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authorHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
committerHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
commitf52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch)
tree99907d827264e501774e58ab4630e41fa7103c02 /src/char/int_storage.c
parent2410110dece79b4598c12f1c953219f1d0d1904a (diff)
parent769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff)
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'src/char/int_storage.c')
-rw-r--r--src/char/int_storage.c278
1 files changed, 236 insertions, 42 deletions
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
index 429b80105..882d9b2a5 100644
--- a/src/char/int_storage.c
+++ b/src/char/int_storage.c
@@ -2,19 +2,23 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h" // StringBuf
-#include "../common/sql.h"
-#include "char.h"
-#include "inter.h"
+#define HERCULES_CORE
+
+#include "../config/core.h" // GP_BOUND_ITEMS
+#include "int_storage.h"
#include <stdio.h>
-#include <string.h>
#include <stdlib.h>
+#include <string.h>
+#include "char.h"
+#include "inter.h"
+#include "../common/malloc.h"
+#include "../common/mmo.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/sql.h"
+#include "../common/strlib.h" // StringBuf
#define STORAGE_MEMINC 16
@@ -39,8 +43,8 @@ int storage_fromsql(int account_id, struct storage_data* p)
// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
StrBuf->Init(&buf);
- StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`");
- for( j = 0; j < MAX_SLOTS; ++j )
+ StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
StrBuf->Printf(&buf, ",`card%d`", j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);
@@ -60,10 +64,11 @@ int storage_fromsql(int account_id, struct storage_data* p)
SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
SQL->GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data);
- SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
- for( j = 0; j < MAX_SLOTS; ++j )
+ SQL->GetData(sql_handle, 8, &data, NULL); item->bound = atoi(data);
+ SQL->GetData(sql_handle, 9, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+ for( j = 0; j < MAX_SLOTS; ++j )
{
- SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data);
+ SQL->GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data);
}
}
p->storage_amount = i;
@@ -96,8 +101,8 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p)
// storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
StrBuf->Init(&buf);
- StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`unique_id`");
- for( j = 0; j < MAX_SLOTS; ++j )
+ StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
StrBuf->Printf(&buf, ",`card%d`", j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);
@@ -106,8 +111,7 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p)
StrBuf->Destroy(&buf);
- for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i )
- {
+ for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) {
item = &p->items[i];
SQL->GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
SQL->GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
@@ -116,11 +120,12 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p)
SQL->GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
- SQL->GetData(sql_handle, 7, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
- item->expire_time = 0;
- for( j = 0; j < MAX_SLOTS; ++j )
- {
- SQL->GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data);
+ SQL->GetData(sql_handle, 7, &data, NULL); item->bound = atoi(data);
+ SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+ item->expire_time = 0;
+
+ for( j = 0; j < MAX_SLOTS; ++j ) {
+ SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data);
}
}
p->storage_amount = i;
@@ -159,19 +164,20 @@ int inter_guild_storage_delete(int guild_id)
