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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-04 11:14:27 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-04 11:14:27 +0000
commit9d9b8bcd463e8337d5f3e5b41658eee10e20c17c (patch)
tree5b2f29658eb57408d6e50dfb65cbcc1626ff3595 /src/map/quest.c
parent46311a784a46d1f1afb3173e73aff722f2208958 (diff)
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* QuestLog Fix.
- mob id no longer stores in sql. - counts won't increase if you have killed sufficient mobs. * Fixed Merchant's medalion wrong aspd bonus (bugreport:3554) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14036 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/quest.c')
-rw-r--r--src/map/quest.c53
1 files changed, 19 insertions, 34 deletions
diff --git a/src/map/quest.c b/src/map/quest.c
index 386a030b9..fa417d614 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -33,15 +33,6 @@
#include <stdarg.h>
#include <time.h>
-struct s_quest_db {
- int id;
- unsigned int time;
- int mob[MAX_QUEST_OBJECTIVES];
- int count[MAX_QUEST_OBJECTIVES];
- //char name[NAME_LENGTH];
-};
-struct s_quest_db quest_db[MAX_QUEST_DB];
-
int quest_search_db(int quest_id)
{
int i;
@@ -68,7 +59,7 @@ int quest_pc_login(TBL_PC * sd)
int quest_add(TBL_PC * sd, int quest_id)
{
- int i, j, count;
+ int i, j;
if( sd->num_quests >= MAX_QUEST_DB )
{
@@ -96,14 +87,12 @@ int quest_add(TBL_PC * sd, int quest_id)
if( quest_db[j].time )
sd->quest_log[i].time = (unsigned int)(time(NULL) + quest_db[j].time);
sd->quest_log[i].state = Q_ACTIVE;
- for( count = 0; count < MAX_QUEST_OBJECTIVES && quest_db[j].mob[count]; count++ )
- sd->quest_log[i].mob[count] = quest_db[j].mob[count];
- sd->quest_log[i].num_objectives = count;
+ sd->quest_index[i] = j;
sd->num_quests++;
sd->avail_quests++;
- clif_send_quest_info(sd, &sd->quest_log[i]);
+ clif_send_quest_info(sd, &sd->quest_log[i], sd->quest_index[i]);
if( save_settings&64 )
chrif_save(sd,0);
@@ -114,7 +103,7 @@ int quest_add(TBL_PC * sd, int quest_id)
int quest_change(TBL_PC * sd, int qid1, int qid2)
{
- int i, j, count;
+ int i, j;
if( quest_check(sd, qid2, HAVEQUEST) >= 0 )
{
@@ -146,12 +135,11 @@ int quest_change(TBL_PC * sd, int qid1, int qid2)
if( quest_db[j].time )
sd->quest_log[i].time = (unsigned int)(time(NULL) + quest_db[j].time);
sd->quest_log[i].state = Q_ACTIVE;
- for( count = 0; count < MAX_QUEST_OBJECTIVES && quest_db[j].mob[count]; count++ )
- sd->quest_log[i].mob[count] = quest_db[j].mob[count];
- sd->quest_log[i].num_objectives = count;
+
+ sd->quest_index[i] = j;
clif_send_quest_delete(sd, qid1);
- clif_send_quest_info(sd, &sd->quest_log[i]);
+ clif_send_quest_info(sd, &sd->quest_log[i], sd->quest_index[i]);
if( save_settings&64 )
chrif_save(sd,0);
@@ -195,7 +183,7 @@ void quest_update_objective(TBL_PC * sd, int mob)
continue;
for( j = 0; j < MAX_QUEST_OBJECTIVES; j++ )
- if( sd->quest_log[i].mob[j] == mob )
+ if( quest_db[sd->quest_index[i]].mob[j] == mob && sd->quest_log[i].count[j] < quest_db[sd->quest_index[i]].count[j] )
{
sd->quest_log[i].count[j]++;
@@ -259,13 +247,7 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type)
return (sd->quest_log[i].time < (unsigned int)time(NULL) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0);
case HUNTING:
{
- int j = quest_search_db(quest_id);
-
- if( j < 0 )
- {
- ShowError("quest_check_quest: quest %d not found in DB.\n",quest_id);
- return -1;
- }
+ int j = sd->quest_index[i];
if( sd->quest_log[i].count[0] < quest_db[j].count[0] || sd->quest_log[i].count[1] < quest_db[j].count[1] || sd->quest_log[i].count[2] < quest_db[j].count[2] )
{
@@ -289,7 +271,7 @@ int quest_read_db(void)
{
FILE *fp;
char line[1024];
- int j,k = 0;
+ int i,j,k = 0;
char *str[20],*p,*np;
sprintf(line, "%s/quest_db.txt", db_path);
@@ -325,12 +307,15 @@ int quest_read_db(void)
quest_db[k].id = atoi(str[0]);
quest_db[k].time = atoi(str[1]);
- quest_db[k].mob[0] = atoi(str[2]);
- quest_db[k].count[0] = atoi(str[3]);
- quest_db[k].mob[1] = atoi(str[4]);
- quest_db[k].count[1] = atoi(str[5]);
- quest_db[k].mob[2] = atoi(str[6]);
- quest_db[k].count[2] = atoi(str[7]);
+ for( i = 0; i < MAX_QUEST_OBJECTIVES; i++ )
+ {
+ quest_db[k].mob[i] = atoi(str[2*i+2]);
+ quest_db[k].count[i] = atoi(str[2*i+3]);
+
+ if( !quest_db[k].mob[i] || !quest_db[k].count[i] )
+ break;
+ }
+ quest_db[k].num_objectives = i;
//memcpy(quest_db[k].name, str[8], sizeof(str[8]));
k++;
}