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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c29
1 files changed, 23 insertions, 6 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 179a4b78a..6ea3b3393 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -8189,6 +8189,7 @@ static int pc_dead(struct map_session_data *sd, struct block_list *src)
&& pc->isDeathPenaltyJob(sd->job)
&& !map->list[sd->bl.m].flag.noexppenalty && !map_flag_gvg2(sd->bl.m)
&& !sd->sc.data[SC_BABY] && !sd->sc.data[SC_CASH_DEATHPENALTY]
+ && !pc->auto_exp_insurance(sd)
) {
if (battle_config.death_penalty_base > 0) {
unsigned int base_penalty = 0;
@@ -12162,15 +12163,15 @@ static int pc_have_magnifier(struct map_session_data *sd)
/**
* checks if player have any item that listed in item chain
* @param sd map_session_data of Player
- * @param chain_id unsigned short of item chain id
+ * @param chain_cache_id cache id of item chain
* @return index of inventory, INDEX_NOT_FOUND if it is not found
*/
-static int pc_have_item_chain(struct map_session_data *sd, unsigned short chain_id)
+static int pc_have_item_chain(struct map_session_data *sd, enum e_chain_cache chain_cache_id)
{
- if (chain_id >= itemdb->chain_count) {
- ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id);
- return INDEX_NOT_FOUND;
- }
+ nullpo_retr(INDEX_NOT_FOUND, sd);
+ Assert_retr(INDEX_NOT_FOUND, chain_cache_id >= ECC_ORE && chain_cache_id < ECC_MAX);
+
+ int chain_id = itemdb->chain_cache[chain_cache_id];
for (int n = 0; n < itemdb->chains[chain_id].qty; n++) {
struct item_chain_entry *entry = &itemdb->chains[chain_id].items[n];
@@ -12392,6 +12393,21 @@ static bool pc_expandInventory(struct map_session_data *sd, int adjustSize)
return true;
}
+static bool pc_auto_exp_insurance(struct map_session_data *sd)
+{
+ nullpo_retr(false, sd);
+
+ int item_position = pc->have_item_chain(sd, ECC_NEO_INSURANCE);
+ if (item_position == INDEX_NOT_FOUND)
+ return false;
+
+ pc->delitem(sd, item_position, 1, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
+#if PACKETVER >= 20100914
+ clif->msgtable(sd, MSG_NOTIFY_NEO_INSURANCE_ITEM_USE);
+#endif
+ return true;
+}
+
static void do_final_pc(void)
{
@@ -12798,4 +12814,5 @@ void pc_defaults(void)
pc->isDeathPenaltyJob = pc_isDeathPenaltyJob;
pc->has_second_costume = pc_has_second_costume;
pc->expandInventory = pc_expandInventory;
+ pc->auto_exp_insurance = pc_auto_exp_insurance;
}