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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-01-24 06:44:44 +0100
committerHaru <haru@dotalux.com>2020-02-09 23:52:36 +0100
commit3930bf87479567f6e2b25dc6ee7df8b97a3c5122 (patch)
tree53eace1798a4c06d8e78dec2c72a63764a9869d1 /db
parent9e8369e0daa596a93934dece1543af2c0a17412c (diff)
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Updated item scripts.
Updated script of all items, which use SkillToMe in AEGIS, to now use itemskill() script command with flag parameter set to 6 (ISF_INSTANTCAST | ISF_CASTONSELF). Updated script of all items, which used unitskilluseid() script command, to now use itemskill() script command.
Diffstat (limited to 'db')
-rw-r--r--db/pre-re/item_db.conf149
-rw-r--r--db/re/item_db.conf146
2 files changed, 122 insertions, 173 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 38833636d..1ad8f4de8 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -68609,10 +68609,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,240000,10;
- ">
+ Script: <" itemskill(AL_BLESSING, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12216
@@ -68633,14 +68630,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- if(Hp>15) {
- skilleffect AL_INCAGI,0;
- sc_start SC_INC_AGI,240000,10;
- heal -15,0;
- }
-
- ">
+ Script: <" itemskill(AL_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12217
@@ -68661,14 +68651,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- if(countitem(523)>0) {
- skilleffect PR_ASPERSIO,0;
- sc_start SC_ASPERSIO,180000,5;
- delitem 523,1;
- }
-
- ">
+ Script: <" itemskill(PR_ASPERSIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12218
@@ -68689,10 +68672,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- sc_start SC_ASSUMPTIO,100000,5;
- skilleffect HP_ASSUMPTIO,0;
- ">
+ Script: <" itemskill(HP_ASSUMPTIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12219
@@ -68713,10 +68693,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- skilleffect SN_WINDWALK,0;
- sc_start SC_WINDWALK,250000,5;
- ">
+ Script: <" itemskill(SN_WINDWALK, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12220
@@ -68737,14 +68714,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- .@type = getiteminfo(getequipid(EQI_HAND_R),11);
- if (.@type==6||.@type==7||.@type==8) {
- skilleffect BS_ADRENALINE,0;
- sc_start SC_ADRENALINE,150000,5;
- }
-
- ">
+ Script: <" itemskill(BS_ADRENALINE, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12221
@@ -68919,9 +68889,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 0,5;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,240000,10;
+ percentheal(0, 5);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -69701,9 +69670,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 5,0;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,120000,5;
+ percentheal(5, 0);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -69718,9 +69686,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 5,0;
- skilleffect AL_INCAGI,0;
- sc_start SC_INC_AGI,120000,5;
+ percentheal(0, 5);
+ itemskill(AL_INCAGI, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -70614,9 +70581,8 @@ item_db: (
sitting: true
}
Script: <"
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,120000,5;
- itemskill AL_ANGELUS,5;
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
+ itemskill(AL_ANGELUS, 5);
">
},
{
@@ -70968,8 +70934,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 3, 0;
- itemskill PR_GLORIA, 2;
+ percentheal(3, 0);
+ itemskill(PR_GLORIA, 2, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -70984,8 +70950,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 0, 3;
- itemskill PR_MAGNIFICAT, 1;
+ percentheal(0, 3);
+ itemskill(PR_MAGNIFICAT, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -71182,9 +71148,8 @@ item_db: (
sitting: true
}
Script: <"
- //if(strcharinfo(PC_MAP)=="job3_rune02") {
- // itemskill RK_STORMBLAST,1;
- //}
+ //if (strcharinfo(PC_MAP) == "job3_rune02")
+ // itemskill(RK_STORMBLAST, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -71207,9 +71172,8 @@ item_db: (
sitting: true
}
Script: <"
- //if(strcharinfo(PC_MAP)=="job3_rune02") {
