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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= War of Emperium Guild Dungeon Switch Function
+//===== By: ==================================================
+//= jAthena - kalen (1.0)
+//= 1.1 by Akaru, ho|yAnge|X, and Valaris
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Switch that warps guild members to guild dungeon.
+//==========================================
+//= Break down of arguments used in the function:
+//= arg(0): name of guild castle.
+//= arg(1): guild dungeon level.
+//= arg(2): x1 coordinate for warp
+//= arg(3): y1 coordinate for warp
+//===== Additional Comments: =================================
+//= 1.2: All guild Dungeon Switch npcs use this function.[kobra_k88]
+//= 1.3 Reverted back. Don't listen to ... people at forums
+// and check all bugs yourself!
+// Some not competent people try to change gld_dun -> gld_dun0
+// IT is wrong, because we already supple "02","03",etc as suffix.
+// [Lupus]
+//============================================================
+
+//==================================================
+function script F_GldDunSw {
+
+ mes "[ Mysterious Voice ]";
+ mes " ' Only brave warriors may lead the guild base.. '";
+ next;
+ mes "(There is little switch over here....... Would you like to pull the switch?)";
+ next;
+ menu "Yes",-,"No",M_No;
+
+ set @GID, GetCastleData(getarg(0)+".gat",1);
+ if (@GID == 0 || getcharid(2) != @GID) goto L_NotGLead;
+ warp "gld_dun"+getarg(1)+".gat",getarg(2),getarg(3);
+ end;
+
+ L_NotGLead:
+ mes "[ Mysterious Voice ]";
+ mes " ' ..... it seems that you are not brave enough...... ' ";
+ M_No:
+ return;
+}