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path: root/src/char_sql/char.c
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                                                                                                
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include <sys/types.h>

#ifdef _WIN32
#include <winsock2.h>
#else
#include <sys/socket.h>
#include <netinet/in.h> 
#include <arpa/inet.h>
#endif

#include <time.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>

#include "../common/cbasetypes.h"
#include "../common/utils.h"
#include "../common/strlib.h"
#include "../common/showmsg.h"
#include "../common/db.h"
#include "../common/malloc.h"

#include "itemdb.h"
#include "inter.h"
#include "int_guild.h"
#include "int_homun.h"
#include "char.h"

#ifndef TXT_SQL_CONVERT
static struct dbt *char_db_;
#endif
char char_db[256] = "char";
char scdata_db[256] = "sc_data";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
char charlog_db[256] = "charlog";
char storage_db[256] = "storage";
char interlog_db[256] = "interlog";
char reg_db[256] = "global_reg_value";
char skill_db[256] = "skill";
char memo_db[256] = "memo";
char guild_db[256] = "guild";
char guild_alliance_db[256] = "guild_alliance";
char guild_castle_db[256] = "guild_castle";
char guild_expulsion_db[256] = "guild_expulsion";
char guild_member_db[256] = "guild_member";
char guild_position_db[256] = "guild_position";
char guild_skill_db[256] = "guild_skill";
char guild_storage_db[256] = "guild_storage";
char party_db[256] = "party";
char pet_db[256] = "pet";
char friend_db[256] = "friends";
#ifdef TXT_SQL_CONVERT
int save_log = 0; //Have the logs be off by default when converting
#else
int save_log = 1;
int db_use_sqldbs;

char login_db[256] = "login";
char login_db_account_id[32] = "account_id";
char login_db_level[32] = "level";

int lowest_gm_level = 1;

char *SQL_CONF_NAME = "conf/inter_athena.conf";

struct mmo_map_server{
  uint32 ip;
  uint16 port;
  int users;
  unsigned short map[MAX_MAP_PER_SERVER];
} server[MAX_MAP_SERVERS];

int server_fd[MAX_MAP_SERVERS];

int login_fd, char_fd;
char userid[24];
char passwd[24];
char server_name[20];
char wisp_server_name[NAME_LENGTH] = "Server";
char login_ip_str[128];
uint32 login_ip = 0;
uint16 login_port = 6900;
char char_ip_str[128];
uint32 char_ip = 0;
char bind_ip_str[128];
uint32 bind_ip = INADDR_ANY;
uint16 char_port = 6121;
int char_maintenance = 0;
int char_new;
int char_new_display;
int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char char_name_letters[1024] = ""; // list of letters/symbols used to authorise or not a name of a character. by [Yor]
//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
#define TRIM_CHARS "\032\t\x0A\x0D "
int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
int char_del_level = 0; //From which level u can delete character [Lupus]

int log_char = 1;	// loggin char or not [devil]
int log_inter = 1;	// loggin inter or not [devil]

// Advanced subnet check [LuzZza]
struct _subnet {
	uint32 subnet;
	uint32 mask;
	uint32 char_ip;
	uint32 map_ip;
} subnet[16];

int subnet_count = 0;

char unknown_char_name[NAME_LENGTH] = "Unknown";
char db_path[1024]="db";

//These are used to aid the map server in identifying valid clients. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]

struct char_session_data{
	int account_id, login_id1, login_id2, sex;
	int found_char[MAX_CHARS];
	char email[40]; // e-mail (default: a@a.com) by [Yor]
	time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};

#define AUTH_FIFO_SIZE 256
struct {
	int account_id, char_id, login_id1, login_id2;
	uint32 ip;
	int delflag;
	int sex;
	time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
} auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;

struct mmo_charstatus char_dat;
int char_num,char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int start_zeny = 0;
int start_weapon = 1201;
int start_armor = 2301;
int guild_exp_rate = 100;

//Custom limits for the fame lists. [Skotlex]
int fame_list_size_chemist = MAX_FAME_LIST;
int fame_list_size_smith = MAX_FAME_LIST;
int fame_list_size_taekwon = MAX_FAME_LIST;

// Char-server-side stored fame lists [DracoRPG]
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];

// check for exit signal
// 0 is saving complete
// other is char_id
unsigned int save_flag = 0;

// start point (you can reset point on conf file)
struct point start_point = { 0, 53, 111 };

bool char_gm_read = false;
struct gm_account *gm_account = NULL;
int GM_num = 0;

int console = 0;

//Structure for holding in memory which characters are online on the map servers connected.
struct online_char_data {
	int account_id;
	int char_id;
	int fd;
	int waiting_disconnect;
	short server;
};

struct dbt *online_char_db; //Holds all online characters.

#ifndef SQL_DEBUG

#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]

#else

#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)

#endif

static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);

static void * create_online_char_data(DBKey key, va_list args) {
	struct online_char_data* character;
	character = aCalloc(1, sizeof(struct online_char_data));
	character->account_id = key.i;
	character->char_id = -1;
  	character->server = -1;
	character->fd = -1;
	character->waiting_disconnect = -1;
	return character;
}

//-------------------------------------------------
// Set Character online/offline [Wizputer]
//-------------------------------------------------

void set_char_online(int map_id, int char_id, int account_id) {
	struct online_char_data* character;
	if ( char_id != 99 ) {
		sprintf(tmp_sql, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'",char_db,char_id);
		if (mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}

		if (max_account_id < account_id || max_char_id < char_id)
		{	//Notify map-server of the new max IDs [Skotlex]
			if (account_id > max_account_id)
				 max_account_id = account_id;
			if (char_id > max_char_id)
				max_char_id = char_id;
			mapif_send_maxid(max_account_id, max_char_id);
		}
	}

	character = idb_ensure(online_char_db, account_id, create_online_char_data);
	if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
	{
		//char == 99 <- Character logging in, so someone has logged in while one
		//char is still on map-server, so kick him out, but don't print "error"
		//as this is normal behaviour. [Skotlex]
		if (char_id != 99)
			ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
				character->account_id, character->char_id, character->server, map_id, account_id, char_id);
		mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
	}
	character->char_id = (char_id==99)?-1:char_id;
	character->server = (char_id==99)?-1:map_id;
	if(character->waiting_disconnect != -1){
		delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
		character->waiting_disconnect = -1;
	}
	if (char_id != 99)
	{	//Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
		struct mmo_charstatus *cp;
		cp = idb_get(char_db_,char_id);
 		inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
	}
	if (login_fd > 0 && !session[login_fd]->eof)
	{	
		WFIFOHEAD(login_fd,6);
		WFIFOW(login_fd,0) = 0x272b;
		WFIFOL(login_fd,2) = account_id;
		WFIFOSET(login_fd,6);
	}
}

void set_char_offline(int char_id, int account_id) {
	struct mmo_charstatus *cp;
	struct online_char_data* character;

	if ( char_id == 99 )
		sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id);
	else {
		cp = idb_get(char_db_,char_id);
		inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
		if (cp)
			idb_remove(char_db_,char_id);

		sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id);

		if (mysql_query(&mysql_handle, tmp_sql))
		{
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}

	if ((character = idb_get(online_char_db, account_id)) != NULL)
	{	//We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
		character->char_id = -1;
		character->server = -1;
		if(character->waiting_disconnect != -1){
			delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
			character->waiting_disconnect = -1;
		}
	}
	
   if (login_fd > 0 && !session[login_fd]->eof)
	{
		WFIFOHEAD(login_fd,6);
		WFIFOW(login_fd,0) = 0x272c;
		WFIFOL(login_fd,2) = account_id;
		WFIFOSET(login_fd,6);
	}
}

static int char_db_setoffline(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int server = va_arg(ap, int);
	if (server == -1) {
		character->char_id = -1;
		character->server = -1;
		if(character->waiting_disconnect != -1){
			delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
			character->waiting_disconnect = -1;
		}
	} else if (character->server == server)
		character->server = -2; //In some map server that we aren't connected to.
	return 0;
}

static int char_db_kickoffline(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int server = va_arg(ap, int);
	if (server > -1 && character->server != server)
		return 0;

	//Kick out any connected characters, and set them offline as appropiate.
	if (character->server > -1)
		mapif_disconnectplayer(server_fd[character->server],
			character->account_id, character->char_id, 1);
	else if (character->waiting_disconnect == -1)
		set_char_offline(character->char_id, character->account_id);
	else return 0;
	return 1;
}

void set_all_offline(int id) {
	if (id < 0)
		ShowNotice("Sending all users offline.\n");
	else
		ShowNotice("Sending users of map-server %d offline.\n",id);
	online_char_db->foreach(online_char_db,char_db_kickoffline,id);

	if (id >= 0 || login_fd <= 0 || session[login_fd]->eof)
		return;
	//Tell login-server to also mark all our characters as offline.
	WFIFOHEAD(login_fd,2);
	WFIFOW(login_fd,0) = 0x2737;
	WFIFOSET(login_fd,2);
}

void set_all_offline_sql(void) {
	//Set all players to 'OFFLINE'
	sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", char_db);
	if(mysql_query(&mysql_handle, tmp_sql)){
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", guild_member_db);
	if(mysql_query(&mysql_handle, tmp_sql)){
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sprintf(tmp_sql, "UPDATE `%s` SET `connect_member` = '0'", guild_db);
	if(mysql_query(&mysql_handle, tmp_sql)){
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
}

//----------------------------------------------------------------------
// Determine if an account (id) is a GM account
// and returns its level (or 0 if it isn't a GM account or if not found)
//----------------------------------------------------------------------
// Removed since nothing GM related goes on in the char server [CLOWNISIUS]
int isGM(int account_id) {
	int i;

	for(i = 0; i < GM_num; i++)
		if (gm_account[i].account_id == account_id)
			return gm_account[i].level;
	return 0;
}

void read_gm_account(void) {
	if(!char_gm_read)
		return;
	
	if (gm_account != NULL)
		aFree(gm_account);
	GM_num = 0;

	sprintf(tmp_sql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,login_db,login_db_level,lowest_gm_level);
	if (mysql_query(&lmysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	lsql_res = mysql_store_result(&lmysql_handle);
	if (lsql_res) {
		gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * (size_t)mysql_num_rows(lsql_res), 1);
		while ((lsql_row = mysql_fetch_row(lsql_res))) {
			gm_account[GM_num].account_id = atoi(lsql_row[0]);
			gm_account[GM_num].level = atoi(lsql_row[1]);
			GM_num++;
		}
	}

	mysql_free_result(lsql_res);
	mapif_send_gmaccounts();
}
#endif //TXT_SQL_CONVERT
int compare_item(struct item *a, struct item *b) {

	if(a->id == b->id &&
		a->nameid == b->nameid &&
		a->amount == b->amount &&
		a->equip == b->equip &&
		a->identify == b->identify &&
		a->refine == b->refine &&
		a->attribute == b->attribute)
	{
		int i;
		for (i=0; i<MAX_SLOTS && a->card[i]==b->card[i]; i++);
		return (i == MAX_SLOTS);
	}
	return 0;
}

#ifndef TXT_SQL_CONVERT
static void* create_charstatus(DBKey key, va_list args) {
	struct mmo_charstatus *cp;
	cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
	cp->char_id = key.i;
	return cp;
}
#endif //TXT_SQL_CONVERT
int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
	int i=0,j;
	int count = 0;
	int diff = 0;
	char *tmp_ptr; //Building a single query should be more efficient than running
		//multiple queries for each thing about to be saved, right? [Skotlex]
	char save_status[128]; //For displaying save information. [Skotlex]
	struct mmo_charstatus *cp;
	struct itemtmp mapitem[MAX_GUILD_STORAGE];

	if (char_id!=p->char_id) return 0;

#ifndef TXT_SQL_CONVERT
	cp = idb_ensure(char_db_, char_id, create_charstatus);
#else
	cp = aCalloc(1, sizeof(struct mmo_charstatus));
#endif

	memset(save_status, 0, sizeof(save_status));
	diff = 0;
	//map inventory data
	for(i=0;i<MAX_INVENTORY;i++){
		if (!compare_item(&p->inventory[i], &cp->inventory[i]))
			diff = 1;
		if(p->inventory[i].nameid>0){
			mapitem[count].flag=0;
			mapitem[count].id = p->inventory[i].id;
			mapitem[count].nameid=p->inventory[i].nameid;
			mapitem[count].amount = p->inventory[i].amount;
			mapitem[count].equip = p->inventory[i].equip;
			mapitem[count].identify = p->inventory[i].identify;
			mapitem[count].refine = p->inventory[i].refine;
			mapitem[count].attribute = p->inventory[i].attribute;
			for (j=0; j<MAX_SLOTS; j++)
				mapitem[count].card[j] = p->inventory[i].card[j];
			count++;
		}
	}
	//printf("- Save item data to MySQL!\n");
	if (diff)
		if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_INVENTORY))
			strcat(save_status, " inventory");

	count = 0;
	diff = 0;

	//map cart data
	for(i=0;i<MAX_CART;i++){
		if (!compare_item(&p->cart[i], &cp->cart[i]))
			diff = 1;
		if(p->cart[i].nameid>0){
			mapitem[count].flag=0;
			mapitem[count].id = p->cart[i].id;
			mapitem[count].nameid=p->cart[i].nameid;
			mapitem[count].amount = p->cart[i].amount;
			mapitem[count].equip = p->cart[i].equip;
			mapitem[count].identify = p->cart[i].identify;
			mapitem[count].refine = p->cart[i].refine;
			mapitem[count].attribute = p->cart[i].attribute;
			for (j=0; j<MAX_SLOTS; j++)
				mapitem[count].card[j] = p->cart[i].card[j];
			count++;
		}
	}

	if (diff)
		if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_CART))
			strcat(save_status, " cart");
#ifdef TXT_SQL_CONVERT
{	//Insert the barebones to then update the rest.
	char t_name[NAME_LENGTH*2];
	jstrescapecpy(t_name, p->name);
	sprintf(tmp_sql, "REPLACE INTO `%s` (`account_id`, `char_num`, `name`)  VALUES ('%d', '%d', '%s')",
		char_db, p->account_id, p->char_num, t_name);
	if(mysql_query(&mysql_handle, tmp_sql))
	{
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	} else
		strcat(save_status, " creation");
}
#endif

	if (
		(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
		(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
		(p->zeny != cp->zeny) ||
		(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
		(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
		(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
		(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
		(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
		(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
		(p->option != cp->option) ||
		(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
		(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
		(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
		(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom)
	)
	{	//Save status
		sprintf(tmp_sql ,"UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
			"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
			"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
			"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
			"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',"	//[orn] add homun_id (homunculus id)
			"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
			"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d'"
			" WHERE  `account_id`='%d' AND `char_id` = '%d'",
			char_db, p->base_level, p->job_level,
			p->base_exp, p->job_exp, p->zeny,
			p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
			p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
			p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id,	//[orn] add homun_id (homunculus id)
			p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
			mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
			mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
			p->account_id, p->char_id
		);

		if(mysql_query(&mysql_handle, tmp_sql))
		{
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		} else
			strcat(save_status, " status");
	}

