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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-13 18:57:25 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-13 18:57:25 +0000
commit350f100ff1da03d0307db175ac1909e236dfb8b5 (patch)
tree805e666f4cbc5ebf70565cb7e64e7a669b62deea /src
parentac6843412fa60d589a5d468ae293a895e55dd149 (diff)
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- SC_CHANGE cannot override itself anymore. This fixes being able to "recast" the skill while it's still active to lengthen the duration AND rehealing the target.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8737 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/status.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 96c2215c6..fb39d8e2b 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4711,6 +4711,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
case SC_MARIONETTE:
case SC_MARIONETTE2:
case SC_NOCHAT:
+ case SC_CHANGE: //Otherwise your Hp/Sp would get refilled while still within effect of the last invocation.
return 0;
case SC_DANCING:
case SC_DEVOTION: