diff options
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r-- | src/map/homunculus.c | 59 |
1 files changed, 40 insertions, 19 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 6df272243..65c457283 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -2,8 +2,8 @@ * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * - * Copyright (C) 2012-2018 Hercules Dev Team - * Copyright (C) Athena Dev Teams + * Copyright (C) 2012-2020 Hercules Dev Team + * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -172,26 +172,26 @@ static int homunculus_dead(struct homun_data *hd) } //Vaporize a character's homun. If flag, HP needs to be 80% or above. -static int homunculus_vaporize(struct map_session_data *sd, enum homun_state flag) +static int homunculus_vaporize(struct map_session_data *sd, enum homun_state state, bool force) { struct homun_data *hd; nullpo_ret(sd); hd = sd->hd; - if (!hd || hd->homunculus.vaporize != HOM_ST_ACTIVE) + if (hd == NULL || hd->bl.prev == NULL || hd->homunculus.vaporize != HOM_ST_ACTIVE) return 0; if (status->isdead(&hd->bl)) return 0; //Can't vaporize a dead homun. - if (flag == HOM_ST_REST && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) + if (!force && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) return 0; hd->regen.state.block = 3; //Block regen while vaporized. //Delete timers when vaporized. homun->hunger_timer_delete(hd); - hd->homunculus.vaporize = flag; + hd->homunculus.vaporize = state; if(battle_config.hom_setting&0x40) memset(hd->blockskill, 0, sizeof(hd->blockskill)); clif->hominfo(sd, sd->hd, 0); @@ -258,7 +258,7 @@ static int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve) for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) { if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id ) continue; //Skill already known. - j = ( flag_evolve ) ? 10 : hd->homunculus.intimacy; + j = ( flag_evolve ) ? 1000 : hd->homunculus.intimacy; if( j < homun->dbs->skill_tree[c][i].intimacylv ) continue; if(!battle_config.skillfree) { @@ -401,7 +401,7 @@ static bool homunculus_levelup(struct homun_data *hd) if ( battle_config.homunculus_show_growth ) { char output[256] ; sprintf(output, - "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", + msg_sd(hd->master, 892), // Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) growth_max_hp, growth_max_sp, growth_str/10.0, growth_agi/10.0, growth_vit/10.0, growth_int/10.0, growth_dex/10.0, growth_luk/10.0); @@ -411,7 +411,7 @@ static bool homunculus_levelup(struct homun_data *hd) return true; } -static int homunculus_change_class(struct homun_data *hd, short class_) +static int homunculus_change_class(struct homun_data *hd, int class_) { int i = homun->db_search(class_,HOMUNCULUS_CLASS); nullpo_retr(0, hd); @@ -525,6 +525,21 @@ static bool homunculus_mutate(struct homun_data *hd, int homun_id) return true; } +static int homunculus_gainexp_real(struct homun_data *hd, unsigned int exp) +{ + nullpo_ret(hd); + nullpo_ret(hd->master); + + hd->homunculus.exp += exp; + + if (hd->master->state.showexp && hd->exp_next > 0) { + char output[256]; + sprintf(output, msg_fd(hd->master->fd, 449), exp, ((float)exp / (float)hd->exp_next * (float)100)); + clif_disp_onlyself(hd->master, output); + } + return 1; +} + static int homunculus_gainexp(struct homun_data *hd, unsigned int exp) { enum homun_type htype; @@ -550,10 +565,10 @@ static int homunculus_gainexp(struct homun_data *hd, unsigned int exp) break; } - hd->homunculus.exp += exp; + homun->gainexp_real(hd, exp); - if(hd->homunculus.exp < hd->exp_next) { - clif->hominfo(hd->master,hd,0); + if (hd->homunculus.exp < hd->exp_next) { + clif->hominfo(hd->master, hd, 0); return 0; } @@ -779,7 +794,7 @@ static bool homunculus_change_name_ack(struct map_session_data *sd, const char * } safestrncpy(hd->homunculus.name, newname, NAME_LENGTH); aFree(newname); - clif->charnameack (0,&hd->bl); + clif->blname_ack(0,&hd->bl); hd->homunculus.rename_flag = 1; clif->hominfo(sd,hd,0); return true; @@ -820,7 +835,7 @@ static int homunculus_db_search(int key, int type) * @param hom The homunculus source data. * @retval false in case of errors. */ -static bool homunculus_create(struct map_session_data *sd, const struct s_homunculus *hom) +static bool homunculus_create(struct map_session_data *sd, const struct s_homunculus *hom, bool is_new) { struct homun_data *hd; int i = 0; @@ -864,7 +879,9 @@ static bool homunculus_create(struct map_session_data *sd, const struct s_homunc map->addiddb(&hd->bl); status_calc_homunculus(hd,SCO_FIRST); - status_percent_heal(&hd->bl, 100, 100); + if (is_new) { + status_percent_heal(&hd->bl, 100, 100); + } hd->hungry_timer = INVALID_TIMER; return true; @@ -921,6 +938,7 @@ static bool homunculus_recv_data(int account_id, const struct s_homunculus *sh, { struct map_session_data *sd; struct homun_data *hd; + bool is_new = false; nullpo_retr(false, sh); @@ -936,15 +954,17 @@ static bool homunculus_recv_data(int account_id, const struct s_homunculus *sh, if (sd->status.char_id != sh->char_id && sd->status.hom_id != sh->hom_id) return false; - if (sd->status.hom_id == 0) //Hom just created. + if (sd->status.hom_id == 0) { // Hom just created. sd->status.hom_id = sh->hom_id; + is_new = true; + } if (sd->hd != NULL) { //uh? Overwrite the data. memcpy(&sd->hd->homunculus, sh, sizeof sd->hd->homunculus); sd->hd->homunculus.char_id = sd->status.char_id; // Correct char id if necessary. } else { - homun->create(sd, sh); + homun->create(sd, sh, is_new); } hd = sd->hd; @@ -1306,7 +1326,7 @@ static bool homunculus_read_skill_db_sub(char *split[], int columns, int current homun->dbs->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]); } - homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]); + homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]) * 100; return true; } @@ -1369,7 +1389,7 @@ static void homunculus_exp_db_read(void) homun->dbs->exptable[MAX_LEVEL - 1] = 0; } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]); + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s/%s"CL_RESET"'.\n", j, map->db_path, filename[i]); } } @@ -1433,6 +1453,7 @@ void homunculus_defaults(void) homun->evolve = homunculus_evolve; homun->mutate = homunculus_mutate; homun->gainexp = homunculus_gainexp; + homun->gainexp_real = homunculus_gainexp_real; homun->add_intimacy = homunculus_add_intimacy; homun->consume_intimacy = homunculus_consume_intimacy; homun->healed = homunculus_healed; |