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-rw-r--r--npc/re/jobs/1-1/acolyte.txt2
-rw-r--r--npc/re/jobs/1-1/swordman.txt2
2 files changed, 2 insertions, 2 deletions
diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt
index 20c1f50f3..dd499ca91 100644
--- a/npc/re/jobs/1-1/acolyte.txt
+++ b/npc/re/jobs/1-1/acolyte.txt
@@ -15,7 +15,7 @@
//============================================================
prt_church,184,41,4 script Cleric#aco 60,{
if (Upper == 1) {
- if (ADVJOB == Job_High_Priest || ADVJOB == Job_Champion) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_High_Priest || ADVJOB == Job_Champion)) {
if (Class == Job_Novice_High) {
mes "[Father Mareusis]";
mes "Ah, I sense you have endured";
diff --git a/npc/re/jobs/1-1/swordman.txt b/npc/re/jobs/1-1/swordman.txt
index 15521250d..d4f04e965 100644
--- a/npc/re/jobs/1-1/swordman.txt
+++ b/npc/re/jobs/1-1/swordman.txt
@@ -85,7 +85,7 @@ izlude_in,74,172,4 script Swordman 119,{
if (Class == Job_Baby || Class == Job_Novice) {
if (getskilllv("NV_BASIC") < 9) {
mes "[Swordman Guildsman]";
- mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJOB Level 10^000000.";
+ mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJob Level 10^000000.";
mes "and ^4d4dffBasic Skill Level 9^000000.";
next;
mes "[Swordman Guildsman]";