diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 46 |
1 files changed, 38 insertions, 8 deletions
@@ -253,6 +253,7 @@ effect="Damage +15" type="equip-1hand" weapon-type="knife" + attack-action="attack" weight="200"> <sprite>weapon-dagger.xml</sprite> <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound> @@ -265,7 +266,9 @@ effect="Damage +10" type="equip-1hand" weapon-type="knife" + attack-action="attack" weight="150"> + <sprite>weapon-dagger.xml</sprite> <sound event="strike">weapons/knives/sharpknife-miss1.ogg</sound> </item> <item id="523" @@ -336,8 +339,12 @@ effect="Damage +50 / Range 5" type="equip-2hand" weapon-type="bow" + attack-action="attack_bow" weight="600" - missile-particle="graphics/particles/arrow.particle.xml"/> + missile-particle="graphics/particles/arrow.particle.xml"> + <sprite>weapon-bow.xml</sprite> + <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> + </item> <item id="531" image="equipment/hands/minergloves.png" name="Miner Gloves" @@ -388,7 +395,10 @@ effect="Damage +100" type="equip-1hand" weapon-type="sword" - weight="2000"/> + attack-action="attack" + weight="2000"> + <sprite>weapon-dagger.xml</sprite> + </item> <item id="537" image="generic/treasurekey.png" name="Treasure Key" @@ -455,8 +465,12 @@ effect="Damage +70 / Range 5" type="equip-2hand" weapon-type="bow" + attack-action="attack_bow" weight="1200" - missile-particle="graphics/particles/arrow.particle.xml"/> + missile-particle="graphics/particles/arrow.particle.xml"> + <sprite>weapon-bow.xml</sprite> + <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> + </item> <item id="546" image="equipment/chest/desertshirt.png" name="Desert Shirt" @@ -640,7 +654,10 @@ effect="Damage +115" type="equip-1hand" weapon-type="knife" - weight="450"/> + attack-action="attack" + weight="450"> + <sprite>weapon-dagger.xml</sprite> + </item> <item id="571" image="equipment/weapon/dagger-setzer.png" name="Setzer" @@ -648,7 +665,10 @@ effect="Damage +110" type="equip-1hand" weapon-type="knife" - weight="900"/> + attack-action="attack" + weight="900"> + <sprite>weapon-dagger.xml</sprite> + </item> <item id="572" image="equipment/weapon/sword-scimitar.png" name="Scimitar" @@ -680,6 +700,7 @@ effect="Damage +? / Range ?" type="equip-2hand" weapon-type="bow" + attack-action="attack_bow" weight="1200" missile-particle="graphics/particles/arrow.particle.xml"/> <item id="576" @@ -713,8 +734,11 @@ effect="Damage +110" type="equip-1hand" weapon-type="knife" + attack-action="attack" vit="3" - weight="500"/> + weight="500"> + <sprite>weapon-dagger.xml</sprite> + </item> <item id="580" image="equipment/weapon/staff-staffoflife.png" name="Staff of Life" @@ -1097,6 +1121,7 @@ effect="Damage +75" type="equip-2hand" weapon-type="polearm" + attack-action="attack" weight="1200"> <sprite>weapon-scythe.xml</sprite> </item> @@ -2163,6 +2188,7 @@ effect="Damage +50 / M. Attack +5" type="equip-2hand" weapon-type="polearm" + attack-action="attack" weight="1000"> <sprite>weapon-staff.xml</sprite> </item> @@ -2793,7 +2819,8 @@ type="equip-2hand" weight="20" missile-particle="graphics/particles/arrow.particle.xml" - weapon-type="bow"> + weapon-type="bow" + attack-action="attack_bow"> <sprite>weapon-bow.xml</sprite> <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> </item> @@ -2804,7 +2831,10 @@ effect="Damage +5" type="equip-1hand" weight="120" - weapon-type="knife"/> + weapon-type="knife" + attack-action="attack"> + <sprite>weapon-dagger.xml</sprite> + </item> <item id="1202" image="equipment/chest/cottonshirt.png|W:#a4b2b2,ffffff" name="Cotton Shirt" |