diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 383db09c9..86e8b73c2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15130,22 +15130,6 @@ static int skill_check_condition_castbegin(struct map_session_data *sd, uint16 s require.sp -= require.sp * 20 * count / 100; // -20% each W/M in the party. } break; - case NC_PILEBUNKER: - if (sd->equip_index[EQI_HAND_R] < 0 - || !itemid_is_pilebunker(sd->status.inventory[sd->equip_index[EQI_HAND_R]].nameid) - ) { - clif->skill_fail(sd, skill_id, USESKILL_FAIL_THIS_WEAPON, 0, 0); - return 0; - } - break; - case NC_HOVERING: - if (( sd->equip_index[EQI_ACC_L] >= 0 && sd->status.inventory[sd->equip_index[EQI_ACC_L]].nameid == ITEMID_HOVERING_BOOSTER ) || - ( sd->equip_index[EQI_ACC_R] >= 0 && sd->status.inventory[sd->equip_index[EQI_ACC_R]].nameid == ITEMID_HOVERING_BOOSTER )); - else { - clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); - return 0; - } - break; case SO_FIREWALK: case SO_ELECTRICWALK: // Can't be casted until you've walked all cells. if( sc && sc->data[SC_PROPERTYWALK] && |