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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /src/map/script.h | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'src/map/script.h')
-rw-r--r-- | src/map/script.h | 762 |
1 files changed, 545 insertions, 217 deletions
diff --git a/src/map/script.h b/src/map/script.h index 3cfcd9de4..48abf1487 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -1,41 +1,177 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams -#ifndef _SCRIPT_H_ -#define _SCRIPT_H_ +#ifndef MAP_SCRIPT_H +#define MAP_SCRIPT_H + +#include <errno.h> +#include <setjmp.h> #include "map.h" //EVENT_NAME_LENGTH +#include "../common/cbasetypes.h" +#include "../common/db.h" +#include "../common/mmo.h" // struct item +#include "../common/sql.h" // Sql +#include "../common/strlib.h" //StringBuf + +/** + * Declarations + **/ +struct eri; + +/** + * Defines + **/ +// TODO: Remove temporary code +#define ENABLE_CASE_CHECK +#define get_script_source(source) ((source) ? (source) : "Unknown (Possibly source or variables stored in database") +#define DeprecationWarning(func, bad, good, file, line) ShowError("%s: use of deprecated keyword '%s' (use '%s' instead) in file '%s', line '%d'.\n", (func), (bad), (good), get_script_source(file), (line)); +#define DeprecationWarning2(func, bad, good, where) ShowError("%s: detected possible use of wrong case in a script. Found '%s', probably meant to be '%s' (in '%s').\n", (func), (bad), (good), get_script_source(where)); +#define disp_deprecation_message(func, good, p) disp_warning_message(func": use of deprecated keyword (use '"good"' instead).", (p)); #define NUM_WHISPER_VAR 10 -struct map_session_data; -struct eri; +/// Maximum amount of elements in script arrays +#define SCRIPT_MAX_ARRAYSIZE (UINT_MAX - 1) -extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex] -extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp; -extern int potion_target; +#define SCRIPT_BLOCK_SIZE 512 -extern struct Script_Config { - unsigned warn_func_mismatch_argtypes : 1; - unsigned warn_func_mismatch_paramnum : 1; - int check_cmdcount; - int check_gotocount; - int input_min_value; - int input_max_value; +// Using a prime number for SCRIPT_HASH_SIZE should give better distributions +#define SCRIPT_HASH_SIZE 1021 - const char *die_event_name; - const char *kill_pc_event_name; - const char *kill_mob_event_name; - const char *login_event_name; - const char *logout_event_name; - const char *loadmap_event_name; - const char *baselvup_event_name; - const char *joblvup_event_name; +// Specifies which string hashing method to use +//#define SCRIPT_HASH_DJB2 +//#define SCRIPT_HASH_SDBM +#define SCRIPT_HASH_ELF - const char* ontouch_name; - const char* ontouch2_name; -} script_config; +#define SCRIPT_EQUIP_TABLE_SIZE 20 + +//#define SCRIPT_DEBUG_DISP +//#define SCRIPT_DEBUG_DISASM +//#define SCRIPT_DEBUG_HASH +//#define SCRIPT_DEBUG_DUMP_STACK + +/////////////////////////////////////////////////////////////////////////////// +//## TODO possible enhancements: [FlavioJS] +// - 'callfunc' supporting labels in the current npc "::LabelName" +// - 'callfunc' supporting labels in other npcs "NpcName::LabelName" +// - 'function FuncName;' function declarations reverting to global functions +// if local label isn't found +// - join callfunc and callsub's functionality +// - remove dynamic allocation in add_word() +// - remove GETVALUE / SETVALUE +// - clean up the set_reg / set_val / setd_sub mess +// - detect invalid label references at parse-time + +// +// struct script_state* st; +// + +/// Returns the script_data at the target index +#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) ) +/// Returns if the stack contains data at the target index +#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) ) +/// Returns the index of the last data in the stack +#define script_lastdata(st) ( (st)->end - (st)->start - 1 ) +/// Pushes an int into the stack +#define script_pushint(st,val) (script->push_val((st)->stack, C_INT, (val),NULL)) +/// Pushes a string into the stack (script engine frees it automatically) +#define script_pushstr(st,val) (script->push_str((st)->stack, C_STR, (val))) +/// Pushes