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-rw-r--r--npc/guild/gefg/gefg_ev_agit.txt13
-rw-r--r--npc/guild/gefg/gefg_guardians.txt100
-rw-r--r--npc/guild/gefg/gefg_managers.txt114
-rw-r--r--npc/guild/gefg/gefg_treas.txt11
4 files changed, 114 insertions, 124 deletions
diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt
index 2a33f298b..abeffa0ae 100644
--- a/npc/guild/gefg/gefg_ev_agit.txt
+++ b/npc/guild/gefg/gefg_ev_agit.txt
@@ -4,7 +4,7 @@
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
+//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
//============================================================
@@ -35,7 +36,7 @@ OnGuildBreak:
end;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6;
- Monster "gefg_cas01",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak";
+ Monster "gefg_cas01",198,182,"Emperium",1288,1,"Agit_G01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas01","G01";
@@ -62,7 +63,7 @@ OnGuildBreak:
end;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6;
- Monster "gefg_cas02",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak";
+ Monster "gefg_cas02",176,178,"Emperium",1288,1,"Agit_G02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas02","G02";
@@ -89,7 +90,7 @@ OnGuildBreak:
end;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6;
- Monster "gefg_cas03",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak";
+ Monster "gefg_cas03",245,167,"Emperium",1288,1,"Agit_G03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas03","G03";
@@ -116,7 +117,7 @@ OnGuildBreak:
end;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6;
- Monster "gefg_cas04",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak";
+ Monster "gefg_cas04",174,178,"Emperium",1288,1,"Agit_G04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas04","G04";
@@ -143,7 +144,7 @@ OnGuildBreak:
end;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6;
- Monster "gefg_cas05",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak";
+ Monster "gefg_cas05",194,184,"Emperium",1288,1,"Agit_G05::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","gefg_cas05","G05";
diff --git a/npc/guild/gefg/gefg_guardians.txt b/npc/guild/gefg/gefg_guardians.txt
index 7946e0027..a3221a8ca 100644
--- a/npc/guild/gefg/gefg_guardians.txt
+++ b/npc/guild/gefg/gefg_guardians.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= holyAngelX (1.0)
//===== Current Version: =====================================
-//= 1.2a
+//= 1.3
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -14,95 +14,101 @@
//= 1.2 by Akaru and Valaris
//= 1.2a Guardians for all gefg castles are now in this file.
//= Minor optimizations.[kobra_k88]
+//= 1.3 Corrected what guardians will spawn, and where. [L0ne_W0lf]
+//= All guardians will now die when OnAgiInit is run.
+//= Removed announcment for when a guardian dies.
//============================================================
-
gefg_cas01,198,182,0 script Guardian_G01 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
+ killmonster "gefg_cas01","Guardian_G01::OnGuardianDied";
+ if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",67,179,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",184,20,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",62,41,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",36,186,"Guardian Archer",1285,"Guardian_G01::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",50,186,"Guardian Archer",1285,"Guardian_G01::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",50,67,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",189,41,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",200,167,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas01","A Guardian Has Fallen",17;
end;
}
+
//------------------------------------------------------------------------------
gefg_cas02,176,178,0 script Guardian_G02 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0;
- if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1;
- if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2;
- if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3;
- if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4;
- if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5;
- if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6;
- if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7;
+ killmonster "gefg_cas02","Guardian_G02::OnGuardianDied";
+ if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",64,168,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",56,41,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",166,25,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",35,148,"Guardian Archer",1285,"Guardian_G02::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",20,150,"Guardian Archer",1285,"Guardian_G02::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",19,41,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",166,42,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",159,188,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas02","A Guardian Has Fallen",17;
end;
}
+
//------------------------------------------------------------------------------
gefg_cas03,245,167,0 script Guardian_G03 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
- if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
- if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
- if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
- if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
- if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
- if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
- if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
+ killmonster "gefg_cas03","Guardian_G03::OnGuardianDied";
+ if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",48,176,"Guardian Archer",1285,"Guardian_G03::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",113,214,"Guardian Archer",1285,"Guardian_G03::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",48,207,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",157,62,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",243,41,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",157,45,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",234,25,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",238,160,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas03","A Guardian Has Fallen",17;
