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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-07 18:00:13 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-07 18:00:13 +0000 |
commit | 1a348ede4934a1ba78f337ee1dffe11a699f4bef (patch) | |
tree | 883d4c1ae282fb67e1720f81c20f564499298ff4 /src/map/charcommand.c | |
parent | 7cb0d361f1b4260b47ab1da99224332947320553 (diff) | |
parent | a6cd6538e4271ea08dc86803e8b7e8c8f235960b (diff) | |
download | hercules-1a348ede4934a1ba78f337ee1dffe11a699f4bef.tar.gz hercules-1a348ede4934a1ba78f337ee1dffe11a699f4bef.tar.bz2 hercules-1a348ede4934a1ba78f337ee1dffe11a699f4bef.tar.xz hercules-1a348ede4934a1ba78f337ee1dffe11a699f4bef.zip |
branch for major stability breakage
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@1440 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/charcommand.c')
-rw-r--r-- | src/map/charcommand.c | 626 |
1 files changed, 590 insertions, 36 deletions
diff --git a/src/map/charcommand.c b/src/map/charcommand.c index de05e20ae..9b700dc47 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -15,6 +15,7 @@ #include "itemdb.h" #include "map.h" #include "pc.h" +#include "status.h" #include "skill.h" #include "mob.h" #include "pet.h" @@ -27,10 +28,11 @@ #include "npc.h" #include "trade.h" #include "core.h" +#include "showmsg.h" static char command_symbol = '#'; -static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) +extern char *msg_table[1000]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) #define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) @@ -42,6 +44,15 @@ CCMD_FUNC(option); CCMD_FUNC(save); CCMD_FUNC(stats_all); CCMD_FUNC(reset); +CCMD_FUNC(spiritball); +CCMD_FUNC(itemlist); +CCMD_FUNC(effect); +CCMD_FUNC(storagelist); +CCMD_FUNC(item); +CCMD_FUNC(warp); +CCMD_FUNC(zeny); +CCMD_FUNC(showexp); +CCMD_FUNC(showdelay); #ifdef TXT_ONLY /* TXT_ONLY */ @@ -70,6 +81,18 @@ static CharCommandInfo charcommand_info[] = { { CharCommandReset, "#reset", 60, charcommand_reset }, { CharCommandSave, "#save", 60, charcommand_save }, { CharCommandStatsAll, "#statsall", 40, charcommand_stats_all }, + { CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball }, + { CharCommandItemList, "#itemlist", 40, charcommand_itemlist }, + { CharCommandEffect, "#effect", 40, charcommand_effect }, + { CharCommandStorageList, "#storagelist", 40, charcommand_storagelist }, + { CharCommandItem, "#item", 60, charcommand_item }, + { CharCommandWarp, "#warp", 60, charcommand_warp }, + { CharCommandWarp, "#rura", 60, charcommand_warp }, + { CharCommandWarp, "#rura+", 60, charcommand_warp }, + { CharCommandZeny, "#zeny", 60, charcommand_zeny }, + { CharCommandShowExp, "#showexp", 0, charcommand_showexp}, + { CharCommandShowDelay, "#showdelay", 0, charcommand_showdelay}, + #ifdef TXT_ONLY /* TXT_ONLY */ @@ -248,8 +271,8 @@ int charcommand_config_read(const char *cfgName) { charcommand_config_read(w2); else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && w2[0] != '/' && // symbol of standard ragnarok GM commands - w2[0] != '%' && // symbol of party chat speaking - w2[0] != '@') // symbol for @commands + w2[0] != '%' // symbol of party chat speaking + ) command_symbol = w2[0]; } fclose(fp); @@ -285,23 +308,24 @@ int charcommand_jobchange( } if ((pl_sd = map_nick2sd(character)) != NULL) { + int j; if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level if ((job >= 0 && job < MAX_PC_CLASS)) { // fix pecopeco display if ((job != 13 && job != 21 && job != 4014 && job != 4022)) { if (pc_isriding(sd)) { - if (pl_sd->status.class == 13) - pl_sd->status.class = pl_sd->view_class = 7; - if (pl_sd->status.class == 21) - pl_sd->status.class = pl_sd->view_class = 14; - if (pl_sd->status.class == 4014) - pl_sd->status.class = pl_sd->view_class = 4008; - if (pl_sd->status.class == 4022) - pl_sd->status.class = pl_sd->view_class = 4015; + if (pl_sd->status.class_ == 13) + pl_sd->status.class_ = pl_sd->view_class = 7; + if (pl_sd->status.class_ == 21) + pl_sd->status.class_ = pl_sd->view_class = 14; + if (pl_sd->status.class_ == 4014) + pl_sd->status.class_ = pl_sd->view_class = 4008; + if (pl_sd->status.class_ == 4022) + pl_sd->status.class_ = pl_sd->view_class = 4015; pl_sd->status.option &= ~0x0020; clif_changeoption(&pl_sd->bl); - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); } } else { if (!pc_isriding(sd)) { @@ -315,7 +339,10 @@ int charcommand_jobchange( job = 4015; } } - + for (j=0; j < MAX_INVENTORY; j++) { + if(pl_sd->status.inventory[j].nameid>0 && pl_sd->status.inventory[j].equip!