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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /src/map/instance.c | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'src/map/instance.c')
-rw-r--r-- | src/map/instance.c | 519 |
1 files changed, 344 insertions, 175 deletions
diff --git a/src/map/instance.c b/src/map/instance.c index 690f14cfe..5789d7dd6 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -2,36 +2,41 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#include "../common/cbasetypes.h" -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/malloc.h" -#include "../common/nullpo.h" -#include "../common/showmsg.h" -#include "../common/strlib.h" -#include "../common/utils.h" -#include "../common/db.h" +#define HERCULES_CORE -#include "clif.h" #include "instance.h" -#include "map.h" -#include "npc.h" -#include "party.h" -#include "pc.h" +#include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <stdarg.h> #include <time.h> +#include "clif.h" +#include "map.h" +#include "npc.h" +#include "party.h" +#include "pc.h" +#include "../common/HPM.h" +#include "../common/cbasetypes.h" +#include "../common/db.h" +#include "../common/malloc.h" +#include "../common/nullpo.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/timer.h" +#include "../common/utils.h" + +struct instance_interface instance_s; + /// Checks whether given instance id is valid or not. bool instance_is_valid(int instance_id) { if( instance_id < 0 || instance_id >= instance->instances ) {// out of range return false; } - if( instances[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot + if( instance->list[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot return false; } @@ -46,17 +51,18 @@ bool instance_is_valid(int instance_id) { * On success return instance_id *--------------------------------------*/ int instance_create(int owner_id, const char *name, enum instance_owner_type type) { - unsigned short *iptr = NULL, *icptr = NULL; struct map_session_data *sd = NULL; + unsigned short *icptr = NULL; struct party_data *p = NULL; struct guild *g = NULL; + short *iptr = NULL; int i, j; switch ( type ) { case IOT_NONE: break; case IOT_CHAR: - if( ( sd = iMap->id2sd(owner_id) ) == NULL ) { + if( ( sd = map->id2sd(owner_id) ) == NULL ) { ShowError("instance_create: character %d not found for instance '%s'.\n", owner_id, name); return -2; } @@ -85,46 +91,49 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ } if( type != IOT_NONE && *icptr ) { - ARR_FIND(0, *icptr, i, strcmp(instances[iptr[i]].name,name) == 0 ); + ARR_FIND(0, *icptr, i, strcmp(instance->list[iptr[i]].name,name) == 0 ); if( i != *icptr ) return -4;/* already got this instance */ } - ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE); - + ARR_FIND(0, instance->instances, i, instance->list[i].state == INSTANCE_FREE); + if( i == instance->instances ) - RECREATE(instances, struct instance_data, ++instance->instances); - - instances[i].state = INSTANCE_IDLE; - instances[i].id = i; - instances[i].idle_timer = INVALID_TIMER; - instances[i].idle_timeout = instances[i].idle_timeoutval = 0; - instances[i].progress_timer = INVALID_TIMER; - instances[i].progress_timeout = 0; - instances[i].users = 0; - instances[i].map = NULL; - instances[i].num_map = 0; - instances[i].owner_id = owner_id; - instances[i].owner_type = type; - instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA); - - safestrncpy( instances[i].name, name, sizeof(instances[i].name) ); - instances[i].map = NULL; + RECREATE(instance->list, struct instance_data, ++instance->instances); + + instance->list[i].state = INSTANCE_IDLE; + instance->list[i].id = i; + instance->list[i].idle_timer = INVALID_TIMER; + instance->list[i].idle_timeout = instance->list[i].idle_timeoutval = 