Age | Commit message (Expand) | Author | Files | Lines |
2021-08-13 | Add Friday, Hocus' special event cat | Jesusaves | 2 | -0/+6 |
2021-08-12 | make the short sword shorter, as per HoraK request | Micksha | 1 | -0/+0 |
2021-08-10 | update spritesheet size for dagger as per #23 | Micksha | 1 | -0/+0 |
2021-08-10 | Update graphics/sprites/model/headmodel.xml | Micksha | 1 | -1/+1 |
2021-08-10 | Update graphics/sprites/monsters/golem.xml, graphics/sprites/monsters/golem-r... | Micksha | 2 | -2/+2 |
2021-08-05 | put assassin-mask in the headmodel size and area, remove female .xml version. | Micksha | 3 | -456/+11 |
2021-08-05 | change golem offsetY -18 in .png, add golem offsetY -7 in .xml | Micksha | 3 | -1/+1 |
2021-08-03 | Shut up, CI | Jesusaves | 1 | -0/+0 |
2021-08-03 | Update Doom Golem | Kurt Kuschinski | 1 | -0/+0 |
2021-07-29 | Add HoraK's stuff | Jesusaves | 3 | -0/+458 |
2021-07-29 | Add Pike and Desert Bow | Micksha | 11 | -0/+297 |
2021-07-08 | was that the last one? personally I do not have big issues with "duplicate fr... | Micksha | 1 | -2/+1 |
2021-07-08 | fix pipeline because Jesusalva was already complaining | Micksha | 6 | -29/+18 |
2021-07-08 | fix pipeline issues | Micksha | 3 | -10/+2 |
2021-07-08 | update animated hats | Micksha | 24 | -1670/+947 |
2021-07-08 | this updates the sprite.xmls, and adds the headmodel-ani for standardizing an... | Micksha | 7 | -59/+996 |
2021-07-07 | Map text update and icon fix. | Jesusaves | 1 | -0/+0 |
2021-06-29 | updating chest armors. | Micksha | 34 | -0/+0 |
2021-06-29 | update sprites for the unused 'special' movements from tmwa in order to not l... | Micksha | 34 | -0/+0 |
2021-06-12 | add updated wand attack to hairstyle00 and headmodel | Micksha | 2 | -10/+9 |
2021-06-12 | update hairsprite.xml, remove a bit buggy attack frame from attack_wand | Micksha | 2 | -3/+1 |
2021-06-09 | Testsession1 | Micksha | 25 | -332/+332 |
2021-06-09 | add the model for oversized weapon sprites, to be prepared by whomever | Micksha | 2 | -0/+14 |
2021-06-09 | Spritefix | Micksha | 695 | -43198/+3946 |
2021-05-25 | Shield sprites | HoraK-FDF | 7 | -0/+120 |
2021-05-25 | Fix a few more CI bugs, new and old | Jesusaves | 1 | -1/+1 |
2021-05-25 | Fix a bunch of CI errors | Jesusaves | 2 | -34/+16 |
2021-05-25 | Fix several female hat XML | Jesusaves | 28 | -6110/+271 |
2021-05-23 | Outline weight symbols | HoraK-FDF | 4 | -2/+2 |
2021-05-19 | weight symbols for 50 and 90 percent | HoraK-FDF | 4 | -0/+20 |
2021-04-19 | Burn bad file. | Jesusaves | 1 | -227/+9 |
2021-04-19 | Fix the visual bugs on NPCs -.- | Jesusaves | 3 | -0/+0 |
2021-04-19 | Some oversights | Jesusaves | 1 | -1/+1 |
2021-04-19 | This should fix the additional 100 bugs introduced by the previous commit | Jesusaves | 19 | -39/+292 |
2021-04-19 | To resolve some of the pipeline errors | Ledmitz | 294 | -11443/+2945 |
2021-04-13 | Add a few more status effect icons | Jesusaves | 18 | -0/+162 |
2021-04-11 | Just some notes of possible incompatibilities. We'll see how this goes. | Jesusaves | 1 | -1/+35 |
2021-04-11 | Permit use of Evol2 spritesheets and replace it as default for players. | Jesusaves | 4 | -0/+342 |
2021-04-10 | Imagemagick fix | Jesusaves | 1 | -0/+0 |
2021-04-10 | DyeCMD improper images (non 32 bit RBGA or interlaced) | Jesusaves | 1 | -0/+0 |
2021-04-09 | Reinitialized git repository with Evol2 support | Jesusaves | 1112 | -0/+69241 |