diff options
Diffstat (limited to 'graphics/sprites/monsters')
18 files changed, 260 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/graphics/sprites/monsters/accessories/mouboo-red-nose.png Binary files differnew file mode 100644 index 00000000..63857cb3 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml new file mode 100644 index 00000000..297f18cf --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png Binary files differnew file mode 100644 index 00000000..1e0973cf --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml new file mode 100644 index 00000000..fd2ce1e7 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png Binary files differnew file mode 100644 index 00000000..9e2f2dad --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml new file mode 100644 index 00000000..4b48e8df --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png Binary files differnew file mode 100644 index 00000000..b1b89788 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml new file mode 100644 index 00000000..ed788518 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/nutcrackerhair.xml b/graphics/sprites/monsters/accessories/nutcrackerhair.xml new file mode 100644 index 00000000..06e403c8 --- /dev/null +++ b/graphics/sprites/monsters/accessories/nutcrackerhair.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/graphics/sprites/monsters/accessories/nutcrackerhat.xml new file mode 100644 index 00000000..94a55f5e --- /dev/null +++ b/graphics/sprites/monsters/accessories/nutcrackerhat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="150"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-44" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-47" delay="225"/> + <frame index="1" offsetX="3" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-37"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="37" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differnew file mode 100644 index 00000000..78d92547 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.xml b/graphics/sprites/monsters/accessories/slime-bubble.xml new file mode 100644 index 00000000..50df3329 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-bubble.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25" />
+ <action name="stand" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/christmas-mouboo.png b/graphics/sprites/monsters/christmas-mouboo.png Binary files differnew file mode 100644 index 00000000..025d0513 --- /dev/null +++ b/graphics/sprites/monsters/christmas-mouboo.png diff --git a/graphics/sprites/monsters/christmas-mouboo.xml b/graphics/sprites/monsters/christmas-mouboo.xml new file mode 100644 index 00000000..aa6700c8 --- /dev/null +++ b/graphics/sprites/monsters/christmas-mouboo.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differnew file mode 100644 index 00000000..cca8dd37 --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml new file mode 100644 index 00000000..9915599e --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite name="nutcracker" action="stand" variants="72" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> + <include file="player_male_base.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png Binary files differnew file mode 100644 index 00000000..336bcab8 --- /dev/null +++ b/graphics/sprites/monsters/penguin.png diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml new file mode 100644 index 00000000..da9b4678 --- /dev/null +++ b/graphics/sprites/monsters/penguin.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500" />
+ <frame index="2" delay="200" />
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500" />
+ <frame index="46" delay="200" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500" />
+ <frame index="34" delay="200" />
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500" />
+ <frame index="22" delay="200" />
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500" />
+ <frame index="58" delay="200" />
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500" />
+ <frame index="10" delay="200" />
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500" />
+ <frame index="42" delay="200" />
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500" />
+ <frame index="26" delay="200" />
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200" />
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200" />
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200" />
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200" />
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="0" end="63" delay="10" />
+ <frame index="0" delay="10" />
+ </animation>
+ </action>
+</sprite>
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