summaryrefslogtreecommitdiff
path: root/npc/custom/quests/berzebub.txt
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committergumi <git@gumi.ca>2020-07-29 15:02:44 +0000
commit9d59f82368082fb1cf3aec225c483f9e32b4c075 (patch)
tree0200835722c95b4c789ed597cea40d293a650bd3 /npc/custom/quests/berzebub.txt
parente8ccbb249b5dcf3aeaa4ba440b20b1c6c1feeaa0 (diff)
downloadhercules-9d59f82368082fb1cf3aec225c483f9e32b4c075.tar.gz
hercules-9d59f82368082fb1cf3aec225c483f9e32b4c075.tar.bz2
hercules-9d59f82368082fb1cf3aec225c483f9e32b4c075.tar.xz
hercules-9d59f82368082fb1cf3aec225c483f9e32b4c075.zip
Remove unused dirs
Diffstat (limited to 'npc/custom/quests/berzebub.txt')
-rw-r--r--npc/custom/quests/berzebub.txt62
1 files changed, 0 insertions, 62 deletions
diff --git a/npc/custom/quests/berzebub.txt b/npc/custom/quests/berzebub.txt
deleted file mode 100644
index 5590a1911..000000000
--- a/npc/custom/quests/berzebub.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-//===== Hercules Script ======================================
-//= Berzebub Card Quest
-//===== By: ==================================================
-//= jabs
-//===== Current Version: =====================================
-//= 1.1
-//===== Description: =========================================
-//= Quest to get the Berzebub Card
-//===== Additional Comments: =================================
-//= 1.1 Fixed ingredients. Was too exploitable [Lupus]
-//= 1.2 Optimized. [Euphy]
-//============================================================
-
-prontera,165,178,0 script Old Woman 8_F_GRANDMOTHER,{
-
- setarray .@items[0],714,25,1061,100,1095,200,618,10,1551,2,1614,1,727,20;
- set .@n$,"[Old Woman]";
-
- mes .@n$;
- if(BerzQuest == 1) {
- mes "Hey, I remember you! I already told you that you may only complete this quest once.";
- close; }
- mes "Greeting, lad. I found a really nifty item while I was picking mushrooms near Glast Heim.";
- next;
- if(select("Keep Talking", "Leave")==2) goto M_Leave;
-
- mes .@n$;
- mes "I have never seen an item like this before. I am told it can be placed inside any accessory with a slot available.";
- next;
- mes .@n$;
- mes "If you're interested in this item, I'll tell you what you need for me to make you one of your own. I can only give one of these to each player, so once you finish this quest, you may not do it again.";
- next;
- if(select("Tell me more about it", "Nah, I don't care about it")==2) goto M_Leave;
-
- mes .@n$;
- mes "I believe the item is called a ^FF0000Berzebub Card^000000. It makes you cast spells really fast!";
- next;
- mes .@n$;
- mes "I need all of the following items:";
- for(set .@i,0; .@i<getarraysize(.@items); set .@i,.@i+2) {
- mes " ~ "+.@items[.@i+1]+"x "+getitemname(.@items[.@i]);
- if (countitem(.@items[.@i]) < .@items[.@i+1]) set .@nr,1; }
- next;
- if(select("I have all of that!", "I'll get those ASAP")==2) goto M_Leave;
-
- mes .@n$;
- if (.@nr) {
- mes "You lie! Get out of here and get those items, you sorry excuse for a rock star.";
- close; }
- for(set .@i,0; .@i<getarraysize(.@items); set .@i,.@i+2)
- delitem .@items[.@i], .@items[.@i+1];
- getitem 4145,1;
- set BerzQuest, 1;
- mes "Congratulations! You have all the items. Here is your ^FF0000Berzebub Card^000000, as promised.";
- emotion e_grat;
- close;
-
-M_Leave:
- mes .@n$;
- mes "Such a great item I have right here...";
- close;
-}