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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-09 20:11:14 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-09 20:11:14 +0000
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- Modified attack_walk_delay so it behaves on a 'per-object' basis, and changed the default to 15 (all types).
- Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks. - Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived. - Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/03/09
+ * Modified attack_walk_delay so it behaves on a 'per-object' basis, and
+ changed the default to 15 (all types).
+ * Modified battle_delay_damage so damage is not delayed more than one
+ second for non-player attacks.
+ * Modified party_member_added with a hack so that the clif functions will
+ send the info of the new member since party_recv_info has not yet arrived.
+ * Updated clif_calc_delay so the type sent to the client is based on the
+ number of hits of the skill (as Aegis packets reveal) [Skotlex]
* Cleaned up and corrected some more land skill code [ultramage]
- removed redundant skill_ganbatein() function
- Added flag UF_PATHCHECK from jAthena which affects whether a skill's