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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-01 02:41:34 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-01 02:41:34 +0000
commit23a42cc727842f4fc08f3f928ea447a8de167db5 (patch)
treec60ef7856939d131f525a57215ebd24ad405298e
parent53796ffafd6eb381595b77cda1b039d795940e68 (diff)
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- Added upgrade_svn5834.sql to update view for item type 10.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5834 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt5
-rw-r--r--sql-files/upgrade_svn5834.sql1
2 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 5865fe80b..dc8c957f2 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/01
+ * Added upgrade_svn5834.sql to update view for item type 10. Because of the
+ ammo upgrade, all arrows need their view set to 1. This query does that to
+ all type 10 items (this includes all ninja weapons as well, but a proper
+ item_db.sql update is pending until the rest of throwables are updated)
+ [Skotlex]
* Added structure view_data to handle sprite information for all characters
(equipment, weapons, hair, dyes, etc). [Skotlex]
* Rewrote several clif functions to adapt to the new view_data class.
diff --git a/sql-files/upgrade_svn5834.sql b/sql-files/upgrade_svn5834.sql
new file mode 100644
index 000000000..2966b820e
--- /dev/null
+++ b/sql-files/upgrade_svn5834.sql
@@ -0,0 +1 @@
+UPDATE `item_db` SET `view`=1 where `type` = 10;