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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-24 21:20:48 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-24 21:20:48 +0000
commit3731a2ee949a424941f46a653525fcd4bfca0e3f (patch)
treeac45f75a34541d2cd66f785881b9259f82e77fcf /src/map/pet.h
parent947c9789ff8c6dd1c7c5c615f102fbd761dcbaf9 (diff)
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* Reorganized the contents of the mapserver's header files.
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component - map.h now only holds mostly map-related things (needs more cleaning) - there's still a lot of room for improvement (reorganization within individual header files, etc...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pet.h')
-rw-r--r--src/map/pet.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/map/pet.h b/src/map/pet.h
index b5dda0944..eeb48f018 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -33,6 +33,67 @@ extern struct s_pet_db pet_db[MAX_PET_DB];
enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
+
+struct pet_data {
+ struct block_list bl;
+ struct unit_data ud;
+ struct view_data vd;
+ struct s_pet pet;
+ struct status_data status;
+ struct mob_db *db;
+ struct s_pet_db *petDB;
+ int pet_hungry_timer;
+ int target_id;
+ struct {
+ unsigned skillbonus : 1;
+ } state;
+ int move_fail_count;
+ unsigned int next_walktime,last_thinktime;
+ short rate_fix; //Support rate as modified by intimacy (1000 = 100%) [Skotlex]
+
+ struct pet_recovery { //Stat recovery
+ unsigned short type; //Status Change id
+ unsigned short delay; //How long before curing (secs).
+ int timer;
+ } *recovery; //[Valaris] / Reimplemented by [Skotlex]
+
+ struct pet_bonus {
+ unsigned short type; //bStr, bVit?
+ unsigned short val; //Qty
+ unsigned short duration; //in secs
+ unsigned short delay; //Time before recasting (secs)
+ int timer;
+ } *bonus; //[Valaris] / Reimplemented by [Skotlex]
+
+ struct pet_skill_attack { //Attack Skill
+ unsigned short id;
+ unsigned short lv;
+ unsigned short div_; //0 = Normal skill. >0 = Fixed damage (lv), fixed div_.
+ unsigned short rate; //Base chance of skill ocurrance (10 = 10% of attacks)
+ unsigned short bonusrate; //How being 100% loyal affects cast rate (10 = At 1000 intimacy->rate+10%
+ } *a_skill; //[Skotlex]
+
+ struct pet_skill_support { //Support Skill
+ unsigned short id;
+ unsigned short lv;
+ unsigned short hp; //Max HP% for skill to trigger (50 -> 50% for Magnificat)
+ unsigned short sp; //Max SP% for skill to trigger (100 = no check)
+ unsigned short delay; //Time (secs) between being able to recast.
+ int timer;
+ } *s_skill; //[Skotlex]
+
+ struct pet_loot {
+ struct item *item;
+ unsigned short count;
+ unsigned short weight;
+ unsigned short max;
+ } *loot; //[Valaris] / Rewritten by [Skotlex]
+
+ struct map_session_data *msd;
+};
+
+
+
int pet_create_egg(struct map_session_data *sd, int item_id);
int pet_hungry_val(struct pet_data *pd);
int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type);