- // itemskill RK_MILLENNIUMSHIELD,1;
- //}
+ //if (strcharinfo(PC_MAP) == "job3_rune02")
+ // itemskill(RK_MILLENNIUMSHIELD, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -71326,17 +71290,27 @@ item_db: (
sitting: true
}
Script: <"
- .@temp = rand(1,10);
- if (.@temp == 1) itemskill TF_DETOXIFY,1;
- else if (.@temp == 2) itemskill TF_PICKSTONE,1;
- else if (.@temp == 3) itemskill BA_FROSTJOKER,1;
- else if (.@temp == 4) itemskill DC_SCREAM,1;
- else if (.@temp == 5) percentheal 50,50;
- else if (.@temp == 6) getitem Jellopy,1;
- else if (.@temp == 7) itemskill AL_RUWACH,1;
- else if (.@temp == 8) specialeffect(EF_BEGINASURA, AREA, playerattached());
- else if (.@temp == 9) specialeffect(EF_MVP, AREA, playerattached());
- else specialeffect(EF_CURSEATTACK, AREA, playerattached());
+ .@temp = rand(1, 10);
+ if (.@temp == 1)
+ itemskill(TF_DETOXIFY, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
+ else if (.@temp == 2)
+ itemskill(TF_PICKSTONE, 1);
+ else if (.@temp == 3)
+ itemskill(BA_FROSTJOKER, 1);
+ else if (.@temp == 4)
+ itemskill(DC_SCREAM, 1);
+ else if (.@temp == 5)
+ announce(strcharinfo(PC_NAME) + " shouts : I am a fool!!!", bc_all, C_WHITE);
+ else if (.@temp == 6)
+ getitem(Jellopy, 1);
+ else if (.@temp == 7)
+ itemskill(AL_RUWACH, 1);
+ else if (.@temp == 8)
+ specialeffect(EF_BEGINASURA, AREA, playerattached());
+ else if (.@temp == 9)
+ specialeffect(EF_MVP, AREA, playerattached());
+ else
+ specialeffect(EF_CURSEATTACK, AREA, playerattached());
">
},
{
@@ -71437,9 +71411,8 @@ item_db: (
noauction: true
}
Script: <"
- percentheal 30,30;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,140000,5;
+ percentheal(30, 30);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -71533,9 +71506,8 @@ item_db: (
Weight: 10
BuyingStore: true
Script: <"
- sc_start SC_ATTHASTE_POTION1, 1800000, 0;
- sc_start SC_INC_AGI, 140000, 5;
- skilleffect AL_INCAGI, 0;
+ sc_start(SC_ATTHASTE_POTION1, 1800000, 0);
+ itemskill(AL_INCAGI, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -73230,7 +73202,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_GLORIA,5; ">
+ Script: <" itemskill(PR_GLORIA, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12707
@@ -73241,7 +73213,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_MAGNIFICAT,1; ">
+ Script: <" itemskill(PR_MAGNIFICAT, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12708
@@ -73252,7 +73224,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_IMPOSITIO,3; ">
+ Script: <" itemskill(PR_IMPOSITIO, 3, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12709
@@ -92196,7 +92168,7 @@ item_db: (
Name: "Chemical Protection Helm Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),237,5; ">
+ Script: <" itemskill(AM_CP_HELM, 5); ">
},
{
Id: 14518
@@ -92204,7 +92176,7 @@ item_db: (
Name: "Chemical Protection Shield Scrol"
Type: "IT_USABLE"
Weight: 10
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),235,5; ">
+ Script: <" itemskill(AM_CP_SHIELD, 5); ">
},
{
Id: 14519
@@ -92212,7 +92184,7 @@ item_db: (
Name: "Chemical Protection Armor Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),236,5; ">
+ Script: <" itemskill(AM_CP_ARMOR, 5); ">
},
{
Id: 14520
@@ -92220,7 +92192,7 @@ item_db: (
Name: "Chemical Protection Weapon Scroll"
Type: "IT_USABLE"
Weight: 10
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),234,5; ">
+ Script: <" itemskill(AM_CP_WEAPON, 5); ">
},
{
Id: 14521
@@ -92240,7 +92212,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),108,1; ">
+ Script: <" itemskill(BS_REPAIRWEAPON, 1); ">
},
{
Id: 14522
@@ -92315,7 +92287,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill BS_GREED,1; ">
+ Script: <" itemskill(BS_GREED, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14530
@@ -93117,7 +93089,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" itemskill CASH_BLESSING,10; ">
+ Script: <" itemskill(CASH_BLESSING, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14589
@@ -93132,7 +93104,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" itemskill CASH_INCAGI,10; ">
+ Script: <" itemskill(CASH_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14590