a copy of a string into the stack +#define script_pushstrcopy(st,val) (script->push_str((st)->stack, C_STR, aStrdup(val))) +/// Pushes a constant string into the stack (must never change or be freed) +#define script_pushconststr(st,val) (script->push_str((st)->stack, C_CONSTSTR, (val))) +/// Pushes a nil into the stack +#define script_pushnil(st) (script->push_val((st)->stack, C_NOP, 0,NULL)) +/// Pushes a copy of the data in the target index +#define script_pushcopy(st,i) (script->push_copy((st)->stack, (st)->start + (i))) + +#define script_isstring(st,i) data_isstring(script_getdata((st),(i))) +#define script_isint(st,i) data_isint(script_getdata((st),(i))) +#define script_isstringtype(st,i) data_isstring(script->get_val((st), script_getdata((st),(i)))) +#define script_isinttype(st,i) data_isint(script->get_val((st), script_getdata((st),(i)))) + +#define script_getnum(st,val) (script->conv_num((st), script_getdata((st),(val)))) +#define script_getstr(st,val) (script->conv_str((st), script_getdata((st),(val)))) +#define script_getref(st,val) ( script_getdata((st),(val))->ref ) + +// Note: "top" functions/defines use indexes relative to the top of the stack +// -1 is the index of the data at the top + +/// Returns the script_data at the target index relative to the top of the stack +#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) ) +/// Pushes a copy of the data in the target index relative to the top of the stack +#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i)) +/// Removes the range of values [start,end[ relative to the top of the stack +#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) ) + +// +// struct script_data* data; +// + +/// Returns if the script data is a string +#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR ) +/// Returns if the script data is an int +#define data_isint(data) ( (data)->type == C_INT ) +/// Returns if the script data is a reference +#define data_isreference(data) ( (data)->type == C_NAME ) +/// Returns if the script data is a label +#define data_islabel(data) ( (data)->type == C_POS ) +/// Returns if the script data is an internal script function label +#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS ) +/// Returns if this is a reference to a constant +#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT ) +/// Returns if this a reference to a param +#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM ) +/// Returns if this a reference to a variable +//##TODO confirm it's C_NAME [FlavioJS] +#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME ) +/// Returns the unique id of the reference (id and index) +#define reference_getuid(data) ( (data)->u.num ) +/// Returns the id of the reference +#define reference_getid(data) ( (int32)(int64)(reference_getuid(data) & 0xFFFFFFFF) ) +/// Returns the array index of the reference +#define reference_getindex(data) ( (uint32)(int64)((reference_getuid(data) >> 32) & 0xFFFFFFFF) ) +/// Returns the name of the reference +#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str ) +/// Returns the linked list of uid-value pairs of the reference (can be NULL) +#define reference_getref(data) ( (data)->ref ) +/// Returns the value of the constant +#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val ) +/// Returns the type of param +#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val ) + +/// Composes the uid of a reference from the id and the index +#define reference_uid(id,idx) ( (int64) ((uint64)(id) & 0xFFFFFFFF) | ((uint64)(idx) << 32) ) + +/// Checks whether two references point to the same variable (or array) +#define is_same_reference(data1, data2) \ + ( reference_getid(data1) == reference_getid(data2) \ + && ( (data1->ref == data2->ref && data1->ref == NULL) \ + || (data1->ref != NULL && data2->ref != NULL && data1->ref->vars == data2->ref->vars \ + ) ) ) + +#define script_getvarid(var) ( (int32)(int64)(var & 0xFFFFFFFF) ) +#define script_getvaridx(var) ( (uint32)(int64)((var >> 32) & 0xFFFFFFFF) ) + +#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'') +#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) + +#define BUILDIN(x) bool buildin_ ## x (struct script_state* st) + +#define