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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /src/map/config/core.h | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/config/core.h')
-rw-r--r-- | src/map/config/core.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/src/map/config/core.h b/src/map/config/core.h deleted file mode 100644 index 848829ea2..000000000 --- a/src/map/config/core.h +++ /dev/null @@ -1,58 +0,0 @@ -// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder -#ifndef _CONFIG_CORE_H_ -#define _CONFIG_CORE_H_ - -/** - * rAthena configuration file (http://rathena.org) - * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/ - **/ - -/** - * Max number of items on @autolootid list - **/ -#define AUTOLOOTITEM_SIZE 10 - -/** - * The maximum number of atcommand suggestions - **/ -#define MAX_SUGGESTIONS 10 - -//Comment to disable the official walk path -// -- The official walkpath disables users from taking non-clear walk paths, -// -- e.g. if they want to get around a obstacle they have to walk around it, -// -- while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically -#define OFFICIAL_WALKPATH - -/// leave this line uncommented to enable callfunc checks when processing scripts. -/// while allowed, the script engine will attempt to match user-defined functions -/// in scripts allowing direct function callback (without the use of callfunc.) -/// this CAN affect performance, so if you find scripts running slower or find -/// your map-server using more resources while this is active, comment the line -#define SCRIPT_CALLFUNC_CHECK - -//Uncomment to enable the Cell Stack Limit mod. -//It's only config is the battle_config cell_stack_limit. -//Only chars affected are those defined in BL_CHAR (mobs and players currently) -//#define CELL_NOSTACK - -//Uncomment to enable circular area checks. -//By default, all range checks in Aegis are of Square shapes, so a weapon range -// of 10 allows you to attack from anywhere within a 21x21 area. -//Enabling this changes such checks to circular checks, which is more realistic, -// but is not the official behaviour. -//#define CIRCULAR_AREA - -/** - * No settings past this point - **/ -#include "./renewal.h" -#include "./secure.h" -#include "./classes/general.h" - -/** - * Constants come last; so they process anything that could've been modified in early includes - **/ -#include "./const.h" - -#endif // _CONFIG_CORE_H_ |