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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-24 16:49:25 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-24 16:49:25 +0000
commita06301e47be21176c4b553d7abb3ef5db7f72945 (patch)
tree8d19f0783f1d71a11c336cfe9e35a1e83eb10645 /src
parent4f8feb79e16e222a71d4fb3b057688ca8285d002 (diff)
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added cart dupe-proof for named / cards items
removed unusef check_cloak_type func git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1173 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/pc.c30
-rw-r--r--src/map/skill.c19
-rw-r--r--src/map/skill.h1
3 files changed, 12 insertions, 38 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index b7b80b525..484a25b18 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2235,9 +2235,11 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount)
i = MAX_INVENTORY;
if(!itemdb_isequip2(data)){
- // ? 備品ではないので、?所有品なら個?のみ?化させる
+ // 装 備品ではないので、既所有品なら個数のみ変化させる
for(i=0;i<MAX_INVENTORY;i++)
- if(compare_item(&sd->status.inventory[i], item_data)) {
+ if(sd->status.inventory[i].nameid == item_data->nameid &&
+ sd->status.inventory[i].card[0] == item_data->card[0] && sd->status.inventory[i].card[1] == item_data->card[1] &&
+ sd->status.inventory[i].card[2] == item_data->card[2] && sd->status.inventory[i].card[3] == item_data->card[3]) {
if(sd->status.inventory[i].amount+amount > MAX_AMOUNT)
return 5;
sd->status.inventory[i].amount+=amount;
@@ -2246,16 +2248,11 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount)
}
}
if(i >= MAX_INVENTORY){
- // ? 備品か未所有品だったので空き欄へ追加
+ // 装 備品か未所有品だったので空き欄へ追加
i = pc_search_inventory(sd,0);
if(i >= 0) {
memcpy(&sd->status.inventory[i],item_data,sizeof(sd->status.inventory[0]));
- if(itemdb_isequip2(data)){
- sd->status.inventory[i].amount=1;
- amount=1;
- } else {
- sd->status.inventory[i].amount=amount;
- }
+ sd->status.inventory[i].amount=amount;
sd->inventory_data[i]=data;
clif_additem(sd,i,amount,0);
}
@@ -2477,9 +2474,11 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
i=MAX_CART;
if(!itemdb_isequip2(data)){
- // ? 備品ではないので、?所有品なら個?のみ?化させる
+ // 装 備品ではないので、既所有品なら個数のみ変化させる
for(i=0;i<MAX_CART;i++){
- if(compare_item(&sd->status.cart[i], item_data)) {
+ if(sd->status.cart[i].nameid==item_data->nameid &&
+ sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] &&
+ sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3]){
if(sd->status.cart[i].amount+amount > MAX_AMOUNT)
return 1;
sd->status.cart[i].amount+=amount;
@@ -2489,16 +2488,11 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
}
}
if(i >= MAX_CART){
- // ? 備品か未所有品だったので空き欄へ追加
+ // 装 備品か未所有品だったので空き欄へ追加
for(i=0;i<MAX_CART;i++){
if(sd->status.cart[i].nameid==0){
memcpy(&sd->status.cart[i],item_data,sizeof(sd->status.cart[0]));
- if(itemdb_isequip2(data)){
- sd->status.inventory[i].amount=1;
- amount=1;
- } else {
- sd->status.inventory[i].amount=amount;
- }
+ sd->status.cart[i].amount=amount;
sd->cart_num++;
clif_cart_additem(sd,i,amount,0);
break;
diff --git a/src/map/skill.c b/src/map/skill.c
index 0b118eb96..ee05cc2c4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8036,25 +8036,6 @@ int skill_check_cloaking(struct block_list *bl)
return end;
}
-int skill_type_cloaking(struct block_list *bl)
-{
- static int dx[]={ 0, 1, 0, -1, -1, 1, 1, -1}; //optimized by Lupus
- static int dy[]={-1, 0, 1, 0, -1, -1, 1, 1};
- int i;
-
- nullpo_retr(0, bl);
- if(bl->type == BL_PC && battle_config.pc_cloak_check_type&1)
- return 0;
- else if(bl->type == BL_MOB && battle_config.monster_cloak_check_type&1)
- return 0;
- for(i=0; i<sizeof(dx)/sizeof(dx[0]); i++)
- {
- if(map_getcell(bl->m,bl->x+dx[i],bl->y+dy[i],CELL_CHKNOPASS))
- return 0;
- }
- return 1;
-}
-
/*
*----------------------------------------------------------------------------
* スキルユニット
diff --git a/src/map/skill.h b/src/map/skill.h
index 2fb7b765a..c4b2f69cd 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -170,7 +170,6 @@ void skill_devotion_end(struct map_session_data *md,struct map_session_data *sd,
// その他
int skill_check_cloaking(struct block_list *bl);
-int skill_type_cloaking(struct block_list *bl);
// ステ?タス異常
int skill_encchant_eremental_end(struct block_list *bl, int type);