script_fetch(st, n, t) do { \ + if( script_hasdata((st),(n)) ) \ + (t)=script_getnum((st),(n)); \ + else \ + (t) = 0; \ +} while(0) + + +/** + * Enumerations + **/ typedef enum c_op { C_NOP, // end of script/no value (nil) C_POS, @@ -51,7 +187,7 @@ typedef enum c_op { C_USERFUNC, // internal script function C_USERFUNC_POS, // internal script function label C_REF, // the next call to c_op2 should push back a ref to the left operand - + // operators C_OP3, // a ? b : c C_LOR, // a || b @@ -75,57 +211,189 @@ typedef enum c_op { C_NOT, // ~ a C_R_SHIFT, // a >> b C_L_SHIFT, // a << b - C_ADD_PP, // ++a - C_SUB_PP, // --a + C_ADD_POST, // a++ + C_SUB_POST, // a-- + C_ADD_PRE, // ++a + C_SUB_PRE, // --a +#ifdef PCRE_SUPPORT + C_RE_EQ, // ~= + C_RE_NE, // ~! +#endif // PCRE_SUPPORT } c_op; +enum hQueueOpt { + HQO_NONE, + HQO_onLogOut, + HQO_OnDeath, + HQO_OnMapChange, + HQO_MAX, +}; + +enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE }; + +enum script_parse_options { + SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db + SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script + SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts +}; + +enum { LABEL_NEXTLINE=1,LABEL_START }; + +// for advanced scripting support ( nested if, switch, while, for, do-while, function, etc ) +// [Eoe / jA 1080, 1081, 1094, 1164] +enum curly_type { + TYPE_NULL = 0, + TYPE_IF, + TYPE_SWITCH, + TYPE_WHILE, + TYPE_FOR, + TYPE_DO, + TYPE_USERFUNC, + TYPE_ARGLIST // function argument list +}; + +enum e_arglist { + ARGLIST_UNDEFINED = 0, + ARGLIST_NO_PAREN = 1, + ARGLIST_PAREN = 2, +}; + +/*========================================== + * (Only those needed) local declaration prototype + * - those could be used server-wide so that the scans are done once during processing and never again, + * - doing so would also improve map zone processing and storage [Ind] + *------------------------------------------*/ + +enum { + MF_NOMEMO, //0 + MF_NOTELEPORT, + MF_NOSAVE, + MF_NOBRANCH, + MF_NOPENALTY, + MF_NOZENYPENALTY, + MF_PVP, + MF_PVP_NOPARTY, + MF_PVP_NOGUILD, + MF_GVG, + MF_GVG_NOPARTY, //10 + MF_NOTRADE, + MF_NOSKILL, + MF_NOWARP, + MF_PARTYLOCK, + MF_NOICEWALL, + MF_SNOW, + MF_FOG, + MF_SAKURA, + MF_LEAVES, + /* 21 - 22 free */ + MF_CLOUDS = 23, + MF_CLOUDS2, + MF_FIREWORKS, + MF_GVG_CASTLE, + MF_GVG_DUNGEON, + MF_NIGHTENABLED, + MF_NOBASEEXP, + MF_NOJOBEXP, //30 + MF_NOMOBLOOT, + MF_NOMVPLOOT, + MF_NORETURN, + MF_NOWARPTO, + MF_NIGHTMAREDROP, + MF_ZONE, + MF_NOCOMMAND, + MF_NODROP, + MF_JEXP, + MF_BEXP, //40 + MF_NOVENDING, + MF_LOADEVENT, + MF_NOCHAT, + MF_NOEXPPENALTY, + MF_GUILDLOCK, + MF_TOWN, + MF_AUTOTRADE, + MF_ALLOWKS, + MF_MONSTER_NOTELEPORT, + MF_PVP_NOCALCRANK, //50 + MF_BATTLEGROUND, + MF_RESET, + MF_NOTOMB, + MF_NOCASHSHOP +}; + +/** + * Structures + **/ + +struct Script_Config { + unsigned warn_func_mismatch_argtypes : 1; + unsigned warn_func_mismatch_paramnum : 1; + int check_cmdcount; + int check_gotocount; + int input_min_value; + int input_max_value; + + const char *die_event_name; + const char *kill_pc_event_name; + const char *kill_mob_event_name; + const char *login_event_name; + const char *logout_event_name; + const char *loadmap_event_name; + const char *baselvup_event_name; + const char *joblvup_event_name; + + const char* ontouch_name; + const char* ontouch2_name; +}; + +/** + * Generic reg database abstraction to be used with various types of regs/script variables. + */ +struct reg_db { + struct DBMap *vars; + struct DBMap *arrays; +}; + struct script_retinfo { - struct DBMap* var_function;// scope variables - struct script_code* script;// script code - int pos;// script location - int nargs;// argument count - int defsp;// default stack pointer + struct reg_db scope; ///< scope variables + struct script_code* script; ///< script code + int pos; ///< script location + int nargs; ///< argument count + int defsp; ///< default stack pointer }; struct script_data { enum c_op type; union script_data_val { - int num; + int64 num; char *str; struct script_retinfo* ri; } u; - struct DBMap** ref; + struct reg_db *ref; }; // Moved defsp from script_state to script_stack since // it must be saved when script state is RERUNLINE. [Eoe / jA 1094] struct script_code { int script_size; - unsigned char* script_buf; - struct DBMap* script_vars; + unsigned char *script_buf; + struct reg_db local; ///< Local (npc) vars + unsigned short instances; }; struct script_stack { - int sp;// number of entries in the stack - int sp_max;// capacity of the stack + int sp; ///< number of entries in the stack + int sp_max; ///< capacity of the stack int defsp; - struct script_data *stack_data;// stack - struct DBMap* var_function;// scope variables -}; - -enum hQueueOpt { - HQO_NONE, - HQO_onLogOut, - HQO_OnDeath, - HQO_OnMapChange, - HQO_MAX, + struct script_data *stack_data; ///< stack + struct reg_db scope; ///< scope variables }; /* [Ind/Hercules] */ struct hQueue { int id; int *item; - int items; + int items;/* how many actual items are in the array */ + int size;/* size of the *item array, not the current amount of items in it since it can have empty slots */ /* events */ char onLogOut[EVENT_NAME_LENGTH]; char onDeath[EVENT_NAME_LENGTH]; @@ -138,18 +406,15 @@ struct hQueueIterator { int pos; }; -// -// Script state -// -enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE }; - struct script_state { struct script_stack* stack; + struct reg_db **pending_refs; ///< References to .vars returned by sub-functions, pending deletion. + int pending_ref_count; ///< Amount of pending_refs currently stored. int start,end; int pos; enum e_script_state state; int rid,oid; - struct script_code *script, *scriptroot; + struct script_code *script; struct sleep_data { int tick,timer,charid; } sleep; @@ -164,58 +429,6 @@ struct script_state { unsigned int id; }; -struct script_reg { - int index; - int data; -}; - -struct script_regstr { - int index; - char* data; -}; - -enum script_parse_options { - SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db - SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script - SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts -}; - -const char* skip_space(const char* p); -void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos); - -struct script_code* parse_script(const char* src,const char* file,int line,int options); -void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno); -void run_script(struct script_code*,int,int,int); - -int set_var(struct map_session_data *sd, char *name, void *val); -int run_script_timer(int tid, unsigned int tick, int id, intptr_t data); -void run_script_main(struct script_state *st); - -void script_stop_instances(int id); -struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n); -void script_free_code(struct script_code* code); -void script_free_vars(struct DBMap *storage); -struct script_state* script_alloc_state(struct script_code* rootscript, int pos, int rid, int oid); -void script_free_state(struct script_state* st); - -struct DBMap* script_get_label_db(void); -struct DBMap* script_get_userfunc_db(void); -void script_run_autobonus(const char *autobonus,int id, int pos); - -bool script_get_constant(const char* name, int* value); -void script_set_constant(const char* name, int value, bool isparameter); - -void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value); -void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache); - -int script_config_read(char *cfgName); -int add_str(const char* p); -const char* get_str(int id); -int script_reload(void); - -// @commands (script based) -void setd_sub(struct script_state *st, struct map_session_data *sd, const char *varname, int elem, void *value, struct DBMap **ref); - struct script_function { bool (*func)(struct script_state *st); char *name; @@ -234,106 +447,44 @@ struct str_data_struct { int next; }; -/////////////////////////////////////////////////////////////////////////////// -//## TODO possible enhancements: [FlavioJS] -// - 'callfunc' supporting labels in the current npc "::LabelName" -// - 'callfunc' supporting labels in other npcs "NpcName::LabelName" -// - 'function FuncName;' function declarations reverting to global functions -// if local label isn't found -// - join callfunc and callsub's functionality -// - remove dynamic allocation in add_word() -// - remove GETVALUE / SETVALUE -// - clean up the set_reg / set_val / setd_sub mess -// - detect invalid label references at parse-time - -// -// struct script_state* st; -// - -/// Returns the script_data at the target index -#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) ) -/// Returns if the stack contains data at the target index -#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) ) -/// Returns the index of the last data in the stack -#define script_lastdata(st) ( (st)->end - (st)->start - 1 ) -/// Pushes an int into the stack -#define script_pushint(st,val) script->push_val((st)->stack, C_INT, (val),NULL) -/// Pushes a string into the stack (script engine frees it automatically) -#define script_pushstr(st,val) script->push_str((st)->stack, C_STR, (val)) -/// Pushes a copy of a string into the stack -#define script_pushstrcopy(st,val) script->push_str((st)->stack, C_STR, aStrdup(val)) -/// Pushes a constant string into the stack (must never change or be freed) -#define script_pushconststr(st,val) script->push_str((st)->stack, C_CONSTSTR, (val)) -/// Pushes a nil into the stack -#define script_pushnil(st) script->push_val((st)->stack, C_NOP, 0,NULL) -/// Pushes a copy of the data in the target index -#define script_pushcopy(st,i) script->push_copy((st)->stack, (st)->start + (i)) - -#define script_isstring(st,i) data_isstring(script_getdata(st,i)) -#define script_isint(st,i) data_isint(script_getdata(st,i)) - -#define script_getnum(st,val) script->conv_num(st, script_getdata(st,val)) -#define script_getstr(st,val) script->conv_str(st, script_getdata(st,val)) -#define script_getref(st,val) ( script_getdata(st,val)->ref ) - -// Note: "top" functions/defines use indexes relative to the top of the stack -// -1 is the index of the data at the top - -/// Returns the script_data at the target index relative to the top of the stack -#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) ) -/// Pushes a copy of the data in the target index relative to the top of the stack -#define script_pushcopytop(st,i) script->push_copy((st)->stack, (st)->stack->sp + (i)) -/// Removes the range of values [start,end[ relative to the top of the stack -#define script_removetop(st,start,end) ( script->pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) ) - -// -// struct script_data* data; -// - -/// Returns if the script data is a string -#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR ) -/// Returns if the script data is an int -#define data_isint(data) ( (data)->type == C_INT ) -/// Returns if the script data is a reference -#define data_isreference(data) ( (data)->type == C_NAME ) -/// Returns if the script data is a label -#define data_islabel(data) ( (data)->type == C_POS ) -/// Returns if the script data is an internal script function label -#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS ) - -/// Returns if this is a reference to a constant -#define reference_toconstant(data) ( script->str_data[reference_getid(data)].type == C_INT ) -/// Returns if this a reference to a param -#define reference_toparam(data) ( script->str_data[reference_getid(data)].type == C_PARAM ) -/// Returns if this a reference to a variable -//##TODO confirm it's C_NAME [FlavioJS] -#define reference_tovariable(data) ( script->str_data[reference_getid(data)].type == C_NAME ) -/// Returns the unique id of the reference (id and index) -#define reference_getuid(data) ( (data)->u.num ) -/// Returns the id of the reference -#define reference_getid(data) ( (int32)(reference_getuid(data) & 0x00ffffff) ) -/// Returns the array index of the reference -#define reference_getindex(data) ( (int32)(((uint32)(reference_getuid(data) & 0xff000000)) >> 24) ) -/// Returns the name of the reference -#define reference_getname(data) ( script->str_buf + script->str_data[reference_getid(data)].str ) -/// Returns the linked list of uid-value pairs of the reference (can be NULL) -#define reference_getref(data) ( (data)->ref ) -/// Returns the value of the constant -#define reference_getconstant(data) ( script->str_data[reference_getid(data)].val ) -/// Returns the type of param -#define reference_getparamtype(data) ( script->str_data[reference_getid(data)].val ) +struct script_label_entry { + int key,pos; +}; -/// Composes the uid of a reference from the id and the index -#define reference_uid(id,idx) ( (int32)((((uint32)(id)) & 0x00ffffff) | (((uint32)(idx)) << 24)) ) +struct script_syntax_data { + struct { + enum curly_type type; + int index; + int count; + int flag; + struct linkdb_node *case_label; + } curly[256]; // Information right parenthesis + int curly_count; // The number of right brackets + int index; // Number of the syntax used in the script +}; -#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'') -#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' && (prefix) != '\'' ) -#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) +struct casecheck_data { + struct str_data_struct *str_data; + int str_data_size; // size of the data + int str_num; // next id to be assigned + // str_buf holds the strings themselves + char *str_buf; + int str_size; // size of the buffer + int str_pos; // next position to be assigned + int str_hash[SCRIPT_HASH_SIZE]; + const char *(*add_str) (const char* p); + void (*clear) (void); +}; -#define BUILDIN(x) bool buildin_ ## x (struct script_state* st) -#define BUILDIN_A(x) buildin_ ## x +struct script_array { + unsigned int id;/* the first 32b of the 64b uid, aka the id */ + unsigned int size;/* how many members */ + unsigned int *members;/* member list */ +}; -/* script.c interface (incomplete) */ +/** + * Interface + **/ struct script_interface { /* */ DBMap *st_db; @@ -345,46 +496,223 @@ struct script_interface { struct hQueue *hq; struct hQueueIterator *hqi; int hqs, hqis; - int hqe[HQO_MAX]; /* */ char **buildin; unsigned int buildin_count; + /** + * used to generate quick script_array entries + **/ + struct eri *array_ers; /* */ struct str_data_struct *str_data; int str_data_size; // size of the data int str_num; // next id to be assigned // str_buf holds the strings themselves char *str_buf; - int str_size; // size of the buffer + size_t str_size; // size of the buffer int str_pos; // next position to be assigned - // + int str_hash[SCRIPT_HASH_SIZE]; + /* */ char *word_buf; - int word_size; + size_t word_size; /* */ - void (*init) (void); - void (*final) (void); + unsigned short current_item_id; + /* */ + struct script_label_entry *labels; + int label_count; + int labels_size; + /* */ + struct Script_Config config; + /* */ + /// temporary buffer for passing around compiled bytecode + /// @see add_scriptb, set_label, parse_script + unsigned char* buf; + int pos, size; + /* */ + struct script_syntax_data syntax; + /* */ + int parse_options; + // important buildin function references for usage in scripts + int buildin_set_ref; + int buildin_callsub_ref; + int buildin_callfunc_ref; + int buildin_getelementofarray_ref; + /* */ + jmp_buf error_jump; + char* error_msg; + const char* error_pos; + int error_report; // if the error should produce output + // Used by disp_warning_message + const char* parser_current_src; + const char* parser_current_file; + int parser_current_line; + int parse_syntax_for_flag; + // aegis->athena slot position conversion table + unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE]; + /* */ + /* Caches compiled autoscript item code. */ + /* Note: This is not cleared when reloading itemdb. */ + DBMap* autobonus_db; // char* script -> char* bytecode + DBMap* userfunc_db; // const char* func_name -> struct script_code* + /* */ + int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex] + int potion_hp, potion_per_hp, potion_sp, potion_per_sp; + int potion_target; + /* */ + unsigned int *generic_ui_array; + unsigned int generic_ui_array_size; /* */ + void (*init) (bool minimal); + void (*final) (void); + int (*reload) (void); + /* parse */ + struct script_code* (*parse) (const char* src,const char* file,int line,int options, int *retval); + bool (*add_builtin) (const struct script_function *buildin, bool override); void (*parse_builtin) (void); + const char* (*parse_subexpr) (const char* p,int limit); + const char* (*skip_space) (const char* p); + void (*error) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos); + void (*warning) (const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos); + /* */ bool (*addScript) (char *name, char *args, bool (*func)(struct script_state *st)); int (*conv_num) (struct script_state *st,struct script_data *data); const char* (*conv_str) (struct script_state *st,struct script_data *data); TBL_PC *(*rid2sd) (struct script_state *st); void (*detach_rid) (struct script_state* st); - struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int val, struct DBMap** ref); - void (*get_val) (struct script_state* st, struct script_data* data); - void* (*get_val2) (struct script_state* st, int uid, struct DBMap** ref); + struct script_data* (*push_val)(struct script_stack* stack, enum c_op type, int64 val, struct reg_db *ref); + struct script_data *(*get_val) (struct script_state* st, struct script_data* data); + void* (*get_val2) (struct script_state* st, int64 uid, struct reg_db *ref); struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str); struct script_data* (*push_copy) (struct script_stack* stack, int pos); void (*pop_stack) (struct script_state* st, int start, int end); + void (*set_constant) (const char* name, int value, bool isparameter); + void (*set_constant2) (const char *name, int value, bool isparameter); + bool (*get_constant) (const char* name, int* value); + void (*label_add)(int key, int pos); + void (*run) (struct script_code *rootscript,int pos,int rid,int oid); + void (*run_main) (struct script_state *st); + int (*run_timer) (int tid, int64 tick, int id, intptr_t data); + int (*set_var) (struct map_session_data *sd, char *name, void *val); + void (*stop_instances) (struct script_code *code); + void (*free_code) (struct script_code* code); + void (*free_vars) (struct DBMap *var_storage); + struct script_state* (*alloc_state) (struct script_code* rootscript, int pos, int rid, int oid); + void (*free_state) (struct script_state* st); + void (*add_pending_ref) (struct script_state *st, struct reg_db *ref); + void (*run_autobonus) (const char *autobonus,int id, int pos); + void (*cleararray_pc) (struct map_session_data* sd, const char* varname, void* value); + void (*setarray_pc) (struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache); + int (*config_read) (char *cfgName); + int (*add_str) (const char* p); + const char* (*get_str) (int id); + int (*search_str) (const char* p); + void (*setd_sub) (struct script_state *st, struct map_session_data *sd, const char *varname, int elem, void *value, struct reg_db *ref); + void (*attach_state) (struct script_state* st); /* */ struct hQueue *(*queue) (int idx); bool (*queue_add) (int idx, int var); bool (*queue_del) (int idx); bool (*queue_remove) (int idx, int var); -} script_s; + int (*queue_create) (void); + void (*queue_clear) (int idx); + /* */ + const char * (*parse_curly_close) (const char *p); + const char * (*parse_syntax_close) (const char *p); + const char * (*parse_syntax_close_sub) (const char *p, int *flag); + const char * (*parse_syntax) (const char *p); + c_op (*get_com) (unsigned char *scriptbuf, int *pos); + int (*get_num) (unsigned char *scriptbuf, int *pos); + const char* (*op2name) (int op); + void (*reportsrc) (struct script_state *st); + void (*reportdata) (struct script_data *data); + void (*reportfunc) (struct script_state *st); + void (*disp_warning_message) (const char *mes, const char *pos); + void (*check_event) (struct script_state *st, const char *evt); + unsigned int (*calc_hash) (const char *p); + void (*addb) (int a); + void (*addc) (int a); + void (*addi) (int a); + void (*addl) (int l); + void (*set_label) (int l, int pos, const char *script_pos); + const char* (*skip_word) (const char *p); + int (*add_word) (const char *p); + const char* (*parse_callfunc) (const char *p, int require_paren, int is_custom); + void (*parse_nextline) (bool first, const char *p); + const char* (*parse_variable) (const char *p); + const char* (*parse_simpleexpr) (const char *p); + const char* (*parse_expr) (const char *p); + const char* (*parse_line) (const char *p); + void (*read_constdb) (void); + const char* (*print_line) (StringBuf *buf, const char *p, const char *mark, int line); + void (*errorwarning_sub) (StringBuf *buf, const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos); + int (*set_reg) (struct