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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#ifndef EVOL_MAP_CRAFTCONF
#define EVOL_MAP_CRAFTCONF
#include "common/db.h"
#include "emap/const/craft.h"
#include "emap/struct/itempair.h"
extern struct DBMap *craftconf_db;
VECTOR_STRUCT_DECL(craft_items_collection, struct item_pair);
struct craft_db_inventory
{
struct item_pair items[craft_inventory_size];
};
struct craft_db_create_items
{
struct craft_items_collection items;
};
struct craft_db_entry
{
int id;
char name[32];
VECTOR_DECL(struct craft_db_inventory) inventories;
VECTOR_DECL(struct craft_items_collection) create_items;
struct craft_items_collection delete_items;
struct craft_items_collection required_items;
struct craft_items_collection required_equips;
struct craft_items_collection required_skills;
struct craft_items_collection required_quests;
struct craft_db_inventory *selected_inventory;
int priority;
int price;
int level;
int flag;
int return_code;
};
enum craft_field_type
{
CRAFT_ITEM,
CRAFT_QUEST,
CRAFT_SKILL,
CRAFT_BOOL
};
void do_init_craftconf(void);
void do_final_craftconf(void);
#endif // EVOL_MAP_CRAFTCONF
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