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authorHaru <haru@dotalux.com>2019-04-07 19:39:57 +0200
committerGitHub <noreply@github.com>2019-04-07 19:39:57 +0200
commit4c7057a31717f223637d671096a5b065befc0e4c (patch)
tree9081fe065493187c30cf03e36eb1c19e26ca22b9 /src/map/battle.c
parente1e951c805916853e55ff5b9ce0531e0cf483ebf (diff)
parentcd32aea9bdd0addf1dbd96cf1cdeb3c798d93e34 (diff)
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Merge pull request #2170 from dastgirp/feature/achievement-config
Added configuration to enable/disable achievement system
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1b7bf909e..798f50b13 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7414,6 +7414,7 @@ static const struct battle_data {
{ "min_item_sell_price", &battle_config.min_item_sell_price, 0, 0, INT_MAX, },
{ "display_fake_hp_when_dead", &battle_config.display_fake_hp_when_dead, 1, 0, 1, },
{ "magicrod_type", &battle_config.magicrod_type, 0, 0, 1, },
+ { "features/enable_achievement_system", &battle_config.feature_enable_achievement, 1, 0, 1, },
};
static bool battle_set_value_sub(int index, int value)