end;
}
+
//------------------------------------------------------------------------------
gefg_cas04,174,178,0 script Guardian_G04 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
- if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
- if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
- if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
- if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
- if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
- if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
- if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
+ killmonster "gefg_cas04","Guardian_G04::OnGuardianDied";
+ if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",53,191,"Guardian Archer",1285,"Guardian_G04::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",31,178,"Guardian Archer",1285,"Guardian_G04::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",49,220,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",29,46,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",147,65,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",57,46,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",160,50,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",148,189,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas04","A Guardian Has Fallen",17;
end;
}
+
//------------------------------------------------------------------------------
gefg_cas05,194,184,0 script Guardian_G05 -1,{
OnAgitInit:
- if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
- if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
- if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
- if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
- if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
- if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
- if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
- if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
+ killmonster "gefg_cas05","Guardian_G05::OnGuardianDied";
+ if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",45,149,"Guardian Archer",1285,"Guardian_G05::OnGuardianDied",0;
+ if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",71,163,"Guardian Archer",1285,"Guardian_G05::OnGuardianDied",1;
+ if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",72,142,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",2;
+ if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",66,47,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",3;
+ if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",177,50,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",4;
+ if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,17,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",5;
+ if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",177,35,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",6;
+ if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",193,166,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "gefg_cas05","A Guardian Has Fallen",17;
end;
}
diff --git a/npc/guild/gefg/gefg_managers.txt b/npc/guild/gefg/gefg_managers.txt
index eba3b231a..7b231cd21 100644
--- a/npc/guild/gefg/gefg_managers.txt
+++ b/npc/guild/gefg/gefg_managers.txt
@@ -4,101 +4,93 @@
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= v1.2 Optimized with functions.[kobra_k88]
+//= 1.3 Updated Guardian positions and types. [L0ne_W0lf]
+//= Updated manager names, and some additional info
//============================================================
// Castle 1 ==================================================================================
-gefg_cas01,40,48,5 script Gnaucher 55,{
- if(callfunc("F_GldManager","Gnaucher","gefg_cas01",155,112,"G01") == 0) close;
+gefg_cas01,40,48,5 script Gnahcher#gef1 55,{
+ if(callfunc("F_GldManager","Steward Gnahcher","gefg_cas01",152,117,"G01") == 0) close;
- if(@GDnum==10) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
- mes "[ Gnaucher ]";
- mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ if (@GDnum == 10) guardian "gefg_cas01",67,179,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",0;
+ if (@GDnum == 11) guardian "gefg_cas01",184,20,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",1;
+ if (@GDnum == 12) guardian "gefg_cas01",62,41,"Guardian Soldier",1287,"Guardian_G01::OnGuardianDied",2;
+ if (@GDnum == 13) guardian "gefg_cas01",36,186,"Guardian Archer",1285,"Guardian_G01::OnGuardianDied",3;
+ if (@GDnum == 14) guardian "gefg_cas01",50,186,"Guardian Archer",1285,"Guardian_G01::OnGuardianDied",4;
+ if (@GDnum == 15) guardian "gefg_cas01",50,67,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",5;
+ if (@GDnum == 16) guardian "gefg_cas01",189,41,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",6;
+ if (@GDnum == 17) guardian "gefg_cas01",200,167,"Guardian Knight",1286,"Guardian_G01::OnGuardianDied",7;
close;
}
// Castle 2 ==================================================================================
-gefg_cas02,12,66,5 script Esmark 55,{
- if(callfunc("F_GldManager","Esmark","gefg_cas02",141,115,"G02") == 0) close;
+gefg_cas02,12,66,5 script Esmarehk#gef2 55,{
+ if(callfunc("F_GldManager","Steward Esmarehk","gefg_cas02",145,115,"G02") == 0) close;
- if(@GDnum==10) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7;
- mes "[ Esmark ]";
- mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ if (@GDnum == 10) guardian "gefg_cas02",64,168,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",0;
+ if (@GDnum == 11) guardian "gefg_cas02",56,41,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",1;
+ if (@GDnum == 12) guardian "gefg_cas02",166,25,"Guardian Soldier",1287,"Guardian_G02::OnGuardianDied",2;
+ if (@GDnum == 13) guardian "gefg_cas02",35,148,"Guardian Archer",1285,"Guardian_G02::OnGuardianDied",3;
+ if (@GDnum == 14) guardian "gefg_cas02",20,150,"Guardian Archer",1285,"Guardian_G02::OnGuardianDied",4;
+ if (@GDnum == 15) guardian "gefg_cas02",19,41,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",5;
+ if (@GDnum == 16) guardian "gefg_cas02",166,42,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",6;