	//Values that will seldom change (to speed up saving)
	if (
		(p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
		(p->class_ != cp->class_) ||
		(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
		(p->mother != cp->mother) || (p->child != cp->child) ||
 		(p->karma != cp->karma) || (p->manner != cp->manner) ||
		(p->fame != cp->fame)
	)
	{
		sprintf(tmp_sql ,"UPDATE `%s` SET `class`='%d',"
			"`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
			"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
			"`karma`='%d',`manner`='%d', `fame`='%d'"
			" WHERE  `account_id`='%d' AND `char_id` = '%d'",
			char_db, p->class_,
			p->hair, p->hair_color, p->clothes_color,
			p->partner_id, p->father, p->mother, p->child,
			p->karma, p->manner, p->fame,
			p->account_id, p->char_id
		);
		if(mysql_query(&mysql_handle, tmp_sql))
		{
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		} else
			strcat(save_status, " status2");
	}
	

	diff = 0;

	for(i=0;i<MAX_MEMOPOINTS;i++){
		if(p->memo_point[i].map == cp->memo_point[i].map && p->memo_point[i].x == cp->memo_point[i].x && p->memo_point[i].y == cp->memo_point[i].y)
			continue;
		diff = 1;
		break;
	}

	if (diff)
	{ //Save memo
		//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
		sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
		if(mysql_query(&mysql_handle, tmp_sql))
		{
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}

		//insert here.
		tmp_ptr = tmp_sql;
		tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
		count = 0;
		for(i=0;i<MAX_MEMOPOINTS;i++){
			if(p->memo_point[i].map){
				tmp_ptr += sprintf(tmp_ptr,"('%d', '%s', '%d', '%d'),",
					char_id, mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
				count++;
			}
		}
		if (count)
		{	//Dangerous? Only if none of the above sprintf worked. [Skotlex]
			tmp_ptr[-1] = '\0'; //Remove the trailing comma.
			if(mysql_query(&mysql_handle, tmp_sql))
			{
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			} else
				strcat(save_status, " memo");
		} else //Memo Points cleared (how is this possible?).
			strcat(save_status, " memo");
	}

	diff = 0;
	for(i=0;i<MAX_SKILL;i++) {
		if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
			p->skill[i].id = i; // Fix skill tree

		if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
			(p->skill[i].flag != cp->skill[i].flag))
		{
			diff = 1;
			break;
		}
	}

	if (diff)
	{	//Save skills
		
		//`skill` (`char_id`, `id`, `lv`)
		sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
		if(mysql_query(&mysql_handle, tmp_sql))
		{
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		tmp_ptr = tmp_sql;
		tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
		count = 0;
		//insert here.
		for(i=0;i<MAX_SKILL;i++){
			if(p->skill[i].id && p->skill[i].flag!=1)
			{
				tmp_ptr += sprintf(tmp_ptr,"('%d','%d','%d'),",
					char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
				count++;
			}
		}
	
		if (count)
		{
			tmp_ptr[-1] = '\0';	//Remove trailing comma.
			if(mysql_query(&mysql_handle, tmp_sql))
			{
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			} else
				strcat(save_status, " skills");
		} else //Skills removed (reset?)
			strcat(save_status, " skills");
	}
	diff = 0;
	for(i = 0; i < MAX_FRIENDS; i++){
		if(p->friends[i].char_id != cp->friends[i].char_id ||
			p->friends[i].account_id != cp->friends[i].account_id){
			diff = 1;
			break;
		}
	}

	if(diff == 1)
	{	//Save friends	
		sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id);
		if(mysql_query(&mysql_handle, tmp_sql)){
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		  
		tmp_ptr = tmp_sql;
		tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
		count = 0;
		for(i = 0; i < MAX_FRIENDS; i++){
			if(p->friends[i].char_id > 0)
			{
				tmp_ptr += sprintf(tmp_ptr, "('%d','%d','%d'),", char_id, p->friends[i].account_id, p->friends[i].char_id);
				count++;
			}
		}
		if (count)
		{
			tmp_ptr[-1] = '\0';	//Remove the last comma. [Skotlex]
			if(mysql_query(&mysql_handle, tmp_sql))
			{
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			} else
				strcat(save_status, " friends");
		} else //Friend list cleared.
			strcat(save_status, " friends");

	}

	if (save_status[0]!='\0' && save_log)
		ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
#ifndef TXT_SQL_CONVERT
	memcpy(cp, p, sizeof(struct mmo_charstatus));
#else
	aFree(cp);
#endif
	return 0;
}

// [Ilpalazzo-sama]
int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id, int tableswitch)
{
	int i,j, flag, id;
	char *tablename;
	char selectoption[16];
	char * str_p = tmp_sql;

	switch (tableswitch) {
	case TABLE_INVENTORY:
		tablename = inventory_db; // no need for sprintf here as *_db are char*.
		sprintf(selectoption,"char_id");
		break;
	case TABLE_CART:
		tablename = cart_db;
		sprintf(selectoption,"char_id");
		break;
	case TABLE_STORAGE:
		tablename = storage_db;
		sprintf(selectoption,"account_id");
		break;
	case TABLE_GUILD_STORAGE:
		tablename = guild_storage_db;
		sprintf(selectoption,"guild_id");
		break;
	default:
		ShowError("Invalid table name!\n");
		return 1;
	}

	//=======================================mysql database data > memory===============================================

	str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");

	for (j=0; j<MAX_SLOTS; j++)
		str_p += sprintf(str_p, ", `card%d`", j);

	str_p += sprintf(str_p, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, char_id);

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		return 1;
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		while ((sql_row = mysql_fetch_row(sql_res))) {
			flag = 0;
			id = atoi(sql_row[0]);
			for(i = 0; i < count; i++) {
				if(mapitem[i].flag == 1)
					continue;
				if(mapitem[i].nameid == atoi(sql_row[1])
					&& mapitem[i].card[0] == atoi(sql_row[7])
					&& mapitem[i].card[2] == atoi(sql_row[9])
					&& mapitem[i].card[3] == atoi(sql_row[10])
				) {	//They are the same item.
					for (j = 0; j<MAX_SLOTS && mapitem[i].card[j] == atoi(sql_row[7+j]); j++);
					if (j == MAX_SLOTS &&
						mapitem[i].amount == atoi(sql_row[2]) &&
						mapitem[i].equip == atoi(sql_row[3]) &&
						mapitem[i].identify == atoi(sql_row[4]) &&
						mapitem[i].refine == atoi(sql_row[5]) &&
						mapitem[i].attribute == atoi(sql_row[6]))
					{ //Do nothing.
					} else
//==============================================Memory data > SQL ===============================
#ifndef TXT_SQL_CONVERT
					if(!itemdb_isequip(mapitem[i].nameid))
					{	//Quick update of stackable items. Update Qty and Equip should be enough, but in case we are also updating identify
						sprintf(tmp_sql,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `amount`='%d' WHERE `id`='%d' LIMIT 1",
							tablename, mapitem[i].equip, mapitem[i].identify,mapitem[i].amount, id);
						if(mysql_query(&mysql_handle, tmp_sql))
						{
							ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
							ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
						}
					} else 
#endif //TXT_SQL_CONVERT
					{	//Equipment or Misc item, just update all fields.
						str_p = tmp_sql;
						str_p += sprintf(str_p,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d'",
							tablename, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine, mapitem[i].attribute);
						
						for(j=0; j<MAX_SLOTS; j++)
							str_p += sprintf(str_p, ", `card%d`=%d", j, mapitem[i].card[j]);
						
						str_p += sprintf(str_p,", `amount`='%d' WHERE `id`='%d' LIMIT 1",
							mapitem[i].amount, id);
						
						if(mysql_query(&mysql_handle, tmp_sql))
						{
							ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
							ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
						}
					}
					flag = mapitem[i].flag = 1; //Item dealt with,
					break; //skip to next item in the db.
				}
			}
			if(!flag) { //Item not updated, remove it.
				sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'", tablename, id);
				if(mysql_query(&mysql_handle, tmp_sql))
				{
					ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
			}
		}
		mysql_free_result(sql_res);
	}

	for(i = 0; i < count; i++) {
		if(!mapitem[i].flag) {
			str_p = tmp_sql;
			str_p += sprintf(str_p,"INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`",
				tablename, selectoption);
			for(j=0; j<MAX_SLOTS; j++)
				str_p += sprintf(str_p,", `card%d`", j);
			
			str_p += sprintf(str_p,") VALUES ( '%d','%d', '%d', '%d', '%d', '%d', '%d'",
				char_id, mapitem[i].nameid, mapitem[i].amount, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine,
				mapitem[i].attribute);
			
			for(j=0; j<MAX_SLOTS; j++)
				str_p +=sprintf(str_p,", '%d'",mapitem[i].card[j]);
		
			strcat(tmp_sql, ")");
			if(mysql_query(&mysql_handle, tmp_sql))
			{
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
		}
	}
	return 0;
}
#ifndef TXT_SQL_CONVERT
//=====================================================================================================
int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){
	int i,j, n;
	double exp;
	char t_msg[128];
	char *str_p = tmp_sql;
	struct mmo_charstatus *cp;

	memset(p, 0, sizeof(struct mmo_charstatus));
	t_msg[0]= '\0';
	
	p->char_id = char_id;
	if (save_log)
		ShowInfo("Char load request (%d)\n", char_id);
	//`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
	//`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
	//`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
	//`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
	//`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
	//`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
	//splite 2 parts. cause veeeery long SQL syntax

	sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
		"`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	sql_res = mysql_store_result(&mysql_handle);

	if (sql_res) {
		sql_row = mysql_fetch_row(sql_res);
		if (!sql_row)
		{	//Just how does this happens? [Skotlex]
			ShowError("Requested non-existant character id: %d!\n", char_id);
			return 0;	
		}

		p->char_id = char_id;
		p->account_id = atoi(sql_row[1]);
		p->char_num = atoi(sql_row[2]);
		strcpy(p->name, sql_row[3]);
		p->class_ = atoi(sql_row[4]);
		p->base_level = atoi(sql_row[5]);
		p->job_level = atoi(sql_row[6]);
		exp = atof(sql_row[7]);
		p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
		exp = atof(sql_row[8]);
		p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
		p->zeny = atoi(sql_row[9]);
		p->str = atoi(sql_row[10]);
		p->agi = atoi(sql_row[11]);
		p->vit = atoi(sql_row[12]);
		p->int_ = atoi(sql_row[13]);
		p->dex = atoi(sql_row[14]);
		p->luk = atoi(sql_row[15]);
		p->max_hp = atoi(sql_row[16]);
		p->hp = atoi(sql_row[17]);
		p->max_sp = atoi(sql_row[18]);
		p->sp = atoi(sql_row[19]);
		p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
		p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
		//free mysql result.
		mysql_free_result(sql_res);
		strcat (t_msg, " status");
	} else
		ShowError("Load char failed (%d - table %s).\n", char_id, char_db);	//Error?! ERRRRRR WHAT THAT SAY!?

	sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`hair`,`hair_color`,"
		"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,"
		"`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`, `partner_id`, `father`, `mother`, `child`, `fame`, `homun_id`"	//[orn] homun_id
		"FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	sql_res = mysql_store_result(&mysql_handle);
	sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
	if (sql_row) {

		p->option = atoi(sql_row[0]);	p->karma = atoi(sql_row[1]);	p->manner = atoi(sql_row[2]);
			p->party_id = atoi(sql_row[3]);	p->guild_id = atoi(sql_row[4]);	p->pet_id = atoi(sql_row[5]);

		p->hair = atoi(sql_row[6]);	p->hair_color = atoi(sql_row[7]);	p->clothes_color = atoi(sql_row[8]);
		p->weapon = atoi(sql_row[9]);	p->shield = atoi(sql_row[10]);
		p->head_top = atoi(sql_row[11]);	p->head_mid = atoi(sql_row[12]);	p->head_bottom = atoi(sql_row[13]);
		p->last_point.map = mapindex_name2id(sql_row[14]); p->last_point.x = atoi(sql_row[15]);	p->last_point.y = atoi(sql_row[16]);
		p->save_point.map = mapindex_name2id(sql_row[17]); p->save_point.x = atoi(sql_row[18]);	p->save_point.y = atoi(sql_row[19]);
		p->partner_id = atoi(sql_row[20]); p->father = atoi(sql_row[21]); p->mother = atoi(sql_row[22]); p->child = atoi(sql_row[23]);
		p->fame = atoi(sql_row[24]);
		p->hom_id = atoi(sql_row[25]);	//[orn] homunculus id

		strcat (t_msg, " status2");
	} else
		ShowError("Char load failed (%d - table %s)\n", char_id, char_db);	//Error?! ERRRRRR WHAT THAT SAY!?
	//free mysql result.
	if (sql_res)
		mysql_free_result(sql_res);

	//read memo data
	//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
	sprintf(tmp_sql, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`='%d' ORDER by `memo_id`",memo_db, char_id); // TBR
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);

	if (sql_res) {
		for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
			p->memo_point[i].map = mapindex_name2id(sql_row[0]);
			p->memo_point[i].x=atoi(sql_row[1]);
			p->memo_point[i].y=atoi(sql_row[2]);
			//i ++;
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " memo");
	}

	//read inventory
	//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
	str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");

	for (j=0; j<MAX_SLOTS; j++)
		str_p += sprintf(str_p, ", `card%d`", j);

	str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id);

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
			p->inventory[i].id = atoi(sql_row[0]);
			p->inventory[i].nameid = atoi(sql_row[1]);
			p->inventory[i].amount = atoi(sql_row[2]);
			p->inventory[i].equip = atoi(sql_row[3]);
			p->inventory[i].identify = atoi(sql_row[4]);
			p->inventory[i].refine = atoi(sql_row[5]);
			p->inventory[i].attribute = atoi(sql_row[6]);
			for (j=0; j<MAX_SLOTS; j++)
				p->inventory[i].card[j] = atoi(sql_row[7+j]);
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " inventory");
	}

	//read cart.
	//`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
	str_p = tmp_sql;
	str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");

	for (j=0; j<MAX_SLOTS; j++)
		str_p += sprintf(str_p, ", `card%d`", j);

	str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", cart_db, char_id);

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
			p->cart[i].id = atoi(sql_row[0]);
			p->cart[i].nameid = atoi(sql_row[1]);
			p->cart[i].amount = atoi(sql_row[2]);
			p->cart[i].equip = atoi(sql_row[3]);
			p->cart[i].identify = atoi(sql_row[4]);
			p->cart[i].refine = atoi(sql_row[5]);
			p->cart[i].attribute = atoi(sql_row[6]);
			for(j=0; j<MAX_SLOTS; j++)
				p->cart[i].card[j] = atoi(sql_row[7+j]);
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " cart");
	}

	//read skill
	//`skill` (`char_id`, `id`, `lv`)
	sprintf(tmp_sql, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`='%d'",skill_db, char_id); // TBR
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
			n = atoi(sql_row[0]);
			p->skill[n].id = n; //memory!? shit!.
			p->skill[n].lv = atoi(sql_row[1]);
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " skills");
	}
/* Global-reg loading is now handled by the inter-server.
	//global_reg
	//`global_reg_value` (`char_id`, `str`, `value`)
	sprintf(tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id); // TBR
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	i = 0;
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
			strcpy (p->global_reg[i].str, sql_row[0]);
			strcpy (p->global_reg[i].value, sql_row[1]);
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " reg_values");
	}
	p->global_reg_num=i;
*/
	//Shamelessly stolen from its_sparky (ie: thanks) and then assimilated by [Skotlex]
	//Friend list 
	sprintf(tmp_sql, "SELECT f.friend_account, f.friend_id, c.name FROM `%s` f LEFT JOIN `%s` c ON f.friend_account=c.account_id AND f.friend_id=c.char_id WHERE f.char_id='%d'", friend_db, char_db, char_id);

	if(mysql_query(&mysql_handle, tmp_sql)){
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	sql_res = mysql_store_result(&mysql_handle);
	if(sql_res)
	{
		for(i = 0; (sql_row = mysql_fetch_row(sql_res)) && i<MAX_FRIENDS; i++)
		{
			if(sql_row) { //need to check if we have sql_row before we check if we have sql_row[2] because we don't want a segfault
				if(sql_row[2]) {
					p->friends[i].account_id = atoi(sql_row[0]);
					p->friends[i].char_id = atoi(sql_row[1]);
					strncpy(p->friends[i].name, sql_row[2], NAME_LENGTH-1); //The -1 is to avoid losing the ending \0 [Skotlex]
				}
			}
		}
		mysql_free_result(sql_res);
		strcat (t_msg, " friends");
	}

	if (save_log)
		ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg);	//ok. all data load successfuly!