script_state *st, TBL_PC *sd, int64 num, const char *name, const void *value, struct reg_db *ref); + void (*stack_expand) (struct script_stack *stack); + struct script_data* (*push_retinfo) (struct script_stack *stack, struct script_retinfo *ri, struct reg_db *ref); + void (*op_3) (struct script_state *st, int op); + void (*op_2str) (struct script_state *st, int op, const char *s1, const char *s2); + void (*op_2num) (struct script_state *st, int op, int i1, int i2); + void (*op_2) (struct script_state *st, int op); + void (*op_1) (struct script_state *st, int op); + void (*check_buildin_argtype) (struct script_state *st, int func); + void (*detach_state) (struct script_state *st, bool dequeue_event); + int (*db_free_code_sub) (DBKey key, DBData *data, va_list ap); + void (*add_autobonus) (const char *autobonus); + int (*menu_countoptions) (const char *str, int max_count, int *total); + int (*buildin_areawarp_sub) (struct block_list *bl, va_list ap); + int (*buildin_areapercentheal_sub) (struct block_list *bl, va_list ap); + void (*buildin_delitem_delete) (struct map_session_data *sd, int idx, int *amount, bool delete_items); + bool (*buildin_delitem_search) (struct map_session_data *sd, struct item *it, bool exact_match); + int (*buildin_killmonster_sub_strip) (struct block_list *bl, va_list ap); + int (*buildin_killmonster_sub) (struct block_list *bl, va_list ap); + int (*buildin_killmonsterall_sub_strip) (struct block_list *bl, va_list ap); + int (*buildin_killmonsterall_sub) (struct block_list *bl, va_list ap); + int (*buildin_announce_sub) (struct block_list *bl, va_list ap); + int (*buildin_getareausers_sub) (struct block_list *bl, va_list ap); + int (*buildin_getareadropitem_sub) (struct block_list *bl, va_list ap); + int (*mapflag_pvp_sub) (struct block_list *bl, va_list ap); + int (*buildin_pvpoff_sub) (struct block_list *bl, va_list ap); + int (*buildin_maprespawnguildid_sub_pc) (struct map_session_data *sd, va_list ap); + int (*buildin_maprespawnguildid_sub_mob) (struct block_list *bl, va_list ap); + int (*buildin_mobcount_sub) (struct block_list *bl, va_list ap); + int (*playbgm_sub) (struct block_list *bl, va_list ap); + int (*playbgm_foreachpc_sub) (struct map_session_data *sd, va_list args); + int (*soundeffect_sub) (struct block_list *bl, va_list ap); + int (*buildin_query_sql_sub) (struct script_state *st, Sql *handle); + int (*buildin_instance_warpall_sub) (struct block_list *bl, va_list ap); + int (*buildin_mobuseskill_sub) (struct block_list *bl, va_list ap); + int (*cleanfloor_sub) (struct block_list *bl, va_list ap); + int (*run_func) (struct script_state *st); + const char *(*getfuncname) (struct script_state *st); + // for ENABLE_CASE_CHECK + unsigned int (*calc_hash_ci) (const char *p); + struct casecheck_data local_casecheck; + struct casecheck_data global_casecheck; + // end ENABLE_CASE_CHECK + /** + * Array Handling + **/ + struct reg_db *(*array_src) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref); + void (*array_update) (struct reg_db *src, int64 num, bool empty); + void (*array_delete) (struct reg_db *src, struct script_array *sa); + void (*array_remove_member) (struct reg_db *src, struct script_array *sa, unsigned int idx); + void (*array_add_member) (struct script_array *sa, unsigned int idx); + unsigned int (*array_size) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref); + unsigned int (*array_highest_key) (struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref); + int (*array_free_db) (DBKey key, DBData *data, va_list ap); + void (*array_ensure_zero) (struct script_state *st, struct map_session_data *sd, int64 uid, struct reg_db *ref); + /* */ + void (*reg_destroy_single) (struct map_session_data *sd, int64 reg, struct script_reg_state *data); + int (*reg_destroy) (DBKey key, DBData *data, va_list ap); + /* */ + void (*generic_ui_array_expand) (unsigned int plus); + unsigned int *(*array_cpy_list) (struct script_array *sa); + /* */ + void (*hardcoded_constants) (void); + unsigned short (*mapindexname2id) (struct script_state *st, const char* name); +}; struct script_interface *script; void script_defaults(void); -#endif /* _SCRIPT_H_ */ +#endif /* MAP_SCRIPT_H */ |