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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-25 18:57:36 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-25 18:57:36 +0000
commit7e3cb55e88c4477d36226dc72483a2145652c325 (patch)
tree48d7f282880f1030415dcbc0082d05248b220f12
parent3eaf284a600c01cf35d97245b8bf1cb5a157abf5 (diff)
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updated alchemist & dancer job quests
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9918 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/jobs/2-2/alchemist.txt12
-rw-r--r--npc/jobs/2-2/dancer.txt8
3 files changed, 17 insertions, 6 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index fded7eee3..7425818fc 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -26,6 +26,9 @@ KarLaeda
Date Added
======
+2007/02/27
+ * Added alternate bonus item to Alchemist Quest, thanks to b3nn0 [Lupus]
+ - Made Dancer Quest bonus item to be give as in other quests
2007/02/22
* Added official Hugel Cool Event Corp. Staff, thanks to Gepard [Lupus]
2007/02/21
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index 2041a2410..2206ab715 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= nestor_zulueta (Fusion), converted by Darkchild
//===== Current Version: =====================================
-//= 2.3
+//= 2.4
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -24,6 +24,7 @@
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.2 Got rid of 'al_morgen' var. Now uses (MISC_QUEST & 4) [Lupus]
//= 2.3 Optimized, changed job numbers to constants. Fixed some spelling [Lupus]
+//= 2.4 Added alternative prizes according to JobLevel [Lupus]
//============================================================
@@ -128,6 +129,7 @@ L_Start:
mes "[Parmry Gianino]";
mes "When you come back I will also collect the ^5533FF50,000^000000 zeny fee so don't forget about that either.";
mes "See you soon...";
+ set JBLVL, JobLevel; // used to determine what item to get at the end
set ALCH_Q,1;
close;
L_LowLvl:
@@ -304,7 +306,7 @@ L_Start:
mes "Muffler, Boots, and Ear Muffs?";
next;
input @num;
- if(@num == 19) set @score,@score+10;
+ if(@num == 20) set @score,@score+10;
q8:
mes "[Rasputin Gregory]";
mes "If you buy 5 Helms with a 24%";
@@ -1057,6 +1059,7 @@ L_Change:
}
mes "Oh, Ok. You joined and learned the basics, too. Well done.";
next;
+ set @gift,JBLVL;
callfunc "Job_Change",Job_Alchem;
callfunc "F_ClearJobVar";
emotion e_grat;
@@ -1064,7 +1067,10 @@ L_Change:
mes "From now on, you are also a member of the Union as an Alchemist.";
mes "I hope you learn a lot...";
next;
- getitem 7127,1;
+ if(@gift==50)
+ getitem 7133,1;
+ else
+ getitem 7127,1;
mes "[Vincent Carsciallo]";
mes "Here's a little something. ";
mes "Use it to start off with some research.";
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index 0a908a888..329497441 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -4,7 +4,7 @@
//= Kalen - Original jAthena
//= Fredzilla - Converted, Lupus
//===== Current Version: =====================================
-//= 3.0
+//= 3.1
//===== Compatible With: =====================================
//= eAthena 9880+
//===== Description: =========================================
@@ -13,6 +13,7 @@
//= 2.5 Final fix of chrid issues, changed 'Improved
//= Concentration' to 'Attention Concentrate' [Lupus]
//= 3.0 Some optimization, typos, added missing dialogues (4Kb lighter) [Lupus]
+//= 3.1 Implemented JOBLVL as in other quests [Lupus]
//============================================================
//= Warning Warp to escape the quest if need to
@@ -145,6 +146,7 @@ job_duncer.gat,43,93,4 script Aire 724,{
next;
mes "[Aire]";
mes "When you have time for the next part of your journey talk to me again.";
+ set JBLVL, JobLevel; // used to determine what item to get at the end
set DANC_Q,1;
close;
@@ -294,7 +296,7 @@ job_duncer.gat,95,93,4 script Bijou 101,{
mes "[Bijou]";
mes "It will be your job to bring joy to all the people in Rune Midgard.";
next;
- set @JobLevel,JobLevel;
+ set @gift,JBLVL;
mes "[Bijou]";
mes "Watch each time you dance from now on.";
next;
@@ -305,7 +307,7 @@ job_duncer.gat,95,93,4 script Bijou 101,{
next;
mes "[Bijou]";
mes "This present is from me!";
- if(@JobLevel==50) {
+ if(@gift==50) {
getitem 1953,1;
mes "Since you are very experienced I have given you a Line, instead of a simple Rope that normal people would get.";
mes "Now take you Line, and be the best Dancer you can be!";