	cp = idb_ensure(char_db_, char_id, create_charstatus);
  	memcpy(cp, p, sizeof(struct mmo_charstatus));
	return 1;
}

// For quick selection of data when displaying the char menu. [Skotlex]
// 
int mmo_char_fromsql_short(int char_id, struct mmo_charstatus *p){
	char t_msg[128];
	double exp;
	memset(p, 0, sizeof(struct mmo_charstatus));
	t_msg[0]= '\0';
	
	p->char_id = char_id;
//	ShowInfo("Quick Char load request (%d)\n", char_id);
	//`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
	//`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
	//`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
	//`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
	//`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
	//`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
	//splite 2 parts. cause veeeery long SQL syntax

	sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
		"`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	sql_res = mysql_store_result(&mysql_handle);

	if (sql_res) {
		sql_row = mysql_fetch_row(sql_res);
		if (!sql_row)
		{	//Just how does this happens? [Skotlex]
			ShowError("Requested non-existant character id: %d!\n", char_id);
		   mysql_free_result(sql_res); 
			return 0;	
		}
		p->char_id = char_id;
		p->account_id = atoi(sql_row[1]);
		p->char_num = atoi(sql_row[2]);
		strcpy(p->name, sql_row[3]);
		p->class_ = atoi(sql_row[4]);
		p->base_level = atoi(sql_row[5]);
		p->job_level = atoi(sql_row[6]);
		exp = atof(sql_row[7]);
		p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
		exp = atof(sql_row[8]);
		p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
		p->zeny = atoi(sql_row[9]);
		p->str = atoi(sql_row[10]);
		p->agi = atoi(sql_row[11]);
		p->vit = atoi(sql_row[12]);
		p->int_ = atoi(sql_row[13]);
		p->dex = atoi(sql_row[14]);
		p->luk = atoi(sql_row[15]);
		p->max_hp = atoi(sql_row[16]);
		p->hp = atoi(sql_row[17]);
		p->max_sp = atoi(sql_row[18]);
		p->sp = atoi(sql_row[19]);
		p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
		p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
		//free mysql result.
		mysql_free_result(sql_res);
		strcat (t_msg, " status");
	} else
		ShowError("Load char failed (%d - table %s).\n", char_id, char_db);	//Error?! ERRRRRR WHAT THAT SAY!?

	sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`hair`,`hair_color`,"
		"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`"
		"FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	sql_res = mysql_store_result(&mysql_handle);
	sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
	if (sql_row) {

		p->option = atoi(sql_row[0]);	p->karma = atoi(sql_row[1]);	p->manner = atoi(sql_row[2]);
		p->hair = atoi(sql_row[3]);	p->hair_color = atoi(sql_row[4]);	p->clothes_color = atoi(sql_row[5]);
		p->weapon = atoi(sql_row[6]);	p->shield = atoi(sql_row[7]);
		p->head_top = atoi(sql_row[8]);	p->head_mid = atoi(sql_row[9]);	p->head_bottom = atoi(sql_row[10]);

		strcat (t_msg, " status2");
	} else
		ShowError("Char load failed (%d - table %s)\n", char_id, char_db);	//Error?! ERRRRRR WHAT THAT SAY!?
	//free mysql result.
	if (sql_res)
		mysql_free_result(sql_res);
//	if (save_log) //Too much spam :/
//		ShowInfo("Quick Loaded char (%d - %s): %s\n", char_id, p->name, t_msg);	//ok. all data load successfuly!

	return 1;
}
//==========================================================================================================
int mmo_char_sql_init(void) {
	ShowInfo("Begin Initializing.......\n");
	char_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA, sizeof(int));
	// memory initialize
	memset(&char_dat, 0, sizeof(struct mmo_charstatus));
	if(char_per_account == 0){
	  ShowStatus("Chars per Account: 'Unlimited'.......\n");
	}else{
		ShowStatus("Chars per Account: '%d'.......\n", char_per_account);
	}

	//the 'set offline' part is now in check_login_conn ...
	//if the server connects to loginserver
	//it will dc all off players
	//and send the loginserver the new state....

	// Force all users offline in sql when starting char-server
	// (useful when servers crashs and don't clean the database)
	set_all_offline_sql();

	ShowInfo("Finished initilizing.......\n");

	return 0;
}

//==========================================================================================================

int make_new_char_sql(int fd, unsigned char *dat) {
	struct char_session_data *sd;
	char name[NAME_LENGTH];
	char t_name[NAME_LENGTH*2];
	unsigned int i; // Used in for loop and comparing with strlen, safe to be unsigned. [Lance]
	int char_id, temp;

	strncpy(name, dat, NAME_LENGTH);
	name[NAME_LENGTH-1] = '\0'; //Always terminate string.
	normalize_name(name,TRIM_CHARS); //Normalize character name. [Skotlex]
	jstrescapecpy(t_name, name);

	// disabled until fixed >.>
	// Note: escape characters should be added to jstrescape()!
	//mysql_real_escape_string(&mysql_handle, t_name, t_name_temp, sizeof(t_name_temp));

	if (!session_isValid(fd) || !(sd = (struct char_session_data*)session[fd]->session_data))
		return -2;

	ShowInfo("New character request (%d)\n", sd->account_id);

	//check name != main chat nick [LuzZza]
	if(strcmpi(name, main_chat_nick) == 0) {
		ShowInfo("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
		return -2;
	}

	//check for charcount (maxchars) :)
	if(char_per_account != 0){
		sprintf(tmp_sql, "SELECT `account_id` FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id);
		if(mysql_query(&mysql_handle, tmp_sql)){
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		sql_res = mysql_store_result(&mysql_handle);
		if(sql_res){
			//ok
			temp = (int)mysql_num_rows(sql_res);
			if(temp >= char_per_account){
				//hehe .. limit exceeded :P
				ShowInfo("Create char failed (%d): charlimit exceeded.\n", sd->account_id);
				mysql_free_result(sql_res);
				return -2;
			}
			mysql_free_result(sql_res);
		}
	}

	// Check Authorised letters/symbols in the name of the character
	if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
		for (i = 0; i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) == NULL)
				return -2;
	} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
		for (i = 0; i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) != NULL)
				return -2;
	} // else, all letters/symbols are authorised (except control char removed before)

	//check stat error
	if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=6*5 ) || // stats
		(dat[30] >= MAX_CHARS) || // slots (dat[30] can not be negativ)
		(dat[33] <= 0) || (dat[33] >= 24) || // hair style
		(dat[31] >= 9)) { // hair color (dat[31] can not be negativ)
		if (log_char) {
			// char.log to charlog
			sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
				"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
				charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
			//query
			if(mysql_query(&mysql_handle, tmp_sql)){
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
		}
		ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
		return -2;
	} // for now we have checked: stat points used <31, char slot is less then 9, hair style/color values are acceptable

	// check individual stat value
	for(i = 24; i <= 29; i++) {
		if (dat[i] < 1 || dat[i] > 9) {
			if (log_char) {
				// char.log to charlog
				sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
					"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
					charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
				//query
				if(mysql_query(&mysql_handle, tmp_sql)){
					ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
			}
			ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
				return -2;
		}
	} // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct

	if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
		if (log_char) {
			// char.log to charlog
			sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
					"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
					charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
			//query
			if(mysql_query(&mysql_handle, tmp_sql)){
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
		}
		ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
		return -2;
	} // now when we have passed all stat checks

	if (log_char) {
		// char.log to charlog
		sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
			"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
			charlog_db,"make new char", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
		//query
		if (mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}
	//printf("make new char %d-%d %s %d, %d, %d, %d, %d, %d - %d, %d" RETCODE,
	//	fd, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);

	//Check Name (already in use?)
	sprintf(tmp_sql, "SELECT 1 FROM `%s` WHERE `name` = '%s'",char_db, t_name);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		return -2;
	}
	sql_res = mysql_store_result(&mysql_handle);
	if(sql_res){
		temp = (int)mysql_num_rows(sql_res);
		mysql_free_result(sql_res);
		if (temp > 0) {
			ShowInfo("Create char failed: charname already in use\n");
			return -1;
		}
	}

	// check char slot.
	sprintf(tmp_sql, "SELECT `account_id`, `char_num` FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'",char_db, sd->account_id, dat[30]);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);

	if(sql_res){
		temp = (int)mysql_num_rows(sql_res);
		mysql_free_result(sql_res);
		if (temp > 0) {
			ShowWarning("Create char failed (%d, slot: %d), slot already in use\n", sd->account_id, dat[30]);
			return -2;
		}
	}

	//New Querys [Sirius]
	//Insert the char to the 'chardb' ^^
	sprintf(tmp_sql, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
			"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
			"'%d', '%d', '%s', '%d',  '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
			char_db, sd->account_id , dat[30] , t_name, start_zeny, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
			(40 * (100 + dat[26])/100) , (40 * (100 + dat[26])/100 ),  (11 * (100 + dat[27])/100), (11 * (100 + dat[27])/100), dat[33], dat[31],
			mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y);
	if(mysql_query(&mysql_handle, tmp_sql)){
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		return -2; //No, stop the procedure!
	}
	//Now we need the charid from sql!
	if(mysql_field_count(&mysql_handle) == 0 &&
		mysql_insert_id(&mysql_handle) > 0)
		char_id = (int)mysql_insert_id(&mysql_handle);
	else {
		//delete the char ..(no trash in DB!) but how is this possible?
		sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
		if(mysql_query(&mysql_handle, tmp_sql)){
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		return -2; //XD end of the (World? :P) .. charcreate (denied)
	}
	//Give the char the default items
	//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
	if (start_weapon > 0) { //add Start Weapon (Knife?)
		sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon,1,0x02,1);
		if (mysql_query(&mysql_handle, tmp_sql)){
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}
	if (start_armor > 0) { //Add default armor (cotton shirt?)
		sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor,1,0x10,1);
		if (mysql_query(&mysql_handle, tmp_sql)){
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}

	ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, dat[30], name);
	return char_id;
}

/*----------------------------------------------------------------------------------------------------------*/
/* Delete char - davidsiaw */
/*----------------------------------------------------------------------------------------------------------*/
/* Returns 0 if successful
 * Returns < 0 for error
 */
int delete_char_sql(int char_id, int partner_id)
{
	char char_name[NAME_LENGTH], t_name[NAME_LENGTH*2]; //Name needs be escaped.
	int account_id, party_id, guild_id, hom_id, char_base_level;
	
	sprintf(tmp_sql, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id` FROM `%s` WHERE `char_id`='%d'",char_db, char_id);

	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	
	sql_res = mysql_store_result(&mysql_handle);
		
	if(sql_res)
		sql_row = mysql_fetch_row(sql_res);

	if (sql_res == NULL || sql_row == NULL)
	{
		ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
		if (sql_res)
			mysql_free_result(sql_res);
		return -1;
	}
	strncpy(char_name, sql_row[0], NAME_LENGTH);
	char_name[NAME_LENGTH-1] = '\0';
	jstrescapecpy(t_name, char_name); //Escape string for sql use... [Skotlex]
	account_id = atoi(sql_row[1]);
	party_id = atoi(sql_row[2]);
	guild_id = atoi(sql_row[3]);
	char_base_level = atoi(sql_row[4]);
	hom_id = atoi(sql_row[5]);
	mysql_free_result(sql_res); //Let's free this as soon as possible to avoid problems later on.

	//check for config char del condition [Lupus]
	if( ( char_del_level > 0 && char_base_level >= char_del_level )
	 || ( char_del_level < 0 && char_base_level <= -char_del_level )
	) {
			ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n",char_name,char_base_level);
			return -1;
	}

	/* Divorce [Wizputer] */
	if (partner_id) {
		sprintf(tmp_sql,"UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d'",char_db,partner_id);
		if(mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		sprintf(tmp_sql,"DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND `char_id`='%d'",inventory_db,WEDDING_RING_M,WEDDING_RING_F,partner_id);
		if(mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}

	//Make the character leave the party [Skotlex]
	if (party_id)
		inter_party_leave(party_id, account_id, char_id);

	/* delete char's pet */
	//Delete the hatched pet if you have one...
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'",pet_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	// Komurka's suggested way to clear pets, modified by [Skotlex] (because I always personalize what I do :X)
	//Removing pets that are in the char's inventory....
	{	//NOTE: The syntax for multi-table deletes is a bit changed between 4.0 and 4.1 regarding aliases, so we have to consider the version... [Skotlex]
		//Since we only care about the major and minor version, a double conversion is good enough. (4.1.20 -> 4.10000)
		double mysql_version = atof(mysql_get_server_info(&mysql_handle));
		
		sprintf(tmp_sql,
		"delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
			(mysql_version<4.1?pet_db:"p"), char_db, inventory_db, pet_db, char_id);
		
		if(mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}

		//Removing pets that are in the char's cart....
		sprintf(tmp_sql,
		"delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
			(mysql_version<4.1?pet_db:"p"), char_db, cart_db, pet_db, char_id);
		
		if(mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}

	/* remove homunculus */ 
	if (hom_id)
		inter_delete_homunculus(hom_id);

	/* delete char's friends list */
	sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d'",friend_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	/* delete char from other's friend list */
	//NOTE: Won't this cause problems for people who are already online? [Skotlex]
	sprintf(tmp_sql, "DELETE FROM `%s` WHERE `friend_id` = '%d'",friend_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	
	/* delete inventory */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",inventory_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	/* delete cart inventory */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",cart_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	/* delete memo areas */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	/* delete character registry */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	
	/* delete skills */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	
#ifdef ENABLE_SC_SAVING
	/* status changes */
	sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
		scdata_db, account_id, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
#endif

	if (log_char) {
		sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
		charlog_db, account_id, 0, char_id, t_name);
		//query
		if(mysql_query(&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
	}

	/* delete character */
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",char_db, char_id);
	if(mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	/* No need as we used inter_guild_leave [Skotlex]
	// Also delete info from guildtables.
	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, char_id);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	*/

	sprintf(tmp_sql, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, t_name);
	
	if (mysql_query(&mysql_handle, tmp_sql))
	{
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	} else {
		sql_res = mysql_store_result(&mysql_handle);

		if (sql_res == NULL) {
			if (mysql_errno(&mysql_handle) != 0)
			{
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
			return -1;			
		} else {
			int rows = (int)mysql_num_rows(sql_res);
			mysql_free_result(sql_res);
			if (rows > 0) {
				mapif_parse_BreakGuild(0,guild_id);
			}
			else if (guild_id) //Leave your guild.
				inter_guild_leave(guild_id, account_id, char_id);
		} 
	}
	return 0;
}

//==========================================================================================================

int count_users(void) {
	int i, users;

	if (login_fd > 0 && session[login_fd]){
		users = 0;
		for(i = 0; i < MAX_MAP_SERVERS; i++) {
			if (server_fd[i] > 0) {
				users += server[i].users;
			}
		}
		return users;
	}
	return 0;
}

/// Writes char data to the buffer in the format used by the client.
/// Used in packets 0x6b (chars info) and 0x6d (new char info)
/// Returns the size (106 or 108)
int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
{
	if( buf == NULL || p == NULL )
		return 0;

	WBUFL(buf,0) = p->char_id;
	WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
	WBUFL(buf,8) = p->zeny;
	WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
	WBUFL(buf,16) = p->job_level;

	WBUFL(buf,20) = 0;// probably opt1
	WBUFL(buf,24) = 0;// probably opt2
	WBUFL(buf,28) = p->option;

