summaryrefslogtreecommitdiff
path: root/npc/jobs/2-1/hunter.txt
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-28 20:04:16 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-28 20:04:16 +0000
commitbc65860d166f644ca3796467713c2792d0f60889 (patch)
treede59e6607287eaf6f4d3ede64545c9ab1f2faae4 /npc/jobs/2-1/hunter.txt
parent4b59e146c6626a5f355af9db8e779ad3ea977684 (diff)
downloadhercules-bc65860d166f644ca3796467713c2792d0f60889.tar.gz
hercules-bc65860d166f644ca3796467713c2792d0f60889.tar.bz2
hercules-bc65860d166f644ca3796467713c2792d0f60889.tar.xz
hercules-bc65860d166f644ca3796467713c2792d0f60889.zip
* Changed how waiting rooms work in the job quests.
- Implemented a checkweight in the alchemist job quest. - Various other small updates to the 2-1 and 2-2 quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r--npc/jobs/2-1/hunter.txt56
1 files changed, 27 insertions, 29 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 5e225c044..1d2ff8b39 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.0a
+//= 3.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -44,6 +44,7 @@
//= 2.9a Deleted unused variables. [Samuray22]
//= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf]
//= 3.0a Corrected a Typo error ";;". [Samuray22]
+//= 3.1 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//============================================================
// Notices in the old Hunter Guild.
@@ -959,7 +960,7 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
mes "[Guide]";
mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
close2;
set HNTR_Q,13;
savepoint "payon",104,99;
@@ -981,17 +982,19 @@ job_hunte,178,38,1 script Waiting Room#hnt 66,{
OnInit:
waitingroom "Waiting Room", 10,"Waiting Room#hnt::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- set $@HntUsers, getareausers("job_hunte", 50, 64, 129, 143);
- if ($@HntUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test
-
- if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
killmonsterall "job_hunte";
warpwaitingpc "job_hunte", 90, 67;
donpcevent "Manager#hnt::OnEnable";
donpcevent "Switch#hnt::OnDisable";
+ disablewaitingroomevent;
+ end;
+
+OnStart:
+ enablewaitingroomevent;
end;
}
@@ -1045,27 +1048,30 @@ OnEnable:
end;
OnMyMobDead:
+ set .MyMobs,.MyMobs-1;
if (.MyMobs < 3) {
mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map;
set HNTR_Q,14;
donpcevent "switch#hnt::OnEnable";
donpcevent "Manager#hnt::OnDisable";
}
- else
+ else {
mapannounce "job_hunte","Okay~ You're almost there!!",bc_map;
- set .MyMobs,.MyMobs-1;
+ }
end;
OnMyMobDead2:
mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
-OnDisable:
+OnReset:
stopnpctimer;
+
+OnDisable:
killmonsterall "job_hunte";
disablenpc "Manager#hnt";
end;
@@ -1147,8 +1153,8 @@ OnTimer195000:
end;
OnTimer197000:
- donpcevent "Manager#hnt::OnDisable";
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Manager#hnt::OnReset";
+ donpcevent "Waiting Room#hnt::OnStart";
stopnpctimer;
end;
}
@@ -1165,7 +1171,7 @@ OnTouch:
mes "has now been activated.^000000";
close2;
mapannounce "job_hunte"," !! Escape Warp Portal activation complete. !! ",bc_map;
- donpcevent "exit#hnttest::OnEnable";
+ enablenpc "exit#hnttest";
end;
case 2:
mes "^3355FFCanceling";
@@ -1181,12 +1187,12 @@ OnTouch:
close2;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
end;
}
OnDisable:
- donpcevent "exit#hnttest::OnDisable";
+ disablenpc "exit#hnttest";
disablenpc "Switch#hnt";
end;
@@ -1200,16 +1206,8 @@ OnInit:
disablenpc "exit#hnttest";
end;
-OnEnable:
- enablenpc "exit#hnttest";
- end;
-
-OnDisable:
- disablenpc "exit#hnttest";
- end;
-
OnTouch:
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
set HNTR_Q,16;
savepoint "payon",104,99;
if (rand(1))
@@ -1357,8 +1355,8 @@ OnTouch:
}
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
}
@@ -1593,8 +1591,8 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
}