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-rw-r--r--src/map/party.c576
1 files changed, 353 insertions, 223 deletions
diff --git a/src/map/party.c b/src/map/party.c
index adcb35c5a..7cf340edb 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -1,46 +1,46 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
-#include "../common/cbasetypes.h"
-#include "../common/timer.h"
-#include "../common/socket.h" // last_tick
-#include "../common/nullpo.h"
-#include "../common/malloc.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
-#include "../common/strlib.h"
+#define HERCULES_CORE
+#include "../config/core.h" // GP_BOUND_ITEMS, RENEWAL_EXP
#include "party.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
#include "atcommand.h" //msg_txt()
-#include "pc.h"
-#include "map.h"
-#include "instance.h"
#include "battle.h"
-#include "intif.h"
#include "clif.h"
+#include "instance.h"
+#include "intif.h"
+#include "itemdb.h"
#include "log.h"
+#include "map.h"
+#include "mob.h" // struct mob_data
+#include "pc.h"
#include "skill.h"
#include "status.h"
-#include "itemdb.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-
-static DBMap* party_db; // int party_id -> struct party_data* (releases data)
-static DBMap* party_booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
-static unsigned long party_booking_nextid = 1;
+#include "../common/HPM.h"
+#include "../common/cbasetypes.h"
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
+#include "../common/random.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h" // last_tick
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "../common/utils.h"
-int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
+struct party_interface party_s;
/*==========================================
* Fills the given party_member structure according to the sd provided.
* Used when creating/adding people to a party. [Skotlex]
*------------------------------------------*/
-static void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader)
-{
+void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader) {
member->account_id = sd->status.account_id;
member->char_id = sd->status.char_id;
safestrncpy(member->name, sd->status.name, NAME_LENGTH);
@@ -52,8 +52,7 @@ static void party_fill_member(struct party_member* member, struct map_session_da
}
/// Get the member_id of a party member.
/// Return -1 if not in party.
-int party_getmemberid(struct party_data* p, struct map_session_data* sd)
-{
+int party_getmemberid(struct party_data* p, struct map_session_data* sd) {
int member_id;
nullpo_retr(-1, p);
if( sd == NULL )
@@ -66,7 +65,6 @@ int party_getmemberid(struct party_data* p, struct map_session_data* sd)
return member_id;
}
-
/*==========================================
* Request an available sd of this party
*------------------------------------------*/
@@ -81,10 +79,8 @@ struct map_session_data* party_getavailablesd(struct party_data *p)
/*==========================================
* Retrieves and validates the sd pointer for this party member [Skotlex]
*------------------------------------------*/
-
-static TBL_PC* party_sd_check(int party_id, int account_id, int char_id)
-{
- TBL_PC* sd = iMap->id2sd(account_id);
+TBL_PC* party_sd_check(int party_id, int account_id, int char_id) {
+ TBL_PC* sd = map->id2sd(account_id);
if (!(sd && sd->status.char_id == char_id))
return NULL;
@@ -93,7 +89,7 @@ static TBL_PC* party_sd_check(int party_id, int account_id, int char_id)
sd->status.party_id = party_id;// auto-join if not in a party
if (sd->status.party_id != party_id)
{ //If player belongs to a different party, kick him out.
- intif_party_leave(party_id,account_id,char_id);
+ intif->party_leave(party_id,account_id,char_id);
return NULL;
}
@@ -102,35 +98,30 @@ static TBL_PC* party_sd_check(int party_id, int account_id, int char_id)
int party_db_final(DBKey key, DBData *data, va_list ap) {
struct party_data *p;
- if( ( p = DB->data2ptr(data) ) && p->instance )
- aFree(p->instance);
+ if( ( p = DB->data2ptr(data) ) ) {
+ int j;
+
+ if( p->instance )
+ aFree(p->instance);
+
+ for( j = 0; j < p->hdatac; j++ ) {
+ if( p->hdata[j]->flag.free ) {
+ aFree(p->hdata[j]->data);
+ }
+ aFree(p->hdata[j]);
+ }
+ if( p->hdata )
+ aFree(p->hdata);
+ }
return 0;
}
-/*==========================================
- * Destructor
- * Called in map shutdown, cleanup var
- *------------------------------------------*/
-void do_final_party(void)
-{
- party_db->destroy(party_db,party_db_final);
- party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
-}
-// Constructor, init vars
-void do_init_party(void)
-{
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
- party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
- iTimer->add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
- iTimer->add_timer_interval(iTimer->gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
-}
-
/// Party data lookup using party id.