	WBUFL(buf,32) = p->karma;
	WBUFL(buf,36) = p->manner;

	WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
	WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
	WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
	WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
	WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
	WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
	WBUFW(buf,52) = p->class_;
	WBUFW(buf,54) = p->hair;
	WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
	WBUFW(buf,58) = p->base_level;
	WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
	WBUFW(buf,62) = p->head_bottom;
	WBUFW(buf,64) = p->shield;
	WBUFW(buf,66) = p->head_top;
	WBUFW(buf,68) = p->head_mid;
	WBUFW(buf,70) = p->hair_color;
	WBUFW(buf,72) = p->clothes_color;

	memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);

	WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
	WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
	WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
	WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
	WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
	WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
	//Updated packet structure with rename-button included. Credits to Sara-chan
#if PACKETVER > 7 
	WBUFW(buf,104) = p->char_num;
	WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename)
	return 108;
#else
	WBUFB(buf,104) = p->char_num;
	return 106;
#endif
}

int mmo_char_send006b(int fd, struct char_session_data *sd) {
	int i, j, found_num = 0;

	set_char_online(-1, 99,sd->account_id);

	//search char.
	sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d' AND `char_num` < '%d'",char_db, sd->account_id, MAX_CHARS);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		found_num = (int)mysql_num_rows(sql_res);
//		ShowInfo("number of chars: %d\n", found_num);
		i = 0;
		while((sql_row = mysql_fetch_row(sql_res))) {
			sd->found_char[i] = atoi(sql_row[0]);
			i++;
		}
		mysql_free_result(sql_res);
	}

	for(i = found_num; i < MAX_CHARS; i++)
		sd->found_char[i] = -1;

	if (save_log)
		ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);


	j = 24;// offset
	{
		WFIFOHEAD(fd, j + found_num*108);
		WFIFOW(fd,0) = 0x6b;
		memset(WFIFOP(fd,4), 0, 20);// unknown bytes
		for(i = 0; i < found_num; i++)
		{
			mmo_char_fromsql_short(sd->found_char[i], &char_dat);
			j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat);
		}
		WFIFOW(fd,2) = j;// packet len
		WFIFOSET(fd,j);
	}

	return 0;
}

static void char_auth_ok(int fd, struct char_session_data *sd)
{
	struct online_char_data* character;
	if (max_connect_user && count_users() >= max_connect_user &&
		isGM(sd->account_id) < gm_allow_level) {
		// refuse connection (over populated)
		WFIFOW(fd,0) = 0x6c;
		WFIFOW(fd,2) = 0;
		WFIFOSET(fd,3);
		return;
	}

	if (online_check && (character = idb_get(online_char_db, sd->account_id)))
	{	// check if character is not online already. [Skotlex]
		if (character->server > -1)
		{	//Character already online. KICK KICK KICK
			mapif_disconnectplayer(server_fd[character->server],
				character->account_id, character->char_id, 2);
			if (character->waiting_disconnect == -1)
				character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
			WFIFOW(fd,0) = 0x81;
			WFIFOB(fd,2) = 8;
			WFIFOSET(fd,3);
			return;
		}
		if (character->fd >= 0 && character->fd != fd)
		{	//There's already a connection from this account that hasn't picked a char yet.
			WFIFOW(fd,0) = 0x81;
			WFIFOB(fd,2) = 8;
			WFIFOSET(fd,3);
			return;
		}
		character->fd = fd;
	}
	if (login_fd > 0) {
		// request to login-server to obtain e-mail/time limit
		WFIFOHEAD(login_fd,6);
		WFIFOW(login_fd,0) = 0x2716;
		WFIFOL(login_fd,2) = sd->account_id;
		WFIFOSET(login_fd,6);
	}
	// send characters to player
	mmo_char_send006b(fd, sd);
}


int send_accounts_tologin(int tid, unsigned int tick, int id, int data);

int parse_tologin(int fd) {
	int i;
	struct char_session_data *sd;
	RFIFOHEAD(fd);
	// only login-server can have an access to here.
	// so, if it isn't the login-server, we disconnect the session.
	//session eof check!
	if(fd != login_fd)
		session[fd]->eof = 1;
	if(session[fd]->eof) {
		if (fd == login_fd) {
			ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
			login_fd = -1;
		}
		do_close(fd);
		return 0;
	}

	sd = (struct char_session_data*)session[fd]->session_data;

	// hehe. no need to set user limit on SQL version. :P
	// but char limitation is good way to maintain server. :D
	while(RFIFOREST(fd) >= 2) {
//		printf("parse_tologin : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));

		switch(RFIFOW(fd, 0)){
		case 0x2711:
			if (RFIFOREST(fd) < 3)
				return 0;
			if (RFIFOB(fd, 2)) {
				//printf("connect login server error : %d\n", RFIFOB(fd, 2));
				ShowError("Can not connect to login-server.\n");
				ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
				ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
				ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
				return 0;
				//exit(1); //fixed for server shutdown.
			}else {
				ShowStatus("Connected to login-server (connection #%d).\n", fd);
				
				//Send online accounts to login server.
				send_accounts_tologin(-1, gettick(), 0, 0);
			
				// if no map-server already connected, display a message...
				for(i = 0; i < MAX_MAP_SERVERS; i++)
					if (server_fd[i] > 0 && server[i].map[0]) // if map-server online and at least 1 map
						break;
				if (i == MAX_MAP_SERVERS)
					ShowStatus("Awaiting maps from map-server.\n");
			}
			RFIFOSKIP(fd, 3);
			break;

		case 0x2713:
			if(RFIFOREST(fd)<51)
				return 0;

			for(i = 0; i < fd_max && !(
				session[i] &&
				(sd = (struct char_session_data*)session[i]->session_data) &&
				sd->account_id == RFIFOL(fd,2))
				; i++);

			if (i < fd_max) {
				if (RFIFOB(fd,6) != 0) {
					WFIFOHEAD(i,3);
					WFIFOW(i,0) = 0x6c;
					WFIFOB(i,2) = 0x42;
					WFIFOSET(i,3);
				} else {
					sd->connect_until_time = (time_t)RFIFOL(fd,47);
					memcpy(sd->email, RFIFOP(fd, 7), 40);
					char_auth_ok(i, sd);
				}
			}
			RFIFOSKIP(fd,51);
			break;

		case 0x2717:
			if (RFIFOREST(fd) < 50)
				return 0;
			for(i = 0; i < fd_max; i++) {
				if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
					if (sd->account_id == RFIFOL(fd,2)) {
					memcpy(sd->email, RFIFOP(fd, 6), 40);
					sd->connect_until_time = (time_t)RFIFOL(fd,46);
					break;
					}
				}
			}
			RFIFOSKIP(fd,50);
			break;

		// login-server alive packet
		case 0x2718:
			if (RFIFOREST(fd) < 2)
				return 0;
			RFIFOSKIP(fd,2);
			break;

		// Receiving authentification from Freya-type login server (to avoid char->login->char)
		case 0x2719:
			if (RFIFOREST(fd) < 18)
				return 0;
			// to conserv a maximum of authentification, search if account is already authentified and replace it
			// that will reduce multiple connection too
			for(i = 0; i < AUTH_FIFO_SIZE; i++)
				if (auth_fifo[i].account_id == RFIFOL(fd,2))
					break;
			// if not found, use next value
			if (i == AUTH_FIFO_SIZE) {
				if (auth_fifo_pos >= AUTH_FIFO_SIZE)
					auth_fifo_pos = 0;
				i = auth_fifo_pos;
				auth_fifo_pos++;
			}
			//printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", i, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
			auth_fifo[i].account_id = RFIFOL(fd,2);
			auth_fifo[i].char_id = 0;
			auth_fifo[i].login_id1 = RFIFOL(fd,6);
			auth_fifo[i].login_id2 = RFIFOL(fd,10);
			auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
			auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
			auth_fifo[i].ip = ntohl(RFIFOL(fd,14));
			RFIFOSKIP(fd,18);
			break;

		case 0x2721:	// gm reply. I don't want to support this function.
			if (RFIFOREST(fd) < 10)
				return 0;
			RFIFOSKIP(fd, 10);
/*		Note that this is the code from char-txt! Even uncommenting it will not work.
			printf("0x2721:GM reply\n");
		  {
			int oldacc, newacc;
			unsigned char buf[64];
			if (RFIFOREST(fd) < 10)
				return 0;
			oldacc = RFIFOL(fd, 2);
			newacc = RFIFOL(fd, 6);
			RFIFOSKIP(fd, 10);
			if (newacc > 0) {
				for(i=0;i<char_num;i++){
					if(char_dat[i].account_id==oldacc)
						char_dat[i].account_id=newacc;
				}
			}
			WBUFW(buf,0)=0x2b0b;
			WBUFL(buf,2)=oldacc;
			WBUFL(buf,6)=newacc;
			mapif_sendall(buf,10);
//			printf("char -> map\n");
		  }
*/
			break;
		case 0x2723:	// changesex reply (modified by [Yor])
			if (RFIFOREST(fd) < 7)
				return 0;
		  {
			int acc, sex;
			unsigned char buf[16];
			MYSQL_RES* sql_res2;
			acc = RFIFOL(fd,2);
			sex = RFIFOB(fd,6);
			RFIFOSKIP(fd, 7);
			if (acc > 0) {
				sprintf(tmp_sql, "SELECT `char_id`,`class`,`skill_point`,`guild_id` FROM `%s` WHERE `account_id` = '%d'",char_db, acc);
				if (mysql_query(&mysql_handle, tmp_sql)) {
					ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
				sql_res2 = mysql_store_result(&mysql_handle);

				while(sql_res2 && (sql_row = mysql_fetch_row(sql_res2))) {
						int char_id, guild_id, jobclass, skill_point, class_;
						char_id = atoi(sql_row[0]);
						jobclass = atoi(sql_row[1]);
						skill_point = atoi(sql_row[2]);
						guild_id = atoi(sql_row[3]);
						class_ = jobclass;
						if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
						    jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
						    jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
							// job modification
							if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
								class_ = (sex) ? JOB_BARD : JOB_DANCER;
							} else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
								class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
							} else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
								class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
							}
							// remove specifical skills of classes 19,20 4020,4021 and 4042,4043
							sprintf(tmp_sql, "SELECT `lv` FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
							if (mysql_query(&mysql_handle, tmp_sql)) {
								ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
								ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
							}
							sql_res = mysql_store_result(&mysql_handle);
							if (sql_res) {
								while(( sql_row = mysql_fetch_row(sql_res))) {
									skill_point += atoi(sql_row[0]);
								}
								mysql_free_result(sql_res);
							}
							sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
							if (mysql_query(&mysql_handle, tmp_sql)) {
								ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
								ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
							}
						}
						// to avoid any problem with equipment and invalid sex, equipment is unequiped.
						sprintf(tmp_sql, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'",inventory_db, char_id);
						if (mysql_query(&mysql_handle, tmp_sql)) {
							ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
							ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
						}
						sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d' , `skill_point`='%d' , `weapon`='0' , `shield`='0' , `head_top`='0' , `head_mid`='0' , `head_bottom`='0' WHERE `char_id` = '%d'",char_db, class_, skill_point, char_id);
						if (mysql_query(&mysql_handle, tmp_sql)) {
							ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
							ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
						}
						
						if (guild_id)	//If there is a guild, update the guild_member data [Skotlex]
							inter_guild_sex_changed(guild_id, acc, char_id, sex);
					}
					if (sql_res2)
						mysql_free_result(sql_res2);
				}
				// disconnect player if online on char-server
				for(i = 0; i < fd_max; i++) {
					if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
						if (sd->account_id == acc) {
							session[i]->eof = 1;
							break;
						}
					}
				}

			WBUFW(buf,0) = 0x2b0d;
			WBUFL(buf,2) = acc;
			WBUFB(buf,6) = sex;

			mapif_sendall(buf, 7);
		  }
			break;

		// account_reg2�ύX�ʒm
		case 0x2729:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		  {	//Receive account_reg2 registry, forward to map servers.
			unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
			memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
//			WBUFW(buf,0) = 0x2b11;
			WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
			mapif_sendall(buf, WBUFW(buf,2));
			RFIFOSKIP(fd, RFIFOW(fd,2));
		  }
			break;

		// State change of account/ban notification (from login-server) by [Yor]
		case 0x2731:
			if (RFIFOREST(fd) < 11)
				return 0;
			// send to all map-servers to disconnect the player
		  {
			unsigned char buf[16];
			WBUFW(buf,0) = 0x2b14;
			WBUFL(buf,2) = RFIFOL(fd,2);
			WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
			WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
			mapif_sendall(buf, 11);
		  }
			// disconnect player if online on char-server
			for(i = 0; i < fd_max; i++) {
				if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
					if (sd->account_id == RFIFOL(fd,2)) {
						session[i]->eof = 1;
						break;
					}
				}
			}
			RFIFOSKIP(fd,11);
			break;

		case 0x2732:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
			if(!char_gm_read) {
				unsigned char buf[32000];
				if (gm_account != NULL)
					aFree(gm_account);
				gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
				GM_num = 0;
				for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
					gm_account[GM_num].account_id = RFIFOL(fd,i);
					gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
					//printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
					GM_num++;
				}
				ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
				// send new gm acccounts level to map-servers
				memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
				WBUFW(buf,0) = 0x2b15;
				mapif_sendall(buf, RFIFOW(fd,2));
			}
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;

		// Receive GM accounts [Freya login server packet by Yor]
		case 0x2733:
		// add test here to remember that the login-server is Freya-type
		// sprintf (login_server_type, "Freya");
			if (RFIFOREST(fd) < 7)
				return 0;
			{
				int new_level = 0;
				for(i = 0; i < GM_num; i++)
					if (gm_account[i].account_id == RFIFOL(fd,2)) {
						if (gm_account[i].level != (int)RFIFOB(fd,6)) {
							gm_account[i].level = (int)RFIFOB(fd,6);
							new_level = 1;
						}
						break;
					}
				// if not found, add it
				if (i == GM_num) {
					// limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
					// int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
					if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
						if (GM_num == 0) {
							gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
						} else {
							gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
						}
						gm_account[GM_num].account_id = RFIFOL(fd,2);
						gm_account[GM_num].level = (int)RFIFOB(fd,6);
						new_level = 1;
						GM_num++;
						if (GM_num >= 4000)
							ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
					}
				}
				if (new_level == 1) {
					ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
					mapif_send_gmaccounts();

					//create_online_files(); // not change online file for only 1 player (in next timer, that will be done
					// send gm acccounts level to map-servers
				}
			}
			RFIFOSKIP(fd,7);
			break;

		//Login server request to kick a character out. [Skotlex]
		case 0x2734:
			if (RFIFOREST(fd) < 6)
				return 0;
			{
				struct online_char_data* character;
				int aid = RFIFOL(fd,2);
				if ((character = idb_get(online_char_db, aid)) != NULL)
				{	//Kick out this player.
					if (character->server > -1)
					{	//Kick it from the map server it is on.
						mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
						if (character->waiting_disconnect == -1)
							character->waiting_disconnect = add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
					} else { //Manual kick from char server.
						struct char_session_data *tsd;
						int i;
						for(i = 0; i < fd_max; i++) {
							if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
							{
								WFIFOHEAD(i,3);
								WFIFOW(i,0) = 0x81;
								WFIFOB(i,2) = 2;
								WFIFOSET(i,3);
								break;
							}
						}
						if (i == fd_max) //Shouldn't happen, but just in case.
							set_char_offline(99, aid);
					}
				}
				RFIFOSKIP(fd,6);
			}
			break;

		case 0x2735:
		{
			unsigned char buf[2];
			uint32 new_ip = 0;
			RFIFOSKIP(fd,2);

			WBUFW(buf,0) = 0x2b1e;
			mapif_sendall(buf, 2);

			new_ip = host2ip(login_ip_str);
			if (new_ip && new_ip != login_ip) //Update login ip, too.
				login_ip = new_ip;

			new_ip = host2ip(char_ip_str);
			if (new_ip && new_ip != char_ip)
			{	//Update ip.
				char_ip = new_ip;
				ShowInfo("Updating IP for [%s].\n", char_ip_str);
				WFIFOHEAD(fd,6);
				WFIFOW(fd,0) = 0x2736;
				WFIFOL(fd,2) = htonl(char_ip);
				WFIFOSET(fd,6);
			}
			break;
		}
		default:
			ShowError("Unknown packet 0x%04x from login server, disconnecting.\n", RFIFOW(fd, 0));
			session[fd]->eof = 1;
			return 0;
		}
	}

	RFIFOFLUSH(fd);

	return 0;
}

int request_accreg2(int account_id, int char_id) {
	if (login_fd > 0) {
		WFIFOHEAD(login_fd,10);
		WFIFOW(login_fd,0) = 0x272e;
		WFIFOL(login_fd,2) = account_id;
		WFIFOL(login_fd,6) = char_id;
		WFIFOSET(login_fd,10);
		return 1;
	}
	return 0;
}
//Send packet forward to login-server for account saving
int save_accreg2(unsigned char* buf, int len) {
	if (login_fd > 0) {
		WFIFOHEAD(login_fd,len+4);
		memcpy(WFIFOP(login_fd,4), buf, len);
		WFIFOW(login_fd,0) = 0x2728;
		WFIFOW(login_fd,2) = len+4;
		WFIFOSET(login_fd,len+4);
		return 1;
	}
	return 0;
}

void char_read_fame_list(void)
{
	int i;
	struct fame_list fame_item;

	// Empty ranking lists
	memset(smith_fame_list, 0, sizeof(smith_fame_list));
	memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
	memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
	// Build Blacksmith ranking list
	sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, fame_list_size_smith);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		i = 0;
		while((sql_row = mysql_fetch_row(sql_res))) {
			fame_item.id = atoi(sql_row[0]);
			fame_item.fame = atoi(sql_row[1]);
			strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
			memcpy(&smith_fame_list[i], &fame_item, sizeof(struct fame_list));

			if (++i == fame_list_size_smith)
				break;
		}
		mysql_free_result(sql_res);
	}
	// Build Alchemist ranking list
	sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, fame_list_size_chemist);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		i = 0;
		while((sql_row = mysql_fetch_row(sql_res))) {
			fame_item.id = atoi(sql_row[0]);
			fame_item.fame = atoi(sql_row[1]);
			strncpy(fame_item.name, sql_row[2], NAME_LENGTH);

			memcpy(&chemist_fame_list[i], &fame_item, sizeof(struct fame_list));

			if (++i == fame_list_size_chemist)
				break;
		}
		mysql_free_result(sql_res);
	}
	// Build Taekwon ranking list
	sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	sql_res = mysql_store_result(&mysql_handle);
	if (sql_res) {
		i = 0;
		while((sql_row = mysql_fetch_row(sql_res))) {
			fame_item.id = atoi(sql_row[0]);
			fame_item.fame = atoi(sql_row[1]);
			strncpy(fame_item.name, sql_row[2], NAME_LENGTH);

			memcpy(&taekwon_fame_list[i], &fame_item, sizeof(struct fame_list));
			
			if (++i == fame_list_size_taekwon)
				break;
		}
		mysql_free_result(sql_res);
	}
}

// Send map-servers the fame ranking lists
int char_send_fame_list(int fd) {
	int i, len = 8;
	unsigned char buf[32000];
	
	WBUFW(buf,0) = 0x2b1b;

	for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add blacksmith's block length
	WBUFW(buf, 6) = len;

	for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add alchemist's block length
	WBUFW(buf, 4) = len;

	for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add total packet length
	WBUFW(buf, 2) = len;

	if (fd != -1)
		mapif_send(fd, buf, len);
	else
		mapif_sendall(buf, len);
	return 0;
}

void char_update_fame_list(int type, int index, int fame)
{
	char buf[9];
	WBUFW(buf,0) = 0x2b22;
	WBUFB(buf,2) = type;
	WBUFB(buf,3) = index;
	WBUFL(buf,4) = fame;
	mapif_sendall(buf, 8);
}

int search_mapserver(unsigned short map, uint32 ip, uint16 port);
				
//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(int char_id, char* name)
{
	sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id);
	if (mysql_query(&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}
	
	sql_res = mysql_store_result(&mysql_handle);
	sql_row = sql_res?mysql_fetch_row(sql_res):NULL;

	if (sql_row)
		memcpy(name, sql_row[0], NAME_LENGTH);
	else
		memcpy(name, unknown_char_name, NAME_LENGTH);
	if (sql_res) mysql_free_result(sql_res);
	return sql_row?1:0;
}


int parse_frommap(int fd)
{
	int i = 0, j = 0;
	int id;
	RFIFOHEAD(fd);

	// Sometimes fd=0, and it will cause server crash. Don't know why. :(
	if (fd <= 0) {
		ShowError("parse_frommap error fd=%d\n", fd);
		return 0;
	}

	for(id = 0; id < MAX_MAP_SERVERS; id++)
		if (server_fd[id] == fd)
			break;
	if(id == MAX_MAP_SERVERS)
		session[fd]->eof = 1;
	if(session[fd]->eof) {
		if (id < MAX_MAP_SERVERS) {
			unsigned char buf[16384];
			ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd);
			//Notify other map servers that this one is gone. [Skotlex]
			WBUFW(buf,0) = 0x2b20;
			WBUFL(buf,4) = htonl(server[id].ip);
			WBUFW(buf,8) = htons(server[id].port);
			j = 0;
			for(i = 0; i < MAX_MAP_PER_SERVER; i++)
				if (server[id].map[i])
					WBUFW(buf,10+(j++)*4) = server[id].map[i];
			if (j > 0) {
				WBUFW(buf,2) = j * 4 + 10;
				mapif_sendallwos(fd, buf, WBUFW(buf,2));
			}
			memset(&server[id], 0, sizeof(struct mmo_map_server));
			sprintf(tmp_sql, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server_fd[id]);
			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
			server_fd[id] = -1;
			online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
		}
		do_close(fd);
		return 0;
	}

	while(RFIFOREST(fd) >= 2) {
		switch(RFIFOW(fd, 0)) {

		case 0x2718: // map-server alive packet
			RFIFOSKIP(fd,2);
			break;

		case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server
			RFIFOSKIP(fd,2);
			if(char_gm_read) //Re-read gm accounts.
				read_gm_account();
			//Send to login request to reload gm accounts.
			else if (login_fd > 0) { // don't send request if no login-server
				WFIFOHEAD(login_fd,2);
				WFIFOW(login_fd,0) = 0x2709;
				WFIFOSET(login_fd,2);
			}
			break;

		case 0x2afa: // Receiving map names list from the map-server
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;

			WFIFOHEAD(fd,3+NAME_LENGTH);

			memset(server[id].map, 0, sizeof(server[id].map));
			j = 0;
			for(i = 4; i < RFIFOW(fd,2); i += 4) {
				server[id].map[j] = RFIFOW(fd,i);
				j++;
			}

			ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
						id, j, CONVIP(server[id].ip), server[id].port);
			ShowStatus("Map-server %d loading complete.\n", id);
			
			if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
				mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]

			WFIFOW(fd,0) = 0x2afb;
			WFIFOB(fd,2) = 0;
			memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
			WFIFOSET(fd,3+NAME_LENGTH);

			char_send_fame_list(fd); //Send fame list.

			{
			unsigned char buf[16384];
			int x;
			if (j == 0) {
				ShowWarning("Map-server %d has NO maps.\n", id);
			} else {
				// Transmitting maps information to the other map-servers
				WBUFW(buf,0) = 0x2b04;
				WBUFW(buf,2) = j * 4 + 10;
				WBUFL(buf,4) = htonl(server[id].ip);
				WBUFW(buf,8) = htons(server[id].port);
				memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
				mapif_sendallwos(fd, buf, WBUFW(buf,2));
			}
			// Transmitting the maps of the other map-servers to the new map-server
			for(x = 0; x < MAX_MAP_SERVERS; x++) {
				if (server_fd[x] > 0 && x != id) {
					WFIFOHEAD(fd,10 +4*MAX_MAP_PER_SERVER);
					WFIFOW(fd,0) = 0x2b04;
					WFIFOL(fd,4) = htonl(server[x].ip);
					WFIFOW(fd,8) = htons(server[x].port);
					j = 0;
					for(i = 0; i < MAX_MAP_PER_SERVER; i++)
						if (server[x].map[i])
							WFIFOW(fd,10+(j++)*4) = server[x].map[i];
					if (j > 0) {
						WFIFOW(fd,2) = j * 4 + 10;
						WFIFOSET(fd,WFIFOW(fd,2));
					}
				}
			}
			}
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;

		case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
			if (RFIFOREST(fd) < 10)
				return 0;
		{
			int aid, cid;
			aid = RFIFOL(fd,2);
			cid = RFIFOL(fd,6);
			RFIFOSKIP(fd, 10);
#ifdef ENABLE_SC_SAVING
			sprintf(tmp_sql, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
				scdata_db, aid, cid);
			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				break;
			}
			sql_res = mysql_store_result(&mysql_handle);
			if (sql_res) {
				struct status_change_data data;
				int count = 0;
				WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
				WFIFOW(fd,0) = 0x2b1d;
				WFIFOL(fd,4) = aid;
				WFIFOL(fd,8) = cid;
				while((sql_row = mysql_fetch_row(sql_res)) && count < 50)
				{
					data.type = atoi(sql_row[0]);
					data.tick = atoi(sql_row[1]);
					data.val1 = atoi(sql_row[2]);
					data.val2 = atoi(sql_row[3]);
					data.val3 = atoi(sql_row[4]);
					data.val4 = atoi(sql_row[5]);
					memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &data, sizeof(struct status_change_data));
					count++;
				}
				if (count >= 50)
					ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
				mysql_free_result(sql_res);
				if (count > 0)
				{
					WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
					WFIFOW(fd,12) = count;
					WFIFOSET(fd,WFIFOW(fd,2));

					//Clear the data once loaded.
					sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid);
					if (mysql_query(&mysql_handle, tmp_sql)) {
						ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
						ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
					}
				}
			}
#endif
			break;
		}

		case 0x2afe: //set MAP user count
			if (RFIFOREST(fd) < 4)
				return 0;
			if (RFIFOW(fd,2) != server[id].users) {
				server[id].users = RFIFOW(fd,2);
				ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
			}
			RFIFOSKIP(fd, 4);
			break;

		case 0x2aff: //set MAP users
			if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		{
			//TODO: When data mismatches memory, update guild/party online/offline states.
			int i, aid, cid;
			struct online_char_data* character;

			online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
			server[id].users = RFIFOW(fd,4);
			for(i = 0; i < server[id].users; i++) {
				aid = RFIFOL(fd,6+i*8);
				cid = RFIFOL(fd,6+i*8+4);
				character = idb_ensure(online_char_db, aid, create_online_char_data);
				if (character->server > -1 && character->server != id)
				{
					ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
						character->account_id, character->char_id, character->server, id, aid, cid);
					mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
				}
				character->server = id;
				character->char_id = cid;
			}
			//If any chars remain in -2, they will be cleaned in the cleanup timer.
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;
		}

		case 0x2b01: // Receive character data from map-server for saving
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		{
			int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
			struct online_char_data* character;
			if (size - 13 != sizeof(struct mmo_charstatus))
			{
				ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
				RFIFOSKIP(fd,size);
				break;
			}
			//Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
			if (RFIFOB(fd,12) || (
				(character = idb_get(online_char_db, aid)) != NULL &&
				character->char_id == cid))
			{
				memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
				mmo_char_tosql(cid, &char_dat);
			} else {	//This may be valid on char-server reconnection, when re-sending characters that already logged off.
				ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid);
				set_char_online(id, cid, aid);
			}

			if (RFIFOB(fd,12))
		  	{ //Flag? Set character offline after saving [Skotlex]
				set_char_offline(cid, aid);
				WFIFOHEAD(fd,10);
				WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
				WFIFOL(fd,2) = aid;
				WFIFOL(fd,6) = cid;
				WFIFOSET(fd,10);
			}
			RFIFOSKIP(fd,size);
			break;
		}

		case 0x2b02: // req char selection
			if (RFIFOREST(fd) < 18)
				return 0;

			if (auth_fifo_pos >= AUTH_FIFO_SIZE)
				auth_fifo_pos = 0;

			auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
			auth_fifo[auth_fifo_pos].char_id = 0;
			auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
			auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
			auth_fifo[auth_fifo_pos].delflag = 2;
			auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
			auth_fifo[auth_fifo_pos].ip = ntohl(RFIFOL(fd,14));
			auth_fifo_pos++;
		{
			WFIFOHEAD(fd,7);
			WFIFOW(fd,0) = 0x2b03;
			WFIFOL(fd,2) = RFIFOL(fd, 2);
			WFIFOB(fd,6) = 0;
			WFIFOSET(fd,7);
		}
			RFIFOSKIP(fd,18);
			break;

		case 0x2b05: // request "change map server"
			if (RFIFOREST(fd) < 35)
				return 0;
			{
				unsigned short name;
				int map_id, map_fd = -1;
				struct online_char_data* data;
				struct mmo_charstatus* char_data;

				name = RFIFOW(fd,18);
				map_id = search_mapserver(name, ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
				if (map_id >= 0)
					map_fd = server_fd[map_id];
				//Char should just had been saved before this packet, so this should be safe. [Skotlex]
				char_data = uidb_get(char_db_,RFIFOL(fd,14));
				if (char_data == NULL) 
				{	//Really shouldn't happen.
					mmo_char_fromsql(RFIFOL(fd,14), &char_dat);
					char_data = &char_dat;
				}
				//Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
				if (map_fd>=0 && session[map_fd] && char_data) 
				{	//Send the map server the auth of this player.
					//Update the "last map" as this is where the player must be spawned on the new map server.
					WFIFOHEAD(fd,30);
					WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
					char_data->last_point.map = RFIFOW(fd,18);
					char_data->last_point.x = RFIFOW(fd,20);
					char_data->last_point.y = RFIFOW(fd,22);
					char_data->sex = RFIFOB(fd,30);

					WFIFOW(map_fd,0) = 0x2afd;
					WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
					WFIFOL(map_fd,4) = RFIFOL(fd,2); //Account ID
					WFIFOL(map_fd,8) = RFIFOL(fd,6); //Login1
					WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
					WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
					memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
					WFIFOSET(map_fd, WFIFOW(map_fd,2));
					data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
					data->char_id = char_data->char_id;
					data->server = map_id; //Update server where char is.
					