@@ -93147,7 +93119,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" itemskill CASH_ASSUMPTIO,5; ">
+ Script: <" itemskill(CASH_ASSUMPTIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14591
@@ -93207,7 +93179,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill HW_MAGICPOWER,10; ">
+ Script: <" itemskill(HW_MAGICPOWER, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14594
@@ -93306,6 +93278,7 @@ item_db: (
Nouse: {
sitting: true
}
+ Script: <" itemskill(BS_GREED, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14600
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 4f5be9de5..ca561c33c 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -88252,10 +88252,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,240000,10;
- ">
+ Script: <" itemskill(AL_BLESSING, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12216
@@ -88276,13 +88273,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- if(Hp>15) {
- skilleffect AL_INCAGI,0;
- sc_start SC_INC_AGI,240000,10;
- heal -15,0;
- }
- ">
+ Script: <" itemskill(AL_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12217
@@ -88303,13 +88294,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- if(countitem(523)>0) {
- skilleffect PR_ASPERSIO,0;
- sc_start SC_ASPERSIO,180000,5;
- delitem 523,1;
- }
- ">
+ Script: <" itemskill(PR_ASPERSIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12218
@@ -88330,10 +88315,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- sc_start SC_ASSUMPTIO,100000,5;
- skilleffect HP_ASSUMPTIO,0;
- ">
+ Script: <" itemskill(HP_ASSUMPTIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12219
@@ -88354,10 +88336,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- skilleffect SN_WINDWALK,0;
- sc_start SC_WINDWALK,250000,5;
- ">
+ Script: <" itemskill(SN_WINDWALK, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12220
@@ -88378,13 +88357,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <"
- .@type = getiteminfo(getequipid(EQI_HAND_R),11);
- if (.@type==6||.@type==7||.@type==8) {
- skilleffect BS_ADRENALINE,0;
- sc_start SC_ADRENALINE,150000,5;
- }
- ">
+ Script: <" itemskill(BS_ADRENALINE, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12221
@@ -88559,9 +88532,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 0,5;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,240000,10;
+ percentheal(0, 5);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -89360,9 +89332,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 5,0;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,120000,5;
+ percentheal(5, 0);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -89377,9 +89348,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 5,0;
- skilleffect AL_INCAGI,0;
- sc_start SC_INC_AGI,120000,5;
+ percentheal(0, 5);
+ itemskill(AL_INCAGI, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -90241,9 +90211,8 @@ item_db: (
sitting: true
}
Script: <"
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,120000,5;
- itemskill AL_ANGELUS,5;
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
+ itemskill(AL_ANGELUS, 5);
">
},
{
@@ -90578,8 +90547,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 3, 0;
- itemskill PR_GLORIA, 2;
+ percentheal(3, 0);
+ itemskill(PR_GLORIA, 2, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -90594,8 +90563,8 @@ item_db: (
sitting: true
}
Script: <"
- percentheal 0, 3;
- itemskill PR_MAGNIFICAT, 1;
+ percentheal(0, 3);
+ itemskill(PR_MAGNIFICAT, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -90790,9 +90759,8 @@ item_db: (
sitting: true
}
Script: <"
- if(strcharinfo(PC_MAP)=="job3_rune02") {
- itemskill RK_STORMBLAST,1;
- }
+ if (strcharinfo(PC_MAP) == "job3_rune02")
+ itemskill(RK_STORMBLAST, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -90815,9 +90783,8 @@ item_db: (
sitting: true
}
Script: <"
- if(strcharinfo(PC_MAP)=="job3_rune02") {
- itemskill RK_MILLENNIUMSHIELD,1;
- }
+ if (strcharinfo(PC_MAP) == "job3_rune02")
+ itemskill(RK_MILLENNIUMSHIELD, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -90921,17 +90888,27 @@ item_db: (
sitting: true
}
Script: <"
- .@temp = rand(1,10);
- if (.@temp == 1) itemskill TF_DETOXIFY,1;
- else if (.@temp == 2) itemskill TF_PICKSTONE,1;
