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-rw-r--r--npc/quests/quests_geffen.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt
index 30ac0e3a6..1a9ce31e8 100644
--- a/npc/quests/quests_geffen.txt
+++ b/npc/quests/quests_geffen.txt
@@ -65,13 +65,13 @@ geffen_in,144,166,4 script Blacksmith 1_M_SMITH,{
next;
switch(select("Hm... Not bad. Alright.:How does it work again?")) {
case 1:
- if ((countitem(999) > 49) && (Zeny > 1999)){
+ if ((countitem(Steel) > 49) && (Zeny > 1999)){
mes "[Blacksmith]";
mes "Ah, I see that you appreciate a Blacksmith's work! Alright, I'll do it right away !!";
next;
- delitem 999,50; //Steel
+ delitem Steel,50;
Zeny -= 2000;
- getitem 2292,1; // Welding_Mask
+ getitem Welding_Mask,1; // Welding_Mask
mes "[Blacksmith]";
mes "Hahaha~! Make good use of that!";
close;
@@ -150,12 +150,12 @@ geffen_in,30,71,4 script Eric 4_M_01,{
mes "These are the things I need for Grandfather's masterpiece.";
close;
case 3:
- if ((countitem(999) > 39) && (countitem(984) > 0) && (countitem(970) > 0) && (countitem(1003) > 0)) {
- delitem 999,40; //Steel
- delitem 984,1; //Oridecon
- delitem 970,1; //Alchol
- delitem 1003,1; //Coal
- getitem 5001,1; //Headset
+ if ((countitem(Steel) > 39) && (countitem(Oridecon) > 0) && (countitem(Alchol) > 0) && (countitem(Coal) > 0)) {
+ delitem Steel,40;
+ delitem Oridecon,1;
+ delitem Alchol,1;
+ delitem Coal,1;
+ getitem Headset,1;
mes "*Tap! Tap! Tap!*";
next;
mes "[Eric]";