					//Reply with an ack.
					WFIFOW(fd,0) = 0x2b06;
					memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
					WFIFOSET(fd,30);
				} else { //Reply with nak
					WFIFOHEAD(fd,30);
					WFIFOW(fd,0) = 0x2b06;
					memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
					WFIFOL(fd,6) = 0; //Set login1 to 0.
					WFIFOSET(fd,30);
				}
				RFIFOSKIP(fd,35);
			}
			break;

		case 0x2b08: // char name check
			if (RFIFOREST(fd) < 6)
				return 0;
			{
				char name[NAME_LENGTH];
				WFIFOHEAD(fd,30);
				char_loadName((int)RFIFOL(fd,2), name);
				WFIFOW(fd,0) = 0x2b09;
				WFIFOL(fd,2) = RFIFOL(fd,2);
				memcpy(WFIFOP(fd,6), name, NAME_LENGTH);
				WFIFOSET(fd,30);
				RFIFOSKIP(fd,6);
			}
			break;

		case 0x2b0a: // request to become GM
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
			/*
			memcpy(WFIFOP(login_fd,2),RFIFOP(fd,2),RFIFOW(fd,2)-2);
			WFIFOW(login_fd,0)=0x2720;
			WFIFOSET(login_fd,RFIFOW(fd,2));
//			printf("char : change gm -> login %d %s %d\n", RFIFOL(fd, 4), RFIFOP(fd, 8), RFIFOW(fd, 2));
			*/
			ShowWarning("packet 0x2ba (become GM) is not supported by the Char-Server.\n");
			RFIFOSKIP(fd, RFIFOW(fd, 2));
			break;

		case 0x2b0c: // Map server send information to change an email of an account -> login-server
			if (RFIFOREST(fd) < 86)
				return 0;
			if (login_fd > 0) { // don't send request if no login-server
				WFIFOHEAD(login_fd,86);
				memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
				WFIFOW(login_fd,0) = 0x2722;
				WFIFOSET(login_fd,86);
			}
			RFIFOSKIP(fd, 86);
			break;

		case 0x2b0e: // Request from map-server to change a char's status (all operations are transmitted to login-server)
			if (RFIFOREST(fd) < 44)
				return 0;
		  {
			char character_name[NAME_LENGTH], t_name[NAME_LENGTH*2];
			int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
			WFIFOHEAD(fd,34);
			memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH);
			character_name[NAME_LENGTH-1] = '\0';
			jstrescapecpy(t_name, character_name); //Escape string for sql use... [Skotlex]
			// prepare answer
			WFIFOW(fd,0) = 0x2b0f; // answer
			WFIFOL(fd,2) = acc; // who want do operation
			WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
			sprintf(tmp_sql, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'",char_db, t_name);

			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}

			sql_res = mysql_store_result(&mysql_handle);

			if (sql_res) {
				if (mysql_num_rows(sql_res)) {
					sql_row = mysql_fetch_row(sql_res);
					memcpy(WFIFOP(fd,6), sql_row[1], NAME_LENGTH); // put correct name if found
					WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					switch(RFIFOW(fd, 30)) {
					case 1: // block
						if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
							if (login_fd > 0) { // don't send request if no login-server
								WFIFOHEAD(login_fd,10);
								WFIFOW(login_fd,0) = 0x2724;
								WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
								WFIFOL(login_fd,6) = 5; // status of the account
								WFIFOSET(login_fd,10);
							} else
								WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						} else
							WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						break;
					case 2: // ban
						if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
							if (login_fd > 0) { // don't send request if no login-server
								WFIFOHEAD(login_fd,18);
								WFIFOW(login_fd, 0) = 0x2725;
								WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
								WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
								WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
								WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
								WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
								WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
								WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
								WFIFOSET(login_fd,18);
							} else
								WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						} else
							WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						break;
					case 3: // unblock
						if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
							if (login_fd > 0) { // don't send request if no login-server
								WFIFOHEAD(login_fd,10);
								WFIFOW(login_fd,0) = 0x2724;
								WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
								WFIFOL(login_fd,6) = 0; // status of the account
								WFIFOSET(login_fd,10);
							} else
								WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						} else
							WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						break;
					case 4: // unban
						if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
							if (login_fd > 0) { // don't send request if no login-server
								WFIFOHEAD(login_fd,6);
								WFIFOW(login_fd,0) = 0x272a;
								WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
								WFIFOSET(login_fd,6);
							} else
								WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						} else
							WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						break;
					case 5: // changesex
						if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
							if (login_fd > 0) { // don't send request if no login-server
								WFIFOHEAD(login_fd,6);
								WFIFOW(login_fd,0) = 0x2727;
								WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
								WFIFOSET(login_fd,6);
							} else
								WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						} else
							WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
						break;
					}
				} else {
					// character name not found
					memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
					WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
				}
				// send answer if a player ask, not if the server ask
				if (acc != -1) {
					WFIFOSET(fd, 34);
				}
				mysql_free_result(sql_res);
			}
		  }
			RFIFOSKIP(fd, 44);
			break;

//		case 0x2b0f: Not used anymore, available for future use

		case 0x2b10: // Update and send fame ranking list
			if (RFIFOREST(fd) < 12)
				return 0;
			{
				int cid = RFIFOL(fd, 2);
				int fame = RFIFOL(fd, 6);
				char type = RFIFOB(fd, 10);
				char pos = RFIFOB(fd, 11);
				int size;
				struct fame_list *list = NULL;
				RFIFOSKIP(fd,12);
				
				switch(type) {
					case 1:
						size = fame_list_size_smith;
						list = smith_fame_list;
						break;
					case 2:
						size = fame_list_size_chemist;
						list = chemist_fame_list;
						break;
					case 3:
						size = fame_list_size_taekwon;
						list = taekwon_fame_list;
						break;
					default:
						size = 0;
						break;
				}
				if(!size) break; //No list.
				if(pos)
				{
				 	pos--; //Convert from pos to index.
					if(
						(pos == 0 || fame < list[pos-1].fame) &&
						(pos == size-1 || fame > list[pos+1].fame)
					) { //No change in order.
						list[(int)pos].fame = fame;
						char_update_fame_list(type, pos, fame);
						break;
					}
					// If the player's already in the list, remove the entry and shift the following ones 1 step up
					memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
					//Clear out last entry.
					list[size-1].id = 0;
					list[size-1].fame = 0;
				}

				// Find the position where the player has to be inserted
				for(i = 0; i < size && fame < list[i].fame; i++);
				if(i >= size) break; //Out of ranking.
				// When found someone with less or as much fame, insert just above
				memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
				list[i].id = cid;
				list[i].fame = fame;
				// Look for the player's name
				char_loadName(list[i].id, list[i].name);
				char_send_fame_list(-1);
			}
			break;

		case 0x2b16: // Receive rates [Wizputer]
			if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
				return 0;
		{
			char motd[256], t_name[2*sizeof(char)*sizeof(server_name)+1], t_motd[512]; //Required for jstrescapecpy [Skotlex]
			strncpy(motd, RFIFOP(fd,10), 255); //First copy it to make sure the motd fits.
			motd[255]='\0';
			jstrescapecpy(t_motd,motd);
			jstrescapecpy(t_name,server_name);
		
			sprintf(tmp_sql, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d',`motd`='%s'",
				fd, t_name, RFIFOW(fd,2), RFIFOW(fd,4), RFIFOW(fd,6), t_motd);
			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
			RFIFOSKIP(fd,RFIFOW(fd,8));
			break;
		}

		case 0x2b17: // Character disconnected set online 0 [Wizputer]
			if (RFIFOREST(fd) < 6)
				return 0;
			set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
			RFIFOSKIP(fd,10);
			break;

		case 0x2b18: // Reset all chars to offline [Wizputer]
			set_all_offline(id);
			RFIFOSKIP(fd,2);
			break;
		
		case 0x2b19: // Character set online [Wizputer]
			if (RFIFOREST(fd) < 6)
				return 0;
			set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
			RFIFOSKIP(fd,10);
			break;

		case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
			if (RFIFOREST(fd) < 2)
				return 0;
			char_read_fame_list();
			char_send_fame_list(-1);
			RFIFOSKIP(fd,2);
			break;

		case 0x2b1c: //Request saving sc_data of a player. [Skotlex]
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		{
#ifdef ENABLE_SC_SAVING
			int count, aid, cid, i;
			struct status_change_data data;
			char *p = tmp_sql;
			
			aid = RFIFOL(fd, 4);
			cid = RFIFOL(fd, 8);
			count = RFIFOW(fd, 12);
			
			p+= sprintf(p, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
			
			for (i = 0; i < count; i++)
			{
				memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
				p += sprintf (p, " ('%d','%d','%hu','%d','%d','%d','%d','%d'),", aid, cid,
					data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
			}
			if (count > 0)
			{
				*--p = '\0'; //Remove final comma.
				if (mysql_query(&mysql_handle, tmp_sql)) {
					ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
			}
#endif
			RFIFOSKIP(fd, RFIFOW(fd, 2));
			break;
		}

		case 0x2736: // ip address update
			if (RFIFOREST(fd) < 6) return 0;
			server[id].ip = ntohl(RFIFOL(fd, 2));
			ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip));
			RFIFOSKIP(fd,6);
			break;

		default:
			// inter server - packet
			{
				int r = inter_parse_frommap(fd);
				if (r == 1) break;		// processed
				if (r == 2) return 0;	// need more packet
			}

			// no inter server packet. no char server packet -> disconnect
			ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
			session[fd]->eof = 1;
			return 0;
		}
	}
	return 0;
}

int search_mapserver(unsigned short map, uint32 ip, uint16 port)
{
	int i, j;

	for(i = 0; i < MAX_MAP_SERVERS; i++)
		if (server_fd[i] > 0)
			for (j = 0; server[i].map[j]; j++)
				if (server[i].map[j] == map) {
					if (ip != (uint32)-1 && server[i].ip != ip)
						continue;
					if (port != (uint16)-1 && server[i].port != port)
						continue;
					return i;
				}

	return -1;
}

int char_mapif_init(int fd) {
	return inter_mapif_init(fd);
}

//--------------------------------------------
// Test to know if an IP come from LAN or WAN.
//--------------------------------------------
int lan_subnetcheck(uint32 ip)
{
	int i;
	
	for(i = 0; i < subnet_count; i++) {
	
		if((subnet[i].subnet & subnet[i].mask) == (ip & subnet[i].mask)) {
			
			ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
				CONVIP(ip), CONVIP(subnet[i].subnet), CONVIP(subnet[i].mask));
			
			return subnet[i].map_ip;
		}
	}
	
	ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
	return 0;
}

int parse_char(int fd)
{
	int i, ch = 0;
	char email[40];	
	unsigned char buf[64];
	unsigned short cmd;
	int map_fd;
	struct char_session_data *sd;
	uint32 ipl = session[fd]->client_addr;
	RFIFOHEAD(fd);

	sd = (struct char_session_data*)session[fd]->session_data;

	if(login_fd < 0)
		session[fd]->eof = 1;
	if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
		if (fd == login_fd)
			login_fd = -1;
		if (sd != NULL)
		{
			struct online_char_data* data = idb_get(online_char_db, sd->account_id);
			if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
				set_char_offline(99,sd->account_id);
			if (data && data->fd == fd)
				data->fd = -1;
		}
		do_close(fd);
		return 0;
	}

	while(RFIFOREST(fd) >= 2) {
		cmd = RFIFOW(fd,0);
		// crc32�̃X�L�b�v�p
		if(	sd==NULL			&&	// �����O�C��or�Ǘ��p�P�b�g
			RFIFOREST(fd)>=4	&&	// �Œ�o�C�g������ �� 0x7530,0x7532�Ǘ��p�P����
			RFIFOREST(fd)<=21	&&	// �ő�o�C�g������ �� �T�[�o�[���O�C������
			cmd!=0x20b	&&	// md5�ʒm�p�P�b�g����
			(RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65)	){	// ���ɉ����p�P�b�g�����Ă�Ȃ�A�ڑ��łȂ��Ƃ���
			RFIFOSKIP(fd,4);
			cmd = RFIFOW(fd,0);
			ShowDebug("parse_char : %d crc32 skipped\n",fd);
			if(RFIFOREST(fd)==0)
				return 0;
		}

//For use in packets that depend on an sd being present [Skotlex]
#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
		
		switch(cmd){
		case 0x20b: //20040622 encryption ragexe correspondence
			if (RFIFOREST(fd) < 19)
				return 0;
			RFIFOSKIP(fd,19);
			break;

		case 0x65: // request to connect
			ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
			if (RFIFOREST(fd) < 17)
				return 0;
		{
			WFIFOHEAD(fd,4);

			if (sd) {
				//Received again auth packet for already authentified account?? Discard it.
				//TODO: Perhaps log this as a hack attempt?
				RFIFOSKIP(fd,17);
				break;
			}
			CREATE(session[fd]->session_data, struct char_session_data, 1);
			sd = (struct char_session_data*)session[fd]->session_data;
			sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
			sd->account_id = RFIFOL(fd,2);
			sd->login_id1 = RFIFOL(fd,6);
			sd->login_id2 = RFIFOL(fd,10);
			sd->sex = RFIFOB(fd,16);
			// send back account_id
			WFIFOL(fd,0) = RFIFOL(fd,2);
			WFIFOSET(fd,4);
			// search authentification
			for(i = 0; i < AUTH_FIFO_SIZE && !(
				auth_fifo[i].account_id == sd->account_id &&
				auth_fifo[i].login_id1 == sd->login_id1 &&
				auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
				auth_fifo[i].ip == session[fd]->client_addr &&
				auth_fifo[i].delflag == 2)
				; i++);
		  
			if (i < AUTH_FIFO_SIZE) {
				auth_fifo[i].delflag = 1;
				char_auth_ok(fd, sd);
			} else { // authentication not found
				if (login_fd > 0) { // don't send request if no login-server
					WFIFOHEAD(login_fd,19);
					WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
					WFIFOL(login_fd,2) = sd->account_id;
					WFIFOL(login_fd,6) = sd->login_id1;
					WFIFOL(login_fd,10) = sd->login_id2;
					WFIFOB(login_fd,14) = sd->sex;
					WFIFOL(login_fd,15) = htonl(session[fd]->client_addr);
					WFIFOSET(login_fd,19);
				} else { // if no login-server, we must refuse connection
					WFIFOHEAD(fd,3);
					WFIFOW(fd,0) = 0x6c;
					WFIFOB(fd,2) = 0;
					WFIFOSET(fd,3);
				}
			}
		}
			RFIFOSKIP(fd, 17);
			break;

		case 0x66: // char select
			FIFOSD_CHECK(3);

			sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'",char_db, sd->account_id, RFIFOB(fd, 2));
			RFIFOSKIP(fd, 3);

			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
			sql_res = mysql_store_result(&mysql_handle);
			sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
			
			if (sql_row)
			{
				int char_id = atoi(sql_row[0]);
				mysql_free_result(sql_res); //Free'd as soon as possible
				mmo_char_fromsql(char_id, &char_dat);
				char_dat.sex = sd->sex;
			} else {
				mysql_free_result(sql_res);
				break;
			}

			if (log_char) {
				char escaped_name[NAME_LENGTH*2];
				sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
					charlog_db, sd->account_id, RFIFOB(fd, 2), jstrescapecpy(escaped_name, char_dat.name));
				//query
				if(mysql_query(&mysql_handle, tmp_sql)) {
					ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
					ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
				}
			}
			ShowInfo("Selected char: (Account %d: %d - %s)" RETCODE, sd->account_id, RFIFOB(fd, 2), char_dat.name);

			// searching map server
			i = search_mapserver(char_dat.last_point.map, -1, -1);

