 0;
}
@@ -13785,18 +13781,14 @@ BUILDIN_FUNC(instance_attachmap)
int m;
int instance_id;
- instance_id = script_getnum(st, 2);
- name = script_getstr(st, 3);
-
- m = map_instance_map(name, instance_id);
-
- if( m < 0 )
+ name = script_getstr(st, 2);
+ instance_id = script_getnum(st, 3);
+ if( (m = instance_add_map(name, instance_id)) < 0 )
{
ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m);
script_pushconststr(st, "");
return 0;
}
-
script_pushconststr(st, map[m].name);
return 0;
@@ -13804,19 +13796,27 @@ BUILDIN_FUNC(instance_attachmap)
BUILDIN_FUNC(instance_detachmap)
{
- const char *name;
- int m;
-
- name = script_getstr(st, 2);
-
- m = map_mapname2mapid(name);
- if( m < 0 )
- {
- ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", name);
- return 0;
- }
- map_instance_del(m);
-
+ struct map_session_data *sd;
+ struct party_data *p;
+ const char *str;
+ int m, instance_id;
+
+ str = script_getstr(st, 2);
+ if( script_hasdata(st, 3) )
+ instance_id = script_getnum(st, 3);
+ else if( st->instance_id )
+ instance_id = st->instance_id;
+ else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+
+ if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id,0)) < 0 )
+ {
+ ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str);
+ return 0;
+ }
+
+ instance_del_map(m);
return 0;
}
@@ -13835,7 +13835,7 @@ BUILDIN_FUNC(instance_attach)
BUILDIN_FUNC(instance_id)
{
int type, instance_id;
- struct map_session_data *sd = script_rid2sd(st);
+ struct map_session_data *sd;
struct party_data *p;
if( script_hasdata(st, 2) )
@@ -13843,13 +13843,14 @@ BUILDIN_FUNC(instance_id)
type = script_getnum(st, 2);
if( type == 0 )
instance_id = st->instance_id;
- else if( type == 1 && sd && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
+ else if( type == 1 && (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
instance_id = p->instance_id;
else
instance_id = 0;
}
else
instance_id = st->instance_id;
+
script_pushint(st, instance_id);
return 0;
}
@@ -13858,29 +13859,30 @@ BUILDIN_FUNC(instance_set_timeout)
{
int progress_timeout, idle_timeout;
int instance_id;
+ struct map_session_data *sd;
+ struct party_data *p;
progress_timeout = script_getnum(st, 2);
idle_timeout = script_getnum(st, 3);
-
+
if( script_hasdata(st, 4) )
instance_id = script_getnum(st, 4);
- else
+ else if( st->instance_id )
instance_id = st->instance_id;
-
+ else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+
if( instance_id > 0 )
- map_instance_set_timeout(instance_id, progress_timeout, idle_timeout);
+ instance_set_timeout(instance_id, progress_timeout, idle_timeout);
return 0;
}
BUILDIN_FUNC(instance_init)
{
- int instance_id;
-
- instance_id = script_getnum(st, 2);
-
- map_instance_init(instance_id);
-
+ int instance_id = script_getnum(st, 2);
+ instance_init(instance_id);
return 0;
}
@@ -13888,78 +13890,105 @@ BUILDIN_FUNC(instance_announce)
{
const char *str, *color=NULL;
int flag,instance_id,i;
+ struct map_session_data *sd;
+ struct party_data *p;
- instance_id=script_getnum(st,2);
- str=script_getstr(st,3);
- flag=script_getnum(st,4);
- if (script_hasdata(st,5))
- color=script_getstr(st,5);
-
+ instance_id = script_getnum(st,2);
+ str = script_getstr(st,3);
+ flag = script_getnum(st,4);
+ if( script_hasdata(st,5) )
+ color = script_getstr(st,5);
+
if( instance_id == 0 )
- instance_id = st->instance_id;
-
+ {
+ if( st->instance_id )
+ instance_id = st->instance_id;
+ else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+ }
+
if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
return 0;
- for(i=0; i<instance[instance_id].num_map; i++)
- map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str,strlen(str)+1,flag&0x10, color);
+ for( i = 0; i < instance[instance_id].num_map; i++ )
+ map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str, strlen(str) + 1, flag&0x10, color);
+
return 0;
}
BUILDIN_FUNC(instance_npcname)
{
const char *str;
- struct npc_data *nd = map_id2nd(st->oid);
int instance_id;
+
+ struct map_session_data *sd;
+ struct party_data *p;
+ struct npc_data *nd;
str = script_getstr(st, 2);
if( script_hasdata(st, 3) )
instance_id = script_getnum(st, 3);
- else
+ else if( st->instance_id )
instance_id = st->instance_id;
-
- script_pushconststr(st, map_instance_npcname((char*)str, instance_id));
+ else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+
+ if( (nd = npc_name2id(str)) != NULL )