struct party_data* party_search(int party_id)
{
if(!party_id)
return NULL;
- return (struct party_data*)idb_get(party_db,party_id);
+ return (struct party_data*)idb_get(party->db,party_id);
}
/// Party data lookup using party name.
@@ -138,7 +129,7 @@ struct party_data* party_searchname(const char* str)
{
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 )
@@ -170,22 +161,21 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
sd->party_creating = true;
- party_fill_member(&leader, sd, 1);
+ party->fill_member(&leader, sd, 1);
- intif_create_party(&leader,name,item,item2);
+ intif->create_party(&leader,name,item,item2);
return 0;
}
-void party_created(int account_id,int char_id,int fail,int party_id,char *name)
-{
+void party_created(int account_id,int char_id,int fail,int party_id,char *name) {
struct map_session_data *sd;
- sd=iMap->id2sd(account_id);
+ sd=map->id2sd(account_id);
- if (!sd || sd->status.char_id != char_id || !sd->party_creating )
- { //Character logged off before creation ack?
+ if (!sd || sd->status.char_id != char_id || !sd->party_creating ) {
+ //Character logged off before creation ack?
if (!fail) //break up party since player could not be added to it.
- intif_party_leave(party_id,account_id,char_id);
+ intif->party_leave(party_id,account_id,char_id);
return;
}
@@ -203,46 +193,43 @@ void party_created(int account_id,int char_id,int fail,int party_id,char *name)
int party_request_info(int party_id, int char_id)
{
- return intif_request_partyinfo(party_id, char_id);
+ return intif->request_partyinfo(party_id, char_id);
}
/// Invoked (from char-server) when the party info is not found.
-int party_recv_noinfo(int party_id, int char_id)
-{
+int party_recv_noinfo(int party_id, int char_id) {
party->broken(party_id);
- if( char_id != 0 )// requester
- {
+ if( char_id != 0 ) {
+ // requester
struct map_session_data* sd;
- sd = iMap->charid2sd(char_id);
+ sd = map->charid2sd(char_id);
if( sd && sd->status.party_id == party_id )
sd->status.party_id = 0;
}
return 0;
}
-static void party_check_state(struct party_data *p)
-{
+void party_check_state(struct party_data *p) {
int i;
memset(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++)
- {
- if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
+ for (i = 0; i < MAX_PARTY; i ++) {
+ if (!p->party.member[i].online) continue; //Those not online shouldn't apart to skill usage and all that.
switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- p->state.tk = 1;
- break;
+ case JOB_MONK:
+ case JOB_BABY_MONK:
+ case JOB_CHAMPION:
+ p->state.monk = 1;
+ break;
+ case JOB_STAR_GLADIATOR:
+ p->state.sg = 1;
+ break;
+ case JOB_SUPER_NOVICE:
+ case JOB_SUPER_BABY:
+ p->state.snovice = 1;
+ break;
+ case JOB_TAEKWON:
+ p->state.tk = 1;
+ break;
}
}
}
@@ -261,7 +248,7 @@ int party_recv_info(struct party* sp, int char_id)
nullpo_ret(sp);
- p = (struct party_data*)idb_get(party_db, sp->party_id);
+ p = (struct party_data*)idb_get(party->db, sp->party_id);
if( p != NULL ) {// diff members
for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
member = &p->party.member[member_id];
@@ -290,7 +277,7 @@ int party_recv_info(struct party* sp, int char_id)
CREATE(p, struct party_data, 1);
p->instance = NULL;
p->instances = 0;
- idb_put(party_db, sp->party_id, p);
+ idb_put(party->db, sp->party_id, p);
}
while( removed_count > 0 ) {// no longer in party
member_id = removed[--removed_count];
@@ -306,9 +293,9 @@ int party_recv_info(struct party* sp, int char_id)
member = &p->party.member[member_id];
if ( member->char_id == 0 )
continue;// empty
- p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
+ p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id);
}
- party_check_state(p);
+ party->check_state(p);
while( added_count > 0 ) { // new in party
member_id = added[--added_count];
sd = p->data[member_id].sd;
@@ -319,15 +306,17 @@ int party_recv_info(struct party* sp, int char_id)
clif->party_option(p,sd,0x100);
clif->party_info(p,NULL);
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
}
- if( char_id != 0 )// requester
- {
- sd = iMap->charid2sd(char_id);
+ if( char_id != 0 ) {
+ // requester
+ sd = map->charid2sd(char_id);
if( sd && sd->status.party_id == sp->party_id && party->getmemberid(p,sd) == -1 )
sd->status.party_id = 0;// was not in the party
}
@@ -396,8 +385,7 @@ int party_invite(struct map_session_data *sd,struct map_session_data *tsd)
return 1;
}
-void party_reply_invite(struct map_session_data *sd,int party_id,int flag)
-{
+void party_reply_invite(struct map_session_data *sd,int party_id,int flag) {
struct map_session_data* tsd;
struct party_member member;
@@ -407,13 +395,13 @@ void party_reply_invite(struct map_session_data *sd,int party_id,int flag)
sd->party_invite_account = 0;
return;
}
- tsd = iMap->id2sd(sd->party_invite_account);
+ tsd = map->id2sd(sd->party_invite_account);
if( flag == 1 && !sd->party_creating && !sd->party_joining )
{// accepted and allowed
sd->party_joining = true;
- party_fill_member(&member, sd, 0);
- intif_party_addmember(sd->party_invite, &member);
+ party->fill_member(&member, sd, 0);
+ intif->party_addmember(sd->party_invite, &member);
}
else
{// rejected or failure
@@ -441,10 +429,12 @@ void party_member_joined(struct map_session_data *sd)
int j;
p->data[i].sd = sd;
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
} else
sd->status.party_id = 0; //He does not belongs to the party really?
@@ -452,19 +442,18 @@ void party_member_joined(struct map_session_data *sd)
/// Invoked (from char-server) when a new member is added to the party.
/// flag: 0-success, 1-failure
-int party_member_added(int party_id,int account_id,int char_id, int flag)
-{
- struct map_session_data *sd = iMap->id2sd(account_id),*sd2;
+int party_member_added(int party_id,int account_id,int char_id, int flag) {
+ struct map_session_data *sd = map->id2sd(account_id),*sd2;
struct party_data *p = party->search(party_id);
int i, j;
if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) {
if (!flag) //Char logged off before being accepted into party.
- intif_party_leave(party_id,account_id,char_id);
+ intif->party_leave(party_id,account_id,char_id);
return 0;
}
- sd2 = iMap->id2sd(sd->party_invite_account);
+ sd2 = map->id2sd(sd->party_invite_account);
sd->party_joining = false;
sd->party_invite = 0;
@@ -472,7 +461,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
if (!p) {
ShowError("party_member_added: party %d not found.\n",party_id);
- intif_party_leave(party_id,account_id,char_id);
+ intif->party_leave(party_id,account_id,char_id);
return 0;
}
@@ -502,10 +491,12 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
clif->charnameupdate(sd); //Update char name's display [Skotlex]
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
return 0;
@@ -532,7 +523,7 @@ int party_removemember(struct map_session_data* sd, int account_id, char* name)
if( i == MAX_PARTY )
return 0; // no such char in party
- intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
+ intif->party_leave(p->party.party_id,account_id,p->party.member[i].char_id);
return 1;
}
@@ -550,14 +541,14 @@ int party_leave(struct map_session_data *sd)
if( i == MAX_PARTY )
return 0;
- intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
+ intif->party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id);
return 1;
}
/// Invoked (from char-server) when a party member leaves the party.