0; + instance->list[i].progress_timer = INVALID_TIMER; + instance->list[i].progress_timeout = 0; + instance->list[i].users = 0; + instance->list[i].map = NULL; + instance->list[i].num_map = 0; + instance->list[i].owner_id = owner_id; + instance->list[i].owner_type = type; + instance->list[i].regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + instance->list[i].regs.arrays = NULL; + instance->list[i].respawn.map = 0; + instance->list[i].respawn.y = 0; + instance->list[i].respawn.x = 0; + + safestrncpy( instance->list[i].name, name, sizeof(instance->list[i].name) ); if( type != IOT_NONE ) { - ARR_FIND(0, *icptr, j, iptr[j] == 0); + ARR_FIND(0, *icptr, j, iptr[j] == -1); if( j == *icptr ) { switch( type ) { case IOT_CHAR: - RECREATE(sd->instance, unsigned short, ++*icptr); + RECREATE(sd->instance, short, ++*icptr); sd->instance[sd->instances-1] = i; break; case IOT_PARTY: - RECREATE(p->instance, unsigned short, ++*icptr); + RECREATE(p->instance, short, ++*icptr); p->instance[p->instances-1] = i; break; case IOT_GUILD: - RECREATE(g->instance, unsigned short, ++*icptr); + RECREATE(g->instance, short, ++*icptr); g->instance[g->instances-1] = i; break; } @@ -140,7 +149,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ * Add a map to the instance using src map "name" *--------------------------------------*/ int instance_add_map(const char *name, int instance_id, bool usebasename, const char *map_name) { - int16 m = iMap->mapname2mapid(name); + int16 m = map->mapname2mapid(name); int i, im = -1; size_t num_cell, size; @@ -152,68 +161,108 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const return -1; } - if( map_name != NULL && strdb_iget(mapindex_db, map_name) ) { + if( map_name != NULL && strdb_iget(mapindex->db, map_name) ) { ShowError("instance_add_map: trying to create instanced map with existent name '%s'\n", map_name); return -2; } - if( map[m].instance_id >= 0 ) { // Source map already belong to a Instance. + if( map->list[m].instance_id >= 0 ) { + // Source map already belong to a Instance. ShowError("instance_add_map: trying to instance already instanced map %s.\n", name); return -4; } - ARR_FIND( instance->start_id, iMap->map_num, i, !map[i].name[0] ); // Searching for a Free Map - - if( i < iMap->map_num ) + ARR_FIND( instance->start_id, map->count, i, map->list[i].name[0] == 0 ); // Searching for a Free Map + + if( i < map->count ) im = i; // Unused map found (old instance) else { - im = iMap->map_num; // Using next map index - RECREATE(map,struct map_data,++iMap->map_num); + im = map->count; // Using next map index + RECREATE(map->list,struct map_data,++map->count); } - if( map[m].cell == (struct mapcell *)0xdeadbeaf ) - iMap->cellfromcache(&map[m]); + if( map->list[m].cell == (struct mapcell *)0xdeadbeaf ) + map->cellfromcache(&map->list[m]); - memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map + memcpy( &map->list[im], &map->list[m], sizeof(struct map_data) ); // Copy source map if( map_name != NULL ) { - snprintf(map[im].name, MAP_NAME_LENGTH, "%s", map_name); - map[im].cName = map[m].name; + snprintf(map->list[im].name, MAP_NAME_LENGTH, "%s", map_name); + map->list[im].custom_name = true; } else - snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map - map[im].index = mapindex_addmap(-1, map[im].name); // Add map index + snprintf(map->list[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map + map->list[im].index = mapindex->addmap(-1, map->list[im].name); // Add map index - map[im].channel = NULL; + map->list[im].channel = NULL; - if( !map[im].index ) { - map[im].name[0] = '\0'; + if( !map->list[im].index ) { + map->list[im].name[0] = '\0'; ShowError("instance_add_map: no more free map indexes.