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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-04-14 07:49:24 +0200
committerKenpachi Developer <Kenpachi.Developer@gmx.de>2020-04-14 07:49:24 +0200
commitc475c1eb2077fa9178561f9ea11c360285d432ee (patch)
tree60c34f13f2a6b84d6640155f28c53818eded2352 /src/map/mob.c
parent3d06abbc3b917b2ce1df8245a5856904e7e1fd53 (diff)
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Adjust mob_getfriendstatus() to consider characters as friends for summoned monsters like mob_getfriendhprate() does
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c42
1 files changed, 23 insertions, 19 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 51a32abd9..5a20c20d2 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3393,42 +3393,49 @@ static struct block_list *mob_getmasterhpltmaxrate(struct mob_data *md, int rate
static int mob_getfriendstatus_sub(struct block_list *bl, va_list ap)
{
int cond1,cond2;
- struct mob_data **fr = NULL, *md = NULL, *mmd = NULL;
+ struct block_list **fr = NULL;
+ struct mob_data *md = NULL;
int flag=0;
nullpo_ret(bl);
- Assert_ret(bl->type == BL_MOB);
- md = BL_UCAST(BL_MOB, bl);
- nullpo_ret(mmd=va_arg(ap,struct mob_data *));
+ nullpo_ret(md = va_arg(ap, struct mob_data *));
- if( mmd->bl.id == bl->id && !(battle_config.mob_ai&0x10) )
+ if (md->bl.id == bl->id && (battle_config.mob_ai & 0x10) == 0)
return 0;
- if (battle->check_target(&mmd->bl,bl,BCT_ENEMY)>0)
+ if (battle->check_target(&md->bl, bl, BCT_ENEMY) > 0)
return 0;
cond1=va_arg(ap,int);
cond2=va_arg(ap,int);
- fr=va_arg(ap,struct mob_data **);
+ fr = va_arg(ap, struct block_list **);
+
+ if ((*fr) != NULL) // A friend was already found.
+ return 0;
+
+ struct status_change *sc = status->get_sc(bl);
+
if( cond2==-1 ){
int j;
for(j=SC_COMMON_MIN;j<=SC_COMMON_MAX && !flag;j++){
- if ((flag=(md->sc.data[j] != NULL))) //Once an effect was found, break out. [Skotlex]
+ if ((flag = (sc->data[j] != NULL)) != 0) // Once an effect was found, break out. [Skotlex]
break;
}
}else
- flag=( md->sc.data[cond2] != NULL );
+ flag = (sc->data[cond2] != NULL);
if( flag^( cond1==MSC_FRIENDSTATUSOFF ) )
- (*fr)=md;
+ (*fr) = bl;
return 0;
}
-static struct mob_data *mob_getfriendstatus(struct mob_data *md, int cond1, int cond2)
+static struct block_list *mob_getfriendstatus(struct mob_data *md, int cond1, int cond2)
{
- struct mob_data* fr = NULL;
+ struct block_list *fr = NULL;
nullpo_ret(md);
- map->foreachinrange(mob->getfriendstatus_sub, &md->bl, 8,BL_MOB, md,cond1,cond2,&fr);
+ int type = (md->special_state.ai != AI_NONE) ? BL_PC : BL_MOB;
+
+ map->foreachinrange(mob->getfriendstatus_sub, &md->bl, 8, type, md, cond1, cond2, &fr);
return fr;
}
@@ -3440,7 +3447,6 @@ static int mobskill_use(struct mob_data *md, int64 tick, int event)
struct mob_skill *ms;
struct block_list *fbl = NULL; //Friend bl, which can either be a BL_PC or BL_MOB depending on the situation. [Skotlex]
struct block_list *bl;
- struct mob_data *fmd = NULL;
int i,j,n;
nullpo_ret(md);
@@ -3512,7 +3518,8 @@ static int mobskill_use(struct mob_data *md, int64 tick, int event)
flag = ((fbl = mob->getfriendhprate(md, ms[i].cond2, ms[i].val[0])) != NULL); break;
case MSC_FRIENDSTATUSON: // friend status[num] on
case MSC_FRIENDSTATUSOFF: // friend status[num] off
- flag = ((fmd = mob->getfriendstatus(md, ms[i].cond1, ms[i].cond2)) != NULL); break;
+ flag = ((fbl = mob->getfriendstatus(md, ms[i].cond1, ms[i].cond2)) != NULL);
+ break;
case MSC_SLAVELT: // slave < num
flag = (mob->countslave(&md->bl) < c2 ); break;
case MSC_ATTACKPCGT: // attack pc > num
@@ -3564,7 +3571,7 @@ static int mobskill_use(struct mob_data *md, int64 tick, int event)
break;
FALLTHROUGH
case MST_FRIEND:
- bl = fbl?fbl:(fmd?&fmd->bl:&md->bl);
+ bl = (fbl != NULL) ? fbl : &md->bl;
break;
default:
bl = &md->bl;
@@ -3610,9 +3617,6 @@ static int mobskill_use(struct mob_data *md, int64 tick, int event)
if (fbl) {
bl = fbl;
break;
- } else if (fmd) {
- bl = &fmd->bl;
- break;
} // else fall through
FALLTHROUGH
default: