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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-30 21:54:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-30 21:54:01 +0000
commitedd03006c190712705117c6fedfef9fa6a667f9c (patch)
tree83aa809a7e3a176a32271157adba3191befe32f9 /src/char/int_party.c
parent5f57279825028c335ca328631d9eae2b4d3ff516 (diff)
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- Rewrote the txt->sql converter. It now links directly to the char server files so that it should get auto-updated with any code changes in the later.
- The converter will now also convert: account-wide variables, parties, guilds, guild storage and guild castles. At this point the only two things not converted are login-server-wide account variables (##, they belong to the login converter) and homunculus (the SQL save function is messy and doesn't lends itself to be integrated with the converter the way all the other functions are). - Modified the char servers so they are compatible with the converter, the define TXT_SQL_CONVERT identifies sections unique to each char-server mode (this would had been a hella lot easier if both char servers where the same code-base instead of duplicated code <.<) - Updated the Makefiles as per the new compiling requirements for the converter. - misceffect2 will no longer cause the effect on top of the source object when it is the fake npc. - Added check so that Frost Nova doesn't hides hitting animation on targets. - Added the missing brackets around the trade logs condition check, thanks to Coltaro. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8908 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/int_party.c')
-rw-r--r--src/char/int_party.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/char/int_party.c b/src/char/int_party.c
index e80a5de63..cae69193f 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -16,7 +16,7 @@
#include "int_party.h"
char party_txt[1024] = "save/party.txt";
-
+#ifndef TXT_SQL_CONVERT
struct party_data {
struct party party;
unsigned int min_lv, max_lv;
@@ -107,13 +107,15 @@ int inter_party_tostr(char *str, struct party *p) {
return 0;
}
-
+#endif //TXT_SQL_CONVERT
// パ?ティデ?タの文字列からの?換
int inter_party_fromstr(char *str, struct party *p) {
int i, j;
int tmp_int[16];
char tmp_str[256];
+#ifndef TXT_SQL_CONVERT
struct mmo_charstatus* status;
+#endif
memset(p, 0, sizeof(struct party));
@@ -144,7 +146,7 @@ int inter_party_fromstr(char *str, struct party *p) {
m->leader = tmp_int[2]?1:0;
str = strchr(str + 1, '\t');
-
+#ifndef TXT_SQL_CONVERT
if (!m->account_id) continue;
//Lookup player for rest of data.
status = search_character(m->account_id, m->char_id);
@@ -154,11 +156,12 @@ int inter_party_fromstr(char *str, struct party *p) {
m->class_ = status->class_;
m->map = status->last_point.map;
m->lv = status->base_level;
+#endif //TXT_SQL_CONVERT
}
return 0;
}
-
+#ifndef TXT_SQL_CONVERT
// パ?ティデ?タのロ?ド
int inter_party_init() {
char line[8192];
@@ -736,4 +739,4 @@ int inter_party_parse_frommap(int fd) {
int inter_party_leave(int party_id, int account_id, int char_id) {
return mapif_parse_PartyLeave(-1, party_id, account_id, char_id);
}
-
+#endif //TXT_SQL_CONVERT