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author | Haru <haru@dotalux.com> | 2020-02-10 01:34:04 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-10 01:34:04 +0100 |
commit | d762e0255b63def0a20db15d386c332d5fb93dd1 (patch) | |
tree | 3be31ba3a73295bd3d655d27643a248e9abe60a6 /src/map/script.h | |
parent | e164b55dbb908c0006f0ca4e2e74e9995f318d57 (diff) | |
parent | caae14cae60f27594a2dbf4c41076330be1afd5e (diff) | |
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Merge pull request #2616 from Kenpachi2k13/issue#819
Modified itemskill() script command to be usable like AEGIS' SkillToMe command.
Diffstat (limited to 'src/map/script.h')
-rw-r--r-- | src/map/script.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/map/script.h b/src/map/script.h index 8d7669d68..857d22c61 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -565,6 +565,16 @@ enum mado_type { }; /** + * Option flags for itemskill() script command. + **/ +enum itemskill_flag { + ISF_NONE = 0x00, + ISF_IGNORECONDITIONS = 0x01, // Ignore skill conditions and don't consume them. + ISF_INSTANTCAST = 0x02, // Cast skill instantaneously. + ISF_CASTONSELF = 0x04, // Forcefully cast skill on invoking character without showing the target selection cursor. +}; + +/** * Structures **/ |