=0) + pc_unequipitem(pl_sd, j, 3); + } if (pc_jobchange(pl_sd, job, upper) == 0) clif_displaymessage(fd, msg_table[48]); // Character's job changed. else { @@ -412,9 +439,9 @@ int charcommand_petfriendly( if ((pl_sd->pet.intimate > 0 && t <= 0) || (pl_sd->pet.intimate <= 0 && t > 0)) { if (pl_sd->bl.prev != NULL) - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); else - pc_calcstatus(pl_sd, 2); + status_calc_pc(pl_sd, 2); } } clif_displaymessage(pl_sd->fd, msg_table[182]); // Pet friendly value changed! @@ -481,7 +508,7 @@ int charcommand_stats( { "Zeny - %d", pl_sd->status.zeny }, { NULL, 0 } }; - sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)"); + sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class_), "(level %d)"); sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats: clif_displaymessage(fd, output); for (i = 0; output_table[i].format != NULL; i++) { @@ -561,37 +588,37 @@ int charcommand_option( pl_sd->opt2 = opt2; pl_sd->status.option = opt3; // fix pecopeco display - if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) { + if (pl_sd->status.class_ == 13 || pl_sd->status.class_ == 21 || pl_sd->status.class_ == 4014 || pl_sd->status.class_ == 4022) { if (!pc_isriding(pl_sd)) { // pl_sd have the new value... - if (pl_sd->status.class == 13) - pl_sd->status.class = pl_sd->view_class = 7; - else if (pl_sd->status.class == 21) - pl_sd->status.class = pl_sd->view_class = 14; - else if (pl_sd->status.class == 4014) - pl_sd->status.class = pl_sd->view_class = 4008; - else if (pl_sd->status.class == 4022) - pl_sd->status.class = pl_sd->view_class = 4015; + if (pl_sd->status.class_ == 13) + pl_sd->status.class_ = pl_sd->view_class = 7; + else if (pl_sd->status.class_ == 21) + pl_sd->status.class_ = pl_sd->view_class = 14; + else if (pl_sd->status.class_ == 4014) + pl_sd->status.class_ = pl_sd->view_class = 4008; + else if (pl_sd->status.class_ == 4022) + pl_sd->status.class_ = pl_sd->view_class = 4015; } } else { if (pc_isriding(pl_sd)) { // pl_sd have the new value... if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) pl_sd->status.option &= ~0x0020; } else { - if (pl_sd->status.class == 7) - pl_sd->status.class = pl_sd->view_class = 13; - else if (pl_sd->status.class == 14) - pl_sd->status.class = pl_sd->view_class = 21; - else if (pl_sd->status.class == 4008) - pl_sd->status.class = pl_sd->view_class = 4014; - else if (pl_sd->status.class == 4015) - pl_sd->status.class = pl_sd->view_class = 4022; + if (pl_sd->status.class_ == 7) + pl_sd->status.class_ = pl_sd->view_class = 13; + else if (pl_sd->status.class_ == 14) + pl_sd->status.class_ = pl_sd->view_class = 21; + else if (pl_sd->status.class_ == 4008) + pl_sd->status.class_ = pl_sd->view_class = 4014; + else if (pl_sd->status.class_ == 4015) + pl_sd->status.class_ = pl_sd->view_class = 4022; else pl_sd->status.option &= ~0x0020; } } } clif_changeoption(&pl_sd->bl); - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); clif_displaymessage(fd, msg_table[58]); // Character's options changed. } else { clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. @@ -673,14 +700,14 @@ int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* count = 0; for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { + if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { if (pc_isGM(pl_sd) > 0) sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd)); else sprintf(gmlevel, " "); - sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); + sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); clif_displaymessage(fd, output); sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel); clif_displaymessage(fd, output); @@ -701,3 +728,530 @@ int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* return 0; } +/*========================================== + * CharSpiritBall Function by PalasX + *------------------------------------------ + */ +int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message) +{ + struct map_session_data *pl_sd; + char character[100]; + int spirit = 0; + + memset(character, '\0', sizeof(character)); + + if(!message || !