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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-02 01:19:38 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-02 01:19:38 +0000
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- Modified trap related code so it behaves as explained by Playtester: Traps trigger on everyone in their 'effect range' (skill_db's splash) for every target that lies within its trigger range at trigger time (range and interval in the skill_unit_db).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11634 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/11/02
+ * Modified trap related code so it behaves as explained by Playtester:
+ Traps trigger on everyone in their 'effect range' (skill_db's splash) for
+ every target that lies within its trigger range at trigger time (range and
+ interval in the skill_unit_db). [Skotlex]
2007/11/01
* Removed code that queues OnAgitEliminate after the Emperium is broken,
this is now done properly by the gvg script instead [ultramage]