diff options
Diffstat (limited to 'src/map/clan.c')
-rw-r--r-- | src/map/clan.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/map/clan.c b/src/map/clan.c index 7aa9be5d4..3d5c70eb1 100644 --- a/src/map/clan.c +++ b/src/map/clan.c @@ -52,7 +52,7 @@ #include <stdlib.h> #include <string.h> -struct clan_interface clan_s; +static struct clan_interface clan_s; struct clan_interface *clan; /** @@ -61,7 +61,7 @@ struct clan_interface *clan; * @param clan_id Clan ID * @return struct clan* */ -struct clan *clan_search(int clan_id) +static struct clan *clan_search(int clan_id) { if (clan_id <= 0) { return NULL; @@ -75,7 +75,7 @@ struct clan *clan_search(int clan_id) * @param name Clan Name * @return struct clan* */ -struct clan *clan_searchname(const char *name) +static struct clan *clan_searchname(const char *name) { struct clan *c; struct DBIterator *iter; @@ -98,7 +98,7 @@ struct clan *clan_searchname(const char *name) * @param (struct clan *) c clan structure * @return (struct map_session_data *) */ -struct map_session_data *clan_getonlinesd(struct clan *c) +static struct map_session_data *clan_getonlinesd(struct clan *c) { int i; nullpo_retr(NULL, c); @@ -114,7 +114,7 @@ struct map_session_data *clan_getonlinesd(struct clan *c) * @param char_id Player's Char ID * @return int */ -int clan_getindex(const struct clan *c, int char_id) +static int clan_getindex(const struct clan *c, int char_id) { int i; nullpo_retr(INDEX_NOT_FOUND, c); @@ -130,7 +130,7 @@ int clan_getindex(const struct clan *c, int char_id) /** * Starts clan buff */ -void clan_buff_start(struct map_session_data *sd, struct clan *c) +static void clan_buff_start(struct map_session_data *sd, struct clan *c) { nullpo_retv(sd); nullpo_retv(c); @@ -146,7 +146,7 @@ void clan_buff_start(struct map_session_data *sd, struct clan *c) /** * Ends clan buff */ -void clan_buff_end(struct map_session_data *sd, struct clan *c) +static void clan_buff_end(struct map_session_data *sd, struct clan *c) { nullpo_retv(sd); nullpo_retv(c); @@ -165,7 +165,7 @@ void clan_buff_end(struct map_session_data *sd, struct clan *c) * @param clan_id Clan which will add this player * @return bool */ -bool clan_join(struct map_session_data *sd, int clan_id) +static bool clan_join(struct map_session_data *sd, int clan_id) { struct clan *c; struct clan_member m; @@ -230,7 +230,7 @@ bool clan_join(struct map_session_data *sd, int clan_id) * * @param sd Player Data */ -void clan_member_online(struct map_session_data *sd, bool first) +static void clan_member_online(struct map_session_data *sd, bool first) { struct clan *c; int i, inactivity; @@ -329,7 +329,7 @@ void clan_member_online(struct map_session_data *sd, bool first) /** * Re-join a player on its clan */ -int clan_rejoin(struct map_session_data *sd, va_list ap) +static int clan_rejoin(struct map_session_data *sd, va_list ap) { nullpo_ret(sd); @@ -344,7 +344,7 @@ int clan_rejoin(struct map_session_data *sd, va_list ap) /** * Removes Player from clan */ -bool clan_leave(struct map_session_data *sd, bool first) +static bool clan_leave(struct map_session_data *sd, bool first) { int i; struct clan *c; @@ -388,7 +388,7 @@ bool clan_leave(struct map_session_data *sd, bool first) * * @param (struct map_session_data *) sd Player Data */ -void clan_member_offline(struct map_session_data *sd) +static void clan_member_offline(struct map_session_data *sd) { struct clan *c; int i; @@ -415,7 +415,7 @@ void clan_member_offline(struct map_session_data *sd) /** * Sends a message to the whole clan */ -bool clan_send_message(struct map_session_data *sd, const char *mes) +static bool clan_send_message(struct map_session_data *sd, const char *mes) { int len; nullpo_retr(false, sd); @@ -437,7 +437,7 @@ bool clan_send_message(struct map_session_data *sd, const char *mes) /** * Clan receive a message, will be displayed to whole clan */ -void clan_recv_message(struct clan *c, const char *mes, int len) +static void clan_recv_message(struct clan *c, const char *mes, int len) { clif->clan_message(c, mes, len); } @@ -445,7 +445,7 @@ void clan_recv_message(struct clan *c, const char *mes, int len) /** * Set constants for each clan */ -void