int party_member_withdraw(int party_id, int account_id, int char_id)
{
- struct map_session_data* sd = iMap->id2sd(account_id);
+ struct map_session_data* sd = map->id2sd(account_id);
struct party_data* p = party->search(party_id);
if( p ) {
@@ -568,18 +559,26 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
memset(&p->data[i], 0, sizeof(p->data[0]));
p->party.count--;
- party_check_state(p);
+ party->check_state(p);
}
}
if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) {
+#ifdef GP_BOUND_ITEMS
+ pc->bound_clear(sd,IBT_PARTY);
+#endif
sd->status.party_id = 0;
clif->charnameupdate(sd); //Update name display [Skotlex]
//TODO: hp bars should be cleared too
- if( p->instances )
+ if( p && p->instances )
instance->check_kick(sd);
}
-
+ if (sd && sd->sc.data[SC_DANCING]) {
+ status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_DRUMBATTLE, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_NIBELUNGEN, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_SIEGFRIED, INVALID_TIMER);
+ }
return 0;
}
@@ -594,8 +593,10 @@ int party_broken(int party_id)
return 0;
for( j = 0; j < p->instances; j++ ) {
- instance->destroy( p->instance[j] );
- instances[p->instance[j]].owner_id = 0;
+ if( p->instance[j] >= 0 ) {
+ instance->destroy( p->instance[j] );
+ instance->list[p->instance[j]].owner_id = 0;
+ }
}
for( i = 0; i < MAX_PARTY; i++ ) {
@@ -605,7 +606,19 @@ int party_broken(int party_id)
}
}
- idb_remove(party_db,party_id);
+ if( p->instance )
+ aFree(p->instance);
+
+ for( j = 0; j < p->hdatac; j++ ) {
+ if( p->hdata[j]->flag.free ) {
+ aFree(p->hdata[j]->data);
+ }
+ aFree(p->hdata[j]);
+ }
+ if( p->hdata )
+ aFree(p->hdata);
+
+ idb_remove(party->db,party_id);
return 0;
}
@@ -615,14 +628,13 @@ int party_changeoption(struct map_session_data *sd,int exp,int item)
if( sd->status.party_id==0)
return 0;
- intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
+ intif->party_changeoption(sd->status.party_id,sd->status.account_id,exp,item);
return 0;
}
-int party_optionchanged(int party_id,int account_id,int exp,int item,int flag)
-{
+int party_optionchanged(int party_id,int account_id,int exp,int item,int flag) {
struct party_data *p;
- struct map_session_data *sd=iMap->id2sd(account_id);
+ struct map_session_data *sd=map->id2sd(account_id);
if( (p=party->search(party_id))==NULL)
return 0;
@@ -650,8 +662,7 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts
return false;
}
- if( map[sd->bl.m].flag.partylock )
- {
+ if( map->list[sd->bl.m].flag.partylock ) {
clif->message(sd->fd, msg_txt(287));
return false;
}
@@ -683,7 +694,7 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts
clif->message(p->data[tmi].sd->fd, msg_txt(285));
//Update info.
