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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 Evol developers
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../../../common/HPMi.h"
#include "../../../common/malloc.h"
#include "../../../common/mmo.h"
#include "../../../common/socket.h"
#include "../../../common/strlib.h"
#include "../../../map/npc.h"
#include "../../../map/pc.h"
#include "map/npc.h"
struct npc_data* enpc_checknear(struct map_session_data* sd, struct block_list* bl)
{
struct npc_data *nd;
hookStop();
if (!sd)
return NULL;
if (bl == NULL)
return NULL;
if (bl->type != BL_NPC)
return NULL;
nd = (TBL_NPC*)bl;
if (sd->npc_id == bl->id)
return nd;
if (nd->class_ < 0) //Class-less npc, enable click from anywhere.
return nd;
if (bl->m != sd->bl.m ||
bl->x < sd->bl.x - AREA_SIZE - 1 || bl->x > sd->bl.x + AREA_SIZE + 1 ||
bl->y < sd->bl.y - AREA_SIZE - 1 || bl->y > sd->bl.y + AREA_SIZE + 1)
{
return NULL;
}
return nd;
}
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