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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-20 08:28:08 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-20 08:28:08 +0000
commitbbf301437385ee28ec2056532ebbffe28911f5bb (patch)
tree38188693eb9b46f33a60fde24716afff30f910a6 /npc/quests/skills/mage_skills.txt
parent36a3a6ea0a2f16329f9d6fba5bab1f5a0a9e9988 (diff)
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1s job skill quests optimization. now using @temp vars
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8820 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/mage_skills.txt')
-rw-r--r--npc/quests/skills/mage_skills.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt
index 90c0ddd28..7b94c3deb 100644
--- a/npc/quests/skills/mage_skills.txt
+++ b/npc/quests/skills/mage_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.4b
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
//= 1.4 Fixed exploit [Lupus]
//= 1.4a Fixed some typos [IVBela]
+//= 1.4b changed perm. variables to temp ones [Lupus]
//============================================================
@@ -29,7 +30,7 @@ L_Other:
close;
L_Start:
- if(ENRGYCOAT == 1) goto L_GetSkill;
+ if(@ENRGYCOAT) goto L_GetSkill;
if(getskilllv(157)>0) goto L_GotSkill;
mes "Hey! My friend! I see that you are a magic user. If you look within yourself, you'll find that you have... 'HIDDEN ABILITIES'!!";
next;
@@ -65,7 +66,7 @@ L_Start:
next;
mes "[BLIZZARDRISS]";
mes "When you are fully trained and have all of the required items come back and see me.";
- set ENRGYCOAT, 1;
+ set @ENRGYCOAT, 1;
close;
sM_End:
@@ -91,7 +92,7 @@ L_GetSkill:
mes "~ several hours later ~";
next;
skill 157,1,0;
- set ENRGYCOAT,0;
+ set @ENRGYCOAT,0;
mes "[BLIZZARDRISS]";
mes "You can now use the spell, 'Energy Coat'!! Use it wisely my friend!";
emotion e_no1;