clan_set_constants(void) +static void clan_set_constants(void) { struct DBIterator *iter = db_iterator(clan->db); struct clan *c; @@ -460,7 +460,7 @@ void clan_set_constants(void) /** * Returns the clan_id of bl */ -int clan_get_id(const struct block_list *bl) +static int clan_get_id(const struct block_list *bl) { nullpo_ret(bl); @@ -515,7 +515,7 @@ int clan_get_id(const struct block_list *bl) /** * Checks every clan player and remove those who are inactive */ -int clan_inactivity_kick(int tid, int64 tick, int id, intptr_t data) +static int clan_inactivity_kick(int tid, int64 tick, int id, intptr_t data) { struct clan *c = NULL; int i; @@ -553,7 +553,7 @@ int clan_inactivity_kick(int tid, int64 tick, int id, intptr_t data) /** * Timeout for the request of offline kick */ -int clan_request_kickoffline(int tid, int64 tick, int id, intptr_t data) +static int clan_request_kickoffline(int tid, int64 tick, int id, intptr_t data) { struct clan *c = NULL; @@ -577,7 +577,7 @@ int clan_request_kickoffline(int tid, int64 tick, int id, intptr_t data) /** * Timeout of the request for counting members */ -int clan_request_membercount(int tid, int64 tick, int id, intptr_t data) +static int clan_request_membercount(int tid, int64 tick, int id, intptr_t data) { struct clan *c = NULL; @@ -606,12 +606,12 @@ int clan_request_membercount(int tid, int64 tick, int id, intptr_t data) * @param[in] n Ordinal number of the entry, to be displayed in case of validation errors. * @param[in] source Source of the entry (file name), to be displayed in case of validation errors. */ -void clan_read_db_additional_fields(struct clan *entry, struct config_setting_t *t, int n, const char *source) +static void clan_read_db_additional_fields(struct clan *entry, struct config_setting_t *t, int n, const char *source) { // do nothing. plugins can do own work } -void clan_read_buffs(struct clan *c, struct config_setting_t *buff, const char *source) +static void clan_read_buffs(struct clan *c, struct config_setting_t *buff, const char *source) { struct clan_buff *b; const char *str = NULL; @@ -647,7 +647,7 @@ void clan_read_buffs(struct clan *c, struct config_setting_t *buff, const char * * validation errors. * @return int. */ -int clan_read_db_sub(struct config_setting_t *settings, const char *source, bool reload) +static int clan_read_db_sub(struct config_setting_t *settings, const char *source, bool reload) { int total, s, valid = 0; @@ -895,7 +895,7 @@ int clan_read_db_sub(struct config_setting_t *settings, const char *source, bool * @param settings The Settings Group from config file. * @param source File name. */ -void clan_read_db(struct config_setting_t *settings, const char *source, bool reload) +static void clan_read_db(struct config_setting_t *settings, const char *source, bool reload) { struct config_setting_t *clans; @@ -918,7 +918,7 @@ void clan_read_db(struct config_setting_t *settings, const char *source, bool re * * @param bool clear Whether to clear clan->db before reading clans */ -bool clan_config_read(bool reload) +static bool clan_config_read(bool reload) { struct config_t clan_conf; struct config_setting_t *settings = NULL; @@ -979,7 +979,7 @@ bool clan_config_read(bool reload) * @param source Source of the entry (file name), to be displayed in * case of validation errors. */ -void clan_config_read_additional_settings(struct config_setting_t *settings, const char *source) +static void clan_config_read_additional_settings(struct config_setting_t *settings, const char *source) { // do nothing. plugins can do own work } @@ -987,7 +987,7 @@ void clan_config_read_additional_settings(struct config_setting_t *settings, con /** * Reloads Clan DB */ -void clan_reload(void) +static void clan_reload(void) { clan->config_read(true); } @@ -995,7 +995,7 @@ void clan_reload(void) /** * */ -void do_init_clan(bool minimal) +static void do_init_clan(bool minimal) { clan->db = idb_alloc(DB_OPT_RELEASE_DATA); @@ -1009,7 +1009,7 @@ void do_init_clan(bool minimal) /** * */ -void do_final_clan(void) +static void do_final_clan(void) { struct DBIterator *iter = db_iterator(clan->db); struct clan *c; 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