diff options
author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
---|---|---|
committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /src/map/guild.h | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 95 |
1 files changed, 76 insertions, 19 deletions
diff --git a/src/map/guild.h b/src/map/guild.h index 9841f5451..126325eef 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -2,32 +2,69 @@ // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _GUILD_H_ -#define _GUILD_H_ +#ifndef MAP_GUILD_H +#define MAP_GUILD_H -//#include "../common/mmo.h" -struct guild; -struct guild_member; -struct guild_position; -struct guild_castle; -#include "map.h" // NAME_LENGTH -struct map_session_data; -struct mob_data; +#include "map.h" // EVENT_NAME_LENGTH, TBL_PC +#include "../common/cbasetypes.h" +#include "../common/db.h" +#include "../common/mmo.h" -//For quick linking to a guardian's info. [Skotlex] +/** + * Defines + **/ +#define GUILD_SEND_XY_INVERVAL 5000 // Interval of sending coordinates and HP +#define GUILD_PAYEXP_INVERVAL 10000 //Interval (maximum survival time of the cache, in milliseconds) +#define MAX_GUILD_SKILL_REQUIRE 5 + +/** + * Structures + **/ +struct eventlist { + char name[EVENT_NAME_LENGTH]; + struct eventlist *next; +}; + +/** + * Guardian data + * For quick linking to a guardian's info. [Skotlex] + **/ struct guardian_data { int number; //0-MAX_GUARDIANS-1 = Guardians. MAX_GUARDIANS = Emperium. - int guild_id; - int emblem_id; - int guardup_lv; //Level of GD_GUARDUP skill. - char guild_name[NAME_LENGTH]; + + struct guild *g; struct guild_castle* castle; }; +struct guild_expcache { + int guild_id, account_id, char_id; + uint64 exp; +}; +struct s_guild_skill_tree { + int id; + int max; + struct { + short id; + short lv; + } need[MAX_GUILD_SKILL_REQUIRE]; +}; + struct guild_interface { - void (*init) (void); + void (*init) (bool minimal); void (*final) (void); /* */ + DBMap* db; // int guild_id -> struct guild* + DBMap* castle_db; // int castle_id -> struct guild_castle* + DBMap* expcache_db; // int char_id -> struct guild_expcache* + DBMap* infoevent_db; // int guild_id -> struct eventlist* + /* */ + struct eri *expcache_ers; //For handling of guild exp payment. + /* */ + struct s_guild_skill_tree skill_tree[MAX_GUILDSKILL]; + /* guild flags cache */ + struct npc_data **flags; + unsigned short flags_count; + /* */ int (*skill_get_max) (int id); /* */ int (*checkskill) (struct guild *g,int id); @@ -40,7 +77,7 @@ struct guild_interface { struct guild_castle *(*castle_search) (int gcid); /* */ struct guild_castle *(*mapname2gc) (const char* mapname); - struct guild_castle *(*mapindex2gc) (short mapindex); + struct guild_castle *(*mapindex2gc) (short map_index); /* */ struct map_session_data *(*getavailablesd) (struct guild *g); int (*getindex) (struct guild *g,int account_id,int char_id); @@ -104,10 +141,30 @@ struct guild_interface { void (*flags_clear) (void); /* guild aura */ void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); -} guild_s; + /* item bound [Mhalicot]*/ + void (*retrieveitembound) (int char_id,int aid,int guild_id); + /* */ + int (*payexp_timer) (int tid, int64 tick, int id, intptr_t data); + TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id); + bool (*read_guildskill_tree_db) (char* split[], int columns, int current); + bool (*read_castledb) (char* str[], int columns, int current); + int (*payexp_timer_sub) (DBKey key, DBData *data, va_list ap); + int (*send_xy_timer_sub) (DBKey key, DBData *data, va_list ap); + int (*send_xy_timer) (int tid, int64 tick, int id, intptr_t data); + DBData (*create_expcache) (DBKey key, va_list args); + int (*eventlist_db_final) (DBKey key, DBData *data, va_list ap); + int (*expcache_db_final) (DBKey key, DBData *data, va_list ap); + int (*castle_db_final) (DBKey key, DBData *data, va_list ap); + int (*broken_sub) (DBKey key, DBData *data, va_list ap); + int (*castle_broken_sub) (DBKey key, DBData *data, va_list ap); + void (*makemember) (struct guild_member *m,struct map_session_data *sd); + int (*check_member) (struct guild *g); + int (*get_alliance_count) (struct guild *g,int flag); + void (*castle_reconnect_sub) (void *key, void *data, va_list ap); +}; struct guild_interface *guild; void guild_defaults(void); -#endif /* _GUILD_H_ */ +#endif /* MAP_GUILD_H */ |