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author | Matheus Macabu <mkbu95@gmail.com> | 2015-07-08 08:45:01 -0300 |
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committer | Matheus Macabu <mkbu95@gmail.com> | 2015-07-08 08:45:01 -0300 |
commit | 29f4963673b1f793448a083a21be3e6ae4d69c54 (patch) | |
tree | 8722f2e506fc7ba97070a79739f819f0ade4f03d /doc/script_commands.txt | |
parent | fb82e87c39227921fc3397a8763f0bdb0921a28b (diff) | |
parent | 7b1293c3caf76b5587aa3abe8df57b1083c2175d (diff) | |
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index ede73cb18..378a29f12 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4109,6 +4109,13 @@ chat window. --------------------------------------- +*showscript "<message>"{,<GID>}; + +Makes attached player or GID says a message like shouting a skill name, the message +will be seen to everyone around but not in chat window. + +--------------------------------------- + *warp "<map name>",<x>,<y>; This command will take the invoking character to the specified map, and if |