//---------------------------------------------------------
// packet from map server
-int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag)
{
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
Sql_ShowDebug(sql_handle);
else if( SQL->NumRows(sql_handle) > 0 )
{// guild exists
- WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
+ WFIFOHEAD(fd, sizeof(struct guild_storage)+13);
WFIFOW(fd,0) = 0x3818;
- WFIFOW(fd,2) = sizeof(struct guild_storage)+12;
+ WFIFOW(fd,2) = sizeof(struct guild_storage)+13;
WFIFOL(fd,4) = account_id;
WFIFOL(fd,8) = guild_id;
- guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12));
- WFIFOSET(fd, WFIFOW(fd,2));
+ WFIFOB(fd,12) = flag; //1 open storage, 0 don't open
+ guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,13));
+ WFIFOSET(fd, WFIFOW(fd,2));
return 0;
}
// guild does not exist
@@ -201,7 +207,7 @@ int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
int mapif_parse_LoadGuildStorage(int fd)
{
RFIFOHEAD(fd);
- mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1);
return 0;
}
@@ -214,16 +220,13 @@ int mapif_parse_SaveGuildStorage(int fd)
guild_id = RFIFOL(fd,8);
len = RFIFOW(fd,2);
- if( sizeof(struct guild_storage) != len - 12 )
- {
- ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12);
- }
- else
- {
- if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
+ if (sizeof(struct guild_storage) != len - 12) {
+ ShowError("inter storage: data size mismatch: %d != %"PRIuS"\n", len - 12, sizeof(struct guild_storage));
+ } else {
+ if (SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id)) {
Sql_ShowDebug(sql_handle);
- else if( SQL->NumRows(sql_handle) > 0 )
- {// guild exists
+ } else if(SQL->NumRows(sql_handle) > 0) {
+ // guild exists
SQL->FreeResult(sql_handle);
guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12));
mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
@@ -235,15 +238,206 @@ int mapif_parse_SaveGuildStorage(int fd)
return 0;
}
+int mapif_itembound_ack(int fd, int aid, int guild_id)
+{
+#ifdef GP_BOUND_ITEMS
+ WFIFOHEAD(fd,8);
+ WFIFOW(fd,0) = 0x3856;
+ WFIFOL(fd,2) = aid;/* the value is not being used, drop? */
+ WFIFOW(fd,6) = guild_id;
+ WFIFOSET(fd,8);
+#endif
+ return 0;
+}
+//------------------------------------------------
+//Guild bound items pull for offline characters [Akinari]
+//Revised by [Mhalicot]
+//------------------------------------------------
+int mapif_parse_ItemBoundRetrieve_sub(int fd)
+{
+#ifdef GP_BOUND_ITEMS
+ StringBuf buf;
+ SqlStmt* stmt;
+ struct item item;
+ int j, i=0, s=0, bound_qt=0;
+ struct item items[MAX_INVENTORY];
+ unsigned int bound_item[MAX_INVENTORY] = {0};
+ int char_id = RFIFOL(fd,2);
+ int aid = RFIFOL(fd,6);
+ int guild_id = RFIFOW(fd,10);
+
+ StrBuf->Init(&buf);
+ StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StrBuf->Printf(&buf, ", `card%d`", j);
+ StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = '%d'",inventory_db,char_id,IBT_GUILD);
+
+ stmt = SQL->StmtMalloc(sql_handle);
+ if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
+ || SQL_ERROR == SQL->StmtExecute(stmt) )
+ {
+ Sql_ShowDebug(sql_handle);
+ SQL->StmtFree(stmt);
+ StrBuf->Destroy(&buf);
+ return 1;
+ }
+
+ SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
+
+ while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) {
+ memcpy(&items[i],&item,sizeof(struct item));
+ i++;
+ }
+ SQL->FreeResult(sql_handle);
+
+ if(!i) { //No items found - No need to continue
+ StrBuf->Destroy(&buf);
+ SQL->StmtFree(stmt);
+ return 0;
+ }
+
+ //First we delete the character's items
+ StrBuf->Clear(&buf);
+ StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db);
+ for(j=0; j<i; j++) {
+ if( j )
+ StrBuf->AppendStr(&buf, " OR");
+
+ StrBuf->Printf(&buf, " `id`=%d",items[j].id);
+
+ if( items[j].bound && items[j].equip ) {
+ // Only the items that are also stored in `char` `equip`