			// if map is not found, we check major cities
			if (i < 0) {
				unsigned short j;
				//First check that there's actually a map server online.
				for(j = 0; j < MAX_MAP_SERVERS; j++)
					if (server_fd[j] >= 0 && server[j].map[0])
						break;
				if (j == MAX_MAP_SERVERS) {
					ShowInfo("Connection Closed. No map servers available.\n");
					WFIFOHEAD(fd,3);
					WFIFOW(fd,0) = 0x81;
					WFIFOB(fd,2) = 1; // 01 = Server closed
					WFIFOSET(fd,3);
					break;
				}
				if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
					char_dat.last_point.x = 273;
					char_dat.last_point.y = 354;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
					char_dat.last_point.x = 120;
					char_dat.last_point.y = 100;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
					char_dat.last_point.x = 160;
					char_dat.last_point.y = 94;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
					char_dat.last_point.x = 116;
					char_dat.last_point.y = 57;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
					char_dat.last_point.x = 87;
					char_dat.last_point.y = 117;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
					char_dat.last_point.x = 94;
					char_dat.last_point.y = 103;
				} else {
					ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(char_dat.last_point.map));
					WFIFOHEAD(fd,3);
					WFIFOW(fd,0) = 0x81;
					WFIFOB(fd,2) = 1; // 01 = Server closed
					WFIFOSET(fd,3);
					break;
				}
				ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(char_dat.last_point.map), mapindex_id2name(j));
				char_dat.last_point.map = j;
			}
			{
				//Send player to map.
				uint32 subnet_map_ip;
				char map_name[MAP_NAME_LENGTH_EXT];
				snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(char_dat.last_point.map));	
				WFIFOHEAD(fd,28);
				WFIFOW(fd,0) = 0x71;
				WFIFOL(fd,2) = char_dat.char_id;
				memcpy(WFIFOP(fd,6), map_name, MAP_NAME_LENGTH_EXT);

				// Advanced subnet check [LuzZza]
				subnet_map_ip = lan_subnetcheck(ipl);
				WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
				WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
				WFIFOSET(fd,28);
			}
			if (auth_fifo_pos >= AUTH_FIFO_SIZE)
				auth_fifo_pos = 0;
			auth_fifo[auth_fifo_pos].account_id = sd->account_id;
			auth_fifo[auth_fifo_pos].char_id = char_dat.char_id;
			auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
			auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
			auth_fifo[auth_fifo_pos].delflag = 0;
			auth_fifo[auth_fifo_pos].sex = sd->sex;
			auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
			auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr;

			//Send NEW auth packet [Kevin]
			if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
			{	
				WFIFOHEAD(fd,3);
				ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
				server_fd[i] = -1;
				memset(&server[i], 0, sizeof(struct mmo_map_server));
				//Send server closed.
				WFIFOW(fd,0) = 0x81;
				WFIFOB(fd,2) = 1; // 01 = Server closed
				WFIFOSET(fd,3);
				break;
			}	
			{	//Send auth ok to map server
				WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
				WFIFOW(map_fd,0) = 0x2afd;
				WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
				WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
				WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
				WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
				WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
				memcpy(WFIFOP(map_fd,20), &char_dat, sizeof(struct mmo_charstatus));
				WFIFOSET(map_fd, WFIFOW(map_fd,2));
			}

			set_char_online(i, auth_fifo[auth_fifo_pos].char_id, auth_fifo[auth_fifo_pos].account_id);
			auth_fifo_pos++;
			break;

		case 0x67:	// make new
			FIFOSD_CHECK(37);

			if(char_new == 0) //turn character creation on/off [Kevin]
				i = -2;
			else
				i = make_new_char_sql(fd, RFIFOP(fd,2));

			//'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
			if (i < 0)
			{
				WFIFOHEAD(fd,3);
				WFIFOW(fd,0) = 0x6e;
				switch (i) {
				case -1: WFIFOB(fd,2) = 0x00; break;
				case -2: WFIFOB(fd,2) = 0x02; break;
				case -3: WFIFOB(fd,2) = 0x01; break;
				}
				WFIFOSET(fd,3);
				RFIFOSKIP(fd,37);
				break;
			}
		{	//Send to player.
			int len;
			WFIFOHEAD(fd,110);
			WFIFOW(fd,0) = 0x6d;
			mmo_char_fromsql_short(i, &char_dat); //Only the short data is needed.
			len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
			WFIFOSET(fd,len);

			RFIFOSKIP(fd,37);
		}	
			//to do
			for(ch = 0; ch < MAX_CHARS; ch++) {
				if (sd->found_char[ch] == -1) {
					sd->found_char[ch] = char_dat.char_id;
					break;
				}
			}
			break;

		case 0x68:	// delete char
			FIFOSD_CHECK(46);
		{
			int cid = RFIFOL(fd,2);
			WFIFOHEAD(fd,46);
			ShowInfo(CL_RED" Request Char Deletion:"CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
			memcpy(email, RFIFOP(fd,6), 40);
			RFIFOSKIP(fd,46);
			
			// Check if e-mail is correct 
			if(strcmpi(email, sd->email) && //email does not matches and 
			(
				strcmp("a@a.com", sd->email) || //it is not default email, or
				(strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
			)) {	//Fail
				WFIFOW(fd, 0) = 0x70;
				WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
				WFIFOSET(fd, 3);
				break;
			}
			
			for(i = 0; i < MAX_CHARS; i++) {
				if (sd->found_char[i] == cid) {
					for(ch = i; ch < MAX_CHARS-1; ch++)
						sd->found_char[ch] = sd->found_char[ch+1];
					sd->found_char[MAX_CHARS-1] = -1;
					break;
				}
			}
			if (i == MAX_CHARS) { // Such a character does not exist in the account
				WFIFOW(fd,0) = 0x70;
				WFIFOB(fd,2) = 0;
				WFIFOSET(fd,3);
				break;
			}
			
			/* Grab the partner id */ 
			sprintf(tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id`='%d'",char_db, cid);
	
			if (mysql_query(&mysql_handle, tmp_sql)) {
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}
	
			sql_res = mysql_store_result(&mysql_handle);
			
			if(sql_res)
			{
				int char_pid=0;
				sql_row = mysql_fetch_row(sql_res);
				if (sql_row)
					char_pid = atoi(sql_row[0]);
				mysql_free_result(sql_res);
			
				/* Delete character and partner (if any) */
				if(delete_char_sql(cid, char_pid)<0){
					//can't delete the char
					//either SQL error or can't delete by some CONFIG conditions
					//del fail
					WFIFOW(fd, 0) = 0x70;
					WFIFOB(fd, 2) = 0;
					WFIFOSET(fd, 3);
					break;
				}
				if (char_pid != 0)
				{	/* If there is partner, tell map server to do divorce */
					WBUFW(buf,0) = 0x2b12;
					WBUFL(buf,2) = cid;
					WBUFL(buf,6) = char_pid;
					mapif_sendall(buf,10);
				}
			}
			/* Char successfully deleted.*/
			WFIFOW(fd,0) = 0x6f;
			WFIFOSET(fd,2);
			break;
		}

		case 0x2af8: // login as map-server
			if (RFIFOREST(fd) < 60)
				return 0;
		{
			char *l_user = RFIFOP(fd,2);
			char *l_pass = RFIFOP(fd,26);
			WFIFOHEAD(fd,4+5*GM_num); 
			l_user[23] = '\0';
			l_pass[23] = '\0';
			WFIFOW(fd,0) = 0x2af9;
			for(i = 0; i < MAX_MAP_SERVERS; i++) {
				if (server_fd[i] <= 0)
					break;
			}
			if (i == MAX_MAP_SERVERS ||
				strcmp(l_user, userid) ||
				strcmp(l_pass, passwd)) {
				WFIFOB(fd,2) = 3;
				WFIFOSET(fd,3);
				RFIFOSKIP(fd,60);
			} else {
				int len;
				WFIFOB(fd,2) = 0;
				WFIFOSET(fd,3);
				session[fd]->func_parse = parse_frommap;
				server_fd[i] = fd;
				server[i].ip = ntohl(RFIFOL(fd, 54));
				server[i].port = ntohs(RFIFOW(fd, 58));
				server[i].users = 0;
				memset(server[i].map, 0, sizeof(server[i].map));
				RFIFOSKIP(fd,60);
				realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
				char_mapif_init(fd);
				// send gm acccounts level to map-servers
				len = 4;
				WFIFOW(fd,0) = 0x2b15;
				for(i = 0; i < GM_num; i++) {
					WFIFOL(fd,len) = gm_account[i].account_id;
					WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
					len += 5;
				}
				WFIFOW(fd,2) = len;
				WFIFOSET(fd,len);
			}
			break;
		}

		case 0x187:	// Alive?
			if (RFIFOREST(fd) < 6)
				return 0;
			RFIFOSKIP(fd, 6);
			break;

		case 0x7530:	// Athena info get
		{
			WFIFOHEAD(fd,10);
			WFIFOW(fd,0) = 0x7531;
			WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
			WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
			WFIFOB(fd,4) = ATHENA_REVISION;
			WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
			WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
			WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
			WFIFOW(fd,8) = ATHENA_MOD_VERSION;
			WFIFOSET(fd,10);
			RFIFOSKIP(fd,2);
			return 0;
		}
		case 0x7532:	// disconnect(default also disconnect)
		default:
			session[fd]->eof = 1;
			return 0;
		}
	}
	RFIFOFLUSH(fd);
	return 0;
}

// Console Command Parser [Wizputer]
int parse_console(char* buf)
{
	char command[256];

	memset(command, 0, sizeof(command));

	sscanf(buf, "%[^\n]", command);

	//login_log("Console command :%s" RETCODE, command);

	if( strcmpi("shutdown", command) == 0 ||
		strcmpi("exit", command) == 0 ||
		strcmpi("quit", command) == 0 ||
		strcmpi("end", command) == 0 )
		runflag = 0;
	else if( strcmpi("alive", command) == 0 ||
			strcmpi("status", command) == 0 )
		ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
	else if( strcmpi("help", command) == 0 ){
		printf(CL_BOLD"Help of commands:"CL_RESET"\n");
		printf("  To shutdown the server:\n");
		printf("  'shutdown|exit|qui|end'\n");
		printf("  To know if server is alive:\n");
		printf("  'alive|status'\n");
	}

	return 0;
}

// MAP send all
int mapif_sendall(unsigned char *buf, unsigned int len) {
	int i, c;

	c = 0;
	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		int fd;
		if ((fd = server_fd[i]) > 0) {
			WFIFOHEAD(fd,len);
			memcpy(WFIFOP(fd,0), buf, len);
			WFIFOSET(fd,len);
			c++;
		}
	}

	return c;
}

int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
	int i, c;

	c = 0;
	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		int fd;
		if ((fd = server_fd[i]) > 0 && fd != sfd) {
			WFIFOHEAD(fd,len);
			memcpy(WFIFOP(fd,0), buf, len);
			WFIFOSET(fd,len);
			c++;
		}
	}

	return c;
}

int mapif_send(int fd, unsigned char *buf, unsigned int len) {
	int i;

	if (fd >= 0) {
		for(i = 0; i < MAX_MAP_SERVERS; i++) {
			if (fd == server_fd[i]) {
				WFIFOHEAD(fd,len);
				memcpy(WFIFOP(fd,0), buf, len);
				WFIFOSET(fd,len);
				return 1;
			}
		}
	}
	return 0;
}

int send_users_tologin(int tid, unsigned int tick, int id, int data) {
	int users = count_users();
	unsigned char buf[16];

	if (login_fd > 0 && session[login_fd]) {
		// send number of user to login server
		WFIFOHEAD(login_fd,6);
		WFIFOW(login_fd,0) = 0x2714;
		WFIFOL(login_fd,2) = users;
		WFIFOSET(login_fd,6);
	}
	// send number of players to all map-servers
	WBUFW(buf,0) = 0x2b00;
	WBUFL(buf,2) = users;
	mapif_sendall(buf, 6);

	return 0;
}

static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int *i = va_arg(ap, int*);
	int count = va_arg(ap, int);
	if ((*i) >= count)
		return 0; //This is an error that shouldn't happen....
	if(character->server > -1) {
		WFIFOHEAD(login_fd,8+count*4);
		WFIFOL(login_fd,8+(*i)*4) =character->account_id;
		(*i)++;
		return 1;
	}
	return 0;
}

int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
	int users = count_users(), i=0;

	if (login_fd > 0 && session[login_fd]) {
		// send account list to login server
		WFIFOHEAD(login_fd,8+users*4);
		WFIFOW(login_fd,0) = 0x272d;
		WFIFOL(login_fd,4) = users;
		online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
		WFIFOW(login_fd,2) = 8+ i*4;
		WFIFOSET(login_fd,WFIFOW(login_fd,2));
	}
	return 0;
}

int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
	if (login_fd > 0 && session[login_fd] != NULL) 
		return 0;

	ShowInfo("Attempt to connect to login-server...\n");
	login_fd = make_connection(login_ip, login_port);
	if (login_fd == -1)
	{	//Try again later. [Skotlex]
		login_fd = 0;
		return 0;
	}
	session[login_fd]->func_parse = parse_tologin;
	realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
	{
	WFIFOHEAD(login_fd,86);
	WFIFOW(login_fd,0) = 0x2710;
	memcpy(WFIFOP(login_fd,2), userid, 24);
	memcpy(WFIFOP(login_fd,26), passwd, 24);
	WFIFOL(login_fd,50) = 0;
	WFIFOL(login_fd,54) = htonl(char_ip);
	WFIFOL(login_fd,58) = htons(char_port);
	memcpy(WFIFOP(login_fd,60), server_name, 20);
	WFIFOW(login_fd,80) = 0;
	WFIFOW(login_fd,82) = char_maintenance;
	WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
	WFIFOSET(login_fd,86);
	}
	return 1;
}

//------------------------------------------------
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
{
	struct online_char_data* character;
	if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
	{	//Mark it offline due to timeout.
		character->waiting_disconnect = -1;
		set_char_offline(character->char_id, character->account_id);
	}
	return 0;
}

//----------------------------------
// Reading Lan Support configuration
// Rewrote: Anvanced subnet check [LuzZza]
//----------------------------------
int char_lan_config_read(const char *lancfgName) {

	FILE *fp;
	int line_num = 0;
	char line[1024], w1[64], w2[64], w3[64], w4[64];
	
	if((fp = fopen(lancfgName, "r")) == NULL) {
		ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
		return 1;
	}

	ShowInfo("Reading the configuration file %s...\n", lancfgName);

	while(fgets(line, sizeof(line)-1, fp)) {

		line_num++;		
		if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
			continue;

		line[sizeof(line)-1] = '\0';
		if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
	
			ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);	
			continue;
		}

		remove_control_chars(w1);
		remove_control_chars(w2);
		remove_control_chars(w3);
		remove_control_chars(w4);

		if(strcmpi(w1, "subnet") == 0) {
	
			subnet[subnet_count].mask = ntohl(inet_addr(w2));
			subnet[subnet_count].char_ip = ntohl(inet_addr(w3));
			subnet[subnet_count].map_ip = ntohl(inet_addr(w4));
			subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask;
			if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) {
				ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
				continue;
			}
				
			subnet_count++;
		}

		ShowStatus("Read information about %d subnetworks.\n", subnet_count);
	}

	fclose(fp);
	return 0;
}
#endif //TXT_SQL_CONVERT

void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
	char line[1024], w1[1024], w2[1024];
	FILE *fp;

	ShowInfo("Reading file %s...\n", cfgName);

	if ((fp = fopen(cfgName, "r")) == NULL) {
		ShowFatalError("file not found: %s\n", cfgName);
		exit(1);
	}

	while(fgets(line, sizeof(line)-1, fp)){
		if(line[0] == '/' && line[1] == '/')
			continue;