- intif_party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id);
+ intif->party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id);
clif->party_info(p,NULL);
return true;
}
@@ -692,7 +703,7 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts
/// - changes maps
/// - logs in or out
/// - gains a level (disabled)
-int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv)
+int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short mapid,int online,int lv)
{
struct party_member* m;
struct party_data* p;
@@ -710,11 +721,11 @@ int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short m
}
m = &p->party.member[i];
- m->map = map;
+ m->map = mapid;
m->online = online;
m->lv = lv;
//Check if they still exist on this map server
- p->data[i].sd = party_sd_check(party_id, account_id, char_id);
+ p->data[i].sd = party->sd_check(party_id, account_id, char_id);
clif->party_info(p,NULL);
return 0;
@@ -727,7 +738,7 @@ void party_send_movemap(struct map_session_data *sd)
if( sd->status.party_id==0 )
return;
- intif_party_changemap(sd,1);
+ intif->party_changemap(sd,1);
p=party->search(sd->status.party_id);
if (!p) return;
@@ -755,7 +766,7 @@ void party_send_movemap(struct map_session_data *sd)
void party_send_levelup(struct map_session_data *sd)
{
- intif_party_changemap(sd,1);
+ intif->party_changemap(sd,1);
}
int party_send_logout(struct map_session_data *sd)
@@ -766,7 +777,7 @@ int party_send_logout(struct map_session_data *sd)
if(!sd->status.party_id)
return 0;
- intif_party_changemap(sd,0);
+ intif->party_changemap(sd,0);
p=party->search(sd->status.party_id);
if(!p) return 0;
@@ -783,7 +794,7 @@ int party_send_message(struct map_session_data *sd,const char *mes,int len)
{
if(sd->status.party_id==0)
return 0;
- intif_party_message(sd->status.party_id,sd->status.account_id,mes,len);
+ intif->party_message(sd->status.party_id,sd->status.account_id,mes,len);
party->recv_message(sd->status.party_id,sd->status.account_id,mes,len);
// Chat logging type 'P' / Party Chat
@@ -833,7 +844,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
case TK_COUNTER: //Increase Triple Attack rate of Monks.
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
&& pc->checkskill(p_sd,MO_TRIPLEATTACK)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
+ sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
50+50*skill_lv, //+100/150/200% rate
0,0,skill->get_time(SG_FRIEND, 1));
}
@@ -842,7 +853,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
&& sd->sc.data[SC_COUNTERKICK_READY]
&& pc->checkskill(p_sd,SG_FRIEND)) {
- sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
+ sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
50+50*pc->checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
0,0,skill->get_time(SG_FRIEND, 1));
}
@@ -852,11 +863,10 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
return 0;
}
-int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
-{
+int party_send_xy_timer(int tid, int64 tick, int id, intptr_t data) {
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
// for each existing party,
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
@@ -871,7 +881,7 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
for( i = 0; i < MAX_PARTY; i++ )
{
struct map_session_data* sd = p->data[i].sd;
- if( !sd ) continue;
+ if( !sd || sd->bg_id ) continue;
if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y )
{// perform position update
@@ -948,7 +958,9 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b
for (i = 0; i < c; i++) {
#ifdef RENEWAL_EXP
if( !(src && src->type == BL_MOB && ((TBL_MOB*)src)->db->mexp) ){
- int rate = pc->level_penalty_mod(sd[i], (TBL_MOB*)src, 1);
+ struct mob_data *md = (TBL_MOB*)src;
+ int rate = pc->level_penalty_mod(md->level - (sd[i])->status.base_level, md->status.race, md->status.mode, 1);
+
base_exp = (unsigned int)cap_value(base_exp_bonus * rate / 100, 1, UINT_MAX);
job_exp = (unsigned int)cap_value(job_exp_bonus * rate / 100, 1, UINT_MAX);
}
@@ -1050,9 +1062,11 @@ int party_sub_count(struct block_list *bl, va_list ap)
return 1;
}
-/// Executes 'func' for each party member on the same map and in range (0:whole map)
-int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...)
