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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-04 20:44:33 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-04 20:44:33 +0000
commit2c41833b08912e7f05f8b6671809b106dcf5f72c (patch)
tree89b4839173b077843a0828cc0aa7787eba2fdbbd /conf/battle/homunc.conf
parent6c2c7c5cda67bf6a6484f3fcc2c97c35e86bab3e (diff)
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* Homunculus will no longer auto-vaporize on master death.
- Added config option to allow for this to be turned on or off. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12912 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/battle/homunc.conf')
-rw-r--r--conf/battle/homunc.conf3
1 files changed, 3 insertions, 0 deletions
diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf
index c57c9f9b0..e8c45ec5c 100644
--- a/conf/battle/homunc.conf
+++ b/conf/battle/homunc.conf
@@ -46,3 +46,6 @@ homunculus_show_growth: no
// If a monster is killed only by homunculus, can autoloot works?
homunculus_autoloot: yes
+
+// Should homunculii Vaporize when Master dies?
+homunculus_auto_vapor: no