\n"); return -3; // No free map index } // Reallocate cells - num_cell = map[im].xs * map[im].ys; - CREATE( map[im].cell, struct mapcell, num_cell ); - memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) ); + num_cell = map->list[im].xs * map->list[im].ys; + CREATE( map->list[im].cell, struct mapcell, num_cell ); + memcpy( map->list[im].cell, map->list[m].cell, num_cell * sizeof(struct mapcell) ); - size = map[im].bxs * map[im].bys * sizeof(struct block_list*); - map[im].block = (struct block_list**)aCalloc(size, 1); - map[im].block_mob = (struct block_list**)aCalloc(size, 1); + size = map->list[im].bxs * map->list[im].bys * sizeof(struct block_list*); + map->list[im].block = (struct block_list**)aCalloc(size, 1); + map->list[im].block_mob = (struct block_list**)aCalloc(size, 1); - memset(map[im].npc, 0x00, sizeof(map[i].npc)); - map[im].npc_num = 0; + memset(map->list[im].npc, 0x00, sizeof(map->list[i].npc)); + map->list[im].npc_num = 0; - memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); - map[im].mob_delete_timer = INVALID_TIMER; + memset(map->list[im].moblist, 0x00, sizeof(map->list[im].moblist)); + map->list[im].mob_delete_timer = INVALID_TIMER; - map[im].m = im; - map[im].instance_id = instance_id; - map[im].instance_src_map = m; - map[m].flag.src4instance = 1; // Flag this map as a src map for instances + //Mimic unit + if( map->list[m].unit_count ) { + map->list[im].unit_count = map->list[m].unit_count; + CREATE( map->list[im].units, struct mapflag_skill_adjust*, map->list[im].unit_count ); + + for(i = 0; i < map->list[im].unit_count; i++) { + CREATE( map->list[im].units[i], struct mapflag_skill_adjust, 1); + memcpy( map->list[im].units[i],map->list[m].units[i],sizeof(struct mapflag_skill_adjust)); + } + } + //Mimic skills + if( map->list[m].skill_count ) { + map->list[im].skill_count = map->list[m].skill_count; + CREATE( map->list[im].skills, struct mapflag_skill_adjust*, map->list[im].skill_count ); + + for(i = 0; i < map->list[im].skill_count; i++) { + CREATE( map->list[im].skills[i], struct mapflag_skill_adjust, 1); + memcpy( map->list[im].skills[i],map->list[m].skills[i],sizeof(struct mapflag_skill_adjust)); + } + } + //Mimic zone mf + if( map->list[m].zone_mf_count ) { + map->list[im].zone_mf_count = map->list[m].zone_mf_count; + CREATE( map->list[im].zone_mf, char *, map->list[im].zone_mf_count ); + + for(i = 0; i < map->list[im].zone_mf_count; i++) { + CREATE(map->list[im].zone_mf[i], char, MAP_ZONE_MAPFLAG_LENGTH); + safestrncpy(map->list[im].zone_mf[i],map->list[m].zone_mf[i],MAP_ZONE_MAPFLAG_LENGTH); + } + } + + //Mimic questinfo + if( map->list[m].qi_count ) { + map->list[im].qi_count = map->list[m].qi_count; + CREATE( map->list[im].qi_data, struct questinfo, map->list[im].qi_count ); + memcpy( map->list[im].qi_data, map->list[m].qi_data, map->list[im].qi_count * sizeof(struct questinfo) ); + } + + map->list[im].m = im; + map->list[im].instance_id = instance_id; + map->list[im].instance_src_map = m; + map->list[im].flag.src4instance = 0; //clear + map->list[m].flag.src4instance = 1; // Flag this map as a src map for instances - RECREATE(instances[instance_id].map, unsigned short, ++instances[instance_id].num_map); + RECREATE(instance->list[instance_id].map, unsigned short, ++instance->list[instance_id].num_map); - instances[instance_id].map[instances[instance_id].num_map - 1] = im; // Attach to actual instance - iMap->addmap2db(&map[im]); + instance->list[instance_id].map[instance->list[instance_id].num_map - 1] = im; // Attach to actual instance + map->addmap2db(&map->list[im]); return im; } @@ -230,22 +279,37 @@ int instance_map2imap(int16 m, int instance_id) { return -1; } - for( i = 0; i < instances[instance_id].num_map; i++ ) { - if( instances[instance_id].map[i] && map[instances[instance_id].map[i]].instance_src_map == m ) - return instances[instance_id].map[i]; + for( i = 0; i < instance->list[instance_id].num_map; i++ ) { + if( instance->list[instance_id].map[i] && map->list[instance->list[instance_id].map[i]].instance_src_map == m ) + return instance->list[instance_id].map[i]; } return -1; } +int instance_mapname2imap(const char *map_name, int instance_id) { + int i; + + if( !instance->valid(instance_id) ) { + return -1; + } + + for( i = 0; i < instance->list[instance_id].num_map; i++ ) { + if( instance->list[instance_id].map[i] && !strcmpi(map->list[map->list[instance->list[instance_id].map[i]].instance_src_map].name,map_name) ) + return instance->list[instance_id].map[i]; + } + return -1; +} + + /*-------------------------------------- * m : source map * instance_id : where to search * result : mapid of map "m" in this instance *--------------------------------------*/ int instance_mapid2imapid(int16 m, int instance_id) { - if( map[m].flag.src4instance == 0 ) + if( map->list[m].flag.src4instance == 0 ) return m; // not instances found for this map - else if( map[m].instance_id >= 0 ) { // This map is a instance, not a src map instance + else if( map->list[m].instance_id >= 0 ) { // This map is a instance, not a src map instance ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); return -1; } @@ -257,19 +321,31 @@ int instance_mapid2imapid(int16 m, int instance_id) { } /*-------------------------------------- - * map_instance_map_npcsub * Used on Init instance. Duplicates each script on source map *--------------------------------------*/ int instance_map_npcsub(struct block_list* bl, va_list args) { struct npc_data* nd = (struct npc_data*)bl; int16 m = va_arg(args, int); // Destination Map - if ( npc_duplicate4instance(nd, m) ) + if ( npc->duplicate4instance(nd, m) ) ShowDebug("instance_map_npcsub:npc_duplicate4instance failed (%s/%d)\n",nd->name,m); return 1; } +int instance_init_npc(struct block_list* bl, va_list args) { + struct npc_data *nd = (struct npc_data*)bl; + struct event_data *ev; + char evname[EVENT_NAME_LENGTH]; + + snprintf(evname, EVENT_NAME_LENGTH, "%s::OnInstanceInit", nd->exname); + + if( ( ev = strdb_get(npc->ev_db, evname) ) ) + script->run(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id); + + return 1; +} + /*-------------------------------------- * Init all map on the instance. Npcs are created here *--------------------------------------*/ @@ -279,10 +355,13 @@ void instance_init(int instance_id) { if( !instance->valid(instance_id) ) return; // nothing to do - for( i = 0; i < instances[instance_id].num_map; i++ ) - iMap->foreachinmap(instance_map_npcsub, map[instances[instance_id].map[i]].instance_src_map, BL_NPC, instances[instance_id].map[i]); + for( i = 0; i < instance->list[instance_id].num_map; i++ ) + map->foreachinmap(instance->map_npcsub, map->list[instance->list[instance_id].map[i]].instance_src_map, BL_NPC, instance->list[instance_id].map[i]); - instances[instance_id].state = INSTANCE_BUSY; + /* cant be together with the previous because it will rely on all of them being up */ + map->foreachininstance(instance->init_npc, instance_id, BL_NPC); + + instance->list[instance_id].state = INSTANCE_BUSY; } /*-------------------------------------- @@ -305,19 +384,19 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) { switch(bl->type) { case BL_PC: - iMap->quit((struct map_session_data *) bl); + map->quit((struct map_session_data *) bl); break; case BL_NPC: - npc_unload((struct npc_data *)bl,true); + npc->unload((struct npc_data *)bl,true); break; case BL_MOB: - unit_free(bl,CLR_OUTSIGHT); + unit->free(bl,CLR_OUTSIGHT); break; case BL_PET: //There is no need for this, the pet is removed together with the player. [Skotlex] break; case BL_ITEM: - iMap->clearflooritem(bl); + map->clearflooritem(bl); break; case BL_SKILL: skill->delunit((struct skill_unit *) bl); @@ -333,51 +412,79 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) { void instance_del_map(int16 m) { int i; - if( m <= 0 || map[m].instance_id == -1 ) { + if( m <= 0 || map->list[m].instance_id == -1 ) { ShowError("instance_del_map: tried to remove non-existing instance map (%d)\n", m); return; } - iMap->map_foreachpc(instance_del_load, m); - iMap->foreachinmap(instance_cleanup_sub, m, BL_ALL); + map->foreachpc(instance_del_load, m); + map->foreachinmap(instance_cleanup_sub, m, BL_ALL); - if( map[m].mob_delete_timer != INVALID_TIMER ) - iTimer->delete_timer(map[m].mob_delete_timer, iMap->removemobs_timer); + if( map->list[m].mob_delete_timer != INVALID_TIMER ) + timer->delete(map->list[m].mob_delete_timer, map->removemobs_timer); - mapindex_removemap( map[m].index ); + mapindex->removemap(map_id2index(m)); // Free memory - aFree(map[m].cell); - aFree(map[m].block); - aFree(map[m].block_mob); + aFree(map->list[m].cell); + aFree(map->list[m].block); + aFree(map->list[m].block_mob); + + if( map->list[m].unit_count ) { + for(i = 0; i < map->list[m].unit_count; i++) { + aFree(map->list[m].units[i]); + } + if( map->list[m].units ) + aFree(map->list[m].units); + } + + if( map->list[m].skill_count ) { + for(i = 0; i < map->list[m].skill_count; i++) { + aFree(map->list[m].skills[i]); + } + if( map->list[m].skills ) + aFree(map->list[m].skills); + } + + if( map->list[m].zone_mf_count ) { + for(i = 0; i < map->list[m].zone_mf_count; i++) { + aFree(map->list[m].zone_mf[i]); + } + if( map->list[m].zone_mf ) + aFree(map->list[m].zone_mf); + } + + if( map->list[m].qi_data ) + aFree(map->list[m].qi_data); // Remove from instance - for( i = 0; i < instances[map[m].instance_id].num_map; i++ ) { - if( instances[map[m].instance_id].map[i] == m ) { - instances[map[m].instance_id].num_map--; - for( ; i < instances[map[m].instance_id].num_map; i++ ) - instances[map[m].instance_id].map[i] = instances[map[m].instance_id].map[i+1]; + for( i = 0; i < instance->list[map->list[m].instance_id].num_map; i++ ) { + if( instance->list[map->list[m].instance_id].map[i] == m ) { + instance->list[map->list[m].instance_id].num_map--; + for( ; i < instance->list[map->list[m].instance_id].num_map; i++ ) + instance->list[map->list[m].instance_id].map[i] = instance->list[map->list[m].instance_id].map[i+1]; i = -1; break; } } - if( i == instances[map[m].instance_id].num_map ) - ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instances[map[m].instance_id].name, m); + if( i == instance->list[map->list[m].instance_id].num_map ) + ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map->list[m].name, instance->list[map->list[m].instance_id].name, m); - if( map[m].channel ) - clif->chsys_delete(map[m].channel); - - iMap->removemapdb(&map[m]); - memset(&map[m], 0x00, sizeof(map[0])); - map[m].instance_id = -1; - map[m].mob_delete_timer = INVALID_TIMER; + if( map->list[m].channel ) + clif->chsys_delete(map->list[m].channel); + + map->removemapdb(&map->list[m]); + memset(&map->list[m], 0x00, sizeof(map->list[0])); + map->list[m].name[0] = 0; + map->list[m].instance_id = -1; + map->list[m].mob_delete_timer = INVALID_TIMER; } /*-------------------------------------- * Timer to destroy instance by process or idle *--------------------------------------*/ -int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) { +int instance_destroy_timer(int tid, int64 tick, int id, intptr_t data) { instance->destroy(id); return 0; } @@ -386,79 +493,96 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) { * Removes a instance, all its maps and npcs. *--------------------------------------*/ void instance_destroy(int instance_id) { - unsigned short *iptr = NULL, *icptr = NULL; struct map_session_data *sd = NULL; + unsigned short *icptr = NULL; struct party_data *p = NULL; struct guild *g = NULL; - int last = 0, type, j; + short *iptr = NULL; + int type, j, last = 0; unsigned int now = (unsigned int)time(NULL); - + if( !instance->valid(instance_id) ) return; // nothing to do - if( instances[instance_id].progress_timeout && instances[instance_id].progress_timeout <= now ) + if( instance->list[instance_id].progress_timeout && instance->list[instance_id].progress_timeout <= now ) type = 1; - else if( instances[instance_id].idle_timeout && instances[instance_id].idle_timeout <= now ) + else if( instance->list[instance_id].idle_timeout && instance->list[instance_id].idle_timeout <= now ) type = 2; else type = 3; - + clif->instance(instance_id, 5, type); // Report users this instance has been destroyed - switch ( instances[instance_id].owner_type ) { + switch ( instance->list[instance_id].owner_type ) { case IOT_NONE: break; case IOT_CHAR: - if( ( sd = iMap->id2sd(instances[instance_id].owner_id) ) == NULL ) { + if( ( sd = map->id2sd(instance->list[instance_id].owner_id) ) == NULL ) { break; } iptr = sd->instance; icptr = &sd->instances; break; case IOT_PARTY: - if( ( p = party->search(instances[instance_id].owner_id) ) == NULL ) { + if( ( p = party->search(instance->list[instance_id].owner_id) ) == NULL ) { break; } iptr = p->instance; icptr = &p->instances; break; case IOT_GUILD: - if( ( g = guild->search(instances[instance_id].owner_id) ) == NULL ) { + if( ( g = guild->search(instance->list[instance_id].owner_id) ) == NULL ) { break; } iptr = g->instance; icptr = &g->instances; break; default: - ShowError("instance_destroy: unknown type %d for owner_id %d and name %s.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name); + ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type,instance->list[instance_id].owner_id,instance->list[instance_id].name); break; } if( iptr != NULL ) { ARR_FIND(0, *icptr, j, iptr[j] == instance_id); if( j != *icptr ) - iptr[j] = 0; + iptr[j] = -1; } - while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance - last = instances[instance_id].map[0]; - instance->del_map( instances[instance_id].map[0] ); + while( instance->list[instance_id].num_map && last != instance->list[instance_id].map[0] ) { // Remove all maps from instance + last = instance->list[instance_id].map[0]; + instance->del_map( instance->list[instance_id].map[0] ); } + + if( instance->list[instance_id].regs.vars ) + db_destroy(instance->list[instance_id].regs.vars); + if( instance->list[instance_id].regs.arrays ) + instance->list[instance_id].regs.arrays->destroy(instance->list[instance_id].regs.arrays, script->array_free_db); - if( instances[instance_id].vars ) - db_destroy(instances[instance_id].vars); - - if( instances[instance_id].progress_timer != INVALID_TIMER ) - iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer); - if( instances[instance_id].idle_timer != INVALID_TIMER ) - iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer); + if( instance->list[instance_id].progress_timer != INVALID_TIMER ) + timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer); + if( instance->list[instance_id].idle_timer != INVALID_TIMER ) + timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer); - instances[instance_id].vars = NULL; + instance->list[instance_id].regs.vars = NULL; - aFree(instances[instance_id].map); + if( instance->list[instance_id].map ) + aFree(instance->list[instance_id].map); - memset( &instances[instance_id], 0x00, sizeof(struct instance_data) ); - + instance->list[instance_id].map = NULL; + instance->list[instance_id].state = INSTANCE_FREE; + instance->list[instance_id].num_map = 0; + + for( j = 0; j < instance->list[instance_id].hdatac; j++ ) { + if( instance->list[instance_id].hdata[j]->flag.free ) { + aFree(instance->list[instance_id].hdata[j]->data); + } + aFree(instance->list[instance_id].hdata[j]); + } + if( instance->list[instance_id].hdata ) + aFree(instance->list[instance_id].hdata); + + instance->list[instance_id].hdata = NULL; + instance->list[instance_id].hdatac = 0; } /*-------------------------------------- @@ -468,20 +592,20 @@ void instance_check_idle(int instance_id) { bool idle = true; unsigned int now = (unsigned int)time(NULL); - if( !instance->valid(instance_id) || instances[instance_id].idle_timeoutval == 0 ) + if( !instance->valid(instance_id) || instance->list[instance_id].idle_timeoutval == 0 ) return; - if( instances[instance_id].users ) + if( instance->list[instance_id].users ) idle = false; - if( instances[instance_id].idle_timer != INVALID_TIMER && !idle ) { - iTimer->delete_timer(instances[instance_id].idle_timer, instance_destroy_timer); - instances[instance_id].idle_timer = INVALID_TIMER; - instances[instance_id].idle_timeout = 0; + if( instance->list[instance_id].idle_timer != INVALID_TIMER && !idle ) { + timer->delete(instance->list[instance_id].idle_timer, instance->destroy_timer); + instance->list[instance_id].idle_timer = INVALID_TIMER; + instance->list[instance_id].idle_timeout = 0; clif->instance(instance_id, 3, 0); // Notify instance users normal instance expiration - } else if( instances[instance_id].idle_timer == INVALID_TIMER && idle ) { - instances[instance_id].idle_timeout = now + instances[instance_id].idle_timeoutval; - instances[instance_id].idle_timer = iTimer->add_timer( iTimer->gettick() + instances[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0); + } else if( instance->list[instance_id].idle_timer == INVALID_TIMER && idle ) { + instance->list[instance_id].idle_timeout = now + instance->list[instance_id].idle_timeoutval; + instance->list[instance_id].idle_timer = timer->add( timer->gettick() + instance->list[instance_id].idle_timeoutval * 1000, instance->destroy_timer, instance_id, 0); clif->instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time } } @@ -496,30 +620,32 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign if( !instance->valid(instance_id) ) return; - if( instances[instance_id].progress_timer != INVALID_TIMER ) - iTimer->delete_timer( instances[instance_id].progress_timer, instance_destroy_timer); - if( instances[instance_id].idle_timer != INVALID_TIMER ) - iTimer->delete_timer( instances[instance_id].idle_timer, instance_destroy_timer); + if( instance->list[instance_id].progress_timer != INVALID_TIMER ) + timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer); + if( instance->list[instance_id].idle_timer != INVALID_TIMER ) + timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer); if( progress_timeout ) { - instances[instance_id].progress_timeout = now + progress_timeout; - instances[instance_id].progress_timer = iTimer->add_timer( iTimer->gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0); + instance->list[instance_id].progress_timeout = now + progress_timeout; + instance->list[instance_id].progress_timer = timer->add( timer->gettick() + progress_timeout * 1000, instance->destroy_timer, instance_id, 0); + instance->list[instance_id].original_progress_timeout = progress_timeout; } else { - instances[instance_id].progress_timeout = 0; - instances[instance_id].progress_timer = INVALID_TIMER; + instance->list[instance_id].progress_timeout = 0; + instance->list[instance_id].progress_timer = INVALID_TIMER; + instance->list[instance_id].original_progress_timeout = 0; } if( idle_timeout ) { - instances[instance_id].idle_timeoutval = idle_timeout; - instances[instance_id].idle_timer = INVALID_TIMER; - instance_check_idle(instance_id); + instance->list[instance_id].idle_timeoutval = idle_timeout; + instance->list[instance_id].idle_timer = INVALID_TIMER; + instance->check_idle(instance_id); } else { - instances[instance_id].idle_timeoutval = 0; - instances[instance_id].idle_timeout = 0; - instances[instance_id].idle_timer = INVALID_TIMER; + instance->list[instance_id].idle_timeoutval = 0; + instance->list[instance_id].idle_timeout = 0; + instance->list[instance_id].idle_timer = INVALID_TIMER; } - if( instances[instance_id].idle_timer == INVALID_TIMER && instances[instance_id].progress_timer != INVALID_TIMER ) + if( instance->list[instance_id].idle_timer == INVALID_TIMER && instance->list[instance_id].progress_timer != INVALID_TIMER ) clif->instance(instance_id, 3, 0); } @@ -530,26 +656,64 @@ void instance_check_kick(struct map_session_data *sd) { int16 m = sd->bl.m; clif->instance_leave(sd->fd); - if( map[m].instance_id >= 0 ) { // User was on the instance map - if( map[m].save.map ) - pc->setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT); + if( map->list[m].instance_id >= 0 ) { // User was on the instance map + if( map->list[m].save.map ) + pc->setpos(sd, map->list[m].save.map, map->list[m].save.x, map->list[m].save.y, CLR_TELEPORT); else pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); } } +void do_reload_instance(void) { + struct s_mapiterator *iter; + struct map_session_data *sd; + int i, k; + + for(i = 0; i < instance->instances; i++) { + for(k = 0; k < instance->list[i].num_map; k++) { + if( !map->list[map->list[instance->list[i].map[k]].instance_src_map].flag.src4instance ) + break; + } + + if( k != instance->list[i].num_map ) /* any (or all) of them were disabled, we destroy */ + instance->destroy(i); + else { + /* populate the instance again */ + instance->start(i); + /* restart timers */ + instance->set_timeout(i,instance->list[i].original_progress_timeout,instance->list[i].idle_timeoutval); + } + } + + iter = mapit_getallusers(); + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if(sd && map->list[sd->bl.m].instance_id >= 0) { + pc->setpos(sd,instance->list[map->list[sd->bl.m].instance_id].respawn.map,instance->list[map->list[sd->bl.m].instance_id].respawn.x,instance->list[map->list[sd->bl.m].instance_id].respawn.y,CLR_TELEPORT); + } + } + mapit->free(iter); +} + + void do_final_instance(void) { int i; - + for(i = 0; i < instance->instances; i++) { - instance_destroy(i); + instance->destroy(i); } - aFree(instances); + if( instance->list ) + aFree(instance->list); + + instance->list = NULL; + instance->instances = 0; } -void do_init_instance(void) { - iTimer->add_timer_func_list(instance_destroy_timer, "instance_destroy_timer"); +void do_init_instance(bool minimal) { + if (minimal) + return; + + timer->add_func_list(instance->destroy_timer, "instance_destroy_timer"); } void instance_defaults(void) { @@ -557,22 +721,27 @@ void instance_defaults(void) { instance->init = do_init_instance; instance->final = do_final_instance; - + instance->reload = do_reload_instance; /* start point */ instance->start_id = 0; /* count */ instance->instances = 0; - + /* */ + instance->list = NULL; /* */ instance->create = instance_create; instance->add_map = instance_add_map; instance->del_map = instance_del_map; instance->map2imap = instance_map2imap; instance->mapid2imapid = instance_mapid2imapid; + instance->mapname2imap = instance_mapname2imap; + instance->map_npcsub = instance_map_npcsub; + instance->init_npc = instance_init_npc; instance->destroy = instance_destroy; instance->start = instance_init; instance->check_idle = instance_check_idle; instance->check_kick = instance_check_kick; instance->set_timeout = instance_set_timeout; instance->valid = instance_is_valid; + instance->destroy_timer = instance_destroy_timer; } |