+ if( items[j].equip&EQP_HAND_R
+ || items[j].equip&EQP_HAND_L
+ || items[j].equip&EQP_HEAD_TOP
+ || items[j].equip&EQP_HEAD_MID
+ || items[j].equip&EQP_HEAD_LOW
+ || items[j].equip&EQP_GARMENT
+ ) {
+ bound_item[bound_qt] = items[j].equip;
+ bound_qt++;
+ }
+ }
+ }
+
+ if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
+ || SQL_ERROR == SQL->StmtExecute(stmt) )
+ {
+ Sql_ShowDebug(sql_handle);
+ SQL->StmtFree(stmt);
+ StrBuf->Destroy(&buf);
+ return 1;
+ }
+
+ // Removes any view id that was set by an item that was removed
+ if( bound_qt ) {
+
+#define CHECK_REMOVE(var,mask,token) do { /* Verifies equip bitmasks (see item.equip) and handles the sql statement */ \
+ if ((var)&(mask)) { \
+ if ((var) != (mask) && s) StrBuf->AppendStr(&buf, ","); \
+ StrBuf->AppendStr(&buf,"`"#token"`='0'"); \
+ (var) &= ~(mask); \
+ s++; \
+ } \
+} while(0)
+
+ StrBuf->Clear(&buf);
+ StrBuf->Printf(&buf, "UPDATE `%s` SET ", char_db);
+ for( j = 0; j < bound_qt; j++ ) {
+ // Equips can be at more than one slot at the same time
+ CHECK_REMOVE(bound_item[j],EQP_HAND_R,weapon);
+ CHECK_REMOVE(bound_item[j],EQP_HAND_L,shield);
+ CHECK_REMOVE(bound_item[j],EQP_HEAD_TOP,head_top);
+ CHECK_REMOVE(bound_item[j],EQP_HEAD_MID,head_mid);
+ CHECK_REMOVE(bound_item[j],EQP_HEAD_LOW,head_bottom);
+ CHECK_REMOVE(bound_item[j],EQP_GARMENT,robe);
+ }
+ StrBuf->Printf(&buf, " WHERE `char_id`='%d'", char_id);
+
+ if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
+ || SQL_ERROR == SQL->StmtExecute(stmt) )
+ {
+ Sql_ShowDebug(sql_handle);
+ SQL->StmtFree(stmt);
+ StrBuf->Destroy(&buf);
+ return 1;
+ }
+#undef CHECK_REMOVE
+ }
+
+ //Now let's update the guild storage with those deleted items
+ /// TODO/FIXME:
+ /// This approach is basically the same as the one from memitemdata_to_sql, but
+ /// the latter compares current database values and this is not needed in this case
+ /// maybe sometime separate memitemdata_to_sql into different methods in order to use
+ /// call that function here as well [Panikon]
+ StrBuf->Clear(&buf);
+ StrBuf->Printf(&buf,"INSERT INTO `%s` (`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
+ "`attribute`,`expire_time`,`bound`,`unique_id`",
+ guild_storage_db);
+ for( s = 0; s < MAX_SLOTS; ++s )
+ StrBuf->Printf(&buf, ", `card%d`", s);
+ StrBuf->AppendStr(&buf," ) VALUES ");
+ for( j = 0; j < i; ++j ) {
+ if( j )
+ StrBuf->AppendStr(&buf, ",");
+
+ StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%"PRIu64"'",
+ guild_id, items[j].nameid, items[j].amount, items[j].equip, items[j].identify, items[j].refine,
+ items[j].attribute, items[j].expire_time, items[j].bound, items[j].unique_id);
+ for( s = 0; s < MAX_SLOTS; ++s )
+ StrBuf->Printf(&buf, ", '%d'", items[j].card[s]);
+ StrBuf->AppendStr(&buf, ")");
+ }
+
+ if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
+ || SQL_ERROR == SQL->StmtExecute(stmt) )
+ {
+ Sql_ShowDebug(sql_handle);
+ SQL->StmtFree(stmt);
+ StrBuf->Destroy(&buf);
+ return 1;
+ }
+
+ StrBuf->Destroy(&buf);
+ SQL->StmtFree(stmt);
+
+ //Finally reload storage and tell map we're done
+ mapif_load_guild_storage(fd,aid,guild_id,0);
+
+ // If character is logged in char, disconnect
+ disconnect_player(aid);
+#endif
+ return 0;
+}
+void mapif_parse_ItemBoundRetrieve(int fd) {
+ mapif_parse_ItemBoundRetrieve_sub(fd);
+ /* tell map server the operation is over and it can unlock the storage */
+ mapif_itembound_ack(fd,RFIFOL(fd,6),RFIFOW(fd,10));
+}
int inter_storage_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)){
- case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
- case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
- default:
- return 0;
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+#ifdef GP_BOUND_ITEMS
+ case 0x3056: mapif_parse_ItemBoundRetrieve(fd); break;
+#endif
+ default:
+ return 0;
}
return 1;
}