+ if (@GDnum == 17) guardian "gefg_cas02",159,188,"Guardian Knight",1286,"Guardian_G02::OnGuardianDied",7;
close;
}
// Castle 3 ==================================================================================
-gefg_cas03,106,23,5 script Jyang 55,{
- if(callfunc("F_GldManager","Jyang","gefg_cas03",270,290,"G03") == 0) close;
+gefg_cas03,106,23,5 script Jean#gef3 55,{
+ if(callfunc("F_GldManager","Steward Jean","gefg_cas03",275,289,"G03") == 0) close;
- if(@GDnum==10) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7;
- mes "[ Jyang ]";
- mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ if (@GDnum == 10) guardian "gefg_cas03",48,176,"Guardian Archer",1285,"Guardian_G03::OnGuardianDied",0;
+ if (@GDnum == 11) guardian "gefg_cas03",113,214,"Guardian Archer",1285,"Guardian_G03::OnGuardianDied",1;
+ if (@GDnum == 12) guardian "gefg_cas03",48,207,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",2;
+ if (@GDnum == 13) guardian "gefg_cas03",157,62,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",3;
+ if (@GDnum == 14) guardian "gefg_cas03",243,41,"Guardian Soldier",1287,"Guardian_G03::OnGuardianDied",4;
+ if (@GDnum == 15) guardian "gefg_cas03",157,45,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",5;
+ if (@GDnum == 16) guardian "gefg_cas03",234,25,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",6;
+ if (@GDnum == 17) guardian "gefg_cas03",238,160,"Guardian Knight",1286,"Guardian_G03::OnGuardianDied",7;
close;
}
// Castle 4 ==================================================================================
-gefg_cas04,73,46,5 script Kelbany 55,{
- if(callfunc("F_GldManager","Kelbany","gefg_cas04",116,118,"G04") == 0) close;
+gefg_cas04,73,46,3 script Kellvahni#gef4 55,{
+ if(callfunc("F_GldManager","Steward Kellvahni","gefg_cas04",116,123,"G04") == 0) close;
- if(@GDnum==10) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7;
- mes "[ Kelbany ]";
- mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ if (@GDnum == 10) guardian "gefg_cas04",53,191,"Guardian Archer",1285,"Guardian_G04::OnGuardianDied",0;
+ if (@GDnum == 11) guardian "gefg_cas04",31,178,"Guardian Archer",1285,"Guardian_G04::OnGuardianDied",1;
+ if (@GDnum == 12) guardian "gefg_cas04",49,220,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",2;
+ if (@GDnum == 13) guardian "gefg_cas04",29,46,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",3;
+ if (@GDnum == 14) guardian "gefg_cas04",147,65,"Guardian Soldier",1287,"Guardian_G04::OnGuardianDied",4;
+ if (@GDnum == 15) guardian "gefg_cas04",57,46,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",5;
+ if (@GDnum == 16) guardian "gefg_cas04",160,50,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",6;
+ if (@GDnum == 17) guardian "gefg_cas04",148,189,"Guardian Knight",1286,"Guardian_G04::OnGuardianDied",7;
close;
}
// Castle 5 ==================================================================================
-gefg_cas05,70,52,5 script Beeor 55,{
- if(callfunc("F_GldManager","Beeor","gefg_cas05",144,110,"G05") == 0) close;
+gefg_cas05,70,52,3 script Byohre#gef5 55,{
+ if(callfunc("F_GldManager","Steward Byohre","gefg_cas05",149,106,"G05") == 0) close;
- if(@GDnum==10) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0;
- if(@GDnum==11) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1;
- if(@GDnum==12) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2;
- if(@GDnum==13) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3;
- if(@GDnum==14) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4;
- if(@GDnum==15) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5;
- if(@GDnum==16) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6;
- if(@GDnum==17) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7;
- mes "[ Beeor ]";
- mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ if (@GDnum == 10) guardian "gefg_cas05",45,149,"Guardian Archer",1285,"Guardian_G05::OnGuardianDied",0;
+ if (@GDnum == 11) guardian "gefg_cas05",71,163,"Guardian Archer",1285,"Guardian_G05::OnGuardianDied",1;
+ if (@GDnum == 12) guardian "gefg_cas05",72,142,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",2;
+ if (@GDnum == 13) guardian "gefg_cas05",66,47,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",3;
+ if (@GDnum == 14) guardian "gefg_cas05",177,50,"Guardian Soldier",1287,"Guardian_G05::OnGuardianDied",4;
+ if (@GDnum == 15) guardian "gefg_cas05",66,17,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",5;
+ if (@GDnum == 16) guardian "gefg_cas05",177,35,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",6;
+ if (@GDnum == 17) guardian "gefg_cas05",193,166,"Guardian Knight",1286,"Guardian_G05::OnGuardianDied",7;
close;
}
diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt
index 0e07a2669..833c7406c 100644
--- a/npc/guild/gefg/gefg_treas.txt
+++ b/npc/guild/gefg/gefg_treas.txt
@@ -11,6 +11,7 @@
//=
//===== Additional Comments: =================================
//= v1.2 Optimized with functions.[kobra_k88]
+//= 1.3 Removed announces when you open chests. [L0ne_W0lf]
//============================================================
@@ -28,9 +29,7 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas01","Treasure Chest Broken Open",17;
set $boxNumG01, $boxNumG01 -1;
- if($boxNumG01 == 0) mapannounce "gefg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
@@ -61,9 +60,7 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas02","Treasure Chest Broken Open",17;
set $boxNumG02, $boxNumG02 -1;
- if($boxNumG02 == 0) mapannounce "gefg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
@@ -93,9 +90,7 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas03","Treasure Chest Broken Open",17;
set $boxNumG03, $boxNumG03 -1;
- if($boxNumG03 == 0) mapannounce "gefg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
@@ -126,9 +121,7 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas04","Treasure Chest Broken Open",17;
set $boxNumG04, $boxNumG04 -1;
- if($boxNumG04 == 0) mapannounce "gefg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
@@ -159,9 +152,7 @@ OnInit:
end;
OnDied:
- mapannounce "gefg_cas05","Treasure Chest Broken Open",17;
set $boxNumG05, $boxNumG05 -1;
- if($boxNumG05 == 0) mapannounce "gefg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}