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authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/re/guides/guides_lighthalzen.txt
parent491892212d338903179909b89a5bfc2385e52261 (diff)
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Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/re/guides/guides_lighthalzen.txt')
-rw-r--r--npc/re/guides/guides_lighthalzen.txt49
1 files changed, 24 insertions, 25 deletions
diff --git a/npc/re/guides/guides_lighthalzen.txt b/npc/re/guides/guides_lighthalzen.txt
index fcfd1cca8..6c6c42b26 100644
--- a/npc/re/guides/guides_lighthalzen.txt
+++ b/npc/re/guides/guides_lighthalzen.txt
@@ -1,18 +1,17 @@
//===== Hercules Script ======================================
//= Lighthalzen Guides
-//===== By: ==================================================
+//===== By: ==================================================
//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
//= [Official Conversion]
//= Guides for the city of Lighthalzen.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Optimized. [Euphy]
-//============================================================
+//= 1.2 Navigation system update. [Euphy]
+//============================================================
lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
cutin "ein_soldier",2;
@@ -31,6 +30,7 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
mes "of ^8B4513Lighthalzen^000000. Now, please";
mes "select the location that you'd";
mes "like to learn more about.";
+ F_Navi("[Lighthalzen Guide]");
next;
while (1) {
switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
@@ -39,52 +39,52 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
while (.@loop) {
switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) {
case 1:
- callsub L_Mark,"^FF0000Hotel";
+ callsub L_Mark, F_Navi("Hotel","lighthalzen,159,133","^FF0000");
viewpoint 1,160,217,0,0xFF0000;
next;
break;
case 2:
- callsub L_Mark,"^FF4500Bank";
+ callsub L_Mark, F_Navi("Bank","lighthalzen,203,257","^FF4500");
viewpoint 1,203,257,1,0xFF4500;
next;
break;
case 3:
- callsub L_Mark,"^DAA520Airport";
+ callsub L_Mark, F_Navi("Airport","lighthalzen,262,75","^DAA520");
viewpoint 1,262,75,2,0xDAA520;
next;
break;
case 4:
- callsub L_Mark,"^7B68EEWeapon Shop";
+ callsub L_Mark, F_Navi("Weapon Shop","lighthalzen,194,35","^7B68EE");
viewpoint 1,194,35,3,0x7B68EE;
next;
break;
case 5:
- callsub L_Mark,"^B91A4DDepartment Store";
+ callsub L_Mark, F_Navi("Department Store","lighthalzen,199,164","^B91A4D");
viewpoint 1,202,106,4,0xB91A4D;
next;
break;
case 6:
- callsub L_Mark,"^008000Police Station";
+ callsub L_Mark, F_Navi("Police Station","lighthalzen,234,276","^008000");
viewpoint 1,234,276,5,0x008000;
next;
break;
case 7:
- callsub L_Mark,"^0000FFJewelry Store";
+ callsub L_Mark, F_Navi("Jewelry Store","lighthalzen,96,110","^0000FF");
viewpoint 1,96,110,6,0x0000FF;
next;
break;
case 8:
- callsub L_Mark,"^000080Cool Event Corp.";
+ callsub L_Mark, F_Navi("Cool Event Corp.","lighthalzen,238,217","^000080");
viewpoint 1,238,217,7,0x000080;
next;
break;
case 9:
- callsub L_Mark,"^800080Somatology Laboratory";
+ callsub L_Mark, F_Navi("Somatology Laboratory","lighthalzen,101,243","^800080");
viewpoint 1,101,243,8,0x800080;
next;
break;
case 10:
- callsub L_Mark,"^0A9696Alchemist Association";
+ callsub L_Mark, F_Navi("Alchemist Association","lighthalzen,54,132","^0A9696");
viewpoint 1,54,132,9,0x0A9696;
next;
break;
@@ -105,7 +105,7 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
mes "on the 1st floor of the Weapon Shop.";
viewpoint 1,194,35,10,0x0A9696;
next;
- callsub L_Mark,"^0A9696Armsmith";
+ callsub L_Mark, "^0A9696Armsmith^000000";
next;
break;
case 2:
@@ -116,22 +116,22 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
mes "of the Weapon Shop.";
viewpoint 1,194,35,11,0x4B0082;
next;
- callsub L_Mark,"^4B0082Seiyablem",1;
+ callsub L_Mark, "^4B0082Seiyablem^000000",1;
next;
break;
case 3:
- callsub L_Mark,"^FF4500Pet Groomer";
+ callsub L_Mark, F_Navi("Pet Groomer","lighthalzen,222,191","^FF4500");
viewpoint 1,222,191,12,0xFF4500;
next;
break;
case 4:
- callsub L_Mark,"^008080Kafra Employees";
+ callsub L_Mark, "^008080Kafra Employees^000000";
viewpoint 1,164,99,13,0x008080;
viewpoint 1,164,99,14,0x008080;
next;
break;
case 5:
- callsub L_Mark,"^FF1493Cool Event Corp. Staff";
+ callsub L_Mark, F_Navi("Cool Event Corp. Staff","lighthalzen,94,247","^FF1493");
viewpoint 1,94,247,15,0xFF1493;
next;
break;
@@ -175,12 +175,11 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
L_Mark:
mes "[Lighthalzen Guide]";
mes "I will mark the location";
- mes "of "+((getarg(1,0))?"":"the ")+getarg(0)+"^000000";
+ mes "of "+((getarg(1,0))?"":"the ")+getarg(0);
mes "on your mini-map.";
mes "Would you like to check any other locations?";
return;
}
-
lighthalzen,220,310,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz02 852
lighthalzen,154,100,5 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz03 852
lighthalzen,307,224,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz04 852