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author | Haru <haru@dotalux.com> | 2020-05-31 23:33:55 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-31 23:33:55 +0200 |
commit | b3189b88eafd5a159780000845bacef79310a22c (patch) | |
tree | 6abf9ca36ce7c703c2735589e7f89cef6e5f698a /src/map/clif.c | |
parent | 1cccfca3dd708354bf808068c1210ce353957f2e (diff) | |
parent | 468c81a5367c444e2e678148d556df94eaa623af (diff) | |
download | hercules-b3189b88eafd5a159780000845bacef79310a22c.tar.gz hercules-b3189b88eafd5a159780000845bacef79310a22c.tar.bz2 hercules-b3189b88eafd5a159780000845bacef79310a22c.tar.xz hercules-b3189b88eafd5a159780000845bacef79310a22c.zip |
Merge pull request #2699 from Kenpachi2k13/multi_itemskill
Enable multiple itemskill() calls per item
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 32 |
1 files changed, 19 insertions, 13 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index a0ec1fdf6..477894805 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -6766,7 +6766,7 @@ static void clif_item_skill(struct map_session_data *sd, uint16 skill_id, uint16 struct PACKET_ZC_AUTORUN_SKILL *p = WFIFOP(fd, 0); int type = skill->get_inf(skill_id); - if (sd->autocast.itemskill_cast_on_self && sd->autocast.type == AUTOCAST_ITEM) + if (sd->auto_cast_current.itemskill_cast_on_self && sd->auto_cast_current.type == AUTOCAST_ITEM) type = INF_SELF_SKILL; p->packetType = HEADER_ZC_AUTORUN_SKILL; @@ -12797,13 +12797,15 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill { int64 tick = timer->gettick(); + pc->autocast_set_current(sd, skill_id); + /** * According to Skotlex' comment below, the client sometimes passes 0 for the skill level. * Even though this seems to only affect guild skills, sd->autocast.skill_lv is used * for the auto-cast data validation if skill_lv is 0. * **/ - skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->autocast.skill_lv : skill_lv); + skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->auto_cast_current.skill_lv : skill_lv); if (skill_lv < 1) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] @@ -12855,10 +12857,10 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill target_id = sd->bl.id; if (sd->ud.skilltimer != INVALID_TIMER) { - if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST) + if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST && sd->auto_cast_current.type == AUTOCAST_NONE) return; } else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { - if (sd->autocast.type == AUTOCAST_NONE) { + if (sd->auto_cast_current.type == AUTOCAST_NONE) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0); return; } @@ -12876,9 +12878,9 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill } else if (sd->menuskill_id != SA_AUTOSPELL) return; //Can't use skills while a menu is open. } - if (sd->autocast.type != AUTOCAST_NONE) { - if (skill_lv != sd->autocast.skill_lv) - skill_lv = sd->autocast.skill_lv; + if (sd->auto_cast_current.type != AUTOCAST_NONE) { + if (skill_lv != sd->auto_cast_current.skill_lv) + skill_lv = sd->auto_cast_current.skill_lv; if (!(tmp&INF_SELF_SKILL)) pc->delinvincibletimer(sd); // Target skills through items cancel invincibility. [Inkfish] unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv); @@ -12946,6 +12948,8 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin int64 tick = timer->gettick(); nullpo_retv(sd); + + pc->autocast_set_current(sd, skill_id); /** * When using clif_item_skill() to initiate the execution of ground skills, @@ -12954,7 +12958,7 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin * since clif_item_skill() is only used for auto-cast skills. * **/ - skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->autocast.skill_lv : skill_lv); + skill->validate_autocast_data(sd, skill_id, (skill_lv == 0) ? sd->auto_cast_current.skill_lv : skill_lv); if( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) ) return; //Using a target skill on the ground? WRONG. @@ -12992,11 +12996,11 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin safestrncpy(sd->message, RFIFOP(fd, skillmoreinfo), TALKBOX_MESSAGE_SIZE); } - if( sd->ud.skilltimer != INVALID_TIMER ) + if (sd->ud.skilltimer != INVALID_TIMER && sd->auto_cast_current.type == AUTOCAST_NONE) return; if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { - if (sd->autocast.type == AUTOCAST_NONE) { + if (sd->auto_cast_current.type == AUTOCAST_NONE) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0); return; } @@ -13017,9 +13021,9 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin pc->delinvincibletimer(sd); - if (sd->autocast.type != AUTOCAST_NONE) { - if (skill_lv != sd->autocast.skill_lv) - skill_lv = sd->autocast.skill_lv; + if (sd->auto_cast_current.type != AUTOCAST_NONE) { + if (skill_lv != sd->auto_cast_current.skill_lv) + skill_lv = sd->auto_cast_current.skill_lv; unit->skilluse_pos(&sd->bl, x, y, skill_id, skill_lv); } else { int lv; @@ -13093,6 +13097,8 @@ static void clif_parse_UseSkillMap(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); return; } + + pc->autocast_set_current(sd, skill_id); /** * Since no skill level was passed use 0 to notify skill_validate_autocast_data() of this special case. |