*message || sscanf(message, "%d %99[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) { + clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000>) <CHARACTER_NAME>."); + return -1; + } + + if((pl_sd = map_nick2sd(character)) != NULL) { + if (spirit >= 0 && spirit <= 0x7FFF) { + if (pl_sd->spiritball != spirit || spirit > 999) { + if (pl_sd->spiritball > 0) + pc_delspiritball(pl_sd, pl_sd->spiritball, 1); + pl_sd->spiritball = spirit; + clif_spiritball(pl_sd); + // no message, player can look the difference + if (spirit > 1000) + clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! + } else { + clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + return 0; +} + +/*========================================== + * #itemlist <character>: Displays the list of a player's items. + *------------------------------------------ + */ +int +charcommand_itemlist( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, equip, count, counter, counter2; + char character[100], output[200], equipstr[100], outputtmp[200]; + nullpo_retr(-1, sd); + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + memset(equipstr, '\0', sizeof(equipstr)); + memset(outputtmp, '\0', sizeof(outputtmp)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level + counter = 0; + count = 0; + for (i = 0; i < MAX_INVENTORY; i++) { + if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) { + counter = counter + pl_sd->status.inventory[i].amount; + count++; + if (count == 1) { + sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name); + clif_displaymessage(fd, output); + } + if ((equip = pl_sd->status.inventory[i].equip)) { + strcpy(equipstr, "| equiped: "); + if (equip & 4) + strcat(equipstr, "robe/gargment, "); + if (equip & 8) + strcat(equipstr, "left accessory, "); + if (equip & 16) + strcat(equipstr, "body/armor, "); + if ((equip & 34) == 2) + strcat(equipstr, "right hand, "); + if ((equip & 34) == 32) + strcat(equipstr, "left hand, "); + if ((equip & 34) == 34) + strcat(equipstr, "both hands, "); + if (equip & 64) + strcat(equipstr, "feet, "); + if (equip & 128) + strcat(equipstr, "right accessory, "); + if ((equip & 769) == 1) + strcat(equipstr, "lower head, "); + if ((equip & 769) == 256) + strcat(equipstr, "top head, "); + if ((equip & 769) == 257) + strcat(equipstr, "lower/top head, "); + if ((equip & 769) == 512) + strcat(equipstr, "mid head, "); + if ((equip & 769) == 512) + strcat(equipstr, "lower/mid head, "); + if ((equip & 769) == 769) + strcat(equipstr, "lower/mid/top head, "); + // remove final ', ' + equipstr[strlen(equipstr) - 2] = '\0'; + } else + memset(equipstr, '\0', sizeof(equipstr)); + if (sd->status.inventory[i].refine) + sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr); + else + sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr); + clif_displaymessage(fd, output); + memset(output, '\0', sizeof(output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) { + if (pl_sd->status.inventory[i].card[j]) { + if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) { + if (output[0] == '\0') + sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + else + sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + strcat(output, outputtmp); + } + } + } + if (output[0] != '\0') { + output[strlen(output) - 2] = ')'; + output[strlen(output) - 1] = '\0'; + clif_displaymessage(fd, output); + } + } + } + if (count == 0) + clif_displaymessage(fd, "No item found on this player."); + else { + sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); + clif_displaymessage(fd, output); + } + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * #effect by [MouseJstr] + * + * Create a effect localized on another character + *------------------------------------------ + */ +int +charcommand_effect(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd = NULL; + char target[255]; + int type = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) { + clif_displaymessage(fd, "usage: #effect <type+> <target>."); + return -1; + } + + if((pl_sd=map_nick2sd((char *) target)) == NULL) + return -1; + + clif_specialeffect(&pl_sd->bl, type, 0); + clif_displaymessage(fd, msg_table[229]); // Your effect has changed. + + return 0; +} + +/*========================================== + * #storagelist <character>: Displays the items list of a player's storage. + *------------------------------------------ + */ +int +charcommand_storagelist( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct storage *stor; + struct map_session_data *pl_sd; + struct item_data *item_data, *item_temp; + int i, j, count, counter, counter2; + char character[100], output[200], outputtmp[200]; + nullpo_retr(-1, sd); + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + memset(outputtmp, '\0', sizeof(outputtmp)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level + if((stor = account2storage2(pl_sd->status.account_id)) != NULL) { + counter = 0; + count = 0; + for (i = 0; i < MAX_STORAGE; i++) { + if (stor->storage_[i].nameid > 0 && (item_data = itemdb_search(stor->storage_[i].nameid)) != NULL) { + counter = counter + stor->storage_[i].amount; + count++; + if (count == 1) { + sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name); + clif_displaymessage(fd, output); + } + if (stor->storage_[i].refine) + sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage_[i].amount, item_data->name, stor->storage_[i].refine, item_data->jname, stor->storage_[i].refine, stor->storage_[i].nameid); + else + sprintf(output, "%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid); + clif_displaymessage(fd, output); + memset(output, '\0', sizeof(output)); + counter2 = 0; + for (j = 0; j < item_data->slot; j++) { + if (stor->storage_[i].card[j]) { + if ((item_temp = itemdb_search(stor->storage_[i].card[j])) != NULL) { + if (output[0] == '\0') + sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + else + sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); + strcat(output, outputtmp); + } + } + } + if (output[0] != '\0') { + output[strlen(output) - 2] = ')'; + output[strlen(output) - 1] = '\0'; + clif_displaymessage(fd, output); + } + } + } + if (count == 0) + clif_displaymessage(fd, "No item found in the storage of this player."); + else { + sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); + clif_displaymessage(fd, output); + } + } else { + clif_displaymessage(fd, "This player has no storage."); + return 0; + } + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +static void +charcommand_giveitem_sub(struct map_session_data *sd,struct item_data *item_data,int number) +{ + int flag = 0; + int loop = 1, get_count = number,i; + struct item item_tmp; + + if(sd && item_data){ + if (item_data->type == 4 || item_data->type == 5 || + item_data->type == 7 || item_data->type == 8) { + loop = number; + get_count = 1; + } + for (i = 0; i < loop; i++) { + memset(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_data->nameid; + item_tmp.identify = 1; + if ((flag = pc_additem((struct map_session_data*)sd, + &item_tmp, get_count))) + clif_additem((struct map_session_data*)sd, 0, 0, flag); + } + } +} +/*========================================== + * #item command (usage: #item <name/id_of_item> <quantity> <player>) + * by MC Cameri + *------------------------------------------ + */ +int charcommand_item( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char item_name[100]; + char character[100]; + struct map_session_data *pl_sd; + int number = 0, item_id, flag; + struct item item_tmp; + struct item_data *item_data; + int get_count, i, pet_id; + nullpo_retr(-1, sd); + + memset(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || sscanf(message, "%99s %d %99[^\n]", item_name, &number, character) < 3) { + clif_displaymessage(fd, "Please, enter an item name/id (usage: #item <item name or ID> <quantity> <char name>)."); + return -1; + } + + if (number <= 0) + number = 1; + + item_id = 0; + if ((item_data = itemdb_searchname(item_name)) != NULL || + (item_data = itemdb_exists(atoi(item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id >= 500) { + get_count = number; + // check pet egg + pet_id = search_petDB_index(item_id, PET_EGG); + if (item_data->type == 4 || item_data->type == 5 || + item_data->type == 7 || item_data->type == 8) { + get_count = 1; + } + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level + for (i = 0; i < number; i += get_count) { + // if pet egg + if (pet_id >= 0) { + pl_sd->catch_target_class = pet_db[pet_id].class_; + intif_create_pet(pl_sd->status.account_id, pl_sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); + // if not pet egg + } else { + memset(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = 1; + if ((flag = pc_additem(pl_sd, &item_tmp, get_count))) + clif_additem(pl_sd, 0, 0, flag); + } + } + clif_displaymessage(fd, msg_table[18]); // Item created. + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else if(/* from jA's @giveitem */strcmpi(character,"all")==0 || strcmpi(character,"everyone")==0){ + for (i = 0; i < fd_max; i++) { + if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data)){ + charcommand_giveitem_sub(pl_sd,item_data,number); + snprintf(tmp_output, sizeof(tmp_output), "You got %s %d.", item_name,number); + clif_displaymessage(pl_sd->fd, tmp_output); + } + } + snprintf(tmp_output, sizeof(tmp_output), "%s received %s %d.","Everyone",item_name,number); + clif_displaymessage(fd, tmp_output); + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. + return -1; + } + + return 0; +} + +/*========================================== + * #warp/#rura/#rura+ <mapname> <x> <y> <char name> + *------------------------------------------ + */ +int charcommand_warp( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char map_name[100]; + char character[100]; + int x = 0, y = 0; + struct map_session_data *pl_sd; + int m; + + nullpo_retr(-1, sd); + + memset(map_name, '\0', sizeof(map_name)); + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) { + clif_displaymessage(fd, "Usage: #warp/#rura/#rura+ <mapname> <x> <y> <char name>"); + return -1; + } + + if (x <= 0) + x = rand() % 399 + 1; + if (y <= 0) + y = rand() % 399 + 1; + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level + if (x > 0 && x < 400 && y > 0 && y < 400) { + m = map_mapname2mapid(map_name); + if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp someone to this map."); + return -1; + } + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); + return -1; + } + if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) { + clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped. + clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too). + } else { + clif_displaymessage(fd, msg_table[1]); // Map not found. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * #zeny <charname> + *------------------------------------------ + */ +int charcommand_zeny( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + struct map_session_data *pl_sd; + char character[100]; + int zeny = 0, new_zeny; + nullpo_retr(-1, sd); + + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) { + clif_displaymessage(fd, "Please, enter a number and a player name (usage: #zeny <zeny> <name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + new_zeny = pl_sd->status.zeny + zeny; + if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow + new_zeny = MAX_ZENY; + else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow + new_zeny = 0; + if (new_zeny != pl_sd->status.zeny) { + pl_sd->status.zeny = new_zeny; + clif_updatestatus(pl_sd, SP_ZENY); + clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed! + } else { + if (zeny < 0) + clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. + else + clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*=================================== + * Remove some messages + *----------------------------------- + */ +int charcommand_showexp( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (sd->noexp) { + sd->noexp = 0; + clif_displaymessage(fd, "Gained exp is now shown"); + return 0; + } + else { + sd->noexp = 1; + clif_displaymessage(fd, "Gained exp is now NOT shown"); + return 0; + } +} + +int charcommand_showdelay( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + if (sd->nodelay) { + sd->nodelay = 0; + clif_displaymessage(fd, "Skill delay failure is now shown"); + return 0; + } + else { + sd->nodelay = 1; + clif_displaymessage(fd, "Skill delay failure is NOT now shown"); + return 0; + } +} + |