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Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 73bfca5b9..b8a7979a7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -11001,17 +11001,19 @@ static BUILDIN(itemskill)
if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER)
return true;
+ pc->itemskill_clear(sd);
sd->skillitem = script_isstringtype(st, 2) ? skill->name2id(script_getstr(st, 2)) : script_getnum(st, 2);
sd->skillitemlv = script_getnum(st, 3);
sd->state.itemskill_conditions_checked = 0; // Skill casting items will check the conditions prior to the target selection in AEGIS. Thus we need a flag to prevent checking them twice.
int flag = script_hasdata(st, 4) ? script_getnum(st, 4) : ISF_NONE;
- sd->state.itemskill_no_conditions = ((flag & ISF_IGNORECONDITIONS) == ISF_IGNORECONDITIONS) ? 1 : 0; // Unset in pc_itemskill_clear().
+ sd->state.itemskill_check_conditions = ((flag & ISF_CHECKCONDITIONS) == ISF_CHECKCONDITIONS) ? 1 : 0; // Unset in pc_itemskill_clear().
- if (sd->state.itemskill_no_conditions == 0) {
+ if (sd->state.itemskill_check_conditions == 1) {
if (skill->check_condition_castbegin(sd, sd->skillitem, sd->skillitemlv) == 0
|| skill->check_condition_castend(sd, sd->skillitem, sd->skillitemlv) == 0) {
+ pc->itemskill_clear(sd);
return true;
}
@@ -27925,7 +27927,7 @@ static void script_hardcoded_constants(void)
script->constdb_comment("itemskill option flags");
script->set_constant("ISF_NONE", ISF_NONE, false, false);
- script->set_constant("ISF_IGNORECONDITIONS", ISF_IGNORECONDITIONS, false, false);
+ script->set_constant("ISF_CHECKCONDITIONS", ISF_CHECKCONDITIONS, false, false);
script->set_constant("ISF_INSTANTCAST", ISF_INSTANTCAST, false, false);
script->set_constant("ISF_CASTONSELF", ISF_CASTONSELF, false, false);