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authorHaruna <haru@dotalux.com>2015-11-18 15:11:54 +0100
committerHaruna <haru@dotalux.com>2015-11-18 15:11:54 +0100
commit8ccf62de1675498991c5795ce1a63f414273290f (patch)
tree2680f3e1ff72c89adc694b5151833483286f0e5f /src
parentc7f6a3daec449964459e70c0d76fadbc9fdf1345 (diff)
parent583ecd7e050413a4a6bd3845fb6124a3770abeb0 (diff)
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Merge pull request #837 from AnnieRuru/request_5
Add new config to allow player vend/chat room nearby hidden npc (#834)
Diffstat (limited to 'src')
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/npc.c5
-rw-r--r--src/map/npc.h1
4 files changed, 7 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 10990f013..d1cdd19c4 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7106,6 +7106,7 @@ static const struct battle_data {
{ "mvp_tomb_enabled", &battle_config.mvp_tomb_enabled, 1, 0, 1 },
{ "feature.atcommand_suggestions", &battle_config.atcommand_suggestions_enabled, 0, 0, 1 },
{ "min_npc_vendchat_distance", &battle_config.min_npc_vendchat_distance, 3, 0, 100 },
+ { "vendchat_near_hiddennpc", &battle_config.vendchat_near_hiddennpc, 0, 0, 1 },
{ "atcommand_mobinfo_type", &battle_config.atcommand_mobinfo_type, 0, 0, 1 },
{ "homunculus_max_level", &battle_config.hom_max_level, 99, 0, MAX_LEVEL, },
{ "homunculus_S_max_level", &battle_config.hom_S_max_level, 150, 0, MAX_LEVEL, },
diff --git a/src/map/battle.h b/src/map/battle.h
index eeecaaf89..68a427e72 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -471,6 +471,7 @@ struct Battle_Config {
int atcommand_suggestions_enabled;
int min_npc_vendchat_distance;
+ int vendchat_near_hiddennpc;
int atcommand_mobinfo_type;
int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
diff --git a/src/map/npc.c b/src/map/npc.c
index 9573c1c6f..6ecc22282 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -137,6 +137,9 @@ int npc_isnear_sub(struct block_list* bl, va_list args) {
if( nd->option & (OPTION_HIDE|OPTION_INVISIBLE) )
return 0;
+ if( battle_config.vendchat_near_hiddennpc && ( nd->class_ == FAKE_NPC || nd->class_ == HIDDEN_WARP_CLASS ) )
+ return 0;
+
return 1;
}
@@ -4685,7 +4688,7 @@ int do_init_npc(bool minimal) {
npc->fake_nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data));
npc->fake_nd->bl.m = -1;
npc->fake_nd->bl.id = npc->get_new_npc_id();
- npc->fake_nd->class_ = -1;
+ npc->fake_nd->class_ = FAKE_NPC;
npc->fake_nd->speed = 200;
strcpy(npc->fake_nd->name,"FAKE_NPC");
memcpy(npc->fake_nd->exname, npc->fake_nd->name, 9);
diff --git a/src/map/npc.h b/src/map/npc.h
index 60be1fbe4..e7fc16a21 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -109,6 +109,7 @@ struct npc_data {
#define START_NPC_NUM 110000000
enum actor_classes {
+ FAKE_NPC = -1,
WARP_CLASS = 45,
HIDDEN_WARP_CLASS = 139,
MOB_TOMB = 565,