-{
+/**
+ * Arglist-based version of party_foreachsamemap
+ * @see party_foreachsamemap
+ */
+int party_vforeachsamemap(int (*func)(struct block_list*,va_list), struct map_session_data *sd, int range, va_list ap) {
struct party_data *p;
int i;
int x0,y0,x1,y1;
@@ -1083,138 +1097,220 @@ int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_sess
list[blockcount++]=&psd->bl;
}
- iMap->freeblock_lock();
+ map->freeblock_lock();
- for(i=0;i<blockcount;i++)
- {
- va_list ap;
- va_start(ap, range);
- total += func(list[i], ap);
- va_end(ap);
+ for(i=0;i<blockcount;i++) {
+ va_list ap_copy;
+ va_copy(ap_copy, ap);
+ total += func(list[i], ap_copy);
+ va_end(ap_copy);
}
- iMap->freeblock_unlock();
+ map->freeblock_unlock();
return total;
}
+// Special check for Minstrel's and Wanderer's chorus skills.
+int party_sub_count_chorus(struct block_list *bl, va_list ap) {
+ struct map_session_data *sd = (TBL_PC *)bl;
+
+ if (sd->state.autotrade)
+ return 0;
+
+ if (battle_config.idle_no_share && pc_isidle(sd))
+ return 0;
+
+ if ( (sd->class_&MAPID_THIRDMASK) != MAPID_MINSTRELWANDERER )
+ return 0;
+
+ return 1;
+}
+
+/**
+ * Executes 'func' for each party member on the same map and within a 'range' cells area
+ * @param func Function to execute
+ * @param sd Reference character for party, map, area center
+ * @param range Area size (0 = whole map)
+ * @param ... Additional parameters to pass to func()
+ * @return Sum of the return values from func()
+ */
+int party_foreachsamemap(int (*func)(struct block_list*,va_list), struct map_session_data *sd, int range, ...) {
+ va_list ap;
+ int ret;
+ va_start(ap, range);
+ ret = party->vforeachsamemap(func, sd, range, ap);
+ va_end(ap);
+ return ret;
+}
+
/*==========================================
* Party Booking in KRO [Spiria]
*------------------------------------------*/
-static struct party_booking_ad_info* create_party_booking_data(void)
-{
+struct party_booking_ad_info* create_party_booking_data(void) {
struct party_booking_ad_info *pb_ad;
CREATE(pb_ad, struct party_booking_ad_info, 1);
- pb_ad->index = party_booking_nextid++;
+ pb_ad->index = party->booking_nextid++;
return pb_ad;
}
-#ifndef PARTY_RECRUIT
-void party_booking_register(struct map_session_data *sd, short level, short mapid, short* job)
-#else
-void party_booking_register(struct map_session_data *sd, short level, const char *notice)
-#endif
-{
+void party_recruit_register(struct map_session_data *sd, short level, const char *notice) {
+#ifdef PARTY_RECRUIT
struct party_booking_ad_info *pb_ad;
-#ifndef PARTY_RECRUIT
- int i;
-#endif
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
{
- pb_ad = create_party_booking_data();
- idb_put(party_booking_db, sd->status.char_id, pb_ad);
+ pb_ad = party->create_booking_data();
+ idb_put(party->booking_db, sd->status.char_id, pb_ad);
}
else
{// already registered
- clif->PartyBookingRegisterAck(sd, 2);
+ clif->PartyRecruitRegisterAck(sd, 2);
return;
}
memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH);
pb_ad->expiretime = (int)time(NULL);
pb_ad->p_detail.level = level;
+ safestrncpy(pb_ad->p_detail.notice, notice, PB_NOTICE_LENGTH);
+
+ clif->PartyRecruitRegisterAck(sd, 0);
+ clif->PartyRecruitInsertNotify(sd, pb_ad); // Notice
+#else
+ return;
+#endif
+}
+
+void party_booking_register(struct map_session_data *sd, short level, short mapid, short* job) {
#ifndef PARTY_RECRUIT
+ struct party_booking_ad_info *pb_ad;
+ int i;
+
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