		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
			continue;

		if(strcmpi(w1,"char_db")==0){
			strcpy(char_db,w2);
#ifndef TXT_SQL_CONVERT
		} else if(strcmpi(w1, "gm_read_method") == 0) {
			if(atoi(w2) != 0)
				char_gm_read = true;
			else
				char_gm_read = false;
		//custom columns for login database
		}else if(strcmpi(w1,"login_db")==0){
			strcpy(login_db, w2);
		}else if(strcmpi(w1,"login_db_level")==0){
			strcpy(login_db_level,w2);
		}else if(strcmpi(w1,"login_db_account_id")==0){
			strcpy(login_db_account_id,w2);
		}else if(strcmpi(w1,"lowest_gm_level")==0){
			lowest_gm_level = atoi(w2);
			ShowStatus("set lowest_gm_level : %s\n",w2);
#endif
		}else if(strcmpi(w1,"scdata_db")==0){
			strcpy(scdata_db,w2);
		}else if(strcmpi(w1,"cart_db")==0){
			strcpy(cart_db,w2);
		}else if(strcmpi(w1,"inventory_db")==0){
			strcpy(inventory_db,w2);
		}else if(strcmpi(w1,"charlog_db")==0){
			strcpy(charlog_db,w2);
		}else if(strcmpi(w1,"storage_db")==0){
			strcpy(storage_db,w2);
		}else if(strcmpi(w1,"reg_db")==0){
			strcpy(reg_db,w2);
		}else if(strcmpi(w1,"skill_db")==0){
			strcpy(skill_db,w2);
		}else if(strcmpi(w1,"interlog_db")==0){
			strcpy(interlog_db,w2);
		}else if(strcmpi(w1,"memo_db")==0){
			strcpy(memo_db,w2);
		}else if(strcmpi(w1,"guild_db")==0){
			strcpy(guild_db,w2);
		}else if(strcmpi(w1,"guild_alliance_db")==0){
			strcpy(guild_alliance_db,w2);
		}else if(strcmpi(w1,"guild_castle_db")==0){
			strcpy(guild_castle_db,w2);
		}else if(strcmpi(w1,"guild_expulsion_db")==0){
			strcpy(guild_expulsion_db,w2);
		}else if(strcmpi(w1,"guild_member_db")==0){
			strcpy(guild_member_db,w2);
		}else if(strcmpi(w1,"guild_skill_db")==0){
			strcpy(guild_skill_db,w2);
		}else if(strcmpi(w1,"guild_position_db")==0){
			strcpy(guild_position_db,w2);
		}else if(strcmpi(w1,"guild_storage_db")==0){
			strcpy(guild_storage_db,w2);
		}else if(strcmpi(w1,"party_db")==0){
			strcpy(party_db,w2);
		}else if(strcmpi(w1,"pet_db")==0){
			strcpy(pet_db,w2);
		}else if(strcmpi(w1,"friend_db")==0){
			strcpy(friend_db,w2);
#ifndef TXT_SQL_CONVERT
		}else if(strcmpi(w1,"db_path")==0){
			strcpy(db_path,w2);
		//Map server option to use SQL db or not
		}else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
			db_use_sqldbs = config_switch(w2);
			ShowStatus("Using SQL dbs: %s\n",w2);
		}else if(strcmpi(w1,"item_db_db")==0){
			strcpy(item_db_db,w2);
		}else if(strcmpi(w1,"item_db2_db")==0){
			strcpy(item_db2_db,w2);
#endif
		//support the import command, just like any other config
		}else if(strcmpi(w1,"import")==0){
			sql_config_read(w2);
		}

	}
	fclose(fp);
	ShowInfo("done reading %s.\n", cfgName);
}
#ifndef TXT_SQL_CONVERT

int char_config_read(const char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	FILE* fp = fopen(cfgName, "r");

	if (fp == NULL) {
		ShowFatalError("Configuration file not found: %s.\n", cfgName);
		exit(1);
	}

	ShowInfo("Reading configuration file %s...\n", cfgName);
	while(fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;

		line[sizeof(line)-1] = '\0';
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
			continue;

		remove_control_chars(w1);
		remove_control_chars(w2);
		if(strcmpi(w1,"timestamp_format") == 0) {
			strncpy(timestamp_format, w2, 20);
		} else if(strcmpi(w1,"console_silent")==0){
			ShowInfo("Console Silent Setting: %d\n", atoi(w2));
			msg_silent = atoi(w2);
		} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
			stdout_with_ansisequence = config_switch(w2);
		} else if (strcmpi(w1, "userid") == 0) {
			strncpy(userid, w2, 24);
		} else if (strcmpi(w1, "passwd") == 0) {
			strncpy(passwd, w2, 24);
		} else if (strcmpi(w1, "server_name") == 0) {
			strncpy(server_name, w2, 20);
			server_name[sizeof(server_name) - 1] = '\0';
			ShowStatus("%s server has been initialized\n", w2);
		} else if (strcmpi(w1, "wisp_server_name") == 0) {
			if (strlen(w2) >= 4) {
				memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
				wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
			}
		} else if (strcmpi(w1, "login_ip") == 0) {
			char ip_str[16];
			login_ip = host2ip(w2);
			if (login_ip) {
				strncpy(login_ip_str, w2, sizeof(login_ip_str));
				ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str));
			}
		} else if (strcmpi(w1, "login_port") == 0) {
			login_port = atoi(w2);
		} else if (strcmpi(w1, "char_ip") == 0) {
			char ip_str[16];
			char_ip = host2ip(w2);
			if (char_ip){
				strncpy(char_ip_str, w2, sizeof(char_ip_str));
				ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str));
			}
		} else if (strcmpi(w1, "bind_ip") == 0) {
			char ip_str[16];
			bind_ip = host2ip(w2);
			if (bind_ip) {
				strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
				ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str));
			}
		} else if (strcmpi(w1, "char_port") == 0) {
			char_port = atoi(w2);
		} else if (strcmpi(w1, "char_maintenance") == 0) {
			char_maintenance = atoi(w2);
		} else if (strcmpi(w1, "char_new")==0){
			char_new = atoi(w2);
		} else if (strcmpi(w1, "char_new_display")==0){
			char_new_display = atoi(w2);
		} else if (strcmpi(w1, "max_connect_user") == 0) {
			max_connect_user = atoi(w2);
			if (max_connect_user < 0)
				max_connect_user = 0; // unlimited online players
		} else if(strcmpi(w1, "gm_allow_level") == 0) {
			gm_allow_level = atoi(w2);
			if(gm_allow_level < 0)
				gm_allow_level = 99;
		} else if (strcmpi(w1, "online_check") == 0) {
			online_check = config_switch(w2);
		} else if (strcmpi(w1, "autosave_time") == 0) {
			autosave_interval = atoi(w2)*1000;
			if (autosave_interval <= 0)
				autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
		} else if (strcmpi(w1, "save_log") == 0) {
			save_log = config_switch(w2);
		} else if (strcmpi(w1, "start_point") == 0) {
			char map[MAP_NAME_LENGTH_EXT];
			int x, y;
			if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
				continue;
			start_point.map = mapindex_name2id(map);
			if (!start_point.map)
				ShowError("Specified start_point %s not found in map-index cache.\n", map);
			start_point.x = x;
			start_point.y = y;
		} else if (strcmpi(w1, "start_zeny") == 0) {
			start_zeny = atoi(w2);
			if (start_zeny < 0)
				start_zeny = 0;
		} else if (strcmpi(w1, "start_weapon") == 0) {
			start_weapon = atoi(w2);
			if (start_weapon < 0)
				start_weapon = 0;
		} else if (strcmpi(w1, "start_armor") == 0) {
			start_armor = atoi(w2);
			if (start_armor < 0)
				start_armor = 0;
		} else if(strcmpi(w1,"log_char")==0) {		//log char or not [devil]
			log_char = atoi(w2);
		} else if (strcmpi(w1, "unknown_char_name") == 0) {
			strcpy(unknown_char_name, w2);
			unknown_char_name[NAME_LENGTH-1] = '\0';
		} else if (strcmpi(w1, "name_ignoring_case") == 0) {
			name_ignoring_case = config_switch(w2);
		} else if (strcmpi(w1, "char_name_option") == 0) {
			char_name_option = atoi(w2);
		} else if (strcmpi(w1, "char_name_letters") == 0) {
			strcpy(char_name_letters, w2);
		} else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
			char_per_account = atoi(w2);
		} else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
			char_del_level = atoi(w2);
		} else if (strcmpi(w1, "console") == 0) {
			if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
				console = 1;
		} else if (strcmpi(w1, "fame_list_alchemist") == 0) {
			fame_list_size_chemist = atoi(w2);
			if (fame_list_size_chemist > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
				fame_list_size_chemist = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
			fame_list_size_smith = atoi(w2);
			if (fame_list_size_smith > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
				fame_list_size_smith = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "fame_list_taekwon") == 0) {
			fame_list_size_taekwon = atoi(w2);
			if (fame_list_size_taekwon > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
				fame_list_size_taekwon = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "guild_exp_rate") == 0) {
			guild_exp_rate = atoi(w2);
		} else if (strcmpi(w1, "import") == 0) {
			char_config_read(w2);
		}
	}
	fclose(fp);
	
	ShowInfo("Done reading %s.\n", cfgName);
	return 0;
}

void do_final(void) {
	ShowInfo("Doing final stage...\n");
	//inter_save();
	do_final_itemdb();
	//check SQL save progress.
	//wait until save char complete

	set_all_offline(-1);
	set_all_offline_sql();

	inter_final();

	flush_fifos();

	mapindex_final();
	
	sprintf(tmp_sql,"DELETE FROM `ragsrvinfo");
	if (mysql_query(&mysql_handle, tmp_sql))
	{
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
	}

	if(gm_account)  {
		aFree(gm_account);
		gm_account = 0;
	}

	if (login_fd > 0)
		do_close(login_fd);
	if (char_fd > 0)
		do_close(char_fd);
	char_db_->destroy(char_db_, NULL);
	online_char_db->destroy(online_char_db, NULL);

	mysql_close(&mysql_handle);
	if(char_gm_read)
		mysql_close(&lmysql_handle);

	ShowInfo("ok! all done...\n");
}

//------------------------------
// Function called when the server
// has received a crash signal.
//------------------------------
void do_abort(void) {
}

void set_server_type(void)
{
	SERVER_TYPE = ATHENA_SERVER_CHAR;
}

static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
{
	struct online_char_data *character= (struct online_char_data*)data;
	if (character->server == -2) //Unknown server.. set them offline
		set_char_offline(character->char_id, character->account_id);
	if (character->server < 0)
		//Free data from players that have not been online for a while.
		db_remove(online_char_db, key);
	return 0;
}

static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
{
	online_char_db->foreach(online_char_db, online_data_cleanup_sub);
	return 0;
}

int do_init(int argc, char **argv)
{
	int i;

	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		memset(&server[i], 0, sizeof(struct mmo_map_server));
		server_fd[i] = -1;
	}

	//Read map indexes
	mapindex_init();
	start_point.map = mapindex_name2id("new_zone01.gat");
	
	char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
	char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
	sql_config_read(SQL_CONF_NAME);

	if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
		ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
		ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
		ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
	}
	
	ShowInfo("Finished reading the char-server configuration.\n");

	inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server �ʱ�ȭ
	ShowInfo("Finished reading the inter-server configuration.\n");
	
	//Read ItemDB
	do_init_itemdb();

	ShowInfo("Initializing char server.\n");
	online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
	mmo_char_sql_init();
	ShowInfo("char server initialized.\n");

//	ShowDebug("set parser -> parse_char()...\n");
	set_defaultparse(parse_char);

//	ShowDebug("set terminate function -> do_final().....\n");

	if ((naddr_ != 0) && (!login_ip || !char_ip))
	{
		char ip_str[16];
		ip2str(addr_[0], ip_str);

		if (naddr_ > 1)
			ShowStatus("Multiple interfaces detected..  using %s as our IP address\n", ip_str);
		else
			ShowStatus("Defaulting to %s as our IP address\n", ip_str);
		if (!login_ip) {
			strcpy(login_ip_str, ip_str);
			login_ip = ntohl(inet_addr(login_ip_str));
		}
		if (!char_ip) {
			strcpy(char_ip_str, ip_str);
			char_ip = ntohl(inet_addr(char_ip_str));
		}
	}

	ShowInfo("open port %d.....\n",char_port);
	char_fd = make_listen_bind(bind_ip, char_port);

	add_timer_func_list(check_connect_login_server, "check_connect_login_server");
	add_timer_func_list(send_users_tologin, "send_users_tologin");
	add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
	add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");

	add_timer_func_list(online_data_cleanup, "online_data_cleanup");
	add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);

	// send ALIVE PING to login server.
	add_timer_interval(gettick() + 10, check_connect_login_server, 0, 0, 10 * 1000);
	// send USER COUNT PING to login server.
	add_timer_interval(gettick() + 10, send_users_tologin, 0, 0, 5 * 1000);
	add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour.

	char_read_fame_list(); //Read fame lists.

	if(char_gm_read)
		read_gm_account();

	if( console )
	{
		//##TODO invoke a CONSOLE_START plugin event
	}

	//Cleaning the tables for NULL entrys @ startup [Sirius]
         //Chardb clean
        	ShowInfo("Cleaning the '%s' table...\n", char_db);
         sprintf(tmp_sql,"DELETE FROM `%s` WHERE `account_id` = '0'", char_db);
         if(mysql_query(&mysql_handle, tmp_sql)){
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
         }

         //guilddb clean
         ShowInfo("Cleaning the '%s' table...\n", guild_db);
         sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db);
         if(mysql_query(&mysql_handle, tmp_sql)){
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
         }

         //guildmemberdb clean
         ShowInfo("Cleaning the '%s' table...\n", guild_member_db);
         sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db);
         if(mysql_query(&mysql_handle, tmp_sql)){
				ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
				ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
			}

	ShowInfo("End of char server initilization function.\n");
	ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
	return 0;
}

#undef mysql_query

int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
#ifdef TWILIGHT
        ShowDebug("sql: %s:%d# %s\n", file, line, q);
#endif
        return mysql_query((MYSQL *) mysql, q);
}

int char_child(int parent_id, int child_id) {
		int tmp_id = 0;
		sprintf (tmp_sql, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id);
		if (mysql_query (&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		sql_res = mysql_store_result (&mysql_handle);
		sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
		if (sql_row)
			tmp_id = atoi (sql_row[0]);
		else
			ShowError("CHAR: child Failed!\n");
		if (sql_res) mysql_free_result (sql_res);
		if ( tmp_id == child_id )
			return 1;
		else
			return 0;
}

int char_married(int pl1,int pl2) {
		int tmp_id = 0;
		sprintf (tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1);
		if (mysql_query (&mysql_handle, tmp_sql)) {
			ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
			ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		}
		sql_res = mysql_store_result (&mysql_handle);
		sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
		if (sql_row)
			tmp_id = atoi (sql_row[0]);
		else
			ShowError("CHAR: married Failed!\n");
		if (sql_res) mysql_free_result (sql_res);
		if ( tmp_id == pl2 )
			return 1;
		else
			return 0;
}

int char_family(int pl1,int pl2,int pl3) {
	int charid, partnerid, childid;
	sprintf (tmp_sql, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3);
	if (mysql_query (&mysql_handle, tmp_sql)) {
		ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
		ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
		return 0;
	}
	sql_res = mysql_store_result (&mysql_handle);
	if (!sql_res) return 0;

	while((sql_row = mysql_fetch_row(sql_res)))
	{
		charid =  atoi(sql_row[0]);
		partnerid = atoi(sql_row[1]);
		childid = atoi(sql_row[2]);
		if (charid == pl1) {
			if ((pl2 == partnerid && pl3 == childid) ||
				(pl3 == partnerid && pl2 == childid)
			) {
				mysql_free_result (sql_res);
				return childid;
			}
		}
		if(charid == pl2) {
			if ((pl1 == partnerid && pl3 == childid) ||
				(pl3 == partnerid && pl1 == childid)
			) {
				mysql_free_result (sql_res);
				return childid;
			}
		}
		if(charid == pl3) {
			if ((pl1 == partnerid && pl2 == childid) ||
				(pl2 == partnerid && pl1 == childid)
			) {
				mysql_free_result (sql_res);
				return childid;
			}
		}
	}
	mysql_free_result (sql_res);
	return 0;
}
#endif //TXT_SQL_CONVERT