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author | Haru <haru@dotalux.com> | 2019-05-06 01:10:05 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-06 01:10:05 +0200 |
commit | 4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc (patch) | |
tree | d1f3d43eb51906694583fff0dd8504647998cf9f /src/map/battle.h | |
parent | d6fecbcb87db2a32bf189627b9b1dd7230265458 (diff) | |
parent | 1e3d3a3c0bca912ebdf18ae337814b2f434ec442 (diff) | |
download | hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.gz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.bz2 hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.xz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.zip |
Merge pull request #2232 from guilherme-gm/201810-trap-visibility
Added option to make hunter traps invisible
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 2e52a63a6..0ff5135d8 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -149,7 +149,8 @@ struct Battle_Config { int pc_damage_delay_rate; int defnotenemy; int vs_traps_bctall; - int traps_setting; + int trap_visibility; + int trap_trigger; int summon_flora; //[Skotlex] int clear_unit_ondeath; //[Skotlex] int clear_unit_onwarp; //[Skotlex] |