- else if (.@temp == 3) itemskill BA_FROSTJOKER,1;
- else if (.@temp == 4) itemskill DC_SCREAM,1;
- else if (.@temp == 5) percentheal 50,50;
- else if (.@temp == 6) getitem Jellopy,1;
- else if (.@temp == 7) itemskill AL_RUWACH,1;
- else if (.@temp == 8) specialeffect(EF_BEGINASURA, AREA, playerattached());
- else if (.@temp == 9) specialeffect(EF_MVP, AREA, playerattached());
- else specialeffect(EF_CURSEATTACK, AREA, playerattached());
+ .@temp = rand(1, 10);
+ if (.@temp == 1)
+ itemskill(TF_DETOXIFY, 1, ISF_INSTANTCAST | ISF_CASTONSELF);
+ else if (.@temp == 2)
+ itemskill(TF_PICKSTONE, 1);
+ else if (.@temp == 3)
+ itemskill(BA_FROSTJOKER, 1);
+ else if (.@temp == 4)
+ itemskill(DC_SCREAM, 1);
+ else if (.@temp == 5)
+ announce(strcharinfo(PC_NAME) + " shouts : I am a fool!!!", bc_all, C_WHITE);
+ else if (.@temp == 6)
+ getitem(Jellopy, 1);
+ else if (.@temp == 7)
+ itemskill(AL_RUWACH, 1);
+ else if (.@temp == 8)
+ specialeffect(EF_BEGINASURA, AREA, playerattached());
+ else if (.@temp == 9)
+ specialeffect(EF_MVP, AREA, playerattached());
+ else
+ specialeffect(EF_CURSEATTACK, AREA, playerattached());
">
},
{
@@ -91042,9 +91019,8 @@ item_db: (
noauction: true
}
Script: <"
- percentheal 30,30;
- skilleffect AL_BLESSING,0;
- sc_start SC_BLESSING,140000,5;
+ percentheal(30, 30);
+ itemskill(AL_BLESSING, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -91145,9 +91121,8 @@ item_db: (
Weight: 10
BuyingStore: true
Script: <"
- sc_start SC_ATTHASTE_POTION1,1800000,0;
- sc_start SC_INC_AGI,140000,5;
- skilleffect AL_INCAGI,0;
+ sc_start(SC_ATTHASTE_POTION1, 1800000, 0);
+ itemskill(AL_INCAGI, 5, ISF_INSTANTCAST | ISF_CASTONSELF);
">
},
{
@@ -94483,7 +94458,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_GLORIA,5; ">
+ Script: <" itemskill(PR_GLORIA, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12707
@@ -94494,7 +94469,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_MAGNIFICAT,1; ">
+ Script: <" itemskill(PR_MAGNIFICAT, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12708
@@ -94505,7 +94480,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill PR_IMPOSITIO,3; ">
+ Script: <" itemskill(PR_IMPOSITIO, 3, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 12709
@@ -121704,7 +121679,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),237,5; ">
+ Script: <" itemskill(AM_CP_HELM, 5); ">
},
{
Id: 14518
@@ -121721,7 +121696,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),235,5; ">
+ Script: <" itemskill(AM_CP_SHIELD, 5); ">
},
{
Id: 14519
@@ -121738,7 +121713,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),236,5; ">
+ Script: <" itemskill(AM_CP_ARMOR, 5); ">
},
{
Id: 14520
@@ -121755,7 +121730,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),234,5; ">
+ Script: <" itemskill(AM_CP_WEAPON, 5); ">
},
{
Id: 14521
@@ -121775,7 +121750,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" unitskilluseid getcharid(CHAR_ID_ACCOUNT),108,1; ">
+ Script: <" itemskill(BS_REPAIRWEAPON, 1); ">
},
{
Id: 14522
@@ -121914,7 +121889,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill BS_GREED,1; ">
+ Script: <" itemskill(BS_GREED, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14530
@@ -123056,7 +123031,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" itemskill CASH_BLESSING,10; ">
+ Script: <" itemskill(CASH_BLESSING, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14589
@@ -123074,7 +123049,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" itemskill CASH_INCAGI,10; ">
+ Script: <" itemskill(CASH_INCAGI, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14590
@@ -123092,7 +123067,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" itemskill CASH_ASSUMPTIO,5; ">
+ Script: <" itemskill(CASH_ASSUMPTIO, 5, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14591
@@ -123152,7 +123127,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" itemskill HW_MAGICPOWER,10; ">
+ Script: <" itemskill(HW_MAGICPOWER, 10, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14594
@@ -123261,6 +123236,7 @@ item_db: (
Nouse: {
sitting: true
}
+ Script: <" itemskill(BS_GREED, 1, ISF_INSTANTCAST | ISF_CASTONSELF); ">
},
{
Id: 14600