+
+ if( pb_ad == NULL )
+ {
+ pb_ad = party->create_booking_data();
+ idb_put(party->booking_db, sd->status.char_id, pb_ad);
+ }
+ else
+ {// already registered
+ clif->PartyBookingRegisterAck(sd, 2);
+ return;
+ }
+
+ memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH);
+ pb_ad->expiretime = (int)time(NULL);
+ pb_ad->p_detail.level = level;
pb_ad->p_detail.mapid = mapid;
-
+
for(i=0;i<PARTY_BOOKING_JOBS;i++)
if(job[i] != 0xFF)
pb_ad->p_detail.job[i] = job[i];
else pb_ad->p_detail.job[i] = -1;
-#else
- safestrncpy(pb_ad->p_detail.notice, notice, PB_NOTICE_LENGTH);
-#endif
-
+
clif->PartyBookingRegisterAck(sd, 0);
clif->PartyBookingInsertNotify(sd, pb_ad); // Notice
-}
-
-#ifndef PARTY_RECRUIT
-void party_booking_update(struct map_session_data *sd, short* job)
#else
-void party_booking_update(struct map_session_data *sd, const char *notice)
-#endif
-{
-#ifndef PARTY_RECRUIT
- int i;
+ return;
#endif
+}
+
+void party_recruit_update(struct map_session_data *sd, const char *notice) {
+#ifdef PARTY_RECRUIT
struct party_booking_ad_info *pb_ad;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
return;
pb_ad->expiretime = (int)time(NULL);// Update time.
+ if (notice != NULL) {
+ safestrncpy(pb_ad->p_detail.notice, notice, PB_NOTICE_LENGTH);
+ }
+
+ clif->PartyRecruitUpdateNotify(sd, pb_ad);
+#else
+ return;
+#endif
+}
+void party_booking_update(struct map_session_data *sd, short* job) {
#ifndef PARTY_RECRUIT
+ int i;
+ struct party_booking_ad_info *pb_ad;
+
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
+
+ if( pb_ad == NULL )
+ return;
+
+ pb_ad->expiretime = (int)time(NULL);// Update time.
+
for(i=0;i<PARTY_BOOKING_JOBS;i++)
if(job[i] != 0xFF)
pb_ad->p_detail.job[i] = job[i];
else pb_ad->p_detail.job[i] = -1;
+
+ clif->PartyBookingUpdateNotify(sd, pb_ad);
#else
- if (notice != NULL) {
- safestrncpy(pb_ad->p_detail.notice, notice, PB_NOTICE_LENGTH);
- }
+ return;
#endif
-
- clif->PartyBookingUpdateNotify(sd, pb_ad);
}
-#ifndef PARTY_RECRUIT
-void party_booking_search(struct map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount)
-#else
-void party_booking_search(struct map_session_data *sd, short level, short mapid, unsigned long lastindex, short resultcount)
-#endif
-{
+
+void party_recruit_search(struct map_session_data *sd, short level, short mapid, unsigned long lastindex, short resultcount) {
+#ifdef PARTY_RECRUIT
struct party_booking_ad_info *pb_ad;
-#ifndef PARTY_RECRUIT
- int i;
-#endif
int count = 0;
struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS];
bool more_result = false;
- DBIterator* iter = db_iterator(party_booking_db);
+ DBIterator* iter = db_iterator(party->booking_db);
memset(result_list, 0, sizeof(result_list));
for( pb_ad = dbi_first(iter); dbi_exists(iter); pb_ad = dbi_next(iter) )
{
-#ifndef PARTY_RECRUIT
- if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
- continue;
-#else
if ((level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
continue;
-#endif
if (count >= PARTY_BOOKING_RESULTS){
more_result = true;
break;
}
+ result_list[count] = pb_ad;
+ if( result_list[count] )
+ {
+ count++;
+ }
+ }
+ dbi_destroy(iter);
+ clif->PartyRecruitSearchAck(sd->fd, result_list, count, more_result);
+#else
+ return;
+#endif
+}
+void party_booking_search(struct map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount) {
#ifndef PARTY_RECRUIT
+ struct party_booking_ad_info *pb_ad;
+ int i;
+ int count = 0;
+ struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS];
