summaryrefslogtreecommitdiff
path: root/npc/quests/skills/mage_skills.txt
diff options
context:
space:
mode:
authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
commita2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /npc/quests/skills/mage_skills.txt
parentb8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff)
downloadhercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.gz
hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.bz2
hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.xz
hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.zip
Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/mage_skills.txt')
-rw-r--r--npc/quests/skills/mage_skills.txt113
1 files changed, 0 insertions, 113 deletions
diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt
deleted file mode 100644
index 101b02a1d..000000000
--- a/npc/quests/skills/mage_skills.txt
+++ /dev/null
@@ -1,113 +0,0 @@
-//===== eAthena Script =======================================
-//= Mage Skill Quest
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.0a
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//= <Description>
-//===== Additional Comments: =================================
-//= v1.0a Now using functions found in "Global_Functions.txt"
-//= for class checks.[kobra_k88]
-//============================================================
-
-
-
-geffen_in.gat,151,119,4 script BLIZZARDRISS 71,{
- mes "[BLIZZARDRISS]";
- if(callfunc("Is_Magic_Class")) goto L_Start;
-
-L_Other:
- mes "What new magic spells will I discover today......??";
- emotion 20;
- close;
-
-L_Start:
- if(ENRGYCOAT == 1) goto L_GetSkill;
- if(getskilllv(157)>0) goto L_GotSkill;
- mes "Hey! My friend! I see that you are a magic user. If you look within yourself, you'll find that you have... 'HIDDEN ABILITIES'!!";
- next;
- menu "'Hidden Abilities'.....?",M_0, "End Conversation.",M_End;
-
- M_0:
- mes "[BLIZZARDRISS]";
- mes "For many years I studied the ancient magic of Geffen, and I recently re-discovered a forgotten magic spell that is quite usefull.";
- next;
- mes "[BLIZZARDRISS]";
- mes "The spell uses your 'pyscho-kenetic energy' to 'coat' your body in a magical shield, protecting you from enemy attacks.";
- next;
- mes "[BLIZZARDRISS]";
- mes "Only highly trained magic users can learn this amazing spell.";
- mes "Those who want to use this spell must tap into the hidden energies and abilities burried deep within!";
- next;
- mes "[BLIZZARDRISS]";
- mes "The spell is called ^5555FF'Energy Coat'^000000!. Would you like me to teach it to you?";
- next;
- menu "Wow! Sounds great!",sM_0, "Meh... not interested.",sM_End;
-
- sM_0:
- mes "[BLIZZARDRISS]";
- mes "In order for me to teach you this spell I will need the following items:";
- mes "^5533FF 3 Glass Beads,";
- mes " 1 One Carat Diamond,";
- mes " 5 Shells,^000000";
- mes " and ^5533FF1 Solid shell^000000.";
- next;
- mes "[BLIZZARDRISS]";
- mes "You will also need to have a sufficient amount of experience. For Mages, a job level of at least 35 is needed.";
- mes "Wizards and Sages are high level magic users and can learn the skill at any job level.";
- next;
- mes "[BLIZZARDRISS]";
- mes "When you are fully trained and have all of the required items come back and see me.";
- set ENRGYCOAT, 1;
- close;
-
- sM_End:
- mes "[BLIZZARDRISS]";
- mes "Hmf! Suit yourself. Don't come complaining to me when get beat up by a bunch of spores!!";
- emotion 6;
- close;
-
- M_End:
- mes "[BLIZZARDRISS]";
- mes "The wise man must have patience! Prepare yourself and return when you are ready.";
- close;
-
-L_GetSkill:
- if(Class==Job_Mage && JobLevel < 35) goto L_JobLvl;
- if(countitem(746)<3 || countitem(730)<1 || countitem(935)<5 || countitem(943)<1) goto L_Items;
- mes "Ohh my, ohh my...... This is going to be swell. Hand over the items... Thank you.";
- next;
- mes "~ several hours later ~";
- next;
- delitem 746,3;
- delitem 730,1;
- delitem 935,5;
- delitem 943,1;
- skill 157,1,0;
- set ENRGYCOAT,0;
- mes "[BLIZZARDRISS]";
- mes "You can now use the spell, 'Energy Coat'!! Use it wisely my friend!";
- emotion 21;
- close;
-
- L_JobLvl:
- mes "Didn't you listen to my explanation? You need a job level of at least 35 to learn 'Energy Coat'.";
- emotion 1;
- close;
-
- L_Items:
- mes "Didn't you listen to my explanation? You need the following items for me to teach you 'Energy Coat':";
- mes "^5533FF 3 Glass Beads,";
- mes " 1 One Carat Diamond,";
- mes " 5 Shells,^000000";
- mes " and ^5533FF1 Solid shell^000000.";
- emotion 1;
- close;
-
-L_GotSkill:
- mes "Well hello there. The 'Energy Coat' skill is great isn't it? Anyway, good luck with your journey.";
- close;
-}