+ {
+ char npcname[NAME_LENGTH];
+ snprintf(npcname, ARRAYLENGTH(npcname), "dup_%d_%d", instance_id, nd->bl.id);
+ script_pushconststr(st,npcname);
+ }
+ else
+ script_pushconststr(st,"");
+
return 0;
}
BUILDIN_FUNC(has_instance)
{
- TBL_PC* sd = script_rid2sd(st);
+ struct map_session_data *sd = script_rid2sd(st);
const char *str;
int m;
-
+
str = script_getstr(st, 2);
- if( (m = map_mapname2mapid(str)) < 0 || (m = map_instance_map2imap(m,sd,0)) < 0 )
+ if( !sd || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, sd->status.party_id, 0)) < 0 )
{
script_pushconststr(st, "");
return 0;
}
-
+
script_pushconststr(st, map[m].name);
return 0;
}
BUILDIN_FUNC(instance_warpall)
{
- TBL_PC *pl_sd;
- int m, i;
+ struct map_session_data *pl_sd;
+ int m, i, instance_id;
const char *mapn;
int x, y;
unsigned short mapindex;
struct party_data *p = NULL;
-
- if( !st->instance_id )
- return 0;
-
- mapn = script_getstr(st, 2);
- x = script_getnum(st, 3);
- y = script_getnum(st, 4);
-
- if( (m=map_mapname2mapid(mapn)) < 0 || (map[m].instance_map[0] && (m=map_instance_mapid2imapid(m,st->instance_id)) < 0) )
+
+ mapn = script_getstr(st,2);
+ x = script_getnum(st,3);
+ y = script_getnum(st,4);
+ if( script_hasdata(st,5) )
+ instance_id = script_getnum(st,5);
+ else if( st->instance_id )
+ instance_id = st->instance_id;
+ else if( (pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id )
+ instance_id = p->instance_id;
+ else return 0;
+
+ if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) )
return 0;
-
- if( !(p = party_search(instance[st->instance_id].party_id)) )
+
+ if( !(p = party_search(instance[instance_id].party_id)) )
return 0;
mapindex = map_id2index(m);
@@ -13969,39 +13998,6 @@ BUILDIN_FUNC(instance_warpall)
return 0;
}
-void crc32_init()
-{
- uint32 crc, poly;
- uint32 i, c;
-
- poly = 0xEDB88320;
-
- for( i = 0; i < 256; i++ )
- {
- crc = i;
- for( c = 8; c; c-- )
- {
- if( crc & 1 )
- crc = (crc >> 1) ^ poly;
- else
- crc >>= 1;
- }
-
- crctab[i] = crc;
- }
-}
-
-uint32 crc32(char *dat, int len)
-{
- uint32 crc, i;
-
- crc = 0xFFFFFFFF;
- for( i=0; i<len; i++ )
- crc = ((crc >> 8 ) & 0x00FFFFFF) ^ crctab[(crc ^ *dat++) & 0xFF];
-
- return (crc ^ 0xFFFFFFFF);
-}
-
/*==========================================
* Custom Fonts
*------------------------------------------*/
@@ -14074,7 +14070,7 @@ BUILDIN_FUNC(areamobuseskill)
return 0;
}
- if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
+ if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
return 0;
center.m = m;
@@ -14467,19 +14463,21 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(bg_get_data,"ii"),
BUILDIN_DEF(bg_getareausers,"isiiii"),
BUILDIN_DEF(bg_updatescore,"sii"),
+
// Instancing
- BUILDIN_DEF(instance_create,"sii?"),
+ BUILDIN_DEF(instance_create,"si"),
BUILDIN_DEF(instance_destroy,"?"),
- BUILDIN_DEF(instance_attachmap,"is"),
- BUILDIN_DEF(instance_detachmap,"is"),
+ BUILDIN_DEF(instance_attachmap,"si"),
+ BUILDIN_DEF(instance_detachmap,"s?"),
+ BUILDIN_DEF(instance_attach,"i"),
+ BUILDIN_DEF(instance_id,"?"),
+ BUILDIN_DEF(instance_set_timeout,"ii?"),
BUILDIN_DEF(instance_init,"i"),
BUILDIN_DEF(instance_announce,"isi*"),
- BUILDIN_DEF(instance_attach,"i"),
BUILDIN_DEF(instance_npcname,"s?"),
BUILDIN_DEF(has_instance,"s"),
- BUILDIN_DEF(instance_id,"?"),
- BUILDIN_DEF(instance_warpall,"sii"),
- BUILDIN_DEF(instance_set_timeout,"ii?"),
+ BUILDIN_DEF(instance_warpall,"sii?"),
+
//Quest Log System [Inkfish]
BUILDIN_DEF(setquest, "i"),
BUILDIN_DEF(erasequest, "i"),
diff --git a/src/map/script.h b/src/map/script.h
index 904ddf740..79822031c 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -166,6 +166,4 @@ int add_str(const char* p);
const char* get_str(int id);
int script_reload(void);
-uint32 crc32(char *dat, int len);
-
#endif /* _SCRIPT_H_ */
diff --git a/src/map/unit.c b/src/map/unit.c
index f19eb4d4a..878c1c934 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -13,6 +13,7 @@
#include "mob.h"
#include "pet.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "skill.h"
#include "clif.h"
@@ -1843,7 +1844,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
if( map[bl->m].instance_id )
{
instance[map[bl->m].instance_id].users--;
- map_instance_check_idle(map[bl->m].instance_id);
+ instance_check_idle(map[bl->m].instance_id);
}
sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
sd->debug_file = file;