+ bool more_result = false;
+ DBIterator* iter = db_iterator(party->booking_db);
+
+ memset(result_list, 0, sizeof(result_list));
+
+ for( pb_ad = dbi_first(iter); dbi_exists(iter); pb_ad = dbi_next(iter) ) {
+ if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level)))
+ continue;
+ if (count >= PARTY_BOOKING_RESULTS){
+ more_result = true;
+ break;
+ }
if (mapid == 0 && job == -1)
result_list[count] = pb_ad;
else if (mapid == 0) {
@@ -1225,9 +1321,6 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid,
if (pb_ad->p_detail.mapid == mapid)
result_list[count] = pb_ad;
}
-#else
- result_list[count] = pb_ad;
-#endif
if( result_list[count] )
{
count++;
@@ -1235,32 +1328,57 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid,
}
dbi_destroy(iter);
clif->PartyBookingSearchAck(sd->fd, result_list, count, more_result);
+#else
+ return;
+#endif
}
+
bool party_booking_delete(struct map_session_data *sd)
{
struct party_booking_ad_info* pb_ad;
- if((pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id))!=NULL)
+ if((pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id))!=NULL)
{
+#ifdef PARTY_RECRUIT
+ clif->PartyRecruitDeleteNotify(sd, pb_ad->index);
+#else
clif->PartyBookingDeleteNotify(sd, pb_ad->index);
- idb_remove(party_booking_db,sd->status.char_id);
+#endif
+ idb_remove(party->booking_db,sd->status.char_id);
}
return true;
}
+void do_final_party(void) {
+ party->db->destroy(party->db,party->db_final);
+ db_destroy(party->booking_db); // Party Booking [Spiria]
+}
+// Constructor, init vars
+void do_init_party(bool minimal) {
+ if (minimal)
+ return;
+ party->db = idb_alloc(DB_OPT_RELEASE_DATA);
+ party->booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
+ timer->add_func_list(party->send_xy_timer, "party_send_xy_timer");
+ timer->add_interval(timer->gettick()+battle_config.party_update_interval, party->send_xy_timer, 0, 0, battle_config.party_update_interval);
+}
/*=====================================
-* Default Functions : party.h
+* Default Functions : party.h
* Generated by HerculesInterfaceMaker
* created by Susu
*-------------------------------------*/
void party_defaults(void) {
party = &party_s;
+ /* */
+ party->db = NULL;
+ party->booking_db = NULL;
+ party->booking_nextid = 1;
/* funcs */
-
- party->do_init_party = do_init_party;
- party->do_final_party = do_final_party;
+ party->init = do_init_party;
+ party->final = do_final_party;
+ /* */
party->search = party_search;
party->searchname = party_searchname;
party->getmemberid = party_getmemberid;
@@ -1294,8 +1412,20 @@ void party_defaults(void) {
party->share_loot = party_share_loot;
party->send_dot_remove = party_send_dot_remove;
party->sub_count = party_sub_count;
+ party->sub_count_chorus = party_sub_count_chorus;
party->booking_register = party_booking_register;
party->booking_update = party_booking_update;
party->booking_search = party_booking_search;
+ party->recruit_register = party_recruit_register;
+ party->recruit_update = party_recruit_update;
+ party->recruit_search = party_recruit_search;
party->booking_delete = party_booking_delete;
+ party->vforeachsamemap = party_vforeachsamemap;
+ party->foreachsamemap = party_foreachsamemap;
+ party->send_xy_timer = party_send_xy_timer;
+ party->fill_member = party_fill_member;
+ party->sd_check = party_sd_check;
+ party->check_state = party_check_state;
+ party->create_booking_data = create_party_booking_data;
+ party->db_final = party_db_final;
}