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-rw-r--r--conf-tmpl/battle/battle.conf12
1 files changed, 10 insertions, 2 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index dec785359..caa861518 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -139,8 +139,16 @@ arrow_decrement: yes
pc_status_def_rate: 100
mob_status_def_rate: 100
+// Required luk to gain inmunity to status changes.
+// Luk increases resistance by closing the gap between natural resist and max
+// linearly. This setting indicates required luk to gain complete inmunity.
+// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap.
+// So 40% + (50% of 60%) = 70%
+pc_luk_sc_def: 300
+mob_luk_sc_def: 300
+
// Maximum resistance to status changes. (10000 = 100%)
-// NOTE: This is applied before cards and equipment.
-// So inmunity cards can go beyond to this value.
+// NOTE: This is applied after cards and equipment, so inmunity cards are
+// capped to this.
pc_max_status_